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author | Komurka <Komurka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-30 08:16:31 +0000 |
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committer | Komurka <Komurka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-30 08:16:31 +0000 |
commit | ade714d129fe396f32009bcb7845b6c06e4e5398 (patch) | |
tree | a2cf79063d6281f40501719fd745e73451c446ed /db | |
parent | 102c2281c2eff9b87c4b6c4f78f3113e989d400d (diff) | |
download | hercules-ade714d129fe396f32009bcb7845b6c06e4e5398.tar.gz hercules-ade714d129fe396f32009bcb7845b6c06e4e5398.tar.bz2 hercules-ade714d129fe396f32009bcb7845b6c06e4e5398.tar.xz hercules-ade714d129fe396f32009bcb7845b6c06e4e5398.zip |
Implemented bonus2 bSPVanishRate for Dark Priest Card - it isn't finished - I get '[Warning]: pc_bonus2: unknown type 0 50 10!' ~.~
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5109 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r-- | db/item_db.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/db/item_db.txt b/db/item_db.txt index 79fe109aa..1e484e130 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1307,7 +1307,7 @@ 4168,Dark_Lord_Card,Dark Lord Card,6,,10,10,,,,,,,,64,,,,,{ bonus4 bAutoSpellWhenHit,83,5,10,0; if(isequipped(4169)==0) end; bonus bMaxHPrate,20; bonus bMaxSPrate,20; }
4169,Dark_Illusion_Card,Dark Illusion Card,6,,10,10,,,,,,,,769,,,,,{ bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; bonus bCastrate,-10-10*isequipped(4168); }
4170,Dark_Frame_Card,Dark Frame Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Stone,2000; }
-4171,Dark_Priest_Card,Dark Priest Card,6,,10,10,,,,,,,,2,,,,,{ bonus3 bSPDrainRate,30,10,1; if(BaseJob==Job_Sage) bonus bSPGainValue,1; }
+4171,Dark_Priest_Card,Dark Priest Card,6,,10,10,,,,,,,,2,,,,,{ bonus2 bSPVanishRate,50,10; if(BaseJob==Job_Sage) bonus bSPGainValue,1; }
4172,The_Paper_Card,The Paper Card,6,,10,10,,,,,,,,2,,,,,{ bonus bCritAtkRate,20; bonus2 bSPDrainValue,-1,0; }
4173,Demon_Pungus_Card,Demon Pungus Card,6,,10,10,,,,,,,,16,,,,,{ bonus2 bAddEffWhenHit,Eff_Sleep,2000; }
4174,Deviling_Card,Deviling Card,6,,10,10,,,,,,,,4,,,,,{ bonus2 bSubEle,Ele_Neutral,50; bonus2 bSubEle,Ele_Water,-50; bonus2 bSubEle,Ele_Earth,-50; bonus2 bSubEle,Ele_Fire,-50; bonus2 bSubEle,Ele_Wind,-50; bonus2 bSubEle,Ele_Poison,-50; bonus2 bSubEle,Ele_Holy,-50; bonus2 bSubEle,Ele_Dark,-50; bonus2 bSubEle,Ele_Ghost,-50; bonus2 bSubEle,Ele_Undead,-50; }
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