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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-10 17:07:35 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-10 17:07:35 +0000 |
commit | e6d726f486b00d443320269a96a0e6d9a12d8d38 (patch) | |
tree | b2fc96e5b687976248ecfce71ed049464b007354 /db | |
parent | 9343f6e46de1221a00e136c69acc2762c681ba62 (diff) | |
download | hercules-e6d726f486b00d443320269a96a0e6d9a12d8d38.tar.gz hercules-e6d726f486b00d443320269a96a0e6d9a12d8d38.tar.bz2 hercules-e6d726f486b00d443320269a96a0e6d9a12d8d38.tar.xz hercules-e6d726f486b00d443320269a96a0e6d9a12d8d38.zip |
- Removed bonus bAddEffWhenHitShort as it is unneeded and unused.
- Corrected getpetinfo so it actually returns "null" when there's no pet and you request the name (the docs state it so).
- Also cleaned up a bit getpetinfo
- Added gethominfo (which behaves in the same way as getpetinfo).
- The 'maxcount' skill_db field now can store independant values per skill-level, required for Kamaitachi since it uses different range values per level.
- Corrected bonus3 bAutoSpell(WhenHit) to select target enemy (rather than self) for skills with inf self and inf2 'don't target self' (aka: auto-select target skills).
- Corrected map_foreachinpath to do a wall check for targets beyond the initially selected tile.
- Corrected Kamaitachi's range to be 9, and the path range to be 4+SkillLv
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11169 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r-- | db/Changelog.txt | 2 | ||||
-rw-r--r-- | db/const.txt | 2 | ||||
-rw-r--r-- | db/skill_db.txt | 2 |
3 files changed, 4 insertions, 2 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index 991510d03..c224513b0 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -28,6 +28,8 @@ ======================== 09/10 + * Corrected Kamaitachi's range to be 9, and the path range to be 4+SkillLv + [Skotlex] * Fixed Garm's and Bacsojin's skills being cancelable [Playtester] * Fixed Asura Strike autocast being self targetted [Playtester] 09/09 diff --git a/db/const.txt b/db/const.txt index 1114f4cea..223966ed5 100644 --- a/db/const.txt +++ b/db/const.txt @@ -395,7 +395,7 @@ bSPDrainValueRace 2029 bExpAddRace 2030 bSPGainRace 2031 bSubRace2 2032 -bAddEffWhenHitShort 2033 + bUnstripableWeapon 2034 bUnstripableArmor 2035 bUnstripableHelm 2036 diff --git a/db/skill_db.txt b/db/skill_db.txt index 31bcc3678..e1e9b8dda 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -581,7 +581,7 @@ 539,0,6,4,1,0x2,3,5,1,yes,0,0,0,magic,0 //NJ_HYOUSYOURAKU#NJ_HYOUSYOURAKU# 540,9,8,1,4,0,0,10,1:2:2:3:3:4:4:5:5:6,yes,0,0,0,magic,0 //NJ_HUUJIN#NJ_HUUJIN# 541,9,6,4,4,0x2,2:2:3:3:4,5,1,yes,0,0,0,magic,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI# -542,5:6:7:8:9,8,1,4,0,3,5,1,yes,0,0,9,magic,0 //NJ_KAMAITACHI#NJ_KAMAITACHI# +542,9,8,1,4,0,3,5,1,yes,0,0,5:6:7:8:9,magic,0 //NJ_KAMAITACHI#NJ_KAMAITACHI# 543,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0 //NJ_NEN#NJ_NEN# 544,-5,6,1,0,0x40,0,10,1,no,0,0,0,weapon,0 //NJ_ISSEN#NJ_ISSEN# |