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author | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-30 13:00:39 +0000 |
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committer | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-30 13:00:39 +0000 |
commit | 5a566d6b1f841508aa510517aba4b8e7d8e1427d (patch) | |
tree | d80db280088d27837203056d677319a32192ad63 /doc/item_bonus.txt | |
parent | cc481398de2a12293bbf637c1433faab073fbb60 (diff) | |
download | hercules-5a566d6b1f841508aa510517aba4b8e7d8e1427d.tar.gz hercules-5a566d6b1f841508aa510517aba4b8e7d8e1427d.tar.bz2 hercules-5a566d6b1f841508aa510517aba4b8e7d8e1427d.tar.xz hercules-5a566d6b1f841508aa510517aba4b8e7d8e1427d.zip |
Fixed High Wizard card
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10095 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc/item_bonus.txt')
-rw-r--r-- | doc/item_bonus.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index 06b105f4a..0db7d9331 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -58,13 +58,13 @@ bonus bNearAtkDef,n; Adds n% damage reduction against melee physical attacks bonus bLongAtkDef,n; Adds n% damage reduction against ranged physical attacks bonus bMagicAtkDef,n; Adds n% damage reduction against magical attacks bonus bMiscAtkDef,n; Adds n% damage reduction against MISC attacks (traps, falcon, ...) -bonus bIgnoreDefRace,n Disregard DEF against enemies of race n +bonus bIgnoreDefRace,n; Disregard DEF against enemies of race n n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, 10=Boss monster, 11=Other than (normal monster) boss monster bonus bIgnoreDefEle,n; Disregard DEF against enemies of element n n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead -bonus bIgnoreMDefRace Disregard MDEF against enemies of race n +bonus bIgnoreMDefRace; Disregard MDEF against enemies of race n n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, 10=Boss monster, 11=Other than (normal monster) boss monster -bonus bIgnoreMDefEle Disregard MDEF against enemies of element n +bonus bIgnoreMDefEle; Disregard MDEF against enemies of element n n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead bonus bDefRatioAtkRace,n; n race if defensive power is high the high extent big damage is given, (defense disregard) : n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, 10=Boss monster, 11=Other than (normal monster) boss monster |