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authorParadox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-10-28 00:50:32 +0000
committerParadox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-10-28 00:50:32 +0000
commitecf927b6b48061ef4699495bf6c38fc6a77b2ef3 (patch)
treedffe6378b3951a917b68eef2d57e1d791f6e3dd8 /db
parent6d22823276e8e74e10f5c57378f711774297e06a (diff)
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Removed leftovers of "bLoseSPWhenUnequip" and "bDamageWhenUnequip" -- deprecated in r6204.
Item 2385 was still using bLoseSPWhenUnequip -- fixed. npc/custom/events/xmas_rings_event.txt still uses both in conjunction with setitemscript. Someone will need to make it so equip and/or unequip scripts change be changed as well, or find an alternative solution. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13327 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r--db/Changelog.txt2
-rw-r--r--db/item_db.txt2
2 files changed, 3 insertions, 1 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index bd645f3a3..09b7b1f53 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -40,6 +40,8 @@
2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well.
=======================
+2008/10/27
+ * Removed a leftover instance of "bLoseSPWhenUnequip" in item 2385, Recuperative_Armor. [Paradox924X]
2008/10/25
* Rev. 13324 iRO lied to me. Reverted casting range of traps to 3. [L0ne_W0lf]
* Rev. 13323 Just some random updates and bugfixes! [L0ne_W0lf]
diff --git a/db/item_db.txt b/db/item_db.txt
index 94dde862b..74219c3fc 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -1229,7 +1229,7 @@
2382,Elite_Shooter's_Suit,Elite Shooter's Suit,5,0,,0,,3,,1,0x01000000,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2540) && isequipped(2437)) { bonus2 bSubRace,RC_DemiHuman,6; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; }; },{},{}
2383,Brynhild,Brynhildr,5,0,,400,,,,0,0xFFFFFFFF,7,2,16,,94,0,0,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; bonus bUnbreakableArmor,0; bonus bNoKnockback,0; },{},{}
2384,Spiritual_Tunic,Spiritual Tunic,5,20,,0,,10,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus2 bSubEle,Ele_Neutral,20; bonus2 bSubEle,Ele_Water,20; bonus bMaxHP,800; bonus2 bResEff,Eff_Freeze,10000; },{},{}
-2385,Recuperative_Armor,Recuperative Armor,5,20,,0,,12,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bNoRegen,1; bonus bNoRegen,2; bonus bHPGainValue,60; bonus bSPGainValue,6; bonus bLoseSPWhenUnequip,100; },{},{}
+2385,Recuperative_Armor,Recuperative Armor,5,20,,0,,12,,0,0xFFFFFFFF,7,2,16,,0,0,0,{ bonus bNoRegen,1; bonus bNoRegen,2; bonus bHPGainValue,60; bonus bSPGainValue,6; },{},{ heal 0,-100; }
2386,Chameleon_Armor,Chameleon Armor,5,20,,1700,,5,,0,0x00CFDF80,2,2,16,,70,1,0,{ if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bDef,3; else if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMDef,5; },{},{}
2387,Sprint_Mail,Sprint Mail,5,20,,1000,,1,,1,0x00CFDF80,2,2,16,,0,1,0,{ bonus bVit,1; bonus bHPrecovRate,5; bonus2 bAddItemHealRate,IG_Recovery,3; },{},{}
2388,Gandora,Gandora,5,20,,300,,4,,1,0x00021040,2,2,16,,70,1,0,{ bonus bAgi,1; bonus bFlee,5; bonus bAspdRate,2; },{},{}