diff options
author | Michieru <michieru@0-mail.com> | 2014-02-14 01:47:39 +0100 |
---|---|---|
committer | Haru <haru@dotalux.com> | 2014-02-14 02:26:58 +0100 |
commit | 6f264513874c80b912f47dbad1ec0347c67534e7 (patch) | |
tree | 51b684f659608eeca522c8095335340d5b846c95 /db | |
parent | 0642abcf9ef6e76861ee7d4b1a0b7f8bcd83f31f (diff) | |
download | hercules-6f264513874c80b912f47dbad1ec0347c67534e7.tar.gz hercules-6f264513874c80b912f47dbad1ec0347c67534e7.tar.bz2 hercules-6f264513874c80b912f47dbad1ec0347c67534e7.tar.xz hercules-6f264513874c80b912f47dbad1ec0347c67534e7.zip |
Renewal mechanics rebalance mega-update
- More info on the forums, at
http://hercules.ws/board/topic/4428-michierus-renewal-update/
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'db')
-rw-r--r-- | db/pre-re/skill_unit_db.txt | 2 | ||||
-rw-r--r-- | db/re/skill_cast_db.txt | 128 | ||||
-rw-r--r-- | db/re/skill_db.txt | 80 | ||||
-rw-r--r-- | db/re/skill_require_db.txt | 132 | ||||
-rw-r--r-- | db/re/skill_unit_db.txt | 46 | ||||
-rw-r--r-- | db/skill_improvise_db.txt | 56 |
6 files changed, 219 insertions, 225 deletions
diff --git a/db/pre-re/skill_unit_db.txt b/db/pre-re/skill_unit_db.txt index 3333989f0..ec2f45efc 100644 --- a/db/pre-re/skill_unit_db.txt +++ b/db/pre-re/skill_unit_db.txt @@ -28,7 +28,7 @@ 12,0x7e, , 0, 0, -1,all, 0x003 //MG_SAFETYWALL 18,0x7f, , -1, 0, 20,enemy, 0x010 //MG_FIREWALL 21,0x86, , 0, 2,1000,enemy, 0x018 //MG_THUNDERSTORM - 25,0x85, , 1, 0, -1,all, 0x003 //AL_PNEUMA + 25,0x85, , 1, 0, -1,all, 0x2003 //AL_PNEUMA 27,0x81,0x80, 0, 0, -1,all, 0x00E //AL_WARP 47,0x86, , 0, 2,1000,enemy, 0x080 //AC_SHOWER 70,0x83, , -1, 1,1000,all, 0x018 //PR_SANCTUARY diff --git a/db/re/skill_cast_db.txt b/db/re/skill_cast_db.txt index 2bf3ff9d9..375455d28 100644 --- a/db/re/skill_cast_db.txt +++ b/db/re/skill_cast_db.txt @@ -215,9 +215,9 @@ //-- HT_FREEZINGTRAP 121,0,0,0,150000:120000:90000:60000:30000,3000:6000:9000:12000:15000,0,-1 //-- HT_BLASTMINE -122,0,0,0,25000:20000:15000:10000:5000,0,0,-1 +122,2000,0,0,25000:20000:15000:10000:5000,0,0,0 //-- HT_CLAYMORETRAP -123,0,0,0,20000:40000:60000:80000:100000,0,0,-1 +123,2000,0,0,20000:40000:60000:80000:100000,0,0,0 //-- HT_TALKIEBOX 125,0,0,0,600000,0,0,-1 //-- HT_BLITZBEAT @@ -407,7 +407,7 @@ //-- MO_EXPLOSIONSPIRITS 270,0,0,0,180000,0,0,-1 //-- MO_EXTREMITYFIST -271,2000:1750:1500:1250:1000:500:1000:1000:1000:1000,3000:2500:2000:1500:1000,0,10000,300000,0,2000:1750:1500:1250:1000:500:1000:1000:1000:1000 +271,2000:1750:1500:1250:1000,3000:2500:2000:1500:1000,0,10000,300000,0,2000:1750:1500:1250:1000 //========================================== //===== Sage =============================== @@ -631,7 +631,7 @@ //===== Mixed Advanced Skills ============== //-- LK_SPIRALPIERCE -397,150:250:350:450:500:500:500:500:500:500,1200:1400:1600:1800:2000,0,0,1000,0,150:250:350:450:500:500:500:500:500:500 +397,150:250:350:450:500,1200:1400:1600:1800:2000,0,0,1000,0,150:250:350:450:500 //-- LK_HEADCRUSH 398,0,500,0,0,120000,0,-1 //-- LK_JOINTBEAT @@ -1089,7 +1089,7 @@ 2006,1000,0,0,0,0,2000,-1 //-- RK_DRAGONBREATH -2008,0:0:0:1000:1000:1000:1500:1500:2000:2000,2000,0,42000,0,0,500 +2008,0:0:0:1000:1000:1000:1500:1500:2000:2000,2000,0,10000,0,0,500 //-- RK_DRAGONHOWLING 2009,0,0,0,15000,0,10000,-1 @@ -1106,18 +1106,18 @@ //-- RK_VITALITYACTIVATION 2016,0,0,0,180000,0,0,-1 //-- RK_STORMBLAST -2017,0,2000,0,0,0,0,-1 +2017,2000,2000,0,0,0,0,-1 //-- RK_FIGHTINGSPIRIT 2018,0,0,0,180000,0,0,-1 //-- RK_ABUNDANCE 2019,0,0,0,180000,0,0,-1 //-- RK_DRAGONBREATH_WATER -5004,0:0:0:1000:1000:1000:1500:1500:2000:2000,2000,0,40000,0,0,500 +5004,0:0:0:1000:1000:1000:1500:1500:2000:2000,2000,0,10000,0,0,500 //-- RK_LUXANIMA 5005,0,0,0,60000,0,0,-1 //========================================== -//===== Gillotine Cross ==================== +//===== Guillotine Cross ==================== //-- GC_VENOMIMPRESS 2021,0,3000:2500:2000:1500:1000,0,10000:20000:30000:40000:50000,0,0,-1 //-- GC_CROSSIMPACT @@ -1165,7 +1165,7 @@ //-- AB_CANTO 2042,3000,0,0,120000:180000:240000,0,0,1000 //-- AB_CHEAL -2043,3000,0,0,0,0,2000,1000:500:0 +2043,3000,0,0,0,0,2000,1000:500:-1 //-- AB_EPICLESIS 2044,2000:2500:3000:3500:4000,2000,0,18000:21000:24000:27000:30000,0,60000,2000 //-- AB_PRAEFATIO @@ -1178,7 +1178,7 @@ 2048,1000,0,0,60000,0,3000,-1 //-- AB_RENOVATIO -2050,3000,0,0,90000,0,0,2000 +2050,3000,0,0,90000,0,1000,2000 //-- AB_HIGHNESSHEAL 2051,1000,1000,0,0,0,3000,-1 //-- AB_CLEARANCE @@ -1204,19 +1204,19 @@ //-- WL_JACKFROST 2204,2000:2500:3000:3500:4000,1000,0,10000:15000:20000:25000:30000,0,0,1000 //-- WL_MARSHOFABYSS -2205,2500,1000,0,25000,0,0,500 +2205,0,1000,0,30000,0,2500:3000:3500:4000:4500,500 //-- WL_RECOGNIZEDSPELL 2206,1000,1000,0,60000:90000:120000:150000:180000,0,50000:80000:110000:140000:170000,1000 //-- WL_SIENNAEXECRATE 2207,2000,2000,0,10000:12000:14000:16000:18000,0,0,-1 //-- WL_STASIS -2209,3000,1000,0,10000:15000:20000:25000:30000,0,300000,1000 +2209,3000,2000,0,10000:15000:20000:25000:30000,1000,180000:190000:200000:210000:220000,1000 //-- WL_DRAINLIFE 2210,4000,0,0,0,0,2000,1000 //-- WL_CRIMSONROCK -2211,5000,2000,0,3000:4000:5000:6000:7000,0,5000,2000 +2211,5000,2000,0,5000,0,5000,1000 //-- WL_HELLINFERNO -2212,3000,1000,0,42000,0,0,1000 +2212,3000,1000,0,20000:30000:40000:50000:60000,0,0,1000 //-- WL_COMET 2213,10000:11000:12000:13000:14000,0,0,100,42000,60000,1000:1500:2000:2500:3000 //-- WL_CHAINLIGHTNING @@ -1236,21 +1236,21 @@ //-- WL_READING_SB 2231,5000,500,0,0,0,0,1000 //-- WL_TELEKINESIS_INTENSE -5012,1000,0,0,180000,0,0,-1 +5012,1000,0,0,60000,0,300000,-1 //========================================== //===== Ranger ============================= //-- RA_ARROWSTORM -2233,2000:2200:2400:2800:3000:3200:3400:3600:3800:4000,0,0,0,0,5000:4800:4600:4400:4200:4000:3800:3600:3400:3200,-1 +2233,2000:2200:2400:2600:2800:3000:3200:3400:3600:3800,0,0,0,0,5000:4800:4600:4400:4200:4000:3800:3600:3400:3200,-1 //-- RA_FEARBREEZE -2234,2000,0,0,60000:90000:120000:150000:180000,0,0,0 +2234,0,0,0,60000:90000:120000:150000:180000,0,0,2000 //-- RA_AIMEDBOLT 2236,4000,1000,0,0,0,0,500 //-- RA_DETONATOR 2237,0,0,0,1000,0,0,-1 //-- RA_ELECTRICSHOCKER -2238,0,0,0,15000,20000:22000:24000:26000,0,-1 +2238,0,0,0,15000,20000:22000:24000:26000:28000,0,-1 //-- RA_CLUSTERBOMB 2239,0,0,0,15000,0,0,-1 //-- RA_WUGMASTERY @@ -1275,11 +1275,11 @@ //-- RA_VERDURETRAP 2252,0,2000,0,15000,10000,0,-1 //-- RA_FIRINGTRAP -2253,0,0,0,20000,15000,0,-1 +2253,0,0,0,15000,40000,0,0 //-- RA_ICEBOUNDTRAP -2254,0,0,0,20000,15000,0,-1 +2254,0,0,0,15000,20000,0,0 //-- RA_UNLIMIT -5002,0,0,0,60000,0,0,-1 +5002,0,500,0,60000,0,240000,1000 //========================================== //===== Mechanic =========================== @@ -1290,13 +1290,13 @@ //-- NC_VULCANARM 2258,0,300:200:100,0,0,0,0,-1 //-- NC_FLAMELAUNCHER -2259,1000:1500:2000,1500:1000:500,0,7000:14000:21000,0,0,500 -//-- NC_COLDSLOWER -2260,1000,1000:2000:3000,0,7000:14000:21000,0,0,-1 +2259,500:1000:1500,1500:1000:500,0,7000:14000:21000,0,0,500 +//-- NC_COLDSLOWER +2260,1000,1000:2000:3000,0,7000:14000:21000,40000,0,-1 // -- NC_ARMSCANNON 2261,1400:1600:1800,500:1000:2000,0,0,0,0,600:400:200 //-- NC_ACCELERATION -2262,0,0,0,30000:60000:90000,0,0,-1 +2262,0,0,0,60000:90000:120000,0,0,0 //-- NC_HOVERING 2263,0,0,0,90000,0,0,-1 //-- NC_F_SIDESLIDE @@ -1313,20 +1313,20 @@ //-- NC_INFRAREDSCAN 2270,0,500,0,3000,0,3000,-1 //-- NC_ANALYZE -2271,0,1000,0,20000,0,0,-1 +2271,0,1000,0,20000,0,0,1000 //-- NC_MAGNETICFIELD -2272,500:1000:1500,0,0,15000,0,20000:15000:10000,-1 +2272,0,0,0,4000:6000:8000,0,20000:15000:10000,-1 //-- NC_NEUTRALBARRIER -2273,500:1000:1500,0,0,30000:45000:60000,0,20000:15000:10000,-1 +2273,0,0,0,30000:45000:60000,0,90000,0 //-- NC_STEALTHFIELD -2274,500:1000:1500,0,0,15000:20000:25000,0,20000:15000:10000,-1 +2274,0,0,0,15000:20000:25000,0,20000:15000:10000,0 //-- NC_REPAIR 2275,200:300:400:500:600,1000,0,0,0,0,-1 //-- NC_AXEBOOMERANG 2278,0,0,0,0,0,5000:4500:4000:3500:3000,-1 -//-- NC_POWERSWING -2279,0,1000,0,2000,0,0,-1 +//-- NC_POWERSWING +2279,0,1000,0,3000,0,0,-1 //-- NC_AXETORNADO 2280,0,500,0,0,0,4000:3500:3000:2500:2000,-1 //-- NC_SILVERSNIPER @@ -1351,9 +1351,9 @@ //-- SC_TRIANGLESHOT 2288,1000,500,0,0,0,0,-1 //-- SC_BODYPAINT -2289,0,1000,0,5000:7000:9000:11000:13000,0,2000,-1 +2289,0,1000,0,5000:7000:9000:11000:13000,10000,2000,0 //-- SC_INVISIBILITY -2290,1000,1000,0,20000,0,20000:30000:40000:50000:60000,-1 +2290,1000,1000,0,60000,0,20000:30000:40000:50000:60000,-1 //-- SC_DEADLYINFECT 2291,0,1000,0,10000:15000:20000:25000:30000,0,2000,-1 //-- SC_ENERVATION @@ -1378,8 +1378,8 @@ 2301,2000,2000,0,5000:10000:15000,4000:8000:12000,0,-1 //-- SC_MAELSTROM 2302,2000,2000,0,7000:14000:21000,0,0,-1 -//-- SC_BLOODYLUST //dur2=intr -2303,2000,2000,0,10000:20000:30000,0,180000,-1 +//-- SC_BLOODYLUST +2303,2000,2000,0,5000:10000:15000,0,180000,1000 //-- SC_FEINTBOMB 2304,1000,0,0,1000,0,5000,-1 //-- SC_ESCAPE @@ -1391,7 +1391,7 @@ 2307,0,0,0,0,0,2000,-1 //-- LG_TRAMPLE -2309,0,0,0,0,0,1000,-1 +2309,0,1000,0,0,0,0,-1 //-- LG_SHIELDPRESS 2310,0,0,0,3500:4000:4500:5000:5500,0,2000,-1 //-- LG_REFLECTDAMAGE @@ -1402,26 +1402,26 @@ 2313,0,1000,0,300000,0,0,-1 //-- LG_RAGEBURST 2314,0,3000,0,0,0,0,-1 -//-- LG_SHIELDSPELL //TODO apply proper duration [malufett] -2315,1000,1000,0,3000:30000:30000,0,2000,0 +//-- LG_SHIELDSPELL //Durations are hard coded as they follow special formula's for each level and effect. +2315,1000,1000,0,0,0,2000,-1 //-- LG_EXEEDBREAK -2316,5000:5500:6000:6500:7000,1000,0,300000,0,0,0 +2316,5000:5500:6000:6500:7000,1000,0,300000,0,0,-1 //-- LG_OVERBRAND -2317,500,2000,0,0,0,0,0 +2317,500,2000,0,0,0,0,-1 //-- LG_PRESTIGE 2318,1000,0,0,30000:45000:60000:75000:90000,0,60000,2000 //-- LG_BANDING 2319,0,0,0,-1,2000:4000:6000:8000:10000,0,-1 //-- LG_MOONSLASHER -2320,1000,1000,0,0,0,6000:5000:4000:3000:2000,0 +2320,1000,1000,0,0,0,6000:5000:4000:3000:2000,-1 //-- LG_RAYOFGENESIS 2321,2000:2500:3000:3500:4000,2000,0,10000,0,5000,500 //-- LG_PIETY -2322,3000:2500:2000:1500:1000,0,0,60000:80000:100000:120000:140000,0,0,0 +2322,3000:2500:2000:1500:1000,0,0,60000:80000:100000:120000:140000,0,0,-1 //-- LG_EARTHDRIVE -2323,1000,1000,0,3000:6000:9000:12000:15000,0,7000:6000:5000:4000:3000,0 +2323,1000,1000,0,3000:6000:9000:12000:15000,0,7000:6000:5000:4000:3000,-1 //-- LG_HESPERUSLIT -2324,1000,3000,0,0,0,20000,0 +2324,1000,3000,0,0,0,20000,-1 //-- LG_INSPIRATION 2325,2000,2000,0,30000:45000:60000:75000:90000,0,540000:480000:420000:360000:300000,1000 //-- LG_KINGS_GRACE @@ -1447,7 +1447,7 @@ //-- SR_CURSEDCIRCLE 2334,0,1000,0,3000:4000:5000:6000:7000,0,10000,-1 //-- SR_LIGHTNINGWALK -2335,0,1000,0,5000:6000:7000:8000:9000,0,5000,-1 +2335,2000:1500:1000:500:0,1000,0,5000:6000:7000:8000:9000,0,5000,-1 //-- SR_KNUCKLEARROW 2336,0,1000,0,0,0,0,-1 //-- SR_WINDMILL @@ -1473,7 +1473,7 @@ //-- SR_GENTLETOUCH_REVITALIZE 2348,1000,1000,0,240000,0,200000:180000:160000:140000:120000,1000 //-- SR_FLASHCOMBO -5009,0,4000,0,0,0,0,-1 +5009,0,4000,0,4000,0,0,-1 //========================================== @@ -1488,7 +1488,7 @@ //==== Minstresl skills ==================== //-- MI_RUSH_WINDMILL -2381,0,2000,0,60000,0,0,-1 +2381,1000,2000,0,60000,0,0,-1 //-- MI_ECHOSONG 2382,1000,2000,0,60000,0,0,-1 //-- MI_HARMONIZE @@ -1504,13 +1504,13 @@ //-- WM_DOMINION_IMPULSE 2417,0,1000,0,0,0,0,-1 //-- WM_SEVERE_RAINSTORM -2418,1000:1500:2000:2500:3000,1000,0,900:1500:2100:2700:3000,0,5000:5500:6000:6500:7000,500 +2418,1500:2000:2500:3000:3500,1000,0,3400,0,5000:5500:6000:6500:7000,500 //-- WM_POEMOFNETHERWORLD 2419,3000,0,0,9000:11000:13000:15000:17000,8000:10000:12000:14000:16000,0,-1 //-- WM_VOICEOFSIREN 2420,2000:2200:2400:2600:2800,1000,0,15000:18000:21000:24000:27000,0,5000,-1 //-- WM_DEADHILLHERE -2421,4000:3500:3000:2500:2000,1000,0,0,0,0,1000 +2421,3000:2500:2000:1500:1000,1000,0,0,0,0,1000 //-- WM_LULLABY_DEEPSLEEP 2422,2000,1000,0,12000:14000:16000:18000:20000,0,10000,1000 //-- WM_SIRCLEOFNATURE @@ -1526,13 +1526,13 @@ //-- WM_DANCE_WITH_WUG 2428,1500:2000:2500:3000:3500,1000,0,30000:60000:90000:120000:150000,0,90000,500 //-- WM_SOUND_OF_DESTRUCTION -2429,0:500:1000:1500:2000,1000,0,0,0,20000,500 +2429,0:500:1000:1500:2000,1000,0,5000,0,6000:7000:8000:9000:10000,500 //-- WM_SATURDAY_NIGHT_FEVER -2430,1000:2000:3000:4000:5000,1000,0,10000:15000:20000:25000:30000,10000:8000:6000:4000:2000,180000,1000 +2430,1000:2000:3000:4000:5000,1000,0,10000:15000:20000:25000:30000,3000,180000,1000 //-- WM_LERADS_DEW 2431,1000,1000,0,20000:30000:40000:50000:60000,0,180000,500 //-- WM_MELODYOFSINK -2432,100,1000,0,20000:30000:40000:50000:60000,0,180000,500 +2432,1000,1000,0,20000:30000:40000:50000:60000,0,180000,500 //-- WM_BEYOND_OF_WARCRY 2433,1000,1000,0,20000:30000:40000:50000:60000,0,180000,500 //-- WM_UNLIMITED_HUMMING_VOICE @@ -1542,18 +1542,18 @@ //========================================== //==== Sorcerer skills ===================== -//-- SO_FIREWALK //CHECK Duration 2 needs to be added for the PROPERTYWALK status ID. Ask me for more info. [Rytech] +//-- SO_FIREWALK 2443,1000,1000,0,12000,0,0,-1 -//-- SO_ELECTRICWALK //CHECK Duration 2 needs to be added for the PROPERTYWALK status ID. Ask me for more info. [Rytech] +//-- SO_ELECTRICWALK 2444,1000,1000,0,12000,0,0,-1 //-- SO_SPELLFIST 2445,0,1000,0,20000:25000:30000:35000:40000,0,0,0 //-- SO_EARTHGRAVE -2446,2200:2400:2600:2800:3000,1000,0,500,8000:11000:14000:17000:20000,5000,1800:1600:1400:1200:800 +2446,2200:2400:2600:2800:3000,1000,0,500,8000:11000:14000:17000:20000,5000,1800:1600:1400:1200:1000 //-- SO_DIAMONDDUST 2447,5000:5500:6000:6500:7000,1000,0,500,12000:14000:16000:18000:20000,5000,800:600:400:200:-1 //-- SO_POISON_BUSTER -2448,2200:3400:4600:5800:7000,1000,0,0,0,2000,800:600:400:200:-1 +2448,2200:3400:4600:5800:6000,1000,0,0,0,2000,800:600:400:200:-1 //-- SO_PSYCHIC_WAVE 2449,8000:9000:10000:11000:12000,1000,0,1200:1700:2200:2700:3200,0,5000,1000:900:800:700:600 //-- SO_CLOUD_KILL @@ -1563,7 +1563,7 @@ //-- SO_WARMER 2452,2200:2400:2600:2800:3000,1000,0,40000:45000:50000:55000:60000,30000,35000:40000:45000:50000:55000,1800:1600:1400:1200:1000 //-- SO_VACUUM_EXTREME -2453,1000:1500:2000:2500:3000,1000,0,4000:6000:8000:10000:12000,0,5000,0 +2453,1000:1500:2000:2500:3000,1000,0,4000:6000:8000:10000:12000,1000,5000,-1 //-- SO_VARETYR_SPEAR 2454,2200:2400:2600:2800:3000,1000,0,0,2200:2400:2600:2800:3000,2000,1800:1600:1400:1200:1000 //-- SO_ARULLO @@ -1594,7 +1594,7 @@ //-- SO_EARTH_INSIGNIA 2468,1000,0,0,60000,0,60000,1000 //-- SO_ELEMENTAL_SHIELD -5008,1000,0,0,0,0,10000,-1 +5008,1000,0,0,10000,0,10000,-1 //========================================== //==== Genetic skills ====================== @@ -1613,12 +1613,12 @@ //-- GN_WALLOFTHORN 2482,1500,500,0,10000:11000:12000:13000:14000,0,5000,-1 //-- GN_CRAZYWEED -2483,3000:3500:4000:4500:5000:5500:6000:6500:7000:7500,500,0,0,0,5000,0 +2483,3000:3500:4000:4500:5000:5500:6000:6500:7000:7500,500,0,0,0,5000,-1 //-- GN_CRAZYWEED_ATK 2484,0,0,0,100,0,0,-1 //-- GN_DEMONIC_FIRE -2485,3000:3500:4000:4500:5000,500,0,10000:12000:14000:16000:18000,15000,5000,-1 +2485,3000:3500:4000:4500:5000,500,0,10000:12000:14000:16000:18000,8000:16000:24000:32000:40000,5000,-1 //-- GN_FIRE_EXPANSION 2486,2000,500,0,0,0,0,-1 //-- GN_FIRE_EXPANSION_SMOKE_POWDER @@ -1631,9 +1631,9 @@ //-- GN_HELLS_PLANT_ATK 2491,0,0,0,20000,0,0,-1 //-- GN_MANDRAGORA -2492,1000,500,0,10000:15000:20000:25000:30000,0,15000,-1 -//-- GN_SLINGITEM -2493,0,0,0,77000,10000,1000,-1 +2492,1000,500,0,10000:15000:20000:25000:30000,0,10000,-1 +//-- GN_SLINGITEM +2493,0,0,0,0,0,1000,0 //-- GN_SLINGITEM_RANGEMELEEATK 2498,0,0,0,3000,0,0,-1 @@ -1649,7 +1649,7 @@ //-- SR_HOWLINGOFLION 2517,1000,0,0,12000:14000:16000:18000:20000,0,10000,500 //-- SR_RIDEINLIGHTNING -2518,1000:2000:3000:4000:5000,200,0,0,0,1000,-1 +2518,1000:2000:3000:4000:5000,1000,0,0,0,0,-1 //========================================== //===== Misc. Skills ======================= diff --git a/db/re/skill_db.txt b/db/re/skill_db.txt index 6a3f83e5e..29ba70d69 100644 --- a/db/re/skill_db.txt +++ b/db/re/skill_db.txt @@ -693,11 +693,11 @@ 2001,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, RK_ENCHANTBLADE,Enchant Blade 2002,7:8:9:10:11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, RK_SONICWAVE,Sonic Wave 2003,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,3, RK_DEATHBOUND,Death Bound -2004,1,8,1,-1,0,0,10,-5,no,0,0,0,weapon,0, RK_HUNDREDSPEAR,Hundred Spear +2004,5,8,1,-1,0,0,10,-5,no,0,0,0,weapon,0, RK_HUNDREDSPEAR,Hundred Spear 2005,1,6,2,4,0x2,2,5,1,no,0,0,0,weapon,3, RK_WINDCUTTER,Wind Cutter 2006,0,6,4,-1,0x2,5,5,1,no,0,0,0,weapon,0, RK_IGNITIONBREAK,Ignition Break 2007,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0, RK_DRAGONTRAINING,Dragon Training -2008,9,6,2,3,0xC2,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,misc,0, RK_DRAGONBREATH,Dragon Breath +2008,9,6,2,3,0x2,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,weapon,0, RK_DRAGONBREATH,Dragon Breath 2009,0,6,4,0,0x3,3:4:5:6:7,5,1,yes,0,0,0,none,0, RK_DRAGONHOWLING,Dragon Howling 2010,0,0,0,0,0,0,10,0,no,0,0,0,none,0, RK_RUNEMASTERY,Rune Mastery 2011,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, RK_MILLENNIUMSHIELD,Millenium Shield @@ -765,7 +765,7 @@ 2204,0,8,4,1,0x2,13,5,-5,yes,0,0,0,magic,0, WL_JACKFROST,Jack Frost 2205,11,6,1,0,0x1,0,5,1,yes,0,0,0,magic,0, WL_MARSHOFABYSS,Marsh of Abyss 2206,0,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, WL_RECOGNIZEDSPELL,Recognized Spell -2207,7,6,1,2,0x3,1:2:2:3:3,5,1,yes,0,0,0,magic,0, WL_SIENNAEXECRATE,Sienna Execrate +2207,7,6,1,2,0x3,1:2:2:3:3,5,0,yes,0,0,0,magic,0, WL_SIENNAEXECRATE,Sienna Execrate 2208,0,0,0,0,0,0,3,0,no,0,0,0,none,0, WL_RADIUS,Radius 2209,0,6,4,0,0x3,9:10:11:12:13,5,1,yes,0,0,0,magic,0, WL_STASIS,Stasis 2210,11,6,1,0,0,0,5,1,yes,0,0,0,magic,0, WL_DRAINLIFE,Drain Life @@ -815,39 +815,39 @@ 2250,3,6,2,1,0x43,2,1,1,no,0,0x80,1,misc,0, RA_COBALTTRAP,Cobalt Trap 2251,3,6,2,2,0x43,2,1,1,no,0,0x80,1,misc,0, RA_MAIZETRAP,Maize Trap 2252,3,6,2,4,0x43,2,1,1,no,0,0x80,1,misc,0, RA_VERDURETRAP,Verdure Trap -2253,3,6,2,0,0x42,2,5,1,no,0,0x80,2,misc,0, RA_FIRINGTRAP,Firing Trap -2254,3,6,2,0,0x42,2,5,1,no,0,0x80,2,misc,0, RA_ICEBOUNDTRAP,Icebound Trap +2253,3,6,2,3,0x42,2,5,1,no,0,0x80,2,misc,0, RA_FIRINGTRAP,Firing Trap +2254,3,6,2,1,0x42,2,5,1,no,0,0x80,2,misc,0, RA_ICEBOUNDTRAP,Icebound Trap //**** // NC Mechanic 2255,0,0,0,0,0,0,5,0,no,0,0,0,none,0, NC_MADOLICENCE,Mado License 2256,11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, NC_BOOSTKNUCKLE,Boost Knuckle 2257,3,6,1,-1,0,0,3,1,no,0,0,0,weapon,0, NC_PILEBUNKER,Pile Bunker -2258,13,6,1,-1,0,0,3,1,no,0,0,0,weapon,0, NC_VULCANARM,Vulcan Arm -2259,5,6,1,3,0,2,3,1,no,0,0,5,weapon,0, NC_FLAMELAUNCHER,Flame Launcher +2258,13,6,1,-1,0x2,1,3,1,no,0,0,0,weapon,0, NC_VULCANARM,Vulcan Arm +2259,7,6,1,3,0,2,3,1,no,0,0,5,weapon,0, NC_FLAMELAUNCHER,Flame Launcher 2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0,0,weapon,0, NC_COLDSLOWER,Cold Slower -2261,7,6,2,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0, NC_ARMSCANNON,Arm Cannon +2261,9:11:13,6,1,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0, NC_ARMSCANNON,Arm Cannon 2262,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0, NC_ACCELERATION,Acceleration 2263,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, NC_HOVERING,Hovering 2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7, NC_F_SIDESLIDE,Front-Side Slide 2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7, NC_B_SIDESLIDE,Back-Side Slide 2266,0,0,0,0,0,0,4,0,no,0,0,0,none,0, NC_MAINFRAME,Mainframe Restructure // Check me. Part of the code notes translated to "The amount of fuel have". -2267,0,6,4,-1,0x42,2:3:4,3,1,no,0,0,0,misc,5, NC_SELFDESTRUCTION,Self Destruction +2267,0,6,4,-1,0xC2,2:3:4,3,1,no,0,0,0,misc,5, NC_SELFDESTRUCTION,Self Destruction 2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0, NC_SHAPESHIFT,Shape Shift 2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, NC_EMERGENCYCOOL,Emergency Cool 2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0, NC_INFRAREDSCAN,Infrared Scan 2271,9,6,1,0,0x1,0,3,1,yes,0,0,0,none,0, NC_ANALYZE,Analyze -2272,0,6,4,0,0x3,1:2:3,3,1,yes,0,0,0,none,0, NC_MAGNETICFIELD,Magnetic Field +2272,0,6,4,0,0x3,2,3,1,yes,0,0,0,none,0, NC_MAGNETICFIELD,Magnetic Field 2273,0,6,4,0,0x1,0,3,1,yes,0,0,0,none,0, NC_NEUTRALBARRIER,Neutral Barrier 2274,0,6,4,0,0x1,0,3,1,yes,0,0,0,none,0, NC_STEALTHFIELD,Stealth Field -2275,5,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, NC_REPAIR,Repair +2275,5:6:7:8:9,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, NC_REPAIR,Repair 2276,0,0,0,0,0,0,10,0,no,0,0,0,none,0, NC_TRAININGAXE,Axe Training 2277,0,0,0,0,0,0,5,0,no,0,0,0,none,0, NC_RESEARCHFE,Research Fire/Earth -2278,4:5:6:7:8,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6, NC_AXEBOOMERANG,Axe Boomerang +2278,5:6:7:8:9,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6, NC_AXEBOOMERANG,Axe Boomerang 