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author | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-05-29 12:21:59 +0000 |
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committer | Inkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-05-29 12:21:59 +0000 |
commit | 560fb33ed7fc650fd7f5a4e5f4eec423202ca6d5 (patch) | |
tree | 1f4dd0d74e98c85ec804f4921ddb7412183d2f20 /db | |
parent | 228fb34bfaa18f1de0ab909f8d2df4819a6018e9 (diff) | |
download | hercules-560fb33ed7fc650fd7f5a4e5f4eec423202ca6d5.tar.gz hercules-560fb33ed7fc650fd7f5a4e5f4eec423202ca6d5.tar.bz2 hercules-560fb33ed7fc650fd7f5a4e5f4eec423202ca6d5.tar.xz hercules-560fb33ed7fc650fd7f5a4e5f4eec423202ca6d5.zip |
* Added new bonuses bHealPower and bHealPower2.
* Heal skills code clean up.
- bSkillHeal can affect offensive heal now.
- bSkillHeal2 can affect AppleIdun and SlimPitcher now.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13820 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r-- | db/const.txt | 2 | ||||
-rw-r--r-- | db/item_db.txt | 16 |
2 files changed, 10 insertions, 8 deletions
diff --git a/db/const.txt b/db/const.txt index fb336a477..b8f6fbf2e 100644 --- a/db/const.txt +++ b/db/const.txt @@ -383,6 +383,8 @@ bIgnoreMdefRate 1086 bIgnoreDefRate 1087 bSkillHeal2 1088 bAddEffOnSkill 1089 +bHealPower 1090 +bHealPower2 1091 bRestartFullRecover 2000 bNoCastCancel 2001 diff --git a/db/item_db.txt b/db/item_db.txt index b4af17d4f..fe3faab7f 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -843,7 +843,7 @@ 1622,Hypnotist's_Staff_,Hypnotist's Staff,4,20,,500,70,,1,2,0x00000001,7,2,2,3,30,1,10,{ bonus bInt,1; bonus bMatkRate,25; },{},{} 1623,Mighty_Staff_C,Refined Mighty Staff,4,1,,700,165,,1,0,0x00818314,7,2,2,3,1,0,10,{ bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1; },{},{} 1624,Lich_Bone_Wand,Lich's Bone Wand,4,20,,800,60,,1,2,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,"NPC_WIDECURSE",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; } },{},{} -1625,Healing_Staff,Recovery Staff,4,20,,400,10,,1,0,0x00008110,7,2,2,3,55,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bSkillAtk,"AL_HEAL",(getrefine()*3/2); bonus2 bSkillHeal,"AL_HEAL",(getrefine()*3/2); bonus2 bSkillAtk,"PR_SANCTUARY",(getrefine()*3/2); bonus2 bSkillHeal,"PR_SANCTUARY",(getrefine()*3/2); },{},{} +1625,Healing_Staff,Recovery Staff,4,20,,400,10,,1,0,0x00008110,7,2,2,3,55,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2); },{},{} 1626,Piercing_Staff,Staff of Piercing,4,20,,500,80,,1,0,0x00018314,2,2,2,3,70,1,10,{ bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine(); },{},{} 1627,Staffy,Staffy,4,20,,0,120,,1,0,0x00818314,7,2,2,1,1,0,10,{ bonus bMatkRate,15; bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50; },{},{} 1628,Survival_Rod_C,Refined Survivor's Rod,4,1,,0,71,,1,0,0x00818314,7,2,2,3,1,0,10,{ bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500; },{},{} @@ -852,14 +852,14 @@ 1631,Holy_Stick,Holy Stick,4,20,,500,50,,1,1,0x00008100,7,2,2,4,70,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,156,-25; bonus2 