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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-01 21:21:07 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-01 21:21:07 +0000
commitd0578550fbc779c4ee1db578caadb937c57fa3f1 (patch)
treeae43b610073209bf5df60c00298579de8fe362e0 /db
parentdd6c0c01ab45585e1cfb2848904403c53e95ddd6 (diff)
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Fixed some 11.3 equips
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10665 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r--db/Changelog.txt1
-rw-r--r--db/item_db.txt12
2 files changed, 7 insertions, 6 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index 90acfa9fd..dbded89b0 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -49,6 +49,7 @@
----
========================
05/31
+ * Fixed some 11.3 equips [Playtester]
* Some small item fixes [Playtester]
* Fixed duration of Authorative Badge [Playtester]
05/28
diff --git a/db/item_db.txt b/db/item_db.txt
index ce5b4dbc3..0b30a2e31 100644
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -606,7 +606,7 @@
1302,Axe_,Axe,4,500,,800,38,,1,4,0x000654E3,7,2,2,1,3,1,6,{},{},{}
1303,Axe__,Axe,4,500,,800,38,,1,0,0x000654E3,7,2,2,1,3,1,6,{},{},{}
1304,Orcish_Axe,Orcish Axe,4,,10,1500,75,,1,0,0x000454A3,7,2,2,3,3,1,6,{},{},{}
-1305,Cleaver,Cleaver,4,,10,1200,140,,1,0,0x000444A2,7,2,2,4,44,1,6,{ bonus2 bAddRace,RC_DemiHuman,5; bonus3 bAddMonsterDropItem,517,RC_Brute,30; },{},{}
+1305,Cleaver,Cleaver,4,,10,1200,140,,1,0,0x000444A2,7,2,2,4,44,1,6,{ bonus2 bAddRace,RC_DemiHuman,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000; },{},{}
1306,War_Axe,War Axe,4,,10,4200,140,,1,1,0x00040400,7,2,2,3,76,1,6,{ bonus bDex,2; bonus bLuk,2; },{},{}
1307,Windhawk,Windhawk,4,18000,,1500,115,,1,0,0x000444A2,7,2,2,2,14,1,6,{ bonus bAtkEle,Ele_Wind; bonus bAspdRate,5; },{},{}
1308,Golden_Axe,Golden Axe,4,,10,3000,170,,1,0,0x00000001,7,2,2,4,45,1,6,{},{},{}
@@ -637,7 +637,7 @@
1374,Refined_Tomahawk,Refined Tomahawk,4,,,0,200,,1,0,0x000444A2,7,2,34,4,1,0,7,{ bonus bAtkEle,Ele_Wind; skill 337,1; },{},{}
1375,Bardiche,Bardiche,4,,10,2500,200,,1,2,0x000444A2,7,2,34,3,70,1,7,{ bonus2 bSubSize,1,13; bonus2 bSubSize,2,15; },{},{}
1376,Heart_Breaker,Heart Breaker,4,,10,2000,175,,1,1,0x000444A2,7,2,34,4,70,1,7,{ bonus bCritical,20+getrefine(); bonus bAspdRate,5; if ((Class == Job_Whitesmith) || (Class == Job_Creator)) bonus4 bAutoSpell,110,3,50,1; },{},{}
-1377,Hurricane's_Fury,Hurricane's Fury,4,,10,3500,332,,1,1,0x000444A2,7,2,34,4,80,1,7,{ bonus2 bSubSize,1,13; bonus2 bSubSize,1,10+getrefine(); bonus bAspdRate,getrefine(); },{},{}
+1377,Hurricane's_Fury,Hurricane's Fury,4,,10,3500,332,,1,1,0x000444A2,7,2,34,4,80,1,7,{ bonus2 bSubSize,1,10+getrefine(); bonus bAspdRate,getrefine(); },{},{}
// 1-Handed Spears
1401,Javelin,Javelin,4,150,,700,28,,3,3,0x00004082,7,2,2,1,4,1,4,{},{},{}
1402,Javelin_,Javelin,4,150,,700,28,,3,4,0x00004082,7,2,2,1,4,1,4,{},{},{}
@@ -660,7 +660,7 @@
1419,Refined_Pole_Axe,Refined Pole Axe,4,,,4800,159,,3,1,0x00004082,7,2,2,3,1,0,4,{ bonus bStr,1; bonus bInt,2; bonus bDex,1; },{},{}
1420,Long_Horn,Long Horn,4,,10,1000,150,,3,1,0x00004082,7,2,2,4,65,1,4,{ bonus2 bAddEff,Eff_Bleeding,10; skill 93,1; bonus3 bAutoSpellWhenHit,361,2,10; bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy; },{},{}
1421,Battle_Hook,Battle Hook,4,,10,900,140,,3,1,0x00004082,7,2,2,4,65,1,4,{ bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; skill 56,3; },{},{}
-1422,Hunting_Spear,Hunting Spear,4,,10,4200,180,,3,1,0x00004082,2,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,30; bonus4 bAutoSpell,399,3,50,1; },{},{}
