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author | Lance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-22 07:24:47 +0000 |
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committer | Lance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-22 07:24:47 +0000 |
commit | cdd9705b238a13fadde43448182e4b0a350bac86 (patch) | |
tree | 4a815587161184f88e081f8a38526272efcd9c3c /db | |
parent | c0a08200484033b24b89a7f86a65e987810a1320 (diff) | |
download | hercules-cdd9705b238a13fadde43448182e4b0a350bac86.tar.gz hercules-cdd9705b238a13fadde43448182e4b0a350bac86.tar.bz2 hercules-cdd9705b238a13fadde43448182e4b0a350bac86.tar.xz hercules-cdd9705b238a13fadde43448182e4b0a350bac86.zip |
[reddozen's fix]
- Updated Full Buster's damage, status effects, and skill levels
- Bullseye now only uses 1 coin
- changed Adjustment's required SP
- changed Incerase Accuracy's effect bonuses
- changed Magical Bullet's SP cost
- changed Piercing Shot's damage and SP
- changed Desperado's range, hit count, aftercast delay, and SP
- fixed Absorb Spirit Sphere being able to remove coins
- changed Acid Demonstration's damage to the new Japanese formula
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5699 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r-- | db/skill_cast_db.txt | 32 | ||||
-rw-r--r-- | db/skill_db.txt | 4 | ||||
-rw-r--r-- | db/skill_require_db.txt | 10 |
3 files changed, 23 insertions, 23 deletions
diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt index 81f8197a1..bbb65d195 100644 --- a/db/skill_cast_db.txt +++ b/db/skill_cast_db.txt @@ -811,41 +811,41 @@ //-- GS_GLITTERING
500,1000,0,0,600000,0
//-- GS_FLING
-501,0,0,0,0,0
+501,0,1000,0,0,0
//-- GS_TRIPLEACTION
-502,0,0,0,0,0
+502,0,1000,0,0,0
//-- GS_BULLSEYE
-503,0,0,0,0,0
+503,0,1000,0,0,0
//-- GS_MADNESSCANCEL
-504,0,0,0,15000,0
+504,0,1000,0,15000,0
//-- GS_ADJUSTMENT
-505,0,0,0,30000,0
+505,0,1000,0,30000,0
//-- GS_INCREASING
-506,0,0,0,60000,0
+506,0,1000,0,60000,0
//-- GS_MAGICALBULLET
-507,0,0,0,0,0
+507,0,1000,0,0,0
//-- GS_CRACKER
-508,0,0,0,0,5000
+508,0,1000,0,0,5000
//-- GS_TRACKING
512,1200:1400:1600:1800:2000:2200:2400:2600:2800:3000,0,0,0,0
//-- GS_DISARM
-513,0,0,0,0,0
+513,0,1000,0,0,0
//-- GS_PIERCINGSHOT
-514,0,0,0,0,60000
+514,0,1000,0,0,60000
//-- GS_RAPIDSHOWER
-515,0,0,0,0,0
+515,0,1000,0,0,0
//-- GS_DESPERADO
-516,0,0,0,0,0
+516,0,1000,0,0,0
//-- GS_GATLINGFEVER
-517,0,0,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:160000,0
+517,0,1000,0,30000:45000:60000:75000:90000:105000:120000:135000:150000:160000,0
//-- GS_DUST
-518,0,0,0,0,0
+518,0,1000,0,0,0
//-- GS_FULLBUSTER
519,0,1500:2000:2500:3000:3500,0,0,0
//-- GS_SPREADATTACK
-520,0,0,0,0,0
+520,0,1000,0,0,0
//-- GS_GROUNDDRIFT
-521,0,0,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,0
+521,0,1000,0,3000:6000:9000:12000:15000:18000:21000:24000:27000:30000,0
//==========================================
diff --git a/db/skill_db.txt b/db/skill_db.txt index 836fda796..c13616619 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -536,10 +536,10 @@ 513,-5,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //GS_DISARM#Disarm#
514,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_PIERCINGSHOT#Piercing Shot#
515,-5,8,1,-1,0,0,10,5,no,0,0,0,weapon,0 //GS_RAPIDSHOWER#Rapid Shower#
-516,-5,8,4,-1,2,3,10,7,no,0,0,0,weapon,0 //GS_DESPERADO#Desperado#
+516,-5,8,4,-1,2,2,10,10,no,0,0,0,weapon,0 //GS_DESPERADO#Desperado#
517,0,6,4,0,1,0,5,1,no,0,0,0,weapon,0 //GS_GATLINGFEVER#Gatling Fever#
518,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_DUST#Dust#
-519,-5,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //GS_FULLBUSTER#Full Buster#
+519,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_FULLBUSTER#Full Buster#
520,-5,6,4,-1,2,1:1:1:2:2:2:3:3:3:4,10,1,no,0,0,0,weapon,0 //GS_SPREADATTACK#Spread Attack#
521,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_GROUNDDRIFT#Ground Drift#
522,0,0,0,0,0,0,10,1,no,0,0,0,weapon,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU#
diff --git a/db/skill_require_db.txt b/db/skill_require_db.txt index fee53e3e7..48b708b7c 100644 --- a/db/skill_require_db.txt +++ b/db/skill_require_db.txt @@ -393,18 +393,18 @@ 502,0,0,10,0,0,0,17:18:19:20:21,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_TRIPLEACTION
503,0,0,10,0,0,0,17:18:19:20:21,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_BULLSEYE
504,0,0,10,0,0,0,17:18:19:20:21,none,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_MADNESSCANCEL
-505,0,0,10,0,0,0,17:18:19:20:21,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_ADJUSTMENT
+505,0,0,15,0,0,0,17:18:19:20:21,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_ADJUSTMENT
506,0,0,10,0,0,0,17:18:19:20:21,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_INCREASING
-507,0,0,10,0,0,0,17:18:19:20:21,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_MAGICALBULLET
+507,0,0,7,0,0,0,17:18:19:20:21,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_MAGICALBULLET
508,0,0,10,0,0,0,17:18:19:20:21,none,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_CRACKER
512,0,0,10,0,0,0,17:18,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_TRACKING
513,0,0,10,0,0,0,17:18,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_DISARM
-514,0,0,10,0,0,0,17:18,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_PIERCINGSHOT
+514,0,0,11:12:13:14:15,0,0,0,17:18,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_PIERCINGSHOT
515,0,0,10,0,0,0,17,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_RAPIDSHOWER
-516,0,0,10,0,0,0,17,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_DESPERADO
+516,0,0,32:34:36:38:40:42:44:46:48:50,0,0,0,17,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_DESPERADO
517,0,0,10,0,0,0,20,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_GATLINGFEVER
518,0,0,10,0,0,0,19,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_DUST
-519,0,0,10,0,0,0,19,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_FULLBUSTER
+519,0,0,20:25:30:35:40:45:50:55:60:65,0,0,0,19,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_FULLBUSTER
520,0,0,10,0,0,0,19,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_SPREADATTACK
521,0,0,10,0,0,0,21,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GS_GROUNDDRIFT
523,0,0,10,0,0,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NJ_SYURIKEN
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