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authorshennetsind <ind@henn.et>2013-05-30 22:20:16 -0300
committershennetsind <ind@henn.et>2013-05-30 22:20:16 -0300
commit5a138ceabf08fe0ca75a24306e849ce3f24faef8 (patch)
tree5cc9cae641157e05172f450d84a6fe6d9753b793 /doc/item_db.txt
parent20bdc01fa687b174a732be4483ddea4982d67ce9 (diff)
parentb30c74a7733848f03e5defc238dca0e0cb044470 (diff)
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Memory Slasher - May 30 Patch
http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/ Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'doc/item_db.txt')
-rw-r--r--doc/item_db.txt21
1 files changed, 11 insertions, 10 deletions
diff --git a/doc/item_db.txt b/doc/item_db.txt
index 742a27089..6630dd065 100644
--- a/doc/item_db.txt
+++ b/doc/item_db.txt
@@ -1,4 +1,4 @@
-//===== Hercules Documentation ================================
+//===== Hercules Documentation ===============================
//= Item Database
//===== By: ==================================================
//= Hercules Dev Team
@@ -86,20 +86,21 @@ Upper: Equippable upper-types. Uses the following bitmasks:
Gender: Gender restriction. 0 is female, 1 is male, 2 for both.
Loc: Equipment's placement. Values are:
- 2^13 8192 = Costume Garment/Robe
- 2^12 4096 = Costume Low Headgear
- 2^11 2048 = Costume Mid Headgear
- 2^10 1024 = Costume Top Headgear
- 2^8 256 = Upper Headgear
- 2^9 512 = Middle Headgear
+
2^0 001 = Lower Headgear
- 2^4 016 = Armor
2^1 002 = Weapon
- 2^5 032 = Shield
2^2 004 = Garment
- 2^6 064 = Footgear
2^3 008 = Accessory 1
+ 2^4 016 = Armor
+ 2^5 032 = Shield
+ 2^6 064 = Footgear
2^7 128 = Accessory 2
+ 2^8 256 = Upper Headgear
+ 2^9 512 = Middle Headgear
+ 2^10 1024 = Costume Top Headgear
+ 2^11 2048 = Costume Mid Headgear
+ 2^12 4096 = Costume Low Headgear
+ 2^13 8192 = Costume Garment/Robe
wLV: Weapon level.