+1422,Hunting_Spear,Hunting Spear,4,,10,4200,180,,3,1,0x00004082,2,2,2,4,60,1,4,{ bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,100; bonus4 bAutoSpell,399,3,50,1; },{},{}
// 2-Handed Spears
1451,Guisarme,Guisarme,4,13000,,1000,84,,3,2,0x00004082,7,2,34,2,18,1,5,{},{},{}
1452,Guisarme_,Guisarme,4,13000,,1000,84,,3,3,0x00004082,7,2,34,2,18,1,5,{},{},{}
@@ -771,7 +771,7 @@
1622,Hypnotist's_Staff_,Hypnotist's Staff,4,,10,500,70,,1,2,0x00000001,7,2,2,3,30,1,10,{ bonus bInt,1; bonus bMatkRate,25; },{},{}
1623,Refined_Mighty_Staff,Refined Mighty Staff,4,,10,700,165,,1,0,0x00818314,7,2,2,3,1,0,10,{ bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1; },{},{}
1624,Staff_of_Lich's_Skull,Staff of Lich's Skull,4,,10,800,60,,1,2,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus2 bAddEffWhenHit,Eff_Curse,200+100*getRefine(); if(getRefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{}
-1625,Staff_of_Recovery,Staff of Recovery,4,,10,400,10,,1,0,0x00008110,7,2,2,3,55,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bSkillAtk,28,(getRefine()*15)/10; bonus2 bSkillAtk,70,(getRefine()*15)/10; },{},{}
+1625,Staff_of_Recovery,Staff of Recovery,4,,10,400,10,,1,0,0x00008110,7,2,2,3,55,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bSkillAtk,28,(getRefine()*15)/10+2*(getRefine()>9); bonus2 bSkillAtk,70,(getRefine()*15)/10+2*(getRefine()>9); },{},{}
1626,Staff_of_Piercing,Staff of Piercing,4,,10,500,80,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_NonBoss,10+getRefine(); bonus2 bMagicAddRace,RC_Boss,10+getRefine(); },{},{}
// Bows
1701,Bow,Bow,4,1000,,500,15,,5,3,0x000A0848,7,2,34,1,4,1,11,{},{},{}
@@ -874,7 +874,7 @@
1917,Guitar_Of_Gentle_Breeze,Gentle Breeze Guitar,4,,10,900,110,,1,0,0x00080000,7,1,2,3,27,1,13,{ bonus bAtkEle,Ele_Wind; },{},{}
1918,Oriental_Lute,Oriental Lute,4,,10,1200,150,,1,0,0x00080000,7,1,2,4,65,1,13,{ bonus2 bSkillAtk,394,10; bonus2 bSkillAtk,316,10; },{},{}
1919,Bass_Guitar,Bass Guitar,4,,10,1500,150,,1,1,0x00080000,2,1,2,3,70,1,13,{ bonus bSPGainValue,3; bonus4 bAutoSpell,283,3,50,1; bonus2 bAddEff,Eff_Confusion,100; },{},{}
-1920,Spirited_Guitar,Spirited Guitar,4,,10,1800,10,,1,0,0x00080000,2,1,2,4,70,1,13,{ bonus bAspd,100; bonus bNoRegen,1; bonus2 bHPLossRate,50,5000; bonus bDex,-30; },{},{}
+1920,Spirited_Guitar,Spirited Guitar,4,,10,1800,10,,1,0,0x00080000,2,1,2,4,70,1,13,{ bonus bAspdRate,100; bonus bNoRegen,1; bonus2 bHPLossRate,50,5000; bonus bDex,-99; },{},{}
// Whips
1950,Rope,Rope,4,2500,,400,45,,2,3,0x00080000,7,0,2,1,3,1,14,{},{},{}
1951,Rope_,Rope,4,2500,,400,45,,2,4,0x00080000,7,0,2,1,3,1,14,{},{},{}
@@ -1126,7 +1126,7 @@
2420,Angel's_Arrival,Angel's Reincarnation,5,10000,,300,,2,,1,0x00000001,7,2,64,,25,1,0,{ bonus bMaxHP,100; },{},{}
2421,Valkyrie's_Shoes,Valkyrie's Shoes,5,0,,500,,4,,1,0xFFFFFFFE,2,2,64,,1,1,0,{ if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2); },{},{}
2422,High_Quality_Sandals,High Quality Sandals,5,24000,,200,,2,,1,0x00818314,7,2,64,,40,1,0,{ bonus bMdef,10; },{},{}
-2423,Variant_Shoes,Variant Shoes,5,,10,500,,3,,0,0xFFFFFFFE,2,2,64,,85,1,0,{ bonus bMaxHPRate,20-(getrefine()*2); bonus bMaxSPRate,20-(getrefine()*2); bonus bDef,getrefine(); },{},{}
+2423,Variant_Shoes,Variant Shoes,5,,10,500,,3,,0,0xFFFFFFFE,2,2,64,,85,1,0,{ bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2; },{},{}
2424,Tidal_Shoes,Tidal Shoes,5,,10,300,,3,,1,0xFFFFFFFE,2,2,64,,55,1,0,{ bonus2 bSubEle,Ele_Water,5; if (isequipped(2528)) bonus bHPrecovRate,5; },{},{}
2425,Black_Leather_Boots,Black Leather Boots,5,,10,500,,4,,0,0xFFFFFFFE,2,2,64,,55,1,0,{ bonus bAgi,1; if (getrefine() >= 9) bonus bAgi,2; },{},{}
2426,Shadow_Walk,Shadow Walk,5,,10,2000,,0,,0,0xFFFFFFFE,2,2,64,,75,1,0,{ bonus4 bAutoSpellWhenHit,135,3+getskilllv(135),500,0; bonus bMdef,10; },{},{}