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author | smokexyz <sagunkho@hotmail.com> | 2017-05-21 12:00:05 +0800 |
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committer | smokexyz <sagunkho@hotmail.com> | 2017-05-21 12:00:05 +0800 |
commit | e171deb58c7ebbc010d0a40b0e2e66651a0d7913 (patch) | |
tree | 08250f1ebcba2e0e03f2ad0a164f44a110d15de1 /db | |
parent | be118c7fad6df29dc691452ef511ac12fea37a06 (diff) | |
download | hercules-e171deb58c7ebbc010d0a40b0e2e66651a0d7913.tar.gz hercules-e171deb58c7ebbc010d0a40b0e2e66651a0d7913.tar.bz2 hercules-e171deb58c7ebbc010d0a40b0e2e66651a0d7913.tar.xz hercules-e171deb58c7ebbc010d0a40b0e2e66651a0d7913.zip |
Refine rate correction from kRO.
Normal Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941553&curpage=1
Enriched Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941565&curpage=1
Event Normal Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941558&curpage=1
Event Enriched Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941567&curpage=1
Diffstat (limited to 'db')
-rw-r--r-- | db/pre-re/refine_db.conf | 124 | ||||
-rw-r--r-- | db/re/refine_db.conf | 324 |
2 files changed, 346 insertions, 102 deletions
diff --git a/db/pre-re/refine_db.conf b/db/pre-re/refine_db.conf index 0d59c8faa..523c2605c 100644 --- a/db/pre-re/refine_db.conf +++ b/db/pre-re/refine_db.conf @@ -39,10 +39,10 @@ Armors/WeaponLevel1~4: { // Specifies weapon level or armor type // Random bonus start level. This is only applied for weapons, and not displayed client-side. Rates: { // Per level configuration of the refine rates. Lv1~10: { // Level of refine - Chance: value (int, optional, defaults to 100) // Chance of successful refine (100 = 100%) + NormalChance: value (int, optional, defaults to 100) // Chance of successful refine (100 = 100%) Bonus: value (int, optional, defaults to 0) // Bonus for this level of refine } - // Note: Refine levels that use default values need not be listed. (Example: Lv1: Chance: 100 Bonus: 0) + // Note: Refine levels that use default values need not be listed. (Example: Lv1: NormalChance: 100 Bonus: 0) } } **************************************************************************/ @@ -53,22 +53,40 @@ Armors: { RandomBonusValue: 0 Rates: { Lv5: { - Chance: 60 + NormalChance: 60 + EnrichedChance: 90 + EventNormalChance: 60 + EventEnrichedChance: 95 } Lv6: { - Chance: 40 + NormalChance: 40 + EnrichedChance: 70 + EventNormalChance: 40 + EventEnrichedChance: 80 } Lv7: { - Chance: 40 + NormalChance: 40 + EnrichedChance: 70 + EventNormalChance: 40 + EventEnrichedChance: 80 } Lv8: { - Chance: 20 + NormalChance: 20 + EnrichedChance: 40 + EventNormalChance: 20 + EventEnrichedChance: 60 } Lv9: { - Chance: 20 + NormalChance: 20 + EnrichedChance: 40 + EventNormalChance: 20 + EventEnrichedChance: 50 } Lv10: { - Chance: 10 + NormalChance: 9 + EnrichedChance: 20 + EventNormalChance: 9 + EventEnrichedChance: 35 } } } @@ -78,13 +96,22 @@ WeaponLevel1: { RandomBonusValue: 300 Rates: { Lv8: { - Chance: 60 + NormalChance: 60 + EnrichedChance: 90 + EventNormalChance: 60 + EventEnrichedChance: 95 } Lv9: { - Chance: 40 + NormalChance: 40 + EnrichedChance: 70 + EventNormalChance: 40 + EventEnrichedChance: 85 } Lv10: { - Chance: 20 + NormalChance: 19 + EnrichedChance: 30 + EventNormalChance: 19 + EventEnrichedChance: 55 } } } @@ -94,16 +121,28 @@ WeaponLevel2: { RandomBonusValue: 500 Rates: { Lv7: { - Chance: 60 + NormalChance: 60 + EnrichedChance: 90 + EventNormalChance: 60 + EventEnrichedChance: 95 } Lv8: { - Chance: 40 + NormalChance: 40 + EnrichedChance: 