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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-11 22:21:45 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-11 22:21:45 +0000
commitbcf9383bbdf186d6c1cc0477ba1c39a7b1d8b123 (patch)
tree4257b0877d8ddea3083679791831af971c4ae0c5 /db
parentf24a3d43c43fc28c292cd7af10defae894aedc6d (diff)
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- Fixed NPC_PROVOCATION (now the casting mob doesn't keep attacking)
- Fixed some typos in skill_castnodex_db.txt - Small update to the effects list by Au{R}oN git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10747 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r--db/mob_skill_db.txt8
-rw-r--r--db/skill_castnodex_db.txt8
2 files changed, 8 insertions, 8 deletions
diff --git a/db/mob_skill_db.txt b/db/mob_skill_db.txt
index 0427ffc09..e809fe881 100644
--- a/db/mob_skill_db.txt
+++ b/db/mob_skill_db.txt
@@ -305,14 +305,14 @@
1060,Bigfoot@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,
1060,Bigfoot@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,
1060,Bigfoot@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6
-1062,Santa Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,
-1062,Santa Poring@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,0,,,,,,
-1063,Lunatic@AL_HEAL,idle,28,1,100,2000,60000,yes,self,always,0,,,,,,
-1063,Lunatic@NPC_PROVOCATION,idle,194,1,20,0,0,yes,self,always,0,,,,,,
1061,Nightmare@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,
1061,Nightmare@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,
1061,Nightmare@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,0,,,,,,
1061,Nightmare@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,
+1062,Santa Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,
+1062,Santa Poring@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,0,,,,,,
+1063,Lunatic@AL_HEAL,idle,28,1,100,2000,60000,yes,self,always,0,,,,,,
+1063,Lunatic@NPC_PROVOCATION,idle,194,1,20,0,0,yes,self,always,0,,,,,,
1064,Megalodon@NPC_CHANGETELEKINESIS,attack,169,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,7
1064,Megalodon@NPC_UNDEADATTACK,attack,347,2,500,0,5000,yes,target,always,0,,,,,,
1065,Strouf@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,0,,,,,,
diff --git a/db/skill_castnodex_db.txt b/db/skill_castnodex_db.txt
index 57fbd3901..a942d99ce 100644
--- a/db/skill_castnodex_db.txt
+++ b/db/skill_castnodex_db.txt
@@ -3,15 +3,15 @@
// Cast: 0 - everything affects the skill's cast time
// 1 - skill's cast time is not affected by dex
// 2 - skill's cast time is not affected by statuses (Suffragium, etc)
-// 4 - skill's cast time cannot be reduced by items (equip, cards, etc)
+// 4 - skill's cast time is not affected by item bonuses (equip, cards)
//
// Delay: 0 - everything affects the skill's delay
// 1 - skill's delay is not affected by dex
-// 2 - skill's delay cannot be reduced by statuses (Magic Strings, etc)
-// 4 - skill's delay cannot be reduced by items (equip, cards, etc)
+// 2 - skill's delay is not affected by statuses (Magic Strings, etc)
+// 4 - skill's delay is not affected by item bonuses (equip, cards)
//
// Note: Values are bit fields, add them up to combine their effects.
-// Note: Delay setting 2 only makes sense when delay_dependon_dex is enabled.
+// Note: Delay setting '1' only makes sense when delay_dependon_dex is enabled.
// Example: 46,1,1 = Double Strafe's cast time and delay is not affected by dex.
263,0,2 //MO_TRIPLEATTACK