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authorMichieru <michieru@0-mail.com>2014-02-14 01:47:39 +0100
committerHaru <haru@dotalux.com>2014-02-14 02:26:58 +0100
commit6f264513874c80b912f47dbad1ec0347c67534e7 (patch)
tree51b684f659608eeca522c8095335340d5b846c95 /db
parent0642abcf9ef6e76861ee7d4b1a0b7f8bcd83f31f (diff)
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Renewal mechanics rebalance mega-update
- More info on the forums, at http://hercules.ws/board/topic/4428-michierus-renewal-update/ Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'db')
-rw-r--r--db/pre-re/skill_unit_db.txt2
-rw-r--r--db/re/skill_cast_db.txt128
-rw-r--r--db/re/skill_db.txt80
-rw-r--r--db/re/skill_require_db.txt132
-rw-r--r--db/re/skill_unit_db.txt46
-rw-r--r--db/skill_improvise_db.txt56
6 files changed, 219 insertions, 225 deletions
diff --git a/db/pre-re/skill_unit_db.txt b/db/pre-re/skill_unit_db.txt
index 3333989f0..ec2f45efc 100644
--- a/db/pre-re/skill_unit_db.txt
+++ b/db/pre-re/skill_unit_db.txt
@@ -28,7 +28,7 @@
12,0x7e, , 0, 0, -1,all, 0x003 //MG_SAFETYWALL
18,0x7f, , -1, 0, 20,enemy, 0x010 //MG_FIREWALL
21,0x86, , 0, 2,1000,enemy, 0x018 //MG_THUNDERSTORM
- 25,0x85, , 1, 0, -1,all, 0x003 //AL_PNEUMA
+ 25,0x85, , 1, 0, -1,all, 0x2003 //AL_PNEUMA
27,0x81,0x80, 0, 0, -1,all, 0x00E //AL_WARP
47,0x86, , 0, 2,1000,enemy, 0x080 //AC_SHOWER
70,0x83, , -1, 1,1000,all, 0x018 //PR_SANCTUARY
diff --git a/db/re/skill_cast_db.txt b/db/re/skill_cast_db.txt
index 2bf3ff9d9..375455d28 100644
--- a/db/re/skill_cast_db.txt
+++ b/db/re/skill_cast_db.txt
@@ -215,9 +215,9 @@
//-- HT_FREEZINGTRAP
121,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000,0,-1
//-- HT_BLASTMINE
-122,0,0,0,25000:20000:15000:10000:5000,0,0,-1
+122,2000,0,0,25000:20000:15000:10000:5000,0,0,0
//-- HT_CLAYMORETRAP
-123,0,0,0,20000:40000:60000:80000:100000,0,0,-1
+123,2000,0,0,20000:40000:60000:80000:100000,0,0,0
//-- HT_TALKIEBOX
125,0,0,0,600000,0,0,-1
//-- HT_BLITZBEAT
@@ -407,7 +407,7 @@
//-- MO_EXPLOSIONSPIRITS
270,0,0,0,180000,0,0,-1
//-- MO_EXTREMITYFIST
-271,2000:1750:1500:1250:1000:500:1000:1000:1000:1000,3000:2500:2000:1500:1000,0,10000,300000,0,2000:1750:1500:1250:1000:500:1000:1000:1000:1000
+271,2000:1750:1500:1250:1000,3000:2500:2000:1500:1000,0,10000,300000,0,2000:1750:1500:1250:1000
//==========================================
//===== Sage ===============================
@@ -631,7 +631,7 @@
//===== Mixed Advanced Skills ==============
//-- LK_SPIRALPIERCE
-397,150:250:350:450:500:500:500:500:500:500,1200:1400:1600:1800:2000,0,0,1000,0,150:250:350:450:500:500:500:500:500:500
+397,150:250:350:450:500,1200:1400:1600:1800:2000,0,0,1000,0,150:250:350:450:500
//-- LK_HEADCRUSH
398,0,500,0,0,120000,0,-1
//-- LK_JOINTBEAT
@@ -1089,7 +1089,7 @@
2006,1000,0,0,0,0,2000,-1
//-- RK_DRAGONBREATH
-2008,0:0:0:1000:1000:1000:1500:1500:2000:2000,2000,0,42000,0,0,500
+2008,0:0:0:1000:1000:1000:1500:1500:2000:2000,2000,0,10000,0,0,500
//-- RK_DRAGONHOWLING
2009,0,0,0,15000,0,10000,-1
@@ -1106,18 +1106,18 @@
//-- RK_VITALITYACTIVATION
2016,0,0,0,180000,0,0,-1
//-- RK_STORMBLAST
-2017,0,2000,0,0,0,0,-1
+2017,2000,2000,0,0,0,0,-1
//-- RK_FIGHTINGSPIRIT
2018,0,0,0,180000,0,0,-1
//-- RK_ABUNDANCE
2019,0,0,0,180000,0,0,-1
//-- RK_DRAGONBREATH_WATER
-5004,0:0:0:1000:1000:1000:1500:1500:2000:2000,2000,0,40000,0,0,500
+5004,0:0:0:1000:1000:1000:1500:1500:2000:2000,2000,0,10000,0,0,500
//-- RK_LUXANIMA
5005,0,0,0,60000,0,0,-1
//==========================================
-//===== Gillotine Cross ====================
+//===== Guillotine Cross ====================
//-- GC_VENOMIMPRESS
2021,0,3000:2500:2000:1500:1000,0,10000:20000:30000:40000:50000,0,0,-1
//-- GC_CROSSIMPACT
@@ -1165,7 +1165,7 @@
//-- AB_CANTO
2042,3000,0,0,120000:180000:240000,0,0,1000
//-- AB_CHEAL
-2043,3000,0,0,0,0,2000,1000:500:0
+2043,3000,0,0,0,0,2000,1000:500:-1
//-- AB_EPICLESIS
2044,2000:2500:3000:3500:4000,2000,0,18000:21000:24000:27000:30000,0,60000,2000
//-- AB_PRAEFATIO
@@ -1178,7 +1178,7 @@
2048,1000,0,0,60000,0,3000,-1
//-- AB_RENOVATIO
-2050,3000,0,0,90000,0,0,2000
+2050,3000,0,0,90000,0,1000,2000
//-- AB_HIGHNESSHEAL
2051,1000,1000,0,0,0,3000,-1
//-- AB_CLEARANCE
@@ -1204,19 +1204,19 @@
//-- WL_JACKFROST
2204,2000:2500:3000:3500:4000,1000,0,10000:15000:20000:25000:30000,0,0,1000
//-- WL_MARSHOFABYSS
-2205,2500,1000,0,25000,0,0,500
+2205,0,1000,0,30000,0,2500:3000:3500:4000:4500,500
//-- WL_RECOGNIZEDSPELL
2206,1000,1000,0,60000:90000:120000:150000:180000,0,50000:80000:110000:140000:170000,1000
//-- WL_SIENNAEXECRATE
2207,2000,2000,0,10000:12000:14000:16000:18000,0,0,-1
//-- WL_STASIS
-2209,3000,1000,0,10000:15000:20000:25000:30000,0,300000,1000
+2209,3000,2000,0,10000:15000:20000:25000:30000,1000,180000:190000:200000:210000:220000,1000
//-- WL_DRAINLIFE
2210,4000,0,0,0,0,2000,1000
//-- WL_CRIMSONROCK
-2211,5000,2000,0,3000:4000:5000:6000:7000,0,5000,2000
+2211,5000,2000,0,5000,0,5000,1000
//-- WL_HELLINFERNO
-2212,3000,1000,0,42000,0,0,1000
+2212,3000,1000,0,20000:30000:40000:50000:60000,0,0,1000
//-- WL_COMET
2213,10000:11000:12000:13000:14000,0,0,100,42000,60000,1000:1500:2000:2500:3000
//-- WL_CHAINLIGHTNING
@@ -1236,21 +1236,21 @@
//-- WL_READING_SB
2231,5000,500,0,0,0,0,1000
//-- WL_TELEKINESIS_INTENSE
-5012,1000,0,0,180000,0,0,-1
+5012,1000,0,0,60000,0,300000,-1
//==========================================
//===== Ranger =============================
//-- RA_ARROWSTORM
-2233,2000:2200:2400:2800:3000:3200:3400:3600:3800:4000,0,0,0,0,5000:4800:4600:4400:4200:4000:3800:3600:3400:3200,-1
+2233,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,0,0,0,0,5000:4800:4600:4400:4200:4000:3800:3600:3400:3200,-1
//-- RA_FEARBREEZE
-2234,2000,0,0,60000:90000:120000:150000:180000,0,0,0
+2234,0,0,0,60000:90000:120000:150000:180000,0,0,2000
//-- RA_AIMEDBOLT
2236,4000,1000,0,0,0,0,500
//-- RA_DETONATOR
2237,0,0,0,1000,0,0,-1
//-- RA_ELECTRICSHOCKER
-2238,0,0,0,15000,20000:22000:24000:26000,0,-1
+2238,0,0,0,15000,20000:22000:24000:26000:28000,0,-1
//-- RA_CLUSTERBOMB
2239,0,0,0,15000,0,0,-1
//-- RA_WUGMASTERY
@@ -1275,11 +1275,11 @@
//-- RA_VERDURETRAP
2252,0,2000,0,15000,10000,0,-1
//-- RA_FIRINGTRAP
-2253,0,0,0,20000,15000,0,-1
+2253,0,0,0,15000,40000,0,0
//-- RA_ICEBOUNDTRAP
-2254,0,0,0,20000,15000,0,-1
+2254,0,0,0,15000,20000,0,0
//-- RA_UNLIMIT
-5002,0,0,0,60000,0,0,-1
+5002,0,500,0,60000,0,240000,1000
//==========================================
//===== Mechanic ===========================
@@ -1290,13 +1290,13 @@