70 + EventNormalChance: 40 + EventEnrichedChance: 85 } Lv9: { - Chance: 20 + NormalChance: 20 + EnrichedChance: 40 + EventNormalChance: 20 + EventEnrichedChance: 60 } Lv10: { - Chance: 20 + NormalChance: 19 + EnrichedChance: 30 + EventNormalChance: 19 + EventEnrichedChance: 45 } } } @@ -113,19 +152,34 @@ WeaponLevel3: { RandomBonusValue: 800 Rates: { Lv6: { - Chance: 60 + NormalChance: 60 + EnrichedChance: 90 + EventNormalChance: 60 + EventEnrichedChance: 95 } Lv7: { - Chance: 50 + NormalChance: 50 + EnrichedChance: 80 + EventNormalChance: 50 + EventEnrichedChance: 90 } Lv8: { - Chance: 20 + NormalChance: 20 + EnrichedChance: 40 + EventNormalChance: 20 + EventEnrichedChance: 70 } Lv9: { - Chance: 20 + NormalChance: 20 + EnrichedChance: 40 + EventNormalChance: 20 + EventEnrichedChance: 60 } Lv10: { - Chance: 20 + NormalChance: 19 + EnrichedChance: 30 + EventNormalChance: 19 + EventEnrichedChance: 45 } } } @@ -135,22 +189,40 @@ WeaponLevel4: { RandomBonusValue: 1300 Rates: { Lv5: { - Chance: 60 + NormalChance: 60 + EnrichedChance: 90 + EventNormalChance: 60 + EventEnrichedChance: 95 } Lv6: { - Chance: 40 + NormalChance: 40 + EnrichedChance: 70 + EventNormalChance: 40 + EventEnrichedChance: 80 } Lv7: { - Chance: 40 + NormalChance: 40 + EnrichedChance: 70 + EventNormalChance: 40 + EventEnrichedChance: 80 } Lv8: { - Chance: 20 + NormalChance: 20 + EnrichedChance: 40 + EventNormalChance: 20 + EventEnrichedChance: 60 } Lv9: { - Chance: 20 + NormalChance: 20 + EnrichedChance: 40 + EventNormalChance: 20 + EventEnrichedChance: 50 } Lv10: { - Chance: 10 + NormalChance: 9 + EnrichedChance: 20 + EventNormalChance: 9 + EventEnrichedChance: 35 } } } diff --git a/db/re/refine_db.conf b/db/re/refine_db.conf index 927e2d6bf..3c0e66070 100644 --- a/db/re/refine_db.conf +++ b/db/re/refine_db.conf @@ -39,10 +39,10 @@ Armors/WeaponLevel1~4: { // Specifies weapon level or armor type // Random bonus start level. This is only applied for weapons, and not displayed client-side. Rates: { // Per level configuration of the refine rates. Lv1~10: { // Level of refine - Chance: value (int, optional, defaults to 100) // Chance of successful refine (100 = 100%) + NormalChance: value (int, optional, defaults to 100) // Chance of successful refine (100 = 100%) Bonus: value (int, optional, defaults to 0) // Bonus for this level of refine } - // Note: Refine levels that use default values need not be listed. (Example: Lv1: Chance: 100 Bonus: 0) + // Note: Refine levels that use default values need not be listed. (Example: Lv1: NormalChance: 100 Bonus: 0) } } // A note about renewal Armors, there may or may not be another bonus, according to iRO wiki: Every upgrade gives floor[( 3 + current upgrade ) / 4] @@ -66,67 +66,105 @@ Armors: { Bonus: 100 } Lv5: { - Chance: 60 + NormalChance: 60 + EnrichedChance: 90 + EventNormalChance: 60 + EventEnrichedChance: 95 Bonus: 200 } Lv6: { - Chance: 40 + NormalChance: 40 + EnrichedChance: 70 + EventNormalChance: 40 + EventEnrichedChance: 80 Bonus: 200 } Lv7: { - Chance: 40 + NormalChance: 40 + EnrichedChance: 70 + EventNormalChance: 40 + EventEnrichedChance: 80 Bonus: 200 } Lv8: { - Chance: 20 + NormalChance: 20 + EnrichedChance: 40 + EventNormalChance: 20 + EventEnrichedChance: 60 Bonus: 200 } Lv9: { - Chance: 20 + NormalChance: 20 + EnrichedChance: 40 + EventNormalChance: 20 + EventEnrichedChance: 50 Bonus: 300 } Lv10: { - Chance: 10 + NormalChance: 9 + EnrichedChance: 20 + EventNormalChance: 9 + EventEnrichedChance: 35 Bonus: 300 } Lv11: { - Chance: 8 + NormalChance: 8 + EventNormalChance: 20 + EventEnrichedChance: 20 Bonus: 300 } Lv12: { - Chance: 8 + NormalChance: 8 + EventNormalChance: 20 + EventEnrichedChance: 20 Bonus: 300 } Lv13: { - Chance: 8 + NormalChance: 8 + EventNormalChance: 16 + EventEnrichedChance: 16 Bonus: 400 } Lv14: { - Chance: 8 + NormalChance: 8 + EventNormalChance: 16 + EventEnrichedChance: 16 Bonus: 400 } Lv15: { - Chance: 7 + NormalChance: 7 + EventNormalChance: 15 + EventEnrichedChance: 15 Bonus: 400 } Lv16: { - Chance: 7 + NormalChance: 7 + EventNormalChance: 15 + EventEnrichedChance: 15 Bonus: 400 } Lv17: { - Chance: 7 + NormalChance: 7 + EventNormalChance: 14 + EventEnrichedChance: 14 Bonus: 500 } Lv18: { - Chance: 7 + NormalChance: 7 + EventNormalChance: 14 + EventEnrichedChance: 14 Bonus: 500 } Lv19: { - Chance: 5 + NormalChance: 5 + EventNormalChance: 10 + EventEnrichedChance: 10 Bonus: 500 } Lv20: { - Chance: 5 + NormalChance: 5 + EventNormalChance: 10 + EventEnrichedChance: 10 Bonus: 500 } } @@ -137,47 +175,76 @@ WeaponLevel1: { RandomBonusValue: 300 Rates: { Lv8: { - Chance: 60 + NormalChance: 60 + EnrichedChance: 90 + EventNormalChance: 60 + EventEnrichedChance: 95 } Lv9: { - Chance: 40 + NormalChance: 40 + EnrichedChance: 70 + EventNormalChance: 40 + EventEnrichedChance: 85 } Lv10: { - Chance: 20 + NormalChance: 19 + EnrichedChance: 30 + EventNormalChance: 19 + EventEnrichedChance: 55 } Lv11: { - Chance: 18 + NormalChance: 18 + EventNormalChance: 40 + EventEnrichedChance: 40 } Lv12: { - Chance: 18 + NormalChance: 18 + EventNormalChance: 40 + EventEnrichedChance: 40 } Lv13: { - Chance: 18 + NormalChance: 18 + EventNormalChance: 35 + EventEnrichedChance: 35 } Lv14: { - Chance: 18 + NormalChance: 18 + EventNormalChance: 35 + EventEnrichedChance: 35 } Lv15: { - Chance: 18 + NormalChance: 18 + EventNormalChance: 30 + EventEnrichedChance: 30 } Lv16: { - Chance: 17 + NormalChance: 17 + EventNormalChance: 30 + EventEnrichedChance: 30 Bonus: 300 } Lv17: { - Chance: 17 + NormalChance: 17 + EventNormalChance: 20 + EventEnrichedChance: 20 Bonus: 300 } Lv18: { - Chance: 17 + NormalChance: 17 + EventNormalChance: 20 + EventEnrichedChance: 20 Bonus: 300 } Lv19: { - Chance: 15 + NormalChance: 15 + EventNormalChance: 15 + EventEnrichedChance: 15 Bonus: 300 } Lv20: { - Chance: 15 + NormalChance: 15 + EventNormalChance: 15 + EventEnrichedChance: 15 Bonus: 300 } } @@ -188,50 +255,82 @@ WeaponLevel2: { RandomBonusValue: 500 Rates: { Lv7: { - Chance: 60 + NormalChance: 60 + EnrichedChance: 90 + EventNormalChance: 60 + EventEnrichedChance: 95 } Lv8: { - Chance: 40 + NormalChance: 40 + EnrichedChance: 70 + EventNormalChance: 40 + EventEnrichedChance: 85 } Lv9: { - Chance: 20 + NormalChance: 20 + EnrichedChance: 40 + EventNormalChance: 20 + EventEnrichedChance: 60 } Lv10: { - Chance: 20 + NormalChance: 19 + EnrichedChance: 30 + EventNormalChance: 19 + EventEnrichedChance: 45 } Lv11: { - Chance: 18 + NormalChance: 18 + EventNormalChance: 40 + EventEnrichedChance: 40 } Lv12: { - Chance: 18 + NormalChance: 18 + EventNormalChance: 40 + EventEnrichedChance: 40 } Lv13: { - Chance: 18 + NormalChance: 18 + EventNormalChance: 35 + EventEnrichedChance: 35 } Lv14: { - Chance: 18 + NormalChance: 18 + EventNormalChance: 35 + EventEnrichedChance: 35 } Lv15: { - Chance:18 + NormalChance:18 + EventNormalChance: 30 + EventEnrichedChance: 30 } Lv16: { - Chance: 17 + NormalChance: 17 + EventNormalChance: 30 + EventEnrichedChance: 30 Bonus: 600 } Lv17: { - Chance: 17 + NormalChance: 17 + EventNormalChance: 20 + EventEnrichedChance: 20 Bonus: 600 } Lv18: { - Chance: 17 + NormalChance: 17 + EventNormalChance: 