2279,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, NC_POWERSWING,Power Swing -2280,0,8,4,-1,0x2,2:2:3:3:3,5,-6,no,0,0,0,weapon,0, NC_AXETORNADO,Axe Tornado // Check me. Takes 20 * Skill LV amount of HP each use. +2280,0,8,4,-1,0x2,2:2:3:3:3,5,-3,no,0,0,0,weapon,0, NC_AXETORNADO,Axe Tornado // Check me. Takes 20 * Skill LV amount of HP each use. 2281,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0, NC_SILVERSNIPER,FAW - Silver Sniper -2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0, NC_MAGICDECOY,FAW - Magic Decoy //CHECK FIX ME!!!! Wind and Earth stones spawning opposite decoys. +2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0, NC_MAGICDECOY,FAW - Magic Decoy 2283,2,6,1,0,0x1,0,1,1,no,0,0,0,none,0, NC_DISJOINT,FAW Removal //**** @@ -867,11 +867,11 @@ 2296,3,6,1,0,0x1,0,3,1,yes,0,0,0,none,0, SC_UNLUCKY,Masquerade - Unlucky 2297,3,6,1,0,0x1,0,3,1,yes,0,0,0,none,0, SC_WEAKNESS,Masquerade - Weakness 2298,3,6,1,0,0x1,0,5,1,yes,0,0,0,weapon,0, SC_STRIPACCESSARY,Strip Accessory //CHECK Is weapon attack type needed? -2299,7,6,2,0,0x1,0,3,1,yes,0,0,3,none,0, SC_MANHOLE,Man Hole -2300,7,6,2,0,0x1,0,3,1,yes,0,0,1,none,0, SC_DIMENSIONDOOR,Dimension Door -2301,7,6,2,0,0x1,0,3,1,yes,0,0,0,none,0, SC_CHAOSPANIC,Chaos Panic -2302,7,6,2,0,0x1,0,3,1,yes,0,0,0,none,0, SC_MAELSTROM,Maelstrom -2303,7,6,2,0,0x1,3,3,1,yes,0,0,1,none,0, SC_BLOODYLUST,Bloody Lust +2299,7,6,2,0,0x1,0,3,1,yes,0,0,3,magic,0, SC_MANHOLE,Man Hole +2300,7,6,2,0,0x1,0,3,1,yes,0,0,1,magic,0, SC_DIMENSIONDOOR,Dimension Door +2301,7,6,2,0,0x1,2,3,1,yes,0,0,1,magic,0, SC_CHAOSPANIC,Chaos Panic +2302,7,6,2,0,0x1,2,3,1,yes,0,0,1,magic,0, SC_MAELSTROM,Maelstrom +2303,7,6,2,0,0x1,0,3,1,yes,0,0,0,none,0, SC_BLOODYLUST,Bloody Lust 2304,0,6,4,-1,0,0,3,1,no,0,0,0,weapon,0, SC_FEINTBOMB,Feint Bomb //**** @@ -884,7 +884,7 @@ 2312,5,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, LG_PINPOINTATTACK,Pinpoint Attack 2313,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_FORCEOFVANGUARD,Force of Vanguard 2314,1,6,1,-1,0,0,1,1,no,0,0,0,weapon,0, LG_RAGEBURST,Rage Burst -2315,0,6,4,0,0x2,3,3,1,yes,0,0,0,none,2, LG_SHIELDSPELL,Shield Spell +2315,0,6,4,0:6:0,0x2,0,3,1,yes,0,0,0,none,2:0:0,LG_SHIELDSPELL,Shield Spell 2316,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_EXEEDBREAK,Exceed Break 2317,2,6,2,-1,0x2,0,5,1,yes,0,0,0,weapon,0, LG_OVERBRAND,Over Brand 2318,0,6,4,0,0x1,0,5,1,yes,0,0,0,none,0, LG_PRESTIGE,Prestige @@ -899,15 +899,15 @@ //**** // SR Sura -2326,-2,8,1,-1,0,0,10,2,no,0,0,0,weapon,0, SR_DRAGONCOMBO,Dragon Combo //CHECK Is this 2 regular hits or sub hits? Yes its 2 sub hits. -2327,0,8,4,-1,0x2,2,5,-3,no,0,0,0,weapon,3, SR_SKYNETBLOW,Sky Net Blow //CHECK Video shows 3 hits. Its sub hits right? Data check shows no sub, one source shows 3 hits, another shows 5. +2326,-2,8,1,-1,0,0,10,-2,no,0,0,0,weapon,0, SR_DRAGONCOMBO,Dragon Combo +2327,0,8,4,-1,0x2,2,5,-3,no,0,0,0,weapon,3, SR_SKYNETBLOW,Sky Net Blow 2328,0,6,4,-1,0x2,1:2:3:4:5,5,1,no,0,0,0,weapon,0, SR_EARTHSHAKER,Earth Shaker //CHECK Must add a check in battle.c to triple damage if hitting a hidden target. 2329,-2,8,4,-1,0,0,5,-2,no,0,0x200,0,weapon,0, SR_FALLENEMPIRE,Fallen Empire //CHECK Video shows 2 hits. Is it sub hits? Yes its divided between 2 hits. 2330,-2,6,1,-1,0x42,1:1:1:1:1:2:2:2:2:2,10,1,yes,0,0,0,weapon,0, SR_TIGERCANNON,Tiger Cannon //CHECK Need to fix to be enemy targeted and also combo after Fallen Empire. 2331,0,0,0,0,0,0,10,0,no,0,0,0,none,0, SR_HELLGATE,Hell Gate 2332,5,6,4,-1,0x2,3,5,1,no,0,0,0,weapon,0, SR_RAMPAGEBLASTER,Rampage Blaster 2333,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, SR_CRESCENTELBOW,Crescent Elbow //CHECK Check the autospell ID. -2334,0,6,4,0,0x3,1:1:2:2:3,5,1,no,0,0,0,none,0, SR_CURSEDCIRCLE,Cursed Circle //CHECK Code shows it takes up to 5% of your HP upon use? +2334,0,6,4,0,0x3,1:1:2:2:3,5,1,no,0,0,0,none,0, SR_CURSEDCIRCLE,Cursed Circle 2335,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, SR_LIGHTNINGWALK,Lightning Walk 2336,7:8:9:10:11,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6, SR_KNUCKLEARROW,Knuckle Arrow 2337,0,6,4,-1,0x2,2,1,1,yes,0,0,0,weapon,0, SR_WINDMILL,Windmill @@ -939,27 +939,27 @@ // WM Wanderer/Minstrel 2412,0,0,0,0,0,0,10,0,no,0,0,0,none,0, WM_LESSON,Lesson 2413,9,8,1,-1,0,0,5,-2:-2:-3:-3:-4,yes,0,0,0,magic,0, WM_METALICSOUND,Metallic Sound -2414,9,6,2,-1,0x3,1,5,1,yes,0,0x80,3,none,0, WM_REVERBERATION,Reverberation -2415,0,6,1,-1,0x6,1,5,1,no,0,0,0,weapon,0, WM_REVERBERATION_MELEE,Reverberation Melee -2416,0,6,1,0,0x6,1,5,1,no,0,0,0,magic,0, WM_REVERBERATION_MAGIC,Reverberation Magic +2414,9,6,2,-1,0x1,1,5,1,yes,0,0x80,0,none,0, WM_REVERBERATION,Reverberation //CHECK May need to recode. Testing needed. Also need to test AoE size. +2415,0,0,0,-1,0,0,5,1,no,0,0,0,weapon,0, WM_REVERBERATION_MELEE,Reverberation Melee +2416,0,0,0,-1,0,0,5,1,no,0,0,0,magic,0, WM_REVERBERATION_MAGIC,Reverberation Magic 2417,11,6,2,0,0x3,5,1,1,no,0,0,0,none,0, WM_DOMINION_IMPULSE,Dominion Impulse -2418,9,6,2,-1,0x1,0,5,1,yes,0,0,0,none,0, WM_SEVERE_RAINSTORM,Severe Rainstorm +2418,9,6,2,0,0x1,0,5,1,yes,0,0,0,none,0, WM_SEVERE_RAINSTORM,Severe Rainstorm 2419,9,6,2,0,0x3,1,5,1,yes,0,0x80,5,none,0, WM_POEMOFNETHERWORLD,Poem of The Netherworld //CHECK May need