//-- NC_VULCANARM
2258,0,300:200:100,0,0,0,0,-1
//-- NC_FLAMELAUNCHER
-2259,1000:1500:2000,1500:1000:500,0,7000:14000:21000,0,0,500
-//-- NC_COLDSLOWER
-2260,1000,1000:2000:3000,0,7000:14000:21000,0,0,-1
+2259,500:1000:1500,1500:1000:500,0,7000:14000:21000,0,0,500
+//-- NC_COLDSLOWER
+2260,1000,1000:2000:3000,0,7000:14000:21000,40000,0,-1
// -- NC_ARMSCANNON
2261,1400:1600:1800,500:1000:2000,0,0,0,0,600:400:200
//-- NC_ACCELERATION
-2262,0,0,0,30000:60000:90000,0,0,-1
+2262,0,0,0,60000:90000:120000,0,0,0
//-- NC_HOVERING
2263,0,0,0,90000,0,0,-1
//-- NC_F_SIDESLIDE
@@ -1313,20 +1313,20 @@
//-- NC_INFRAREDSCAN
2270,0,500,0,3000,0,3000,-1
//-- NC_ANALYZE
-2271,0,1000,0,20000,0,0,-1
+2271,0,1000,0,20000,0,0,1000
//-- NC_MAGNETICFIELD
-2272,500:1000:1500,0,0,15000,0,20000:15000:10000,-1
+2272,0,0,0,4000:6000:8000,0,20000:15000:10000,-1
//-- NC_NEUTRALBARRIER
-2273,500:1000:1500,0,0,30000:45000:60000,0,20000:15000:10000,-1
+2273,0,0,0,30000:45000:60000,0,90000,0
//-- NC_STEALTHFIELD
-2274,500:1000:1500,0,0,15000:20000:25000,0,20000:15000:10000,-1
+2274,0,0,0,15000:20000:25000,0,20000:15000:10000,0
//-- NC_REPAIR
2275,200:300:400:500:600,1000,0,0,0,0,-1
//-- NC_AXEBOOMERANG
2278,0,0,0,0,0,5000:4500:4000:3500:3000,-1
-//-- NC_POWERSWING
-2279,0,1000,0,2000,0,0,-1
+//-- NC_POWERSWING
+2279,0,1000,0,3000,0,0,-1
//-- NC_AXETORNADO
2280,0,500,0,0,0,4000:3500:3000:2500:2000,-1
//-- NC_SILVERSNIPER
@@ -1351,9 +1351,9 @@
//-- SC_TRIANGLESHOT
2288,1000,500,0,0,0,0,-1
//-- SC_BODYPAINT
-2289,0,1000,0,5000:7000:9000:11000:13000,0,2000,-1
+2289,0,1000,0,5000:7000:9000:11000:13000,10000,2000,0
//-- SC_INVISIBILITY
-2290,1000,1000,0,20000,0,20000:30000:40000:50000:60000,-1
+2290,1000,1000,0,60000,0,20000:30000:40000:50000:60000,-1
//-- SC_DEADLYINFECT
2291,0,1000,0,10000:15000:20000:25000:30000,0,2000,-1
//-- SC_ENERVATION
@@ -1378,8 +1378,8 @@
2301,2000,2000,0,5000:10000:15000,4000:8000:12000,0,-1
//-- SC_MAELSTROM
2302,2000,2000,0,7000:14000:21000,0,0,-1
-//-- SC_BLOODYLUST //dur2=intr
-2303,2000,2000,0,10000:20000:30000,0,180000,-1
+//-- SC_BLOODYLUST
+2303,2000,2000,0,5000:10000:15000,0,180000,1000
//-- SC_FEINTBOMB
2304,1000,0,0,1000,0,5000,-1
//-- SC_ESCAPE
@@ -1391,7 +1391,7 @@
2307,0,0,0,0,0,2000,-1
//-- LG_TRAMPLE
-2309,0,0,0,0,0,1000,-1
+2309,0,1000,0,0,0,0,-1
//-- LG_SHIELDPRESS
2310,0,0,0,3500:4000:4500:5000:5500,0,2000,-1
//-- LG_REFLECTDAMAGE
@@ -1402,26 +1402,26 @@
2313,0,1000,0,300000,0,0,-1
//-- LG_RAGEBURST
2314,0,3000,0,0,0,0,-1
-//-- LG_SHIELDSPELL //TODO apply proper duration [malufett]
-2315,1000,1000,0,3000:30000:30000,0,2000,0
+//-- LG_SHIELDSPELL //Durations are hard coded as they follow special formula's for each level and effect.
+2315,1000,1000,0,0,0,2000,-1
//-- LG_EXEEDBREAK
-2316,5000:5500:6000:6500:7000,1000,0,300000,0,0,0
+2316,5000:5500:6000:6500:7000,1000,0,300000,0,0,-1
//-- LG_OVERBRAND
-2317,500,2000,0,0,0,0,0
+2317,500,2000,0,0,0,0,-1
//-- LG_PRESTIGE
2318,1000,0,0,30000:45000:60000:75000:90000,0,60000,2000
//-- LG_BANDING
2319,0,0,0,-1,2000:4000:6000:8000:10000,0,-1
//-- LG_MOONSLASHER
-2320,1000,1000,0,0,0,6000:5000:4000:3000:2000,0
+2320,1000,1000,0,0,0,6000:5000:4000:3000:2000,-1
//-- LG_RAYOFGENESIS
2321,2000:2500:3000:3500:4000,2000,0,10000,0,5000,500
//-- LG_PIETY
-2322,3000:2500:2000:1500:1000,0,0,60000:80000:100000:120000:140000,0,0,0
+2322,3000:2500:2000:1500:1000,0,0,60000:80000:100000:120000:140000,0,0,-1
//-- LG_EARTHDRIVE
-2323,1000,1000,0,3000:6000:9000:12000:15000,0,7000:6000:5000:4000:3000,0
+2323,1000,1000,0,3000:6000:9000:12000:15000,0,7000:6000:5000:4000:3000,-1
//-- LG_HESPERUSLIT
-2324,1000,3000,0,0,0,20000,0
+2324,1000,3000,0,0,0,20000,-1
//-- LG_INSPIRATION
2325,2000,2000,0,30000:45000:60000:75000:90000,0,540000:480000:420000:360000:300000,1000
//-- LG_KINGS_GRACE
@@ -1447,7 +1447,7 @@
//-- SR_CURSEDCIRCLE
2334,0,1000,0,3000:4000:5000:6000:7000,0,10000,-1
//-- SR_LIGHTNINGWALK
-2335,0,1000,0,5000:6000:7000:8000:9000,0,5000,-1
+2335,2000:1500:1000:500:0,1000,0,5000:6000:7000:8000:9000,0,5000,-1
//-- SR_KNUCKLEARROW
2336,0,1000,0,0,0,0,-1
//-- SR_WINDMILL
@@ -1473,7 +1473,7 @@
//-- SR_GENTLETOUCH_REVITALIZE
2348,1000,1000,0,240000,0,200000:180000:160000:140000:120000,1000
//-- SR_FLASHCOMBO
-5009,0,4000,0,0,0,0,-1
+5009,0,4000,0,4000,0,0,-1
//==========================================
@@ -1488,7 +1488,7 @@
//==== Minstresl skills ====================
//-- MI_RUSH_WINDMILL
-2381,0,2000,0,60000,0,0,-1
+2381,1000,2000,0,60000,0,0,-1
//-- MI_ECHOSONG
2382,1000,2000,0,60000,0,0,-1
//-- MI_HARMONIZE
@@ -1504,13 +1504,13 @@
//-- WM_DOMINION_IMPULSE
2417,0,1000,0,0,0,0,-1
//-- WM_SEVERE_RAINSTORM
-2418,1000:1500:2000:2500:3000,1000,0,900:1500:2100:2700:3000,0,5000:5500:6000:6500:7000,500
+2418,1500:2000:2500:3000:3500,1000,0,3400,0,5000:5500:6000:6500:7000,500
//-- WM_POEMOFNETHERWORLD
2419,3000,0,0,9000:11000:13000:15000:17000,8000:10000:12000:14000:16000,0,-1
//-- WM_VOICEOFSIREN
2420,2000:2200:2400:2600:2800,1000,0,15000:18000:21000:24000:27000,0,5000,-1
//-- WM_DEADHILLHERE
-2421,4000:3500:3000:2500:2000,1000,0,0,0,0,1000
+2421,3000:2500:2000:1500:1000,1000,0,0,0,0,1000
//-- WM_LULLABY_DEEPSLEEP
2422,2000,1000,0,12000:14000:16000:18000:20000,0,10000,1000
//-- WM_SIRCLEOFNATURE
@@ -1526,13 +1526,13 @@
//-- WM_DANCE_WITH_WUG
2428,1500:2000:2500:3000:3500,1000,0,30000:60000:90000:120000:150000,0,90000,500
//-- WM_SOUND_OF_DESTRUCTION
-2429,0:500:1000:1500:2000,1000,0,0,0,20000,500
+2429,0:500:1000:1500:2000,1000,0,5000,0,6000:7000:8000:9000:10000,500
//-- WM_SATURDAY_NIGHT_FEVER
-2430,1000:2000:3000:4000:5000,1000,0,10000:15000:20000:25000:30000,10000:8000:6000:4000:2000,180000,1000
+2430,1000:2000:3000:4000:5000,1000,0,10000:15000:20000:25000:30000,3000,180000,1000
//-- WM_LERADS_DEW
2431,1000,1000,0,20000:30000:40000:50000:60000,0,180000,500
//-- WM_MELODYOFSINK
-2432,100,1000,0,20000:30000:40000:50000:60000,0,180000,500
+2432,1000,1000,0,20000:30000:40000:50000:60000,0,180000,500
//-- WM_BEYOND_OF_WARCRY
2433,1000,1000,0,20000:30000:40000:50000:60000,0,180000,500
//-- WM_UNLIMITED_HUMMING_VOICE
@@ -1542,18 +1542,18 @@
//==========================================
//==== Sorcerer skills =====================
-//-- SO_FIREWALK //CHECK Duration 2 needs to be added for the PROPERTYWALK status ID. Ask me for more info. [Rytech]
+//-- SO_FIREWALK
2443,1000,1000,0,12000,0,0,-1
-//-- SO_ELECTRICWALK //CHECK Duration 2 needs to be added for the PROPERTYWALK status ID. Ask me for more info. [Rytech]
+//-- SO_ELECTRICWALK
