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authorsmokexyz <sagunkho@hotmail.com>2017-05-21 12:00:05 +0800
committersmokexyz <sagunkho@hotmail.com>2017-05-21 12:00:05 +0800
commite171deb58c7ebbc010d0a40b0e2e66651a0d7913 (patch)
tree08250f1ebcba2e0e03f2ad0a164f44a110d15de1 /db
parentbe118c7fad6df29dc691452ef511ac12fea37a06 (diff)
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Refine rate correction from kRO.
Normal Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941553&curpage=1 Enriched Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941565&curpage=1 Event Normal Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941558&curpage=1 Event Enriched Ores: http://ro.gnjoy.com/news/probability/View.asp?category=4&seq=1941567&curpage=1
Diffstat (limited to 'db')
-rw-r--r--db/pre-re/refine_db.conf124
-rw-r--r--db/re/refine_db.conf324
2 files changed, 346 insertions, 102 deletions
diff --git a/db/pre-re/refine_db.conf b/db/pre-re/refine_db.conf
index 0d59c8faa..523c2605c 100644
--- a/db/pre-re/refine_db.conf
+++ b/db/pre-re/refine_db.conf
@@ -39,10 +39,10 @@ Armors/WeaponLevel1~4: { // Specifies weapon level or armor type
// Random bonus start level. This is only applied for weapons, and not displayed client-side.
Rates: { // Per level configuration of the refine rates.
Lv1~10: { // Level of refine
- Chance: value (int, optional, defaults to 100) // Chance of successful refine (100 = 100%)
+ NormalChance: value (int, optional, defaults to 100) // Chance of successful refine (100 = 100%)
Bonus: value (int, optional, defaults to 0) // Bonus for this level of refine
}
- // Note: Refine levels that use default values need not be listed. (Example: Lv1: Chance: 100 Bonus: 0)
+ // Note: Refine levels that use default values need not be listed. (Example: Lv1: NormalChance: 100 Bonus: 0)
}
}
**************************************************************************/
@@ -53,22 +53,40 @@ Armors: {
RandomBonusValue: 0
Rates: {
Lv5: {
- Chance: 60
+ NormalChance: 60
+ EnrichedChance: 90
+ EventNormalChance: 60
+ EventEnrichedChance: 95
}
Lv6: {
- Chance: 40
+ NormalChance: 40
+ EnrichedChance: 70
+ EventNormalChance: 40
+ EventEnrichedChance: 80
}
Lv7: {
- Chance: 40
+ NormalChance: 40
+ EnrichedChance: 70
+ EventNormalChance: 40
+ EventEnrichedChance: 80
}
Lv8: {
- Chance: 20
+ NormalChance: 20
+ EnrichedChance: 40
+ EventNormalChance: 20
+ EventEnrichedChance: 60
}
Lv9: {
- Chance: 20
+ NormalChance: 20
+ EnrichedChance: 40
+ EventNormalChance: 20
+ EventEnrichedChance: 50
}
Lv10: {
- Chance: 10
+ NormalChance: 9
+ EnrichedChance: 20
+ EventNormalChance: 9
+ EventEnrichedChance: 35
}
}
}
@@ -78,13 +96,22 @@ WeaponLevel1: {