to recode too. -2420,0,6,4,0,0x2,2:3:4:5:6,5,1,yes,0,0,0,none,0, WM_VOICEOFSIREN,Voice of Siren -2421,7,6,16,0,0x1,0,5,1,yes,0,0,0,none,0, WM_DEADHILLHERE,Valley of Death -2422,7,6,4,0,0x3,5:6:7:8:9,5,1,yes,0,0,0,none,0, WM_LULLABY_DEEPSLEEP,Deep Sleep Lullaby -2423,0,6,4,0,0x3,3:4:5:6:7,5,1,yes,0,0,0,none,0, WM_SIRCLEOFNATURE,Circle of Nature's Sound +2420,0,6,4,0,0x2,2:3:4:5:6,5,1,yes,0,0,0,none,0,WM_VOICEOFSIREN,Voice of Siren +2421,7,6,16,0,0x1,0,5,1,yes,0,0,0,none,0, WM_DEADHILLHERE,Valley of Death//Enemy targeted magic skill in official. Really? WTF??? +2422,0,6,4,0,0x3,5:6:7:8:9,5,1,yes,0,0,0,none,0,WM_LULLABY_DEEPSLEEP,Deep Sleep Lullaby +2423,0,6,4,0,0x3,3:4:5:6:7,5,1,yes,0,0,0,none,0,WM_SIRCLEOFNATURE,Circle of Nature's Sound 2424,9,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, WM_RANDOMIZESPELL,Improvised Song 2425,9,6,16,0,0x1,0,5,1,yes,0,0,0,none,0, WM_GLOOMYDAY,Gloomy Day -2426,9,6,2,0,0x2,2:3:3:4:4,5,1,yes,0,0x4000,0,weapon,0, WM_GREAT_ECHO,Great Echo +2426,9,6,2,0,0x2,2:3:3:4:4,5,1,yes,0,0x4000,0,weapon,0, WM_GREAT_ECHO,Great Echo//Skill type in official is set to none. Why? 2427,0,6,4,0,0x3,5:6:7:8:9,5,1,yes,0,0x4000,0,none,0, WM_SONG_OF_MANA,Song of Mana 2428,0,6,4,0,0x3,5:6:7:8:9,5,1,yes,0,0x4000,0,none,0, WM_DANCE_WITH_WUG,Dance With A Warg -2429,9,6,1,0,0x2,2:2:3:3:4,5,1,yes,0,0x4000,0,weapon,0, WM_SOUND_OF_DESTRUCTION,Sound of Destruction //CHECK Source shows its magic attack. Need to confirm before changing. -2430,0,6,4,0,0x3,3:4:5:6:7,5,1,yes,0,0x4000,0,none,0, WM_SATURDAY_NIGHT_FEVER,Saturday Night Fever -2431,0,6,4,0,0x3,5,5,1,yes,0,0x4000,0,magic,0, WM_LERADS_DEW,Lerad's Dew -2432,0,6,4,0,0x3,5,5,1,yes,0,0x4000,0,none,0, WM_MELODYOFSINK,Melody of Sink -2433,0,6,4,0,0x3,5,5,1,yes,0,0x4000,0,none,0, WM_BEYOND_OF_WARCRY,Warcry of Beyond -2434,0,6,4,0,0x3,5,5,1,yes,0,0x4000,0,none,0, WM_UNLIMITED_HUMMING_VOICE,Unlimited Humming Voice +2429,9,6,2,0,0x42,4:4:5:5:6,5,1,yes,0,0x4000,0,none,0, WM_SOUND_OF_DESTRUCTION,Sound of Destruction//Using clif damage to deal the fixed damage for now. Testing needed to see how it dealed. +2430,0,6,4,0,0x3,3:4:5:6:7,5,1,yes,0,0x4000,0,none,0, WM_SATURDAY_NIGHT_FEVER,Saturday Night Fever//Info for above skill. Type in official is magic. Has damage changed since 2011? Recheck AoE. +2431,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0, WM_LERADS_DEW,Lerad's Dew +2432,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0, WM_MELODYOFSINK,Melody of Sink +2433,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0, WM_BEYOND_OF_WARCRY,Warcry of Beyond +2434,0,6,4,0,0x3,5:5:6:6:7,5,1,yes,0,0x4000,0,none,0, WM_UNLIMITED_HUMMING_VOICE,Unlimited Humming Voice //**** // SO Sorcerer @@ -1000,7 +1000,7 @@ 2479,9,6,2,0,0,0,5,1,yes,0,0x80,5,misc,0, GN_THORNS_TRAP,Thorn Trap 2480,11,6,1,0,0x1,0,5,1,yes,0,0,3,misc,0, GN_BLOOD_SUCKER,Blood Sucker //CHECK Data says its a magic attack. Hmmmm.... 2481,11,6,1,-1,0x2,1:2:3:4:5,5,1,yes,0,0,0,weapon,0, GN_SPORE_EXPLOSION,Spore Explosion //CHECK Data says its element is set to neutral. Need to confirm. -2482,11,6,16,0,0,0,5,1,yes,0,0,1,weapon,2, GN_WALLOFTHORN,Wall of Thorns +2482,11,6,16,0,0x1,0,5,-1,yes,0,0,1,weapon,2, GN_WALLOFTHORN,Wall of Thorns 2483,11,6,2,0,0x3,4,10,1,yes,0,0x2000,0,weapon,0, GN_CRAZYWEED,Crazy Weed 2484,0,6,2,2,0x2,3,10,1,no,0,0x2000,0,weapon,0, GN_CRAZYWEED_ATK,Crazy Weed Attack 2485,9,6,2,3,0,0,5,1,yes,0,0,0,magic,0, GN_DEMONIC_FIRE,Demonic Fire @@ -1109,7 +1109,7 @@ 5001,1,8,1,-1,0,0,5,3,no,0,0,0,weapon,0, GC_DARKCROW,Dark Claw 5002,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, RA_UNLIMIT,Unlimited 5003,7,6,1,-1,0x2,4:5:6:7:8,5,1,no,0,0,0,weapon,0, GN_ILLUSIONDOPING,Illusion Doping -5004,9,6,2,1,0x2,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,misc,0, RK_DRAGONBREATH_WATER,Dragon Breath - Water +5004,9,6,2,1,0x2,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,weapon,0, RK_DRAGONBREATH_WATER,Dragon Breath - Water 5005,0,6,4,0,0x3,3,1,1,no,0,0,0,none,0, RK_LUXANIMA,Lux Anima 5006,1,6,2,3,0,0,5,1,no,0,0,3,misc,0, NC_MAGMA_ERUPTION,Magma Eruption 5007,0,6,4,0,0x3,5:6:7:8:9,5,1,no,0,0,0,none,0, WM_FRIGG_SONG,Frigg's Song diff --git a/db/re/skill_require_db.txt b/db/re/skill_require_db.txt index 346924254..154d65993 100644 --- a/db/re/skill_require_db.txt +++ b/db/re/skill_require_db.txt @@ -477,9 +477,9 @@ 2005,0,0,20:24:28:32:36,0,0,0,1:2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_WINDCUTTER#Wind Cutter# 2006,0,0,35:40:45:50:55,0,0,0,1:2:3:4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_IGNITIONBREAK#Ignition Break# 2008,0,0,30:35:40:45:50:55:60:65:70:75,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH#Dragon Breath# -2009,0,0,70,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# +2009,0,0,30,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DRAGONHOWLING#Dragon Howling# 2011,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_MILLENNIUMSHIELD#Millenium Shield# -2012,0,0,1,0,0,0,1:2:3:4:5:6:7:8,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_CRUSHSTRIKE#Crush Strike# +2012,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_CRUSHSTRIKE#Crush Strike# 2013,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_REFRESH#Refresh# 