2444,1000,1000,0,12000,0,0,-1
//-- SO_SPELLFIST
2445,0,1000,0,20000:25000:30000:35000:40000,0,0,0
//-- SO_EARTHGRAVE
-2446,2200:2400:2600:2800:3000,1000,0,500,8000:11000:14000:17000:20000,5000,1800:1600:1400:1200:800
+2446,2200:2400:2600:2800:3000,1000,0,500,8000:11000:14000:17000:20000,5000,1800:1600:1400:1200:1000
//-- SO_DIAMONDDUST
2447,5000:5500:6000:6500:7000,1000,0,500,12000:14000:16000:18000:20000,5000,800:600:400:200:-1
//-- SO_POISON_BUSTER
-2448,2200:3400:4600:5800:7000,1000,0,0,0,2000,800:600:400:200:-1
+2448,2200:3400:4600:5800:6000,1000,0,0,0,2000,800:600:400:200:-1
//-- SO_PSYCHIC_WAVE
2449,8000:9000:10000:11000:12000,1000,0,1200:1700:2200:2700:3200,0,5000,1000:900:800:700:600
//-- SO_CLOUD_KILL
@@ -1563,7 +1563,7 @@
//-- SO_WARMER
2452,2200:2400:2600:2800:3000,1000,0,40000:45000:50000:55000:60000,30000,35000:40000:45000:50000:55000,1800:1600:1400:1200:1000
//-- SO_VACUUM_EXTREME
-2453,1000:1500:2000:2500:3000,1000,0,4000:6000:8000:10000:12000,0,5000,0
+2453,1000:1500:2000:2500:3000,1000,0,4000:6000:8000:10000:12000,1000,5000,-1
//-- SO_VARETYR_SPEAR
2454,2200:2400:2600:2800:3000,1000,0,0,2200:2400:2600:2800:3000,2000,1800:1600:1400:1200:1000
//-- SO_ARULLO
@@ -1594,7 +1594,7 @@
//-- SO_EARTH_INSIGNIA
2468,1000,0,0,60000,0,60000,1000
//-- SO_ELEMENTAL_SHIELD
-5008,1000,0,0,0,0,10000,-1
+5008,1000,0,0,10000,0,10000,-1
//==========================================
//==== Genetic skills ======================
@@ -1613,12 +1613,12 @@
//-- GN_WALLOFTHORN
2482,1500,500,0,10000:11000:12000:13000:14000,0,5000,-1
//-- GN_CRAZYWEED
-2483,3000:3500:4000:4500:5000:5500:6000:6500:7000:7500,500,0,0,0,5000,0
+2483,3000:3500:4000:4500:5000:5500:6000:6500:7000:7500,500,0,0,0,5000,-1
//-- GN_CRAZYWEED_ATK
2484,0,0,0,100,0,0,-1
//-- GN_DEMONIC_FIRE
-2485,3000:3500:4000:4500:5000,500,0,10000:12000:14000:16000:18000,15000,5000,-1
+2485,3000:3500:4000:4500:5000,500,0,10000:12000:14000:16000:18000,8000:16000:24000:32000:40000,5000,-1
//-- GN_FIRE_EXPANSION
2486,2000,500,0,0,0,0,-1
//-- GN_FIRE_EXPANSION_SMOKE_POWDER
@@ -1631,9 +1631,9 @@
//-- GN_HELLS_PLANT_ATK
2491,0,0,0,20000,0,0,-1
//-- GN_MANDRAGORA
-2492,1000,500,0,10000:15000:20000:25000:30000,0,15000,-1
-//-- GN_SLINGITEM
-2493,0,0,0,77000,10000,1000,-1
+2492,1000,500,0,10000:15000:20000:25000:30000,0,10000,-1
+//-- GN_SLINGITEM
+2493,0,0,0,0,0,1000,0
//-- GN_SLINGITEM_RANGEMELEEATK
2498,0,0,0,3000,0,0,-1
@@ -1649,7 +1649,7 @@
//-- SR_HOWLINGOFLION
2517,1000,0,0,12000:14000:16000:18000:20000,0,10000,500
//-- SR_RIDEINLIGHTNING
-2518,1000:2000:3000:4000:5000,200,0,0,0,1000,-1
+2518,1000:2000:3000:4000:5000,1000,0,0,0,0,-1
//==========================================
//===== Misc. Skills =======================
diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt
index 6a3f83e5e..29ba70d69 100644
--- a/db/re/skill_db.txt
+++ b/db/re/skill_db.txt
@@ -693,11 +693,11 @@
2001,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, RK_ENCHANTBLADE,Enchant Blade
2002,7:8:9:10:11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, RK_SONICWAVE,Sonic Wave
2003,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,3, RK_DEATHBOUND,Death Bound
-2004,1,8,1,-1,0,0,10,-5,no,0,0,0,weapon,0, RK_HUNDREDSPEAR,Hundred Spear
+2004,5,8,1,-1,0,0,10,-5,no,0,0,0,weapon,0, RK_HUNDREDSPEAR,Hundred Spear
2005,1,6,2,4,0x2,2,5,1,no,0,0,0,weapon,3, RK_WINDCUTTER,Wind Cutter
2006,0,6,4,-1,0x2,5,5,1,no,0,0,0,weapon,0, RK_IGNITIONBREAK,Ignition Break
2007,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0, RK_DRAGONTRAINING,Dragon Training
-2008,9,6,2,3,0xC2,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,misc,0, RK_DRAGONBREATH,Dragon Breath
+2008,9,6,2,3,0x2,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,weapon,0, RK_DRAGONBREATH,Dragon Breath
2009,0,6,4,0,0x3,3:4:5:6:7,5,1,yes,0,0,0,none,0, RK_DRAGONHOWLING,Dragon Howling
2010,0,0,0,0,0,0,10,0,no,0,0,0,none,0, RK_RUNEMASTERY,Rune Mastery
2011,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, RK_MILLENNIUMSHIELD,Millenium Shield
@@ -765,7 +765,7 @@
2204,0,8,4,1,0x2,13,5,-5,yes,0,0,0,magic,0, WL_JACKFROST,Jack Frost
2205,11,6,1,0,0x1,0,5,1,yes,0,0,0,magic,0, WL_MARSHOFABYSS,Marsh of Abyss
2206,0,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, WL_RECOGNIZEDSPELL,Recognized Spell
-2207,7,6,1,2,0x3,1:2:2:3:3,5,1,yes,0,0,0,magic,0, WL_SIENNAEXECRATE,Sienna Execrate
+2207,7,6,1,2,0x3,1:2:2:3:3,5,0,yes,0,0,0,magic,0, WL_SIENNAEXECRATE,Sienna Execrate
2208,0,0,0,0,0,0,3,0,no,0,0,0,none,0, WL_RADIUS,Radius
2209,0,6,4,0,0x3,9:10:11:12:13,5,1,yes,0,0,0,magic,0, WL_STASIS,Stasis
2210,11,6,1,0,0,0,5,1,yes,0,0,0,magic,0, WL_DRAINLIFE,Drain Life
@@ -815,39 +815,39 @@
2250,3,6,2,1,0x43,2,1,1,no,0,0x80,1,misc,0, RA_COBALTTRAP,Cobalt Trap
2251,3,6,2,2,0x43,2,1,1,no,0,0x80,1,misc,0, RA_MAIZETRAP,Maize Trap
2252,3,6,2,4,0x43,2,1,1,no,0,0x80,1,misc,0, RA_VERDURETRAP,Verdure Trap
-2253,3,6,2,0,0x42,2,5,1,no,0,0x80,2,misc,0, RA_FIRINGTRAP,Firing Trap
-2254,3,6,2,0,0x42,2,5,1,no,0,0x80,2,misc,0, RA_ICEBOUNDTRAP,Icebound Trap
+2253,3,6,2,3,0x42,2,5,1,no,0,0x80,2,misc,0, RA_FIRINGTRAP,Firing Trap
+2254,3,6,2,1,0x42,2,5,1,no,0,0x80,2,misc,0, RA_ICEBOUNDTRAP,Icebound Trap
//****
// NC Mechanic
2255,0,0,0,0,0,0,5,0,no,0,0,0,none,0, NC_MADOLICENCE,Mado License
2256,11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, NC_BOOSTKNUCKLE,Boost Knuckle
2257,3,6,1,-1,0,0,3,1,no,0,0,0,weapon,0, NC_PILEBUNKER,Pile Bunker
-2258,13,6,1,-1,0,0,3,1,no,0,0,0,weapon,0, NC_VULCANARM,Vulcan Arm
-2259,5,6,1,3,0,2,3,1,no,0,0,5,weapon,0, NC_FLAMELAUNCHER,Flame Launcher
+2258,13,6,1,-1,0x2,1,3,1,no,0,0,0,weapon,0, NC_VULCANARM,Vulcan Arm
+2259,7,6,1,3,0,2,3,1,no,0,0,5,weapon,0, NC_FLAMELAUNCHER,Flame Launcher
2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0,0,weapon,0, NC_COLDSLOWER,Cold Slower
-2261,7,6,2,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0, NC_ARMSCANNON,Arm Cannon
+2261,9:11:13,6,1,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0, NC_ARMSCANNON,Arm Cannon
2262,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0, NC_ACCELERATION,Acceleration
2263,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, NC_HOVERING,Hovering
2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7, NC_F_SIDESLIDE,Front-Side Slide
2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7, NC_B_SIDESLIDE,Back-Side Slide
2266,0,0,0,0,0,0,4,0,no,0,0,0,none,0, NC_MAINFRAME,Mainframe Restructure // Check me. Part of the code notes translated to "The amount of fuel have".