bCastrate,77,-25; bonus2 bCastrate,79,-25; },{},{} 1632,Warlock's_Magic_Wand,Warlock's Magic Wand,4,0,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bint,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{} 1633,Warlock's_Battle_Wand,Warlock's Battle Wand,4,0,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0; },{},{} -1634,Strong_Recovery_Wand,Strong Recovery Wand,4,0,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bMatkRate,15; bonus2 bSkillAtk,"AL_HEAL",14; bonus2 bSkillHeal,"AL_HEAL",14; bonus2 bSkillAtk,"PR_SANCTUARY",14; bonus2 bSkillHeal,"PR_SANCTUARY",14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0; },{},{} +1634,Strong_Recovery_Wand,Strong Recovery Wand,4,0,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bMatkRate,15; bonus2 bSkillHeal,"AL_HEAL",14; bonus2 bSkillHeal,"PR_SANCTUARY",14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0; },{},{} 1635,Speedy_Recovery_Wand,Speedy Recovery Wand,4,0,,0,70,,1,0,0x00818314,7,2,2,3,80,1,10,{ bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0; },{},{} 1636,Dark_Thorn_Staff,Thorn Staff of Darkness,4,20,,700,60,,1,0,0x00018314,2,2,34,4,75,1,10,{ bonus bInt,3; bonus bDex,3; bonus bMatkRate,20; bonus bIgnoreMdefRate,getrefine(); bonus bDelayRate,-(getrefine()); },{},{} //1637#Eraser# -1638,Healing_Staff_,Healing Staff,4,20,,400,10,,1,0,0x00008110,7,2,2,3,55,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bSkillAtk,"AL_HEAL",(getrefine()*3/2); bonus2 bSkillHeal,"AL_HEAL",(getrefine()*3/2); bonus2 bSkillAtk,"PR_SANCTUARY",(getrefine()*3/2); bonus2 bSkillHeal,"PR_SANCTUARY",(getrefine()*3/2); },{},{} +1638,Healing_Staff_,Healing Staff,4,20,,400,10,,1,0,0x00008110,7,2,2,3,55,1,10,{ bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bSkillHeal,"AL_HEAL",(getrefine()*3/2); bonus2 bSkillHeal,"PR_SANCTUARY",(getrefine()*3/2); },{},{} 1639,Novice_Rod,Novice_Rod,4,1,,0,15,,1,0,0x00818315,7,2,2,1,1,0,10,{ bonus bMatkRate,16; },{},{} 1640,Glorious_Arc_Wand,Glorious Arc Wand,4,0,,0,70,,1,0,0x00018314,7,2,2,4,80,1,10,{ bonus bMatkRate,15 + getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreMdefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{} -1641,Glorious_Staff_of_Recovery,Glorious Staff of Recovery,4,0,,0,70,,1,0,0x00018314,7,2,2,4,80,1,10,{ bonus bMatkRate,15; bonus2 bSkillAtk,"AL_HEAL",14; bonus2 bSkillHeal,"AL_HEAL",14; bonus2 bSkillAtk,"PR_SANCTUARY",14; bonus2 bSkillHeal,"PR_SANCTUARY",14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bSkillAtk,"AL_HEAL",5; bonus2 bSkillHeal,"AL_HEAL",5; bonus2 bSkillAtk,"PR_SANCTUARY",5; bonus2 bSkillHeal,"PR_SANCTUARY",5; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine() > 9) { bonus2 bSkillAtk,"AL_HEAL",10; bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillAtk,"PR_SANCTUARY",10; bonus2 bSkillHeal,"PR_SANCTUARY",10; } },{},{} +1641,Glorious_Staff_of_Recovery,Glorious Staff of Recovery,4,0,,0,70,,1,0,0x00018314,7,2,2,4,80,1,10,{ bonus bMatkRate,15; bonus2 bSkillHeal,"AL_HEAL",14; bonus2 bSkillHeal,"PR_SANCTUARY",14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bSkillHeal,"AL_HEAL",5; bonus2 