2014,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_GIANTGROWTH#Giant Growth# 2015,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_STONEHARDSKIN#Stone Hard Skin# @@ -493,7 +493,7 @@ // GC Guilottine Cross 2021,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_VENOMIMPRESS#Venom Impress# 2022,0,0,25,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CROSSIMPACT#Cross Impact# //CHECK Is this move_enable needed? -2023,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# +2023,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_DARKILLUSION#Dark Illusion# 2025,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CREATENEWPOISON#Create New Poison# 2026,0,0,10,0,0,0,99,0,0,none,0,6128,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_ANTIDOTE#Antidote# @@ -505,7 +505,7 @@ 2032,0,0,40,0,0,0,99,0,0,poisonweapon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_POISONSMOKE#Poison Smoke# 2033,0,0,45,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CLOAKINGEXCEED#Cloaking Exceed# 2034,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_PHANTOMMENACE#Phantom Menace# -2035,0,0,100,10,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk# +2035,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_HALLUCINATIONWALK#Hallucination Walk# 2036,0,0,5,0,0,0,16,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_ROLLINGCUTTER#Rolling Cutter# 2037,0,0,20:24:28:32:36,0,0,0,16,0,0,rollingcutter,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_CROSSRIPPERSLASHER#Cross Ripper Slasher# @@ -517,14 +517,14 @@ 2203,0,0,40:48:56:64:72,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_FROSTMISTY#Frosty Misty# 2204,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_JACKFROST#Jack Frost# 2205,0,0,40:42:44:46:48,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_MARSHOFABYSS#Marsh of Abyss# -2206,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell# -2207,0,0,32:34:36:38:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate# +2206,0,0,100:120:140:160:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_RECOGNIZEDSPELL#Recognized Spell# +2207,0,0,32:34:36:38:40,0,0,0,99,0,0,none,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_SIENNAEXECRATE#Sienna Execrate# 2209,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_STASIS#Stasis# 2210,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_DRAINLIFE#Drain Life# 2211,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_CRIMSONROCK#Crimson Rock# 2212,0,0,35:40:45:50:55,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_HELLINFERNO#Hell Inferno# -2213,0,0,240:280:320:360:400,0,0,0,99,0,0,none,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_COMET#Comet# +2213,0,0,480:560:640:720:800,0,0,0,99,0,0,none,0,716,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_COMET#Comet# 2214,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING#Chain Lightning# 2215,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_CHAINLIGHTNING_ATK#Chain Lightning Attack# 2216,0,0,70:78:86:94:102,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_EARTHSTRAIN#Earth Strain# @@ -551,11 +551,11 @@ 2038,0,0,20:23:26:29:32,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_JUDEX#Judex# 2039,0,0,30,0,-30,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ANCILLA#Ancilla# 2040,0,0,20:24:28:32:36:40:44:48:52:56,0,0,0,99,0,0,none,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ADORAMUS#Adoramus# -2041,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia# -2042,0,0,145:160:175,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus# -2043,0,0,130:145:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal# +2041,0,0,280:320:360,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CLEMENTIA#Crementia# +2042,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CANTO#Canto Candidus# +2043,0,0,200:220:240,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_CHEAL#Coluceo Heal# 2044,0,0,300,0,0,0,99,0,0,none,0,12333,1,523,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_EPICLESIS#Epiclesis# -2045,0,0,60:70:80:90:100:110:120:130:140:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio# +2045,0,0,90:100:110:120:130:140:150:160:170:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_PRAEFATIO#Praefatio# 2046,0,0,35:38:41:44:47:50:53:56:59:62,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_ORATIO#Oratio# 2047,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_LAUDAAGNUS#Lauda Agnus# 2048,0,0,50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_LAUDARAMUS#Lauda Ramus# @@ -574,17 +574,17 @@ //**** // RA Ranger 2233,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,11,1,10,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_ARROWSTORM#Arrow Storm# -2234,0,0,36:40:44:48:52,0,0,0,11,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# +2234,0,0,55:60:65:70:75,0,0,0,11,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_FEARBREEZE#Fear Breeze# 2236,0,0,30:32:34:36:38:40:42:44:46:48,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_AIMEDBOLT#Aimed Bolt# //How many arrows does it require??? 