-2267,0,6,4,-1,0x42,2:3:4,3,1,no,0,0,0,misc,5, NC_SELFDESTRUCTION,Self Destruction
+2267,0,6,4,-1,0xC2,2:3:4,3,1,no,0,0,0,misc,5, NC_SELFDESTRUCTION,Self Destruction
2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0, NC_SHAPESHIFT,Shape Shift
2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, NC_EMERGENCYCOOL,Emergency Cool
2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0, NC_INFRAREDSCAN,Infrared Scan
2271,9,6,1,0,0x1,0,3,1,yes,0,0,0,none,0, NC_ANALYZE,Analyze
-2272,0,6,4,0,0x3,1:2:3,3,1,yes,0,0,0,none,0, NC_MAGNETICFIELD,Magnetic Field
+2272,0,6,4,0,0x3,2,3,1,yes,0,0,0,none,0, NC_MAGNETICFIELD,Magnetic Field
2273,0,6,4,0,0x1,0,3,1,yes,0,0,0,none,0, NC_NEUTRALBARRIER,Neutral Barrier
2274,0,6,4,0,0x1,0,3,1,yes,0,0,0,none,0, NC_STEALTHFIELD,Stealth Field
-2275,5,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, NC_REPAIR,Repair
+2275,5:6:7:8:9,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, NC_REPAIR,Repair
2276,0,0,0,0,0,0,10,0,no,0,0,0,none,0, NC_TRAININGAXE,Axe Training
2277,0,0,0,0,0,0,5,0,no,0,0,0,none,0, NC_RESEARCHFE,Research Fire/Earth
-2278,4:5:6:7:8,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6, NC_AXEBOOMERANG,Axe Boomerang
+2278,5:6:7:8:9,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6, NC_AXEBOOMERANG,Axe Boomerang
2279,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, NC_POWERSWING,Power Swing
-2280,0,8,4,-1,0x2,2:2:3:3:3,5,-6,no,0,0,0,weapon,0, NC_AXETORNADO,Axe Tornado // Check me. Takes 20 * Skill LV amount of HP each use.
+2280,0,8,4,-1,0x2,2:2:3:3:3,5,-3,no,0,0,0,weapon,0, NC_AXETORNADO,Axe Tornado // Check me. Takes 20 * Skill LV amount of HP each use.
2281,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0, NC_SILVERSNIPER,FAW - Silver Sniper
-2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0, NC_MAGICDECOY,FAW - Magic Decoy //CHECK FIX ME!!!! Wind and Earth stones spawning opposite decoys.
+2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0, NC_MAGICDECOY,FAW - Magic Decoy
2283,2,6,1,0,0x1,0,1,1,no,0,0,0,none,0, NC_DISJOINT,FAW Removal
//****
@@ -867,11 +867,11 @@
2296,3,6,1,0,0x1,0,3,1,yes,0,0,0,none,0, SC_UNLUCKY,Masquerade - Unlucky
2297,3,6,1,0,0x1,0,3,1,yes,0,0,0,none,0, SC_WEAKNESS,Masquerade - Weakness
2298,3,6,1,0,0x1,0,5,1,yes,0,0,0,weapon,0, SC_STRIPACCESSARY,Strip Accessory //CHECK Is weapon attack type needed?
-2299,7,6,2,0,0x1,0,3,1,yes,0,0,3,none,0, SC_MANHOLE,Man Hole
-2300,7,6,2,0,0x1,0,3,1,yes,0,0,1,none,0, SC_DIMENSIONDOOR,Dimension Door
-2301,7,6,2,0,0x1,0,3,1,yes,0,0,0,none,0, SC_CHAOSPANIC,Chaos Panic
-2302,7,6,2,0,0x1,0,3,1,yes,0,0,0,none,0, SC_MAELSTROM,Maelstrom
-2303,7,6,2,0,0x1,3,3,1,yes,0,0,1,none,0, SC_BLOODYLUST,Bloody Lust
+2299,7,6,2,0,0x1,0,3,1,yes,0,0,3,magic,0, SC_MANHOLE,Man Hole
+2300,7,6,2,0,0x1,0,3,1,yes,0,0,1,magic,0, SC_DIMENSIONDOOR,Dimension Door
+2301,7,6,2,0,0x1,2,3,1,yes,0,0,1,magic,0, SC_CHAOSPANIC,Chaos Panic
+2302,7,6,2,0,0x1,2,3,1,yes,0,0,1,magic,0, SC_MAELSTROM,Maelstrom
+2303,7,6,2,0,0x1,0,3,1,yes,0,0,0,none,0, SC_BLOODYLUST,Bloody Lust
2304,0,6,4,-1,0,0,3,1,no,0,0,0,weapon,0, SC_FEINTBOMB,Feint Bomb
//****
@@ -884,7 +884,7 @@
2312,5,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, LG_PINPOINTATTACK,Pinpoint Attack
2313,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_FORCEOFVANGUARD,Force of Vanguard
2314,1,6,1,-1,0,0,1,1,no,0,0,0,weapon,0, LG_RAGEBURST,Rage Burst
-2315,0,6,4,0,0x2,3,3,1,yes,0,0,0,none,2, LG_SHIELDSPELL,Shield Spell
+2315,0,6,4,0:6:0,0x2,0,3,1,yes,0,0,0,none,2:0:0,LG_SHIELDSPELL,Shield Spell
2316,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_EXEEDBREAK,Exceed Break
2317,2,6,2,-1,0x2,0,5,1,yes,0,0,0,weapon,0, LG_OVERBRAND,Over Brand
2318,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_PRESTIGE,Prestige
@@ -899,15 +899,15 @@
//****
// SR Sura
-2326,-2,8,1,-1,0,0,10,2,no,0,0,0,weapon,0, SR_DRAGONCOMBO,Dragon Combo //CHECK Is this 2 regular hits or sub hits? Yes its 2 sub hits.
-2327,0,8,4,-1,0x2,2,5,-3,no,0,0,0,weapon,3, SR_SKYNETBLOW,Sky Net Blow //CHECK Video shows 3 hits. Its sub hits right? Data check shows no sub, one source shows 3 hits, another shows 5.
+2326,-2,8,1,-1,0,0,10,-2,no,0,0,0,weapon,0, SR_DRAGONCOMBO,Dragon Combo
+2327,0,8,4,-1,0x2,2,5,-3,no,0,0,0,weapon,3, SR_SKYNETBLOW,Sky Net Blow
2328,0,6,4,-1,0x2,1:2:3:4:5,5,1,no,0,0,0,weapon,0, SR_EARTHSHAKER,Earth Shaker //CHECK Must add a check in battle.c to triple damage if hitting a hidden target.
