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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-03 14:39:38 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-03 14:39:38 +0000 |
commit | cb1d2d92afbf8d9ebec4c9290a180835ad5dae78 (patch) | |
tree | 0a25e15fd6687a6f99764e794a49e97c04524cba /db | |
parent | 4d34cd6ca7f80bf298c9837b27d1b5cc7d294098 (diff) | |
download | hercules-cb1d2d92afbf8d9ebec4c9290a180835ad5dae78.tar.gz hercules-cb1d2d92afbf8d9ebec4c9290a180835ad5dae78.tar.bz2 hercules-cb1d2d92afbf8d9ebec4c9290a180835ad5dae78.tar.xz hercules-cb1d2d92afbf8d9ebec4c9290a180835ad5dae78.zip |
- Cleaned up the last NJ update code.
- Added @ command `charspeed`
- Fixed @jailfor using MAP_PRONTERA as jail instead of MAP_JAIL
- Removed case for GS_SPREADATTACK on damage packets to see if the skill displays correctly now.
- Corrected Deluge/Volcano/V. Gale overlaps so that the placing tiles are removed, NOT the ones who were already placed.
- Made SC_SPEEDUP0 and SC_SPEEDUP1 use different icon IDs, to fix icon-confusion when both are enabled at a time.
- Mob rude-attacked count is not reset now on picking a new char (gotta investigate this further)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8096 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r-- | db/skill_db.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt index 16ad2c9b3..edb017a8b 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -552,7 +552,7 @@ 528,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_KASUMIKIRI#NJ_KASUMIKIRI#
529,7:9:11:13:15,6,2,0,1,0,5,1,no,0,0,0,none,0 //NJ_SHADOWJUMP#NJ_SHADOWJUMP#
530,-1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //NJ_KIRIKAGE#NJ_KIRIKAGE#
-531,0,6,4,0,1,0,5,1,no,0,0,0,none,0 //NJ_UTSUSEMI#NJ_UTSUSEMI#
+531,0,6,4,0,1,0,5,1,no,0,0,0,none,7 //NJ_UTSUSEMI#NJ_UTSUSEMI#
532,0,6,4,0,1,0,10,1,no,0,0,0,none,0 //NJ_BUNSINJYUTSU#NJ_BUNSINJYUTSU#
533,0,0,0,0,0,0,10,0,no,0,0,0,none,0 //NJ_NINPOU#NJ_NINPOU#
534,9,8,1,3,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0 //NJ_KOUENKA#NJ_KOUENKA#
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