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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-21 19:12:11 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-21 19:12:11 +0000 |
commit | 960b1a24a32c93a220e9fc2ef41cdbc7b05f9030 (patch) | |
tree | d264294f1a8bf582338383e4899d288280e72f93 /doc/item_bonus.txt | |
parent | a5e971eb69f5df3360ad86bc7d8310427e890342 (diff) | |
download | hercules-960b1a24a32c93a220e9fc2ef41cdbc7b05f9030.tar.gz hercules-960b1a24a32c93a220e9fc2ef41cdbc7b05f9030.tar.bz2 hercules-960b1a24a32c93a220e9fc2ef41cdbc7b05f9030.tar.xz hercules-960b1a24a32c93a220e9fc2ef41cdbc7b05f9030.zip |
- Updated the autospell bonus scripts so you don't have to specify all the attack type criteria. If neither of BF_LONG/BF_SHORT is specified, the spell will trigger on both. If neither of BF_WEAPON/BF_MAGIC/BF_MISC is specified, the spell will trigger on BF_WEAPON, if neither of BF_NORMAL/BF_SKILL is specified, BF_SKILL is used if the trigger is BF_MAGIC/BF_MISC and BF_NORMAL is used if the attack is BF_WEAPON. This way the default when nothing is specified is BF_NORMAL|BF_WEAPON|BF_SHORT|BF_LONG.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10300 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc/item_bonus.txt')
-rw-r--r-- | doc/item_bonus.txt | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index 528ae0fb4..e644870e6 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -204,12 +204,20 @@ bonus5 bAutoSpell,x,y,n,t,i; n/10% chance to cast skill x of level y when t: Trigger criteria: BF_SHORT: Trigger on melee attack BF_LONG: Trigger on ranged attack + (When neither is specified, + then BF_SHORT+BF_LONG is used. BF_WEAPON: Trigger on weapon skills BF_MAGIC: Trigger on magic skills - BF_MISC: Trigger on misc skills - (the default for the other - bAutoSpell modes is - BF_WEAPON|BF_LONG|BF_SHORT) + BF_MISC: Trigger on misc skills + (If none is specified, BF_WEAPON is + used) + BF_NORMAL: Trigger on normal + attacks. + BF_SKILL: Trigger on skills + (When neither is specified, + BF_SKILL is used if the type is + BF_MISC or BF_MAGIC. BF_NORMAL is + used if the type is BF_WEAPON) bonus5 bAutoSpellWhenHit,x,y,n,t,i; n/10% chance to cast skill x of level y when being hit by a direct attack. Target @@ -218,12 +226,8 @@ bonus5 bAutoSpellWhenHit,x,y,n,t,i; n/10% chance to cast skill x of level y when i: 1=cast on enemy, not on self 2=use random skill lv in [1..y] 3=1+2 (random lv on enemy) - t: Trigger criteria: - BF_SHORT: Trigger on melee attack - BF_LONG: Trigger on ranged attack - BF_WEAPON: Trigger on weapon skills - BF_MAGIC: Trigger on magic skills - BF_MISC: Trigger on misc skills + t: Trigger criteria (see bonus5 + bAutoSpell) //---- 2/22 new card effects ---- |