2329,-2,8,4,-1,0,0,5,-2,no,0,0x200,0,weapon,0, SR_FALLENEMPIRE,Fallen Empire //CHECK Video shows 2 hits. Is it sub hits? Yes its divided between 2 hits.
2330,-2,6,1,-1,0x42,1:1:1:1:1:2:2:2:2:2,10,1,yes,0,0,0,weapon,0, SR_TIGERCANNON,Tiger Cannon //CHECK Need to fix to be enemy targeted and also combo after Fallen Empire.
2331,0,0,0,0,0,0,10,0,no,0,0,0,none,0, SR_HELLGATE,Hell Gate
2332,5,6,4,-1,0x2,3,5,1,no,0,0,0,weapon,0, SR_RAMPAGEBLASTER,Rampage Blaster
2333,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, SR_CRESCENTELBOW,Crescent Elbow //CHECK Check the autospell ID.
-2334,0,6,4,0,0x3,1:1:2:2:3,5,1,no,0,0,0,none,0, SR_CURSEDCIRCLE,Cursed Circle //CHECK Code shows it takes up to 5% of your HP upon use?
+2334,0,6,4,0,0x3,1:1:2:2:3,5,1,no,0,0,0,none,0, SR_CURSEDCIRCLE,Cursed Circle
2335,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, SR_LIGHTNINGWALK,Lightning Walk
2336,7:8:9:10:11,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6, SR_KNUCKLEARROW,Knuckle Arrow
2337,0,6,4,-1,0x2,2,1,1,yes,0,0,0,weapon,0, SR_WINDMILL,Windmill
@@ -939,27 +939,27 @@
// WM Wanderer/Minstrel
2412,0,0,0,0,0,0,10,0,no,0,0,0,none,0, WM_LESSON,Lesson
2413,9,8,1,-1,0,0,5,-2:-2:-3:-3:-4,yes,0,0,0,magic,0, WM_METALICSOUND,Metallic Sound
-2414,9,6,2,-1,0x3,1,5,1,yes,0,0x80,3,none,0, WM_REVERBERATION,Reverberation
-2415,0,6,1,-1,0x6,1,5,1,no,0,0,0,weapon,0, WM_REVERBERATION_MELEE,Reverberation Melee
-2416,0,6,1,0,0x6,1,5,1,no,0,0,0,magic,0, WM_REVERBERATION_MAGIC,Reverberation Magic
+2414,9,6,2,-1,0x1,1,5,1,yes,0,0x80,0,none,0, WM_REVERBERATION,Reverberation //CHECK May need to recode. Testing needed. Also need to test AoE size.
+2415,0,0,0,-1,0,0,5,1,no,0,0,0,weapon,0, WM_REVERBERATION_MELEE,Reverberation Melee
+2416,0,0,0,-1,0,0,5,1,no,0,0,0,magic,0, WM_REVERBERATION_MAGIC,Reverberation Magic
2417,11,6,2,0,0x3,5,1,1,no,0,0,0,none,0, WM_DOMINION_IMPULSE,Dominion Impulse
-2418,9,6,2,-1,0x1,0,5,1,yes,0,0,0,none,0, WM_SEVERE_RAINSTORM,Severe Rainstorm
+2418,9,6,2,0,0x1,0,5,1,yes,0,0,0,none,0, WM_SEVERE_RAINSTORM,Severe Rainstorm
2419,9,6,2,0,0x3,1,5,1,yes,0,0x80,5,none,0, WM_POEMOFNETHERWORLD,Poem of The Netherworld //CHECK May need to recode too.
-2420,0,6,4,0,0x2,2:3:4:5:6,5,1,yes,0,0,0,none,0, WM_VOICEOFSIREN,Voice of Siren
-2421,7,6,16,0,0x1,0,5,1,yes,0,0,0,none,0, WM_DEADHILLHERE,Valley of Death
-2422,7,6,4,0,0x3,5:6:7:8:9,5,1,yes,0,0,0,none,0, WM_LULLABY_DEEPSLEEP,Deep Sleep Lullaby
-2423,0,6,4,0,0x3,3:4:5:6:7,5,1,yes,0,0,0,none,0, WM_SIRCLEOFNATURE,Circle of Nature's Sound
+2420,0,6,4,0,0x2,2:3:4:5:6,5,1,yes,0,0,0,none,0,WM_VOICEOFSIREN,Voice of Siren
+2421,7,6,16,0,0x1,0,5,1,yes,0,0,0,none,0, WM_DEADHILLHERE,Valley of Death//Enemy targeted magic skill in official. Really? WTF???
+2422,0,6,4,0,0x3,5:6:7:8:9,5,1,yes,0,0,0,none,0,WM_LULLABY_DEEPSLEEP,Deep Sleep Lullaby
+2423,0,6,4,0,0x3,3:4:5:6:7,5,1,yes,0,0,0,none,0,WM_SIRCLEOFNATURE,Circle of Nature's Sound
2424,9,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, WM_RANDOMIZESPELL,Improvised Song
2425,9,6,16,0,0x1,0,5,1,yes,0,0,0,none,0, WM_GLOOMYDAY,Gloomy Day
-2426,9,6,2,0,0x2,2:3:3:4:4,5,1,yes,0,0x4000,0,weapon,0, WM_GREAT_ECHO,Great Echo
+2426,9,6,2,0,0x2,2:3:3:4:4,5,1,yes,0,0x4000,0,weapon,0, WM_GREAT_ECHO,Great Echo//Skill type in official is set to none. Why?
2427,0,6,4,0,0x3,5:6:7:8:9,5,1,yes,0,0x4000,0,none,0, WM_SONG_OF_MANA,Song of Mana
2428,0,6,4,0,0x3,5:6:7:8:9,5,1,yes,0,0x4000,0,none,0, WM_DANCE_WITH_WUG,Dance With A Warg
-2429,9,6,1,0,0x2,2:2:3:3:4,5,1,yes,0,0x4000,0,weapon,0, WM_SOUND_OF_DESTRUCTION,Sound of Destruction //CHECK Source shows its magic attack. Need to confirm before changing.
-2430,0,6,4,0,0x3,3:4:5:6:7,5,1,yes,0,0x4000,0,none,0, WM_SATURDAY_NIGHT_FEVER,Saturday Night Fever
-2431,0,6,4,0,0x3,5,5,1,yes,0,0x4000,0,magic,0, WM_LERADS_DEW,Lerad's Dew
-2432,0,6,4,0,0x3,5,5,1,yes,0,0x4000,0,none,0, WM_MELODYOFSINK,Melody of Sink
-2433,0,6,4,0,0x3,5,5,1,yes,0,0x4000,0,none,0, WM_BEYOND_OF_WARCRY,Warcry of Beyond
-2434,0,6,4,0,0x3,5,5,1,yes,0,0x4000,0,none,0, WM_UNLIMITED_HUMMING_VOICE,Unlimited Humming Voice
+2429,9,6,2,0,0x42,4:4:5:5:6,5,1,yes,0,0x4000,0,none,0, WM_SOUND_OF_DESTRUCTION,Sound of Destruction//Using clif damage to deal the fixed damage for now. Testing needed to see how it dealed.
+2430,0,6,4,0,0x3,3:4:5:6:7,5,1,yes,0,0x4000,0,none,0, WM_SATURDAY_NIGHT_FEVER,Saturday Night Fever//Info for above skill. Type in official is magic. Has damage changed since 2011? Recheck AoE.
+2431,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0, WM_LERADS_DEW,Lerad's Dew
+2432,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0, WM_MELODYOFSINK,Melody of Sink
+2433,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0, WM_BEYOND_OF_WARCRY,Warcry of Beyond
+2434,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0, WM_UNLIMITED_HUMMING_VOICE,Unlimited Humming Voice
//****
// SO Sorcerer
@@ -1000,7 +1000,7 @@
2479,9,6,2,0,0,0,5,1,yes,0,0x80,5,misc,0, GN_THORNS_TRAP,Thorn Trap
2480,11,6,1,0,0x1,0,5,1,yes,0,0,3,misc,0, GN_BLOOD_SUCKER,Blood Sucker //CHECK Data says its a magic attack. Hmmmm....
2481,11,6,1,-1,0x2,1:2:3:4:5,5,1,yes,0,0,0,weapon,0, GN_SPORE_EXPLOSION,Spore Explosion //CHECK Data says its element is set to neutral. Need to confirm.
