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author | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-20 02:18:26 +0000 |
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committer | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-20 02:18:26 +0000 |
commit | 6da12f840490b958f7e770a4ce699ec38828e97d (patch) | |
tree | 102f4f7e9f3600fc82859d7ec361742e696865e6 /doc/item_bonus.txt | |
parent | 300f20998ac8012373024b3a3d7d88b80de7e040 (diff) | |
download | hercules-6da12f840490b958f7e770a4ce699ec38828e97d.tar.gz hercules-6da12f840490b958f7e770a4ce699ec38828e97d.tar.bz2 hercules-6da12f840490b958f7e770a4ce699ec38828e97d.tar.xz hercules-6da12f840490b958f7e770a4ce699ec38828e97d.zip |
* Follow-up r17030: documented and added bMagicAtkEle to item_combo_db (bugreport:6943).
* Follow-up r17029: moved 'clearinventory' alias to atcommand_athena.conf.
* Custom Quest Shop updated to v1.5, which replaces categories with shop IDs.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17031 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'doc/item_bonus.txt')
-rw-r--r-- | doc/item_bonus.txt | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/doc/item_bonus.txt b/doc/item_bonus.txt index 612530141..490f3bc24 100644 --- a/doc/item_bonus.txt +++ b/doc/item_bonus.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= rAthena Dev Team //===== Current Version: ===================================== -//= 20110124 +//= 20121219 //===== Description: ========================================= //= List of script instructions used in item bonuses, //= mainly bonus/bonus2/bonus3/bonus4/bonus5 arguments. @@ -132,6 +132,9 @@ bonus2 bMagicAddEle,n,x; +x% magical damage against element n bonus2 bSubEle,n,x; x% Damage reduction against element n. n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead +bonus2 bMagicAtkEle,n,x; Increases damage of n element magic by x%. + n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, + 6=Holy, 7=Dark, 8=Spirit, 9=Undead bonus2 bAddDamageClass,n,x; +x% extra physical damage against monsters of class n Against players, n is their job id bonus2 bAddMagicDamageClass,n,x; +x% extra magical damage against monsters of class n |