RandomBonusValue: 300
Rates: {
Lv8: {
- Chance: 60
+ NormalChance: 60
+ EnrichedChance: 90
+ EventNormalChance: 60
+ EventEnrichedChance: 95
}
Lv9: {
- Chance: 40
+ NormalChance: 40
+ EnrichedChance: 70
+ EventNormalChance: 40
+ EventEnrichedChance: 85
}
Lv10: {
- Chance: 20
+ NormalChance: 19
+ EnrichedChance: 30
+ EventNormalChance: 19
+ EventEnrichedChance: 55
}
}
}
@@ -94,16 +121,28 @@ WeaponLevel2: {
RandomBonusValue: 500
Rates: {
Lv7: {
- Chance: 60
+ NormalChance: 60
+ EnrichedChance: 90
+ EventNormalChance: 60
+ EventEnrichedChance: 95
}
Lv8: {
- Chance: 40
+ NormalChance: 40
+ EnrichedChance: 70
+ EventNormalChance: 40
+ EventEnrichedChance: 85
}
Lv9: {
- Chance: 20
+ NormalChance: 20
+ EnrichedChance: 40
+ EventNormalChance: 20
+ EventEnrichedChance: 60
}
Lv10: {
- Chance: 20
+ NormalChance: 19
+ EnrichedChance: 30
+ EventNormalChance: 19
+ EventEnrichedChance: 45
}
}
}
@@ -113,19 +152,34 @@ WeaponLevel3: {
RandomBonusValue: 800
Rates: {
Lv6: {
- Chance: 60
+ NormalChance: 60
+ EnrichedChance: 90
+ EventNormalChance: 60
+ EventEnrichedChance: 95
}
Lv7: {
- Chance: 50
+ NormalChance: 50
+ EnrichedChance: 80
+ EventNormalChance: 50
+ EventEnrichedChance: 90
}
Lv8: {
- Chance: 20
+ NormalChance: 20
+ EnrichedChance: 40
+ EventNormalChance: 20
+ EventEnrichedChance: 70
}
Lv9: {
- Chance: 20
+ NormalChance: 20
+ EnrichedChance: 40
+ EventNormalChance: 20
+ EventEnrichedChance: 60
}
Lv10: {
- Chance: 20
+ NormalChance: 19
+ EnrichedChance: 30
+ EventNormalChance: 19
+ EventEnrichedChance: 45
}
}
}
@@ -135,22 +189,40 @@ WeaponLevel4: {
RandomBonusValue: 1300
Rates: {
Lv5: {
- Chance: 60
+ NormalChance: 60
+ EnrichedChance: 90
+ EventNormalChance: 60
+ EventEnrichedChance: 95
}
Lv6: {
- Chance: 40
+ NormalChance: 40
+ EnrichedChance: 70
+ EventNormalChance: 40
+ EventEnrichedChance: 80
}
Lv7: {
- Chance: 40
+ NormalChance: 40
+ EnrichedChance: 70
+ EventNormalChance: 40
+ EventEnrichedChance: 80
}
Lv8: {
- Chance: 20
+ NormalChance: 20
+ EnrichedChance: 40
+ EventNormalChance: 20
+ EventEnrichedChance: 60
}
Lv9: {
- Chance: 20
+ NormalChance: 20
+ EnrichedChance: 40
+ EventNormalChance: 20
+ EventEnrichedChance: 50
}
Lv10: {
- Chance: 10
+ NormalChance: 9
+ EnrichedChance: 20
+ EventNormalChance: 9
+ EventEnrichedChance: 35
}
}
}
diff --git a/db/re/refine_db.conf b/db/re/refine_db.conf
index 927e2d6bf..3c0e66070 100644
--- a/db/re/refine_db.conf
+++ b/db/re/refine_db.conf
@@ -39,10 +39,10 @@ Armors/WeaponLevel1~4: { // Specifies weapon level or armor type
// Random bonus start level. This is only applied for weapons, and not displayed client-side.
Rates: { // Per level configuration of the refine rates.
