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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-09 19:14:21 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-09 19:14:21 +0000
commit6b2019eb1d741abd4dad3f52534cbeeb3bdf2615 (patch)
tree57022ad8a22913a78f4e4267b851352ae4100687 /db
parent3241a51ac2689e7ffa63e01bf9e81ec08d0b0187 (diff)
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- Made Magic Crasher a BF_WEAPON attack.
- Made skill_unit_range a per-level setting. meteor and Lov now have their unit range adjusted in the skill_unit_db rather than hardcoded. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5536 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r--db/skill_db.txt2
-rw-r--r--db/skill_unit_db.txt4
2 files changed, 3 insertions, 3 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt
index f14795f5e..ff5b6846d 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -382,7 +382,7 @@
362,4,6,4,0,1,0,5,1,yes,0,0,0,magic,2 //HP_BASILICA#Basilica#
363,0,0,0,0,0,0,10,0,no,0,0,0,magic,0 //HP_MEDITATIO#Meditatio#
364,0,0,0,0,0,0,10,1,no,0,0,0,magic,0 //HW_SOULDRAIN#Soul Drain#
-365,9,8,1,-1,0,0,1,1,yes,0,0,0,magic,0 //HW_MAGICCRASHER#Stave Crasher#
+365,9,8,1,-1,0,0,1,1,yes,0,0,0,weapon,0 //HW_MAGICCRASHER#Stave Crasher#
366,0,6,4,0,1,0,10,1,no,0,0,0,magic,0 //HW_MAGICPOWER#Mystical Amplification#
367,9,8,1,0,0,0,5,1,no,0,0,0,misc,0 //PA_PRESSURE#Gloria Domini#
368,0,6,4,0,1,0,5,1,yes,0,0,0,weapon,0 //PA_SACRIFICE# Martyr's Reckoning#
diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt
index 36fdac212..45240d82a 100644
--- a/db/skill_unit_db.txt
+++ b/db/skill_unit_db.txt
@@ -29,8 +29,8 @@
70,0x83, , -1, 1,1000,all, 0x008 //PR_SANCTUARY#サンクチュアリ
79,0x84, , -1, 1,3000,enemy, 0x008 //PR_MAGNUS#マグヌスエクソシズム
80,0x87,0x88, 0, 1,2000,enemy, 0x002 //WZ_FIREPILLAR#ファイアーピラー
- 83,0x86, , 0, 3,1000,enemy, 0x000 //WZ_METEOR#メテオストーム
- 85,0x86, , 0, 6,1250,enemy, 0x008 //WZ_VERMILION#ロードオブヴァーミリオン
+ 83,0x86, , 0,3:3:3:3:3:3:3:3:3:3:10,1000,enemy, 0x000 //WZ_METEOR#メテオストーム
+ 85,0x86, , 0,6:6:6:6:6:6:6:6:6:6:25,1250,enemy, 0x008 //WZ_VERMILION#ロードオブヴァーミリオン
87,0x8d, , -1, 0, -1,all, 0x000 //WZ_ICEWALL#アイスウォール
88,0x86, , 0, 2,1000,enemy, 0x000 //WZ_FROSTNOVA#フロストノヴァ
89,0x86, , 0, 5, 450,enemy, 0x008 //WZ_STORMGUST#ストームガスト