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author | Paradox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-10-28 00:50:32 +0000 |
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committer | Paradox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-10-28 00:50:32 +0000 |
commit | ecf927b6b48061ef4699495bf6c38fc6a77b2ef3 (patch) | |
tree | dffe6378b3951a917b68eef2d57e1d791f6e3dd8 /doc/item_bonus.txt | |
parent | 6d22823276e8e74e10f5c57378f711774297e06a (diff) | |
download | hercules-ecf927b6b48061ef4699495bf6c38fc6a77b2ef3.tar.gz hercules-ecf927b6b48061ef4699495bf6c38fc6a77b2ef3.tar.bz2 hercules-ecf927b6b48061ef4699495bf6c38fc6a77b2ef3.tar.xz hercules-ecf927b6b48061ef4699495bf6c38fc6a77b2ef3.zip |
Removed leftovers of "bLoseSPWhenUnequip" and "bDamageWhenUnequip" -- deprecated in r6204.
Item 2385 was still using bLoseSPWhenUnequip -- fixed.
npc/custom/events/xmas_rings_event.txt still uses both in conjunction with setitemscript. Someone will need to make it so equip and/or unequip scripts change be changed as well, or find an alternative solution.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13327 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc/item_bonus.txt')
-rw-r--r-- | doc/item_bonus.txt | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index cfdc22e21..dd3fab3ef 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -192,7 +192,6 @@ bonus bSPGainValue,n; When killing a monster by physical attack, you gain n SP bonus bHPGainValue,n; When killing a monster by physical attack, you gain n HP bonus bIgnoreDefMob,n; Ignore monster's DEF when attacking. n: 0=All normal monster except Bosses, 1=All monsters -bonus bDamageWhenUnequip,n; You lose n HP when the item is unequipped bonus2 bCriticalAddRace,n,r; Critical + n vs. enemies of race r r: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, @@ -283,8 +282,6 @@ bonus2 bAddItemHealRate,n,x; Increases HP recovered by n type items by x%, //---- 3/15 new card effects ---- -bonus bLoseSPWhenUnequip,n; Lose n SP when the item is unequipped - bonus2 bSPRegenRate,n,x; Gain n SP every x milliseconds bonus2 bSPLossRate,n,x; Lose n SP every x milliseconds bonus2 bExpAddRace,n,x; Increase exp gained by x% vs. enemies of race n |