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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-04 16:16:44 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-04 16:16:44 +0000 |
commit | b8431ef147bb1f98ace6dcad5bfaa7d5e0a02897 (patch) | |
tree | 748e07ec74b74e79c5240dcec014e0cc948a2851 /db | |
parent | 12bca4654c96b32bd282a9ce25b30bbf2f7e08b9 (diff) | |
download | hercules-b8431ef147bb1f98ace6dcad5bfaa7d5e0a02897.tar.gz hercules-b8431ef147bb1f98ace6dcad5bfaa7d5e0a02897.tar.bz2 hercules-b8431ef147bb1f98ace6dcad5bfaa7d5e0a02897.tar.xz hercules-b8431ef147bb1f98ace6dcad5bfaa7d5e0a02897.zip |
* Added MAX_HOTKEYS to supplement the HOTKEY_SAVING define
* Fixed a compile problem when hotkey saving is disabled (topic:167265)
* Added script source error reporting to countitem() (topic:167165)
* Removed integer mob skill state/target definition support (unused)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11353 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r-- | db/mob_skill_db.txt | 2 | ||||
-rw-r--r-- | db/mob_skill_db2.txt | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/db/mob_skill_db.txt b/db/mob_skill_db.txt index 582307b3a..e783e0cb9 100644 --- a/db/mob_skill_db.txt +++ b/db/mob_skill_db.txt @@ -52,7 +52,7 @@ // anybad any type of state change // stone condition of being in stone state // freeze condition of being in frozen state -// stan condition of being in stunned state +// stun condition of being in stunned state // sleep condition of being in sleep state // poison condition of being in poisoned state // curse condition of being in cursed state diff --git a/db/mob_skill_db2.txt b/db/mob_skill_db2.txt index 976fb48b3..f04ab0967 100644 --- a/db/mob_skill_db2.txt +++ b/db/mob_skill_db2.txt @@ -46,7 +46,7 @@ // anybad any type of state change // stone condition of being in stone state // freeze condition of being in frozen state -// stan condition of being in stunned state +// stun condition of being in stunned state // sleep condition of being in sleep state // poison condition of being in poisoned state // curse condition of being in cursed state |