Lv1~10: { // Level of refine
- Chance: value (int, optional, defaults to 100) // Chance of successful refine (100 = 100%)
+ NormalChance: value (int, optional, defaults to 100) // Chance of successful refine (100 = 100%)
Bonus: value (int, optional, defaults to 0) // Bonus for this level of refine
}
- // Note: Refine levels that use default values need not be listed. (Example: Lv1: Chance: 100 Bonus: 0)
+ // Note: Refine levels that use default values need not be listed. (Example: Lv1: NormalChance: 100 Bonus: 0)
}
}
// A note about renewal Armors, there may or may not be another bonus, according to iRO wiki: Every upgrade gives floor[( 3 + current upgrade ) / 4]
@@ -66,67 +66,105 @@ Armors: {
Bonus: 100
}
Lv5: {
- Chance: 60
+ NormalChance: 60
+ EnrichedChance: 90
+ EventNormalChance: 60
+ EventEnrichedChance: 95
Bonus: 200
}
Lv6: {
- Chance: 40
+ NormalChance: 40
+ EnrichedChance: 70
+ EventNormalChance: 40
+ EventEnrichedChance: 80
Bonus: 200
}
Lv7: {
- Chance: 40
+ NormalChance: 40
+ EnrichedChance: 70
+ EventNormalChance: 40
+ EventEnrichedChance: 80
Bonus: 200
}
Lv8: {
- Chance: 20
+ NormalChance: 20
+ EnrichedChance: 40
+ EventNormalChance: 20
+ EventEnrichedChance: 60
Bonus: 200
}
Lv9: {
- Chance: 20
+ NormalChance: 20
+ EnrichedChance: 40
+ EventNormalChance: 20
+ EventEnrichedChance: 50
Bonus: 300
}
Lv10: {
- Chance: 10
+ NormalChance: 9
+ EnrichedChance: 20
+ EventNormalChance: 9
+ EventEnrichedChance: 35
Bonus: 300
}
Lv11: {
- Chance: 8
+ NormalChance: 8
+ EventNormalChance: 20
+ EventEnrichedChance: 20
Bonus: 300
}
Lv12: {
- Chance: 8
+ NormalChance: 8
+ EventNormalChance: 20
+ EventEnrichedChance: 20
Bonus: 300
}
Lv13: {
- Chance: 8
+ NormalChance: 8
+ EventNormalChance: 16
+ EventEnrichedChance: 16
Bonus: 400
}
Lv14: {
- Chance: 8
+ NormalChance: 8
+ EventNormalChance: 16
+ EventEnrichedChance: 16
Bonus: 400
}
Lv15: {
- Chance: 7
+ NormalChance: 7
+ EventNormalChance: 15
+ EventEnrichedChance: 15
Bonus: 400
}
Lv16: {
- Chance: 7
+ NormalChance: 7
+ EventNormalChance: 15
+ EventEnrichedChance: 15
Bonus: 400
}
Lv17: {
- Chance: 7
+ NormalChance: 7
+ EventNormalChance: 14
+ EventEnrichedChance: 14
Bonus: 500
}
Lv18: {
- Chance: 7
+ NormalChance: 7
+ EventNormalChance: 14
+ EventEnrichedChance: 14
Bonus: 500
}
Lv19: {
- Chance: 5
+ NormalChance: 5
+ EventNormalChance: 10
+ EventEnrichedChance: 10
Bonus: 500
}
Lv20: {
- Chance: 5
+ NormalChance: 5
+ EventNormalChance: 10
+ EventEnrichedChance: 10
Bonus: 500
}
}
@@ -137,47 +175,76 @@ WeaponLevel1: {
RandomBonusValue: 300
Rates: {
Lv8: {
- Chance: 60
+ NormalChance: 60
+ EnrichedChance: 90
+ EventNormalChance: 60
+ EventEnrichedChance: 95
}
Lv9: {
- Chance: 40
+ NormalChance: 40
+ EnrichedChance: 70
+ EventNormalChance: 40
+ EventEnrichedChance: 85
}
Lv10: {
- Chance: 20
+ NormalChance: 19
+ EnrichedChance: 30
+ EventNormalChance: 19
+ EventEnrichedChance: 55
}
Lv11: {
