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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-24 03:53:29 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-24 03:53:29 +0000 |
commit | 1800c885bb10c31ac22ba222e79ae17e7459e8ac (patch) | |
tree | 5f479b72d13c248c5018b37d7c9c5f1313c4861f /doc/help.txt | |
parent | 1ee38cb82d69a58dbff91a148d68658ab679e352 (diff) | |
download | hercules-1800c885bb10c31ac22ba222e79ae17e7459e8ac.tar.gz hercules-1800c885bb10c31ac22ba222e79ae17e7459e8ac.tar.bz2 hercules-1800c885bb10c31ac22ba222e79ae17e7459e8ac.tar.xz hercules-1800c885bb10c31ac22ba222e79ae17e7459e8ac.zip |
- Added new column to mob_db Sprite_Name to hold the mob's sprite name. Columns Name and JName now hold the mob's english and kro names respectively.
- Currently both Name and Jname have the KRO names, so someone will have to update them.
- Updated mob_db.sql and mob_db2.sql to latest.
- Added battle_config option override_mob_names to make the spawned mob names use the mob_db names instead of the specified names in the spawn files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6246 54d463be-8e91-2dee-dedb-b68131a5f0ec
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