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authorAkkarinage <mike.langford@live.co.uk>2013-06-14 21:27:02 +0100
committerAkkarinage <mike.langford@live.co.uk>2013-06-14 21:27:02 +0100
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Whitespace, TABs & Spellings
Replaced indents using spaces with tabs, reducing file sizes and conforming to standards.
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@@ -386,8 +386,8 @@ bonus2 bWeaponAtk,x,n; Adds n ATK when weapon of type x is equipped.
bonus2 bWeaponAtkRate,x,n; Adds n% damage to normal attacks when weapon of type x is equipped.
x: see doc/item_db.txt -> view -> weapons for possible values
bonus bDelayrate,n; Increases skill delay by n%.
-bonus3 bHPDrainRateRace,r,n,x; Adds a n/10% chance to receive x% of dealed damage as HP from a monster of race r with normal attack.
-bonus3 bSPDrainRateRace,r,n,x; Adds a n/10% chance to receive x% of dealed damage as SP from a monster of race r with normal attack.
+bonus3 bHPDrainRateRace,r,n,x; Adds a n/10% chance to receive x% of damage dealt as HP from a monster of race r with normal attack.
+bonus3 bSPDrainRateRace,r,n,x; Adds a n/10% chance to receive x% of damage dealt as SP from a monster of race r with normal attack.
bonus3 bAddEffOnSkill,s,x,n; Adds a n/100% chance to cause status change x on enemy when using skill s (supports skill names)
bonus4 bAddEffOnSkill,s,x,n,t; Adds a n/100% chance to cause status change x when using skill s (supports skill names)
t: ATF_SELF = causes status change to oneself