- Chance: 18
+ NormalChance: 18
+ EventNormalChance: 40
+ EventEnrichedChance: 40
}
Lv12: {
- Chance: 18
+ NormalChance: 18
+ EventNormalChance: 40
+ EventEnrichedChance: 40
}
Lv13: {
- Chance: 18
+ NormalChance: 18
+ EventNormalChance: 35
+ EventEnrichedChance: 35
}
Lv14: {
- Chance: 18
+ NormalChance: 18
+ EventNormalChance: 35
+ EventEnrichedChance: 35
}
Lv15: {
- Chance: 18
+ NormalChance: 18
+ EventNormalChance: 30
+ EventEnrichedChance: 30
}
Lv16: {
- Chance: 17
+ NormalChance: 17
+ EventNormalChance: 30
+ EventEnrichedChance: 30
Bonus: 300
}
Lv17: {
- Chance: 17
+ NormalChance: 17
+ EventNormalChance: 20
+ EventEnrichedChance: 20
Bonus: 300
}
Lv18: {
- Chance: 17
+ NormalChance: 17
+ EventNormalChance: 20
+ EventEnrichedChance: 20
Bonus: 300
}
Lv19: {
- Chance: 15
+ NormalChance: 15
+ EventNormalChance: 15
+ EventEnrichedChance: 15
Bonus: 300
}
Lv20: {
- Chance: 15
+ NormalChance: 15
+ EventNormalChance: 15
+ EventEnrichedChance: 15
Bonus: 300
}
}
@@ -188,50 +255,82 @@ WeaponLevel2: {
RandomBonusValue: 500
Rates: {
Lv7: {
- Chance: 60
+ NormalChance: 60
+ EnrichedChance: 90
+ EventNormalChance: 60
+ EventEnrichedChance: 95
}
Lv8: {
- Chance: 40
+ NormalChance: 40
+ EnrichedChance: 70
+ EventNormalChance: 40
+ EventEnrichedChance: 85
}
Lv9: {
- Chance: 20
+ NormalChance: 20
+ EnrichedChance: 40
+ EventNormalChance: 20
+ EventEnrichedChance: 60
}
Lv10: {
- Chance: 20
+ NormalChance: 19
+ EnrichedChance: 30
+ EventNormalChance: 19
+ EventEnrichedChance: 45
}
Lv11: {
- Chance: 18
+ NormalChance: 18
+ EventNormalChance: 40
+ EventEnrichedChance: 40
}
Lv12: {
- Chance: 18
+ NormalChance: 18
+ EventNormalChance: 40
+ EventEnrichedChance: 40
}
Lv13: {
- Chance: 18
+ NormalChance: 18
+ EventNormalChance: 35
+ EventEnrichedChance: 35
}
Lv14: {
- Chance: 18
+ NormalChance: 18
+ EventNormalChance: 35
+ EventEnrichedChance: 35
}
Lv15: {
- Chance:18
+ NormalChance:18
+ EventNormalChance: 30
+ EventEnrichedChance: 30
}
Lv16: {
- Chance: 17
+ NormalChance: 17
+ EventNormalChance: 30
+ EventEnrichedChance: 30
Bonus: 600
}
Lv17: {
- Chance: 17
+ NormalChance: 17
+ EventNormalChance: 20
+ EventEnrichedChance: 20
Bonus: 600
}
Lv18: {
- Chance: 17
+ NormalChance: 17
+ EventNormalChance: 20
+ EventEnrichedChance: 20
Bonus: 600
}
Lv19: {
- Chance: 15
+ NormalChance: 15
+ EventNormalChance: 15
+ EventEnrichedChance: 15
Bonus: 600
}
Lv20: {
- Chance: 15
+ NormalChance: 15
+ EventNormalChance: 15
+ EventEnrichedChance: 15
Bonus: 600
}
}
@@ -242,53 +341,88 @@ WeaponLevel3: {
RandomBonusValue: 800
Rates: {
Lv6: {
- Chance: 60
+ NormalChance: 60
+ EnrichedChance: 90
+ EventNormalChance: 60
+ EventEnrichedChance: 95
}
Lv7: {
- Chance: 50
+ NormalChance: 50
+ EnrichedChance: 80
+ EventNormalChance: 50
+ EventEnrichedChance: 90
}
Lv8: {
- Chance: 20
+ NormalChance: 20
+ EnrichedChance: 40
+ EventNormalChance: 20
+ EventEnrichedChance: 70
}
Lv9: {
- Chance: 20