-2482,11,6,16,0,0,0,5,1,yes,0,0,1,weapon,2, GN_WALLOFTHORN,Wall of Thorns
+2482,11,6,16,0,0x1,0,5,-1,yes,0,0,1,weapon,2, GN_WALLOFTHORN,Wall of Thorns
2483,11,6,2,0,0x3,4,10,1,yes,0,0x2000,0,weapon,0, GN_CRAZYWEED,Crazy Weed
2484,0,6,2,2,0x2,3,10,1,no,0,0x2000,0,weapon,0, GN_CRAZYWEED_ATK,Crazy Weed Attack
2485,9,6,2,3,0,0,5,1,yes,0,0,0,magic,0, GN_DEMONIC_FIRE,Demonic Fire
@@ -1109,7 +1109,7 @@
5001,1,8,1,-1,0,0,5,3,no,0,0,0,weapon,0, GC_DARKCROW,Dark Claw
5002,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, RA_UNLIMIT,Unlimited
5003,7,6,1,-1,0x2,4:5:6:7:8,5,1,no,0,0,0,weapon,0, GN_ILLUSIONDOPING,Illusion Doping
-5004,9,6,2,1,0x2,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,misc,0, RK_DRAGONBREATH_WATER,Dragon Breath - Water
+5004,9,6,2,1,0x2,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,weapon,0, RK_DRAGONBREATH_WATER,Dragon Breath - Water
5005,0,6,4,0,0x3,3,1,1,no,0,0,0,none,0, RK_LUXANIMA,Lux Anima
5006,1,6,2,3,0,0,5,1,no,0,0,3,misc,0, NC_MAGMA_ERUPTION,Magma Eruption
5007,0,6,4,0,0x3,5:6:7:8:9,5,1,no,0,0,0,none,0, WM_FRIGG_SONG,Frigg's Song
diff --git a/db/re/skill_require_db.txt b/db/re/skill_require_db.txt
index 346924254..154d65993 100644
--- a/db/re/skill_require_db.txt
+++ b/db/re/skill_require_db.txt
@@ -477,9 +477,9 @@
2005,0,0,20:24:28:32:36,0,0,0,1:2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter#
2006,0,0,35:40:45:50:55,0,0,0,1:2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break#
2008,0,0,30:35:40:45:50:55:60:65:70:75,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath#
-2009,0,0,70,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling#
+2009,0,0,30,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling#
2011,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_MILLENNIUMSHIELD#Millenium Shield#
-2012,0,0,1,0,0,0,1:2:3:4:5:6:7:8,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_CRUSHSTRIKE#Crush Strike#
+2012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_CRUSHSTRIKE#Crush Strike#
2013,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_REFRESH#Refresh#
2014,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_GIANTGROWTH#Giant Growth#
2015,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_STONEHARDSKIN#Stone Hard Skin#
@@ -493,7 +493,7 @@
// GC Guilottine Cross
2021,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress#
2022,0,0,25,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# //CHECK Is this move_enable needed?
-2023,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion#
+2023,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion#
2025,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison#
2026,0,0,10,0,0,0,99,0,0,none,0,6128,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote#
@@ -505,7 +505,7 @@
2032,0,0,40,0,0,0,99,0,0,poisonweapon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke#
2033,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed#
2034,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace#
-2035,0,0,100,10,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk#
+2035,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk#
2036,0,0,5,0,0,0,16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter#
2037,0,0,20:24:28:32:36,0,0,0,16,0,0,rollingcutter,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher#
@@ -517,14 +517,14 @@
2203,0,0,40:48:56:64:72,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty#
2204,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost#
2205,0,0,40:42:44:46:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss#
-2206,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell#
-2207,0,0,32:34:36:38:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate#
+2206,0,0,100:120:140:160:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell#
+2207,0,0,32:34:36:38:40,0,0,0,99,0,0,none,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate#
2209,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis#
2210,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life#
2211,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock#
2212,0,0,35:40:45:50:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno#
-2213,0,0,240:280:320:360:400,0,0,0,99,0,0,none,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_COMET#Comet#
+2213,0,0,480:560:640:720:800,0,0,0,99,0,0,none,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_COMET#Comet#
2214,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning#
2215,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING_ATK#Chain Lightning Attack#
2216,0,0,70:78:86:94:102,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain#
@@ -551,11 +551,11 @@
2038,0,0,20:23:26:29:32,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex#
2039,0,0,30,0,-30,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla#
2040,0,0,20:24:28:32:36:40:44:48:52:56,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ADORAMUS#Adoramus#
-2041,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia#
-2042,0,0,145:160:175,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus#
-2043,0,0,130:145:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal#
+2041,0,0,280:320:360,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia#
+2042,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus#
+2043,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal#
2044,0,0,300,0,0,0,99,0,0,none,0,12333,1,523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis#
-2045,0,0,60:70:80:90:100:110:120:130:140:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio#
+2045,0,0,90:100:110:120:130:140:150:160:170:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio#
2046,0,0,35:38:41:44:47:50:53:56:59:62,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio#
2047,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus#
2048,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus#
@@ -574,17 +574,17 @@
//****
// RA Ranger
2233,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,11,1,10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm#
-2234,0,0,36:40:44:48:52,0,0,0,11,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze#
+2234,0,0,55:60:65:70:75,0,0,0,11,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze#
2236,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# //How many arrows does it require???
2237,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator#
2238,0,0,35,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker#
2239,0,0,20,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb#
2240,0,0,5,0,0,0,99,0,0,none,0,6124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery#
-2241,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider#
-2242,0,0,40,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash#
+2241,0,0,2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider#
+2242,0,0,4,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash#
2243,0,0,20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike#
-2244,0,0,42:44:46:48:50,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite#
+2244,0,0,40:42:44:46:48,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite#
2246,0,0,12,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen#
2247,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage#
@@ -600,35 +600,35 @@
// NC Mechanic
2256,0,0,3:6:9:12:15,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle#
2257,0,0,50,0,0,0,99,0,0,mado,0,1549,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker#
-2258,0,0,2,0,0,0,99,0,0,mado,0,6145,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
-2259,0,0,20,0,0,0,99,0,0,mado,0,2139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
-2260,0,0,20,0,0,0,99,0,0,mado,0,6147,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
-2261,0,0,30:45:60,0,0,0,99,8,1,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
-2262,0,0,20:40:60,0,0,0,99,0,0,mado,0,6146,1,2800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
-2263,0,0,25,0,0,0,99,0,0,mado,0,6146,1,2801,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
+2258,0,0,2:4:6,0,0,0,99,0,0,mado,0,6145,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm#
+2259,0,0,20,0,0,0,99,0,0,mado,0,2139,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher#
+2260,0,0,20,0,0,0,99,0,0,mado,0,6146,1,6147,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower#
+2261,0,0,40:45:50,0,0,0,99,8,1,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon#
+2262,0,0,20:40:60,0,0,0,99,0,0,mado,0,2800,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration#
+2263,0,0,25,0,0,0,99,0,0,mado,0,2801,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering#
2264,0,0,5,0,0,0,99,0,0,mado,0,6146,1,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front - Side Slide#
2265,0,0,5,0,0,0,99,0,0,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back - Side Slide#
-2267,0,0,200,0,0,0,99,0,0,mado,0,6146,5,2802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction#
-2268,0,0,100,0,0,0,99,0,0,mado,0,994,1,997,1,996,1,995,1,6146,2,2803,0,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# //CHECK Shouldnt the different stones all be in the same slot?
-2269,0,0,20,0,0,0,99,0,0,mado,0,6146,2,2804,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool#
+2267,0,0,1,0,0,0,99,0,0,mado,0,2802,0,6146,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction#
+2268,0,0,100,0,0,0,99,0,0,mado,0,6360,1,6363,1,6362,1,6361,1,6146,2,2803,0,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# //CHECK Shouldnt the different stones all be in the same slot?
+2269,0,0,20,0,0,0,99,0,0,mado,0,2804,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool#
2270,0,0,45,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan#
2271,0,0,30,0,0,0,99,0,0,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze#
-2272,0,0,90,0,0,0,99,0,0,mado,0,6146,3,2805,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field#
-2273,0,0,90,0,0,0,99,0,0,mado,0,6146,1,2806,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier#
-2274,0,0,100:150:200,0,0,0,99,0,0,mado,0,6146,2,2808,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field#
-2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,2807,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair#
+2272,0,0,60:70:80,0,0,0,99,0,0,mado,0,2805,0,6146,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field#
+2273,0,0,80:90:100,0,0,0,99,0,0,mado,0,2806,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier#
+2274,0,0,80:100:120,0,0,0,99,0,0,mado,0,2808,0,6146,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field#
+2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,2807,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair#// Must redo requirements source code for this one.