bSkillHeal,"PR_SANCTUARY",5; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if(getrefine() > 9) { bonus2 bSkillHeal,"AL_HEAL",10; bonus2 bSkillHeal,"PR_SANCTUARY",10; } },{},{} // Bows 1701,Bow,Bow,4,1000,,500,15,,5,3,0x000A0848,7,2,34,1,4,1,11,{},{},{} 1702,Bow_,Bow,4,1000,,500,15,,5,4,0x000A0848,7,2,34,1,4,1,11,{},{},{} @@ -1236,13 +1236,13 @@ 2371,G_Strings_,Pantie,5,1000,,100,,4,,1,0xFFFFFFFF,7,2,16,,0,1,0,{},{},{} 2372,Mage_Coat_,Mage Coat,5,20,,600,,5,,1,0x00810204,7,2,16,,50,1,0,{ bonus bMdef,5; bonus bInt,1; },{},{} 2373,Holy_Robe_,Holy Robe,5,20,,1700,,7,,1,0x00008110,7,2,16,,60,1,0,{ bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10; },{},{} -2374,Lucifer_Robe,Diabolus Robe,5,20,,300,,6,,1,0x00098B1C,2,2,16,,55,1,0,{ bonus bMaxSP,150; bonus bMdef,5; bonus2 bSkillAtk,"AL_HEAL",6; bonus2 bSkillheal,"AL_HEAL",6; bonus bDelayRate,-10; if (isequipped(2729)) { bonus bAtkRate,3; bonus bMatkRate,3; } },{},{} +2374,Lucifer_Robe,Diabolus Robe,5,20,,300,,6,,1,0x00098B1C,2,2,16,,55,1,0,{ bonus bMaxSP,150; bonus bMdef,5; bonus2 bSkillheal,"AL_HEAL",6; bonus bDelayRate,-10; if (isequipped(2729)) { bonus bAtkRate,3; bonus bMatkRate,3; } },{},{} 2375,Lucifer_Armor,Diabolus Armor,5,20,,600,,7,,1,0x000654E2,2,2,16,,55,1,0,{ bonus bStr,2; bonus bDex,1; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; if (isequipped(2729)) { bonus bAtkRate,3; bonus bMatkRate,3; } },{},{} 2376,Assaulter_Plate,Assaulter Plate,5,0,,0,,7,,1,0x006444A2,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPRate,12; bonus2 bSkillHeal2,"AL_HEAL",10; bonus2 bAddItemHealRate,IG_Recovery,10; bonusautoscript2 "{ sc_start4 SC_HPREGEN,10000,600,1,0,0; }",50,BF_WEAPON; }; },{},{} 2377,Elite_Engineer_Armor,Elite Engineer Armor,5,0,,0,,7,,1,0x00040420,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor,0; }; },{},{} 2378,Assassin_Robe,Assassin Robe,5,0,,0,,7,,1,0x02021040,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCriticalRate,5; bonus bAspdRate,5; bonusautoscript "{ sc_start4 SC_HPREGEN,10000,300,1,0,0; }",50,BF_WEAPON; }; },{},{} 2379,Warlock's_Battle_Robe,Warlock's Battle Robe,5,0,,0,,3,,1,0x00810204,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; bonusautoscript2 "{ sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0; }",50,BF_WEAPON; }; },{},{} -2380,Medic's_Robe,Medic's Robe,5,0,,0,,3,,1,0x00008110,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bcastRate,156,-50; bonus2 bSkillAtk,"AL_HEAL",6; bonus2 bSkillHeal,"AL_HEAL",6; bonus2 bSkillAtk,"PR_SANCTUARY",6; bonus2 bSkillHeal,"PR_SANCTUARY",6; bonusautoscript2 "{ sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0; }",50,BF_WEAPON; }; },{},{} +2380,Medic's_Robe,Medic's Robe,5,0,,0,,3,,1,0x00008110,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bcastRate,156,-50; bonus2 bSkillHeal,"AL_HEAL",6; bonus2 bSkillHeal,"PR_SANCTUARY",6; bonusautoscript2 "{ sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0; }",50,BF_WEAPON; }; },{},{} 2381,Elite_Archer_Suit,Elite Archer