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authorgepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-03 22:25:12 +0000
committergepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-03 22:25:12 +0000
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Removed unused and unofficial bonus `bRandomAttackIncrease` (in SVN since r2, bugreport:2139).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15372 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc/item_bonus.txt')
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1 files changed, 0 insertions, 1 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt
index 945738869..c6789775e 100644
--- a/doc/item_bonus.txt
+++ b/doc/item_bonus.txt
@@ -397,7 +397,6 @@ bonus2 bAddEff2,x,n; Adds a n/100% chance to cause status change x on self whe
x: Eff_Blind, Eff_Sleep, Eff_Poison, Eff_Freeze, Eff_Silence,
Eff_Stun, Eff_Curse, Eff_Confusion, Eff_Stone, Eff_Bleeding
bonus bMagicDamageReturn,n; Adds a n% chance to reflect targetted magic spells back to the enemy that caused it.
-bonus2 bRandomAttackIncrease,x,n; Adds a n% chance to inflict x% additional damage to the enemy with normal attack.
bonus bPerfectHide,n; Hidden/cloaked character is no longer detected by monsters with 'detector' mode (n is meaningless).
bonus bNoKnockback,n; Character is no longer knocked back by enemy skills with such effect (n is meaningless).
bonus bClassChange,n; Gives a n/100% chance to change the attacked monster's class with normal attack.