2278,0,0,20:22:24:26:28,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang#
-2279,0,0,10:12:14:16:18,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
-2280,0,0,18:20:22:24:26,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
-2281,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,998,1,999,2,612,0,615,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
-2282,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,998,2,7054,1,612,0,615,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
+2279,0,0,20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing#
+2280,20:40:60:80:100,0,18:20:22:24:26,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado#
+2281,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,612,0,615,0,998,1,999,2,0,0,0,0,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper#
+2282,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,612,0,615,0,998,2,7054,1,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy#
2283,0,0,15,0,0,0,99,0,0,none,0,6186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal#
//****
// SC Shadow Chaser
-2284,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SC_FATALMENACE#Fatal Menace#
+2284,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SC_FATALMENACE#Fatal Menace#
2285,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce#
2286,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell#
2287,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form#
@@ -656,21 +656,21 @@
2308,0,0,20:20:20:20:20:25:25:25:25:25,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point#
2309,0,0,30:45:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample#
2310,0,0,10:12:14:16:18,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press#
-2311,0,0,40:50:60:70:80,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
-2312,0,0,30,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
+2311,0,0,60:80:100:120:140,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage#
+2312,0,0,50,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack#
2313,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard#
2314,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst#
2315,0,0,50,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell#
-2316,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break#
-2317,0,0,42:44:46:48:50,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand#
+2316,0,0,20:32:44:56:68,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break#
+2317,0,0,20:30:40:50:60,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand#
2318,0,0,75:80:85:90:95,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige#
2319,0,0,30:36:42:48:54,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_BANDING#Banding#
-2320,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
-2321,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
+2320,0,0,20:24:28:32:36,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher#
+2321,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis#
2322,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,523,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_PIETY#Piety#
2323,0,0,52:60:68:76:84,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive#
-2324,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
-2325,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_INSPIRATION#Inspiration#
+2324,0,0,80:90:100:110:120,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit#
+2325,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_INSPIRATION#Inspiration#
//****
// SR Sura
@@ -680,7 +680,7 @@
2329,0,0,20:30:40:50:60,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire#
2330,0,0,1:2:3:4:5:6:7:8:9:10,-12:-14:-16:-18:-20:-22:-24:-26:-28:-30,-6:-7:-8:-9:-10:-11:-12:-13:-14:-15,0,99,0,0,explosionspirits,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon#
2331,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_HELLGATE#Hell Gate#
-2332,0,0,110:120:130:140:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster#
+2332,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster#
2333,0,0,80,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow#
2334,0,0,40:60:80:100:120,-1:-2:-3:-4:-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle#
2335,0,0,80:70:60:50:40,-5:-4:-3:-2:-1,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk#
@@ -721,22 +721,22 @@
2416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION_MAGIC#Reverberation Magic#
2417,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse#
2418,0,0,80:90:100:110:120,0,0,0,11,1,20,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm#
-2419,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem of Netherworld#
+2419,0,0,12:16:20:24:28,0,0,0,13:14,0,0,none,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem of Netherworld#
2420,0,0,48:56:64:72:80,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice of Siren#
-2421,0,0,50:53:56:59:62,0,0,0,99,0,0,none,0,6144,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley of Death#
+2421,0,0,50:53:56:59:62,0,0,0,13:14,0,0,none,0,6144,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley of Death#
2422,0,0,80:90:100:110:120,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby#
2423,0,0,42:46:50:54:58,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle of Nature's Sound#
-2424,0,0,40:45:50:55:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song#
-2425,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //MW_GLOOMYDAY#Gloomy Day#
-2426,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# - Missing 1 Lozange. Need item ID.
-2427,0,0,120:140:160:180:200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SONG_OF_MANA#Song of Mana#
-2428,0,0,120:140:160:180:200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With Warg#
-2429,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
-2430,0,0,150:160:170:180:190,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
-2431,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew#
-2432,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody of Sink#
-2433,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_WARCRY_OF_BEYOND#Warcry of Beyond#
-2434,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
+2424,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song#
+2425,0,0,60:75:90:105:120,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //MW_GLOOMYDAY#Gloomy Day#
+2426,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo#
+2427,0,0,120:140:160:180:200,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SONG_OF_MANA#Song of Mana#
+2428,0,0,120:140:160:180:200,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With Warg#
+2429,0,0,50:60:70:80:90,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction#
+2430,0,0,150:160:170:180:190,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever#
+2431,0,0,120:130:140:150:160,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew#
+2432,0,0,120:130:140:150:160,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody of Sink#
+2433,0,0,120:130:140:150:160,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry of Beyond#
+2434,0,0,120:130:140:150:160,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice#
//****
// SO Sorcerer
@@ -761,15 +761,15 @@
2461,0,0,50,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action#
2462,0,0,10:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_EL_ANALYSIS#Four Spirit Analysis#
2464,0,0,10,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery#
-2465,0,0,22:30:38,0,0,0,99,0,0,none,0,6360,1,6360,2,6360,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia#
-2466,0,0,22:30:38,0,0,0,99,0,0,none,0,6361,1,6361,2,6361,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia#
-2467,0,0,22:30:38,0,0,0,99,0,0,none,0,6362,1,6362,2,6362,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia#
-2468,0,0,22:30:38,0,0,0,99,0,0,none,0,6363,1,6363,2,6363,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia#
+2465,0,0,22:30:38,0,0,0,99,0,0,none,0,6360,1:2:3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia#
+2466,0,0,22:30:38,0,0,0,99,0,0,none,0,6361,1:2:3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia#
+2467,0,0,22:30:38,0,0,0,99,0,0,none,0,6362,1:2:3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia#
+2468,0,0,22:30:38,0,0,0,99,0,0,none,0,6363,1:2:3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia#
//****
// GN Genetic
2476,0,0,30,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado#
-2477,0,0,40:42:46:48:50,0,0,0,99,8,1,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon#
+2477,0,0,40:42:44:46:48,0,0,0,99,8,1,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon#
2478,0,0,20:24:28:32:36,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost#
2479,0,0,22:26:30:34:38,0,0,0,99,0,0,none,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap#
2480,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,6211,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker#
@@ -797,7 +797,7 @@
2534,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RETURN_TO_ELDICASTES#Return To Eldicastes#
2535,0,0,1,0,0,0,99,0,0,none,0,6377,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store
2536,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_GUARDIAN_RECALL#Guardian's Recall#
-2537,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ODINS_POWER#Odin's Power#
+2537,0,0,70:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ODINS_POWER#Odin's Power#
//2538,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BEER_BOTTLE_CAP#Beer Bottle Cap#
@@ -863,18 +863,18 @@
// EP 14.3 Part 2 3rd Job Skills
5001,0,0,22:34:46:58:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw#
5002,0,0,100:120:140:160:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimited#
-5003,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOPING#Illusion Doping#
+5003,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,970,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOPING#Illusion Doping#
5004,0,0,30:35:40:45:50:55:60:65:70:75,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath - Water#
5005,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_LUXANIMA#Lux Anima#
5006,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption#
-5007,0,0,200:230:260:290:320,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#Frigg's Song#
-5008,0,0,120:120:120:120:120,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_ELEMENTAL_SHIELD#Elemental Shield#
-5009,0,0,75:65:55:45:35,0,0,0,99,0,0,none,5:5:4:4:3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO#Flash Combo#
+5007,0,0,200:230:260:290:320,0,0,0,13:14,0,0,none,0,6144,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#Frigg's Song#
+5008,0,0,120,0,0,0,99,0,0,elementalspirit,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_ELEMENTAL_SHIELD#Elemental Shield#
+5009,0,0,65,0,0,0,99,0,0,none,5:5:4:4:3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO#Flash Combo#
5010,0,0,30:26:22:18:14,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SC_ESCAPE#Emergency Escape#
5011,0,0,30:60:90:120:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium#
5012,0,0,100:150:200:250:300,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis#
5013,0,0,200:180:160:140:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace#
-5014,0,0,1:1:1:1:1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
+5014,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle#
5015,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP1#Flash Combo Attack Step 1#//All 4 steps are using temp req SP values for now.
