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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-17 20:15:36 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-17 20:15:36 +0000 |
commit | 0594ed80d95621d3e6af7d150e7c56fc2b0bc6ca (patch) | |
tree | 488f022ac5a1bbdfd40f4755b3ed676b22b60962 /db | |
parent | 064924d37b34eb38c5b602f6f816c2abd1b995b1 (diff) | |
download | hercules-0594ed80d95621d3e6af7d150e7c56fc2b0bc6ca.tar.gz hercules-0594ed80d95621d3e6af7d150e7c56fc2b0bc6ca.tar.bz2 hercules-0594ed80d95621d3e6af7d150e7c56fc2b0bc6ca.tar.xz hercules-0594ed80d95621d3e6af7d150e7c56fc2b0bc6ca.zip |
- Finally got some time to clean up and fix monster_ai&0x40 (chase through warps). It works correctly now regardless of the number of players on the source/destination maps.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11233 54d463be-8e91-2dee-dedb-b68131a5f0ec
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