Suit,5,0,,0,,3,,1,0x00080808,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }; },{},{} 2382,Elite_Shooter_Suit,Elite Shooter Suit,5,0,,0,,3,,1,0x01000000,7,2,16,,80,1,0,{ bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2540) && isequipped(2437)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; }; },{},{} 2383,Brynhild,Brynhild,5,0,,400,,,,0,0xFFFFFFFF,7,2,16,,94,0,0,{ bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; bonus bUnbreakableArmor,0; bonus bNoKnockback,0; },{},{} @@ -1485,7 +1485,7 @@ 2726,Icarus_Wing,Icarus Wings,5,20,,100,,0,,0,0x00000800,2,2,136,,70,0,0,{ bonus bMaxSP,50; bonus bDex,3; },{},{} 2727,Bowman_Scarf,Bowman Scarf,5,20,,200,,0,,0,0x00000800,2,2,136,,0,0,0,{ bonus bMaxSP,50; bonus bDex,3; if (isequipped(2726)) bonus bUseSPrate,-25; },{},{} 2728,Morroc_Skin1,Cursed Hand,5,0,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,30; bonus bHit,10; bonus bHPrecovRate,20; },{},{} -2729,Lucifer_Ring,Diabolus Ring,5,0,,50,,0,,1,0x000FDF80,2,2,136,,0,0,0,{ bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSkillAtk,"AL_HEAL",5; bonus2 bSkillheal,"AL_HEAL",5; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; },{},{} +2729,Lucifer_Ring,Diabolus Ring,5,0,,50,,0,,1,0x000FDF80,2,2,136,,0,0,0,{ bonus bMaxHP,100; bonus bMaxSP,100; bonus2 bSkillheal,"AL_HEAL",5; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; },{},{} 2730,Morroc_Seal,Continental Guard Seal,5,0,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus bMaxHP,50; bonus bAspdRate,3; },{},{} 2731,Morroc_Charm_Stone,Rune Charm Stone,5,0,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus bMaxSP,50; bonus bCastRate,-1; },{},{} 2732,Morroc_Ring,Death Medalion,5,0,,50,,0,,1,0xFFFFFFFE,7,2,136,,80,0,0,{ bonus bCritical,5; },{},{} @@ -1902,7 +1902,7 @@ 4369,Venatu_Card,Venatu Card,6,20,,10,,,,,,,,16,,,,,{ bonus bLuk,readparam(bAgi)/18; },{},{} 4370,Dimik_Card,Dimik Card,6,20,,10,,,,,,,,16,,,,,{ bonus bVit,getrefine()-5; },{},{} 4371,Archdam_Card,Archdam Card,6,20,,10,,,,,,,,16,,,,,{ bonus bBaseAtk,10; bonus bCastrate,20; if(isequipped(4311,4319,4331)) { bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,"PA_SHIELDCHAIN",10; bonus2 bSkillAtk,"PA_SACRIFICE",10; bonus bCastrate,-10; if(BaseJob == Job_Crusader) { bonus bDefEle,Ele_Holy; } } },{},{} -4372,Bacsojin_Card,Bacsojin Card,6,20,,10,,,,,,,,769,,,,,{ bonus2 bSkillAtk,"AL_HEAL",30; bonus2 bSkillHeal,"AL_HEAL",30; bonus2 bSkillAtk,"PR_SANCTUARY",30; bonus2 bSkillHeal,"PR_SANCTUARY",30; bonus2 bSkillHeal,"AM_POTIONPITCHER",30; bonus bUseSPrate,15; },{},{} +4372,Bacsojin_Card,Bacsojin Card,6,20,,10,,,,,,,,769,,,,,{ bonus bHealPower,30; bonus bUseSPrate,15; },{},{} 4373,Chung_E_Card,Chung E Card,6,20,,10,,,,,,,,4,,,,,{ bonus bLuk,getrefine()-5; bonus bCritical,getrefine(); },{},{} 4374,Apocalips_H_Card,Vesper Card,6,20,,10,,,,,,,,769,,,,,{ bonus bDex,2; bonus2 bIgnoreMdefRate,RC_Boss,30; },{},{} 4375,Orc_Baby_Card_Card,Orc Baby Card,6,20,,10,,,,,,,,4,,,,,{ if(getrefine()>=9) { bonus2 bSubEle,Ele_Neutral,15; bonus bFlee,15; } else { bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,10; } },{},{} |