5016,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP2#Flash Combo Attack Step 2#
5017,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP3#Flash Combo Attack Step 3#
diff --git a/db/re/skill_unit_db.txt b/db/re/skill_unit_db.txt
index 4e2c5b865..54f9d7a2c 100644
--- a/db/re/skill_unit_db.txt
+++ b/db/re/skill_unit_db.txt
@@ -28,7 +28,7 @@
12,0x7e, , 0, 0, -1,all, 0x003 //MG_SAFETYWALL
18,0x7f, , -1, 0, 20,enemy, 0x010 //MG_FIREWALL
21,0x86, , 0, 2,1000,enemy, 0x018 //MG_THUNDERSTORM
- 25,0x85, , 1, 0, -1,all, 0x003 //AL_PNEUMA
+ 25,0x85, , 1, 0, -1,all, 0x2003 //AL_PNEUMA
27,0x81,0x80, 0, 0, -1,all, 0x00E //AL_WARP
47,0x86, , 0, 2:2:2:2:2:3:3:3:3:3,1000,enemy, 0x080 //AC_SHOWER
70,0x83, , -1, 1,1000,all, 0x018 //PR_SANCTUARY
@@ -101,58 +101,57 @@
//706,0xfd, , 0, 0,1000,all, 0x000 //NPC_VENOMFOG
-2044,0xca, , 0, 3,1000,all, 0x018 //AB_EPICLESIS
+2044,0xca, , 0, 2,1000,all, 0x018 //AB_EPICLESIS
2032,0xe1, , 2, 0,1000,enemy, 0x018 //GC_POISONSMOKE
2213,0x86, , 0, 8, 100,enemy, 0x018 //WL_COMET
2216,0xcb, , -1, 0, 100,enemy, 0x018 //WL_EARTHSTRAIN
-2238,0xd8, , 0, 1,1000,enemy, 0x006 //RA_ELECTRICSHOCKER
-2239,0xd9, , 0, 1,1000,enemy, 0x006 //RA_CLUSTERBOMB
-2249,0xd2, , 0, 1,1000,enemy, 0x022 //RA_MAGENTATRAP
-2250,0xd3, , 0, 1,1000,enemy, 0x022 //RA_COBALTTRAP
-2251,0xd4, , 0, 1,1000,enemy, 0x022 //RA_MAIZETRAP
-2252,0xd5, , 0, 1,1000,enemy, 0x022 //RA_VERDURETRAP
+2238,0xd8, , 0, 2,1000,enemy, 0x006 //RA_ELECTRICSHOCKER
+2239,0xd9, , 0, 0,1000,enemy, 0x006 //RA_CLUSTERBOMB
+2249,0xd2, , 0, 2,1000,enemy, 0x022 //RA_MAGENTATRAP
+2250,0xd3, , 0, 2,1000,enemy, 0x022 //RA_COBALTTRAP
+2251,0xd4, , 0, 2,1000,enemy, 0x022 //RA_MAIZETRAP
+2252,0xd5, , 0, 2,1000,enemy, 0x022 //RA_VERDURETRAP
2253,0xd6, , 0, 1,1000,enemy, 0x002 //RA_FIRINGTRAP
2254,0xd7, , 0, 1,1000,enemy, 0x002 //RA_ICEBOUNDTRAP
-2273,0xe2, , 1, 0, 500,friend,0x000 //NC_NEUTRALBARRIER
-2274,0xe3, , 1, 0, 500,all, 0x000 //NC_STEALTHFIELD
+2273,0xe2, , 2, 0, 500,friend,0x000 //NC_NEUTRALBARRIER
+2274,0xe3, , 2, 0, 500,all, 0x000 //NC_STEALTHFIELD
2299,0xcc, , 0, 1,1000,all, 0x006 //SC_MANHOLE
2300,0xcd, , 0, 1,1000,all, 0x006 //SC_DIMENSIONDOOR
-2301,0xce, , 2, 0, -1,all, 0x200E //SC_CHAOSPANIC
-2302,0xcf, , 0, 2, -1,enemy, 0x002 //SC_MAELSTROM
+2301,0xce, , 2, 0, -1,enemy, 0x200E //SC_CHAOSPANIC
+2302,0xcf, , 2, 0, -1,all, 0x2002 //SC_MAELSTROM
2303,0xd0, , 3, 0, -1,all, 0x2018 //SC_BLOODYLUST
-2304,0xd1, , 0, 2, -1,enemy, 0x000 //SC_FEINTBOMB
+2304,0xd1, , 0, 2,1000,enemy, 0x018 //SC_FEINTBOMB
2319,0xec, , 0, 3,5000,all, 0x000 //LG_BANDING
-2414,0xda, , 0, 0,1000,enemy, 0x008 //WM_REVERBERATION
+2414,0xda, , 0, 0, -1,enemy, 0x000 //WM_REVERBERATION
2418,0xdb, , 0, 5, 300,enemy, 0x800 //WM_SEVERE_RAINSTORM
2419,0xde, , 0, 1,1000,all, 0x014 //WM_POEMOFNETHERWORLD
-2443,0xdc, , 0, 0,1000,enemy, 0x00A //SO_FIREWALK
+2443,0xdc, , 0, 0,300,enemy, 0x00A //SO_FIREWALK
2444,0xdd, , 0, 0,1000,enemy, 0x00A //SO_ELECTRICWALK
2446,0x86, , 0, 3:3:3:4:4,1000,enemy, 0x018 //SO_EARTHGRAVE
2447,0x86, , 0, 3:3:3:4:4,1000,enemy, 0x018 //SO_DIAMONDDUST
2449,0xdf, , 0, 3:3:4:4:5,500,enemy, 0x018 //SO_PSYCHIC_WAVE
-2450,0xe0, , 0, 3, 500,enemy, 0x010 //SO_CLOUD_KILL
+2450,0xe0, , 3, 0, 500,enemy, 0x010 //SO_CLOUD_KILL
2452,0xe4, , 0, 3,3000,all, 0x010 //SO_WARMER
-2453,0xeb, , 0, 1:1:2:2:3,1000,enemy,0x010 //SO_VACUUM_EXTREME
+2453,0xeb, , 0, 1:1:2:2:3,500,enemy,0x010 //SO_VACUUM_EXTREME
2465,0xf1, , 0, 1,1000,all, 0x010 //SO_FIRE_INSIGNIA
2466,0xf2, , 0, 1,1000,all, 0x010 //SO_WATER_INSIGNIA
2467,0xf3, , 0, 1,1000,all, 0x010 //SO_WIND_INSIGNIA
2468,0xf4, , 0, 1,1000,all, 0x010 //SO_EARTH_INSIGNIA
-2479,0xe5, , 0, 1,1000,enemy, 0x000 //GN_THORNS_TRAP
-2482,0xe6,0x7f, -1, 1, -1,all, 0x000 //GN_WALLOFTHORN
-2484,0x86, , 0, 1, 100,enemy, 0x080 //GN_CRAZYWEED_ATK
-2485,0xe7, , 0, 3,1000,enemy, 0x098 //GN_DEMONIC_FIRE
+2479,0xe5, , 0, 1,1000,enemy, 0x006 //GN_THORNS_TRAP
+2482,0xe6,0x7f, -1, 2, -1,all, 0x000 //GN_WALLOFTHORN
+2485,0xe7, , 0, 3,2000,enemy, 0x098 //GN_DEMONIC_FIRE
2487,0xe8, , 0, 3,1000,enemy, 0x000 //GN_FIRE_EXPANSION_SMOKE_POWDER
2488,0xe9, , 0, 3,1000,enemy, 0x000 //GN_FIRE_EXPANSION_TEAR_GAS
-2490,0xea, , 0, 1,1000,enemy, 0x002 //GN_HELLS_PLANT
+2490,0xea, , 0, 1,1000,all, 0x002 //GN_HELLS_PLANT
2555,0x104, , 0, 1:2:2:3:3,500,enemy,0x006 //RL_B_TRAP
@@ -163,7 +162,8 @@
3010,0xfc, , 0, 0,5000,enemy, 0x018 //KO_MAKIBISHI
5006,0x101, , 0, 3,2000,enemy, 0x018 //NC_MAGMA_ERUPTION
-5010,0xfe, , 0, 2, -1,enemy, 0x000 //SC_SCAPE
+5008,0x7e, , 0, 0, -1,all, 0x003 //SO_ELEMENTAL_SHIELD
+5010,0xfe, , 0, 2, -1,enemy, 0x000 //SC_ESCAPE
8020,0xf5, , 0, 3,2300:2100:1900:1700:1500,enemy, 0x018 //MH_POISON_MIST
8033,0x7e, , 0, 0, -1,all, 0x003 //MH_STEINWAND
diff --git a/db/skill_improvise_db.txt b/db/skill_improvise_db.txt
index f669ba9f4..f4fe8f487 100644
--- a/db/skill_improvise_db.txt
+++ b/db/skill_improvise_db.txt
@@ -1,34 +1,28 @@
-// Improvise Database
+// Improvise DB.
// Database for skills that can be summoned trough Randomize Spell/Improvised Song (Minstrel/Wanderer Skill).
+// Format: SkillID,Rate
+//
+// 01. SkillID Skill ID to be casted by Randomize Spell.
+// 02. Rate Chance at which the skill is selected (1 = 0.01%, 10000 = 100%).
+//
+// NOTE: The skill is picked at random from the entire database and then tested for rate. If it
+// does not succeed at that rate, an another skill is picked and tested. This continues
+// until a skill succeeds.
//
-// Structure of Database:
-// SkillID,Rate
-
-// Mage Skills
-10,5000 // Sight
-11,5000 // Napalm Beat
-12,5000 // Safety Wall
-13,5000 // Soul Strike
-14,5000 // Cold Bolt
-15,5000 // Frost Diver
-16,5000 // Stone Curse
-17,5000 // Fire Ball
-18,5000 // Fire Wall
-19,5000 // Fire Bolt
-20,5000 // Lightning Bolt
-21,5000 // Thunderstorm
-// Wizard Skills
-80,2500 // Fire Pillar
-81,2500 // Sightrasher
-83,2500 // Meteor Storm
-84,2500 // Jupitel Thunder
-85,2500 // Lord of Vermilion
-86,2500 // Water Ball
-87,2500 // Ice Wall
-88,2500 // Frost Nova
-89,2500 // Storm Gust
-90,2500 // Earth Spike
-91,2500 // Heaven's Drive
-92,2500 // Quagmire
-93,2500 // Sense
+11,6000 // Napalm Beat
+12,4000 // Safety Wall
+13,6000 // Soul Strike
+14,6000 // Cold Bolt
+15,6000 // Frost Diver
+17,6000 // Fire Ball
+18,4000 // Fire Wall
+19,6000 // Fire Bolt
+20,6000 // Lightning Bolt
+21,4000 // Thunderstorm
+80,4000 // Fire Pillar
+83,4000 // Meteor Storm
+84,6000 // Jupitel Thunder
+85,4000 // Lord of Vermilion
+86,6000 // Water Ball
+89,4000 // Storm Gust \ No newline at end of file