20 + EventEnrichedChance: 20 Bonus: 600 } Lv19: { - Chance: 15 + NormalChance: 15 + EventNormalChance: 15 + EventEnrichedChance: 15 Bonus: 600 } Lv20: { - Chance: 15 + NormalChance: 15 + EventNormalChance: 15 + EventEnrichedChance: 15 Bonus: 600 } } @@ -242,53 +341,88 @@ WeaponLevel3: { RandomBonusValue: 800 Rates: { Lv6: { - Chance: 60 + NormalChance: 60 + EnrichedChance: 90 + EventNormalChance: 60 + EventEnrichedChance: 95 } Lv7: { - Chance: 50 + NormalChance: 50 + EnrichedChance: 80 + EventNormalChance: 50 + EventEnrichedChance: 90 } Lv8: { - Chance: 20 + NormalChance: 20 + EnrichedChance: 40 + EventNormalChance: 20 + EventEnrichedChance: 70 } Lv9: { - Chance: 20 + NormalChance: 20 + EnrichedChance: 40 + EventNormalChance: 20 + EventEnrichedChance: 60 } Lv10: { - Chance: 20 + NormalChance: 19 + EnrichedChance: 30 + EventNormalChance: 19 + EventEnrichedChance: 45 } Lv11: { - Chance: 18 + NormalChance: 18 + EventNormalChance: 40 + EventEnrichedChance: 40 } Lv12: { - Chance: 18 + NormalChance: 18 + EventNormalChance: 40 + EventEnrichedChance: 40 } Lv13: { - Chance: 18 + NormalChance: 18 + EventNormalChance: 35 + EventEnrichedChance: 35 } Lv14: { - Chance: 18 + NormalChance: 18 + EventNormalChance: 35 + EventEnrichedChance: 35 } Lv15: { - Chance: 18 + NormalChance: 18 + EventNormalChance: 30 + EventEnrichedChance: 30 } Lv16: { - Chance: 17 + NormalChance: 17 + EventNormalChance: 30 + EventEnrichedChance: 30 Bonus: 900 } Lv17: { - Chance: 17 + NormalChance: 17 + EventNormalChance: 20 + EventEnrichedChance: 20 Bonus: 900 } Lv18: { - Chance: 17 + NormalChance: 17 + EventNormalChance: 20 + EventEnrichedChance: 20 Bonus: 900 } Lv19: { - Chance: 15 + NormalChance: 15 + EventNormalChance: 15 + EventEnrichedChance: 15 Bonus: 900 } Lv20: { - Chance: 15 + NormalChance: 15 + EventNormalChance: 15 + EventEnrichedChance: 15 Bonus: 900 } } @@ -299,56 +433,94 @@ WeaponLevel4: { RandomBonusValue: 1400 Rates: { Lv5: { - Chance: 60 + NormalChance: 60 + EnrichedChance: 90 + EventNormalChance: 60 + EventEnrichedChance: 95 } Lv6: { - Chance: 40 + NormalChance: 40 + EnrichedChance: 70 + EventNormalChance: 40 + EventEnrichedChance: 80 } Lv7: { - Chance: 40 + NormalChance: 40 + EnrichedChance: 70 + EventNormalChance: 40 + EventEnrichedChance: 80 } Lv8: { - Chance: 20 + NormalChance: 20 + EnrichedChance: 40 + EventNormalChance: 20 + EventEnrichedChance: 60 } Lv9: { - Chance: 20 + NormalChance: 20 + EnrichedChance: 40 + EventNormalChance: 20 + EventEnrichedChance: 50 } Lv10: { - Chance: 10 + NormalChance: 9 + EnrichedChance: 20 + EventNormalChance: 9 + EventEnrichedChance: 35 } Lv11: { - Chance: 8 + NormalChance: 8 + EventNormalChance: 20 + EventEnrichedChance: 20 } Lv12: { - Chance: 8 + NormalChance: 8 + EventNormalChance: 20 + EventEnrichedChance: 20 } Lv13: { - Chance: 8 + NormalChance: 8 + EventNormalChance: 16 + EventEnrichedChance: 16 } Lv14: { - Chance: 8 + NormalChance: 8 + EventNormalChance: 16 + EventEnrichedChance: 16 } Lv15: { - Chance: 7 + NormalChance: 7 + EventNormalChance: 15 + EventEnrichedChance: 15 } Lv16: { - Chance: 7 + NormalChance: 7 + EventNormalChance: 15 + EventEnrichedChance: 15 Bonus: 1200 } Lv17: { - Chance: 7 + NormalChance: 7 + EventNormalChance: 14 + EventEnrichedChance: 14 Bonus: 1200 } Lv18: { - Chance: 7 + NormalChance: 7 + EventNormalChance: 14 + EventEnrichedChance: 14 Bonus: 1200 } Lv19: { - Chance: 5 + NormalChance: 5 + EventNormalChance: 10 + EventEnrichedChance: 10 Bonus: 1200 } Lv20: { - Chance: 5 + NormalChance: 5 + EventNormalChance: 10 + EventEnrichedChance: 10 Bonus: 1200 } } |