+ NormalChance: 20
+ EnrichedChance: 40
+ EventNormalChance: 20
+ EventEnrichedChance: 60
}
Lv10: {
- Chance: 20
+ NormalChance: 19
+ EnrichedChance: 30
+ EventNormalChance: 19
+ EventEnrichedChance: 45
}
Lv11: {
- Chance: 18
+ NormalChance: 18
+ EventNormalChance: 40
+ EventEnrichedChance: 40
}
Lv12: {
- Chance: 18
+ NormalChance: 18
+ EventNormalChance: 40
+ EventEnrichedChance: 40
}
Lv13: {
- Chance: 18
+ NormalChance: 18
+ EventNormalChance: 35
+ EventEnrichedChance: 35
}
Lv14: {
- Chance: 18
+ NormalChance: 18
+ EventNormalChance: 35
+ EventEnrichedChance: 35
}
Lv15: {
- Chance: 18
+ NormalChance: 18
+ EventNormalChance: 30
+ EventEnrichedChance: 30
}
Lv16: {
- Chance: 17
+ NormalChance: 17
+ EventNormalChance: 30
+ EventEnrichedChance: 30
Bonus: 900
}
Lv17: {
- Chance: 17
+ NormalChance: 17
+ EventNormalChance: 20
+ EventEnrichedChance: 20
Bonus: 900
}
Lv18: {
- Chance: 17
+ NormalChance: 17
+ EventNormalChance: 20
+ EventEnrichedChance: 20
Bonus: 900
}
Lv19: {
- Chance: 15
+ NormalChance: 15
+ EventNormalChance: 15
+ EventEnrichedChance: 15
Bonus: 900
}
Lv20: {
- Chance: 15
+ NormalChance: 15
+ EventNormalChance: 15
+ EventEnrichedChance: 15
Bonus: 900
}
}
@@ -299,56 +433,94 @@ WeaponLevel4: {
RandomBonusValue: 1400
Rates: {
Lv5: {
- Chance: 60
+ NormalChance: 60
+ EnrichedChance: 90
+ EventNormalChance: 60
+ EventEnrichedChance: 95
}
Lv6: {
- Chance: 40
+ NormalChance: 40
+ EnrichedChance: 70
+ EventNormalChance: 40
+ EventEnrichedChance: 80
}
Lv7: {
- Chance: 40
+ NormalChance: 40
+ EnrichedChance: 70
+ EventNormalChance: 40
+ EventEnrichedChance: 80
}
Lv8: {
- Chance: 20
+ NormalChance: 20
+ EnrichedChance: 40
+ EventNormalChance: 20
+ EventEnrichedChance: 60
}
Lv9: {
- Chance: 20
+ NormalChance: 20
+ EnrichedChance: 40
+ EventNormalChance: 20
+ EventEnrichedChance: 50
}
Lv10: {
- Chance: 10
+ NormalChance: 9
+ EnrichedChance: 20
+ EventNormalChance: 9
+ EventEnrichedChance: 35
}
Lv11: {
- Chance: 8
+ NormalChance: 8
+ EventNormalChance: 20
+ EventEnrichedChance: 20
}
Lv12: {
- Chance: 8
+ NormalChance: 8
+ EventNormalChance: 20
+ EventEnrichedChance: 20
}
Lv13: {
- Chance: 8
+ NormalChance: 8
+ EventNormalChance: 16
+ EventEnrichedChance: 16
}
Lv14: {
- Chance: 8
+ NormalChance: 8
+ EventNormalChance: 16
+ EventEnrichedChance: 16
}
Lv15: {
- Chance: 7
+ NormalChance: 7
+ EventNormalChance: 15
+ EventEnrichedChance: 15
}
Lv16: {
- Chance: 7
+ NormalChance: 7
+ EventNormalChance: 15
+ EventEnrichedChance: 15
Bonus: 1200
}
Lv17: {
- Chance: 7
+ NormalChance: 7
+ EventNormalChance: 14
+ EventEnrichedChance: 14
Bonus: 1200
}
Lv18: {
- Chance: 7
+ NormalChance: 7
+ EventNormalChance: 14
+ EventEnrichedChance: 14
Bonus: 1200
}
Lv19: {
- Chance: 5
+ NormalChance: 5
+ EventNormalChance: 10
+ EventEnrichedChance: 10
Bonus: 1200
}
Lv20: {
- Chance: 5
+ NormalChance: 5
+ EventNormalChance: 10
+ EventEnrichedChance: 10
Bonus: 1200
}
}