2237,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_DETONATOR#Detonator# 2238,0,0,35,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_ELECTRICSHOCKER#Electric Shocker# 2239,0,0,20,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_CLUSTERBOMB#Cluster Bomb# 2240,0,0,5,0,0,0,99,0,0,none,0,6124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGMASTERY#Warg Mastery# -2241,0,0,20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# -2242,0,0,40,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# +2241,0,0,2,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGRIDER#Warg Rider# +2242,0,0,4,0,0,0,99,0,0,move_enable,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGDASH#Warg Dash# 2243,0,0,20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGSTRIKE#Warg Strike# -2244,0,0,42:44:46:48:50,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# +2244,0,0,40:42:44:46:48,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_WUGBITE#Warg Bite# 2246,0,0,12,0,0,0,99,0,0,warg,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_SENSITIVEKEEN#Sensitive Keen# 2247,0,0,40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_CAMOUFLAGE#Camouflage# @@ -600,35 +600,35 @@ // NC Mechanic 2256,0,0,3:6:9:12:15,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_BOOSTKNUCKLE#Boost Knuckle# 2257,0,0,50,0,0,0,99,0,0,mado,0,1549,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_PILEBUNKER#Pile Bunker# -2258,0,0,2,0,0,0,99,0,0,mado,0,6145,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# -2259,0,0,20,0,0,0,99,0,0,mado,0,2139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# -2260,0,0,20,0,0,0,99,0,0,mado,0,6147,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# -2261,0,0,30:45:60,0,0,0,99,8,1,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# -2262,0,0,20:40:60,0,0,0,99,0,0,mado,0,6146,1,2800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# -2263,0,0,25,0,0,0,99,0,0,mado,0,6146,1,2801,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# +2258,0,0,2:4:6,0,0,0,99,0,0,mado,0,6145,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_VULCANARM#Vulcan Arm# +2259,0,0,20,0,0,0,99,0,0,mado,0,2139,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_FLAMELAUNCHER#Flame Launcher# +2260,0,0,20,0,0,0,99,0,0,mado,0,6146,1,6147,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_COLDSLOWER#Cold Slower# +2261,0,0,40:45:50,0,0,0,99,8,1,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ARMSCANNON#Arm Cannon# +2262,0,0,20:40:60,0,0,0,99,0,0,mado,0,2800,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ACCELERATION#Acceleration# +2263,0,0,25,0,0,0,99,0,0,mado,0,2801,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_HOVERING#Hovering# 2264,0,0,5,0,0,0,99,0,0,mado,0,6146,1,,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_F_SIDESLIDE#Front - Side Slide# 2265,0,0,5,0,0,0,99,0,0,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_B_SIDESLIDE#Back - Side Slide# -2267,0,0,200,0,0,0,99,0,0,mado,0,6146,5,2802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# -2268,0,0,100,0,0,0,99,0,0,mado,0,994,1,997,1,996,1,995,1,6146,2,2803,0,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# //CHECK Shouldnt the different stones all be in the same slot? -2269,0,0,20,0,0,0,99,0,0,mado,0,6146,2,2804,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# +2267,0,0,1,0,0,0,99,0,0,mado,0,2802,0,6146,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_SELFDESTRUCTION#Self Destruction# +2268,0,0,100,0,0,0,99,0,0,mado,0,6360,1,6363,1,6362,1,6361,1,6146,2,2803,0,0,0,0,0,0,0,0,0 //NC_SHAPESHIFT#Shape Shift# //CHECK Shouldnt the different stones all be in the same slot? +2269,0,0,20,0,0,0,99,0,0,mado,0,2804,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_EMERGENCYCOOL#Emergency Cool# 2270,0,0,45,0,0,0,99,0,0,mado,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_INFRAREDSCAN#Infrared Scan# 2271,0,0,30,0,0,0,99,0,0,mado,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_ANALYZE#Analyze# -2272,0,0,90,0,0,0,99,0,0,mado,0,6146,3,2805,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# -2273,0,0,90,0,0,0,99,0,0,mado,0,6146,1,2806,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# -2274,0,0,100:150:200,0,0,0,99,0,0,mado,0,6146,2,2808,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# -2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,2807,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair# +2272,0,0,60:70:80,0,0,0,99,0,0,mado,0,2805,0,6146,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGNETICFIELD#Magnetic Field# +2273,0,0,80:90:100,0,0,0,99,0,0,mado,0,2806,0,6146,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_NEUTRALBARRIER#Neutral Barrier# +2274,0,0,80:100:120,0,0,0,99,0,0,mado,0,2808,0,6146,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_STEALTHFIELD#Stealth Field# +2275,0,0,25:30:35:40:45,0,0,0,99,0,0,mado,0,2807,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_REPAIR#Repair#// Must redo requirements source code for this one. 2278,0,0,20:22:24:26:28,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXEBOOMERANG#Axe Boomerang# -2279,0,0,10:12:14:16:18,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# -2280,0,0,18:20:22:24:26,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# -2281,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,998,1,999,2,612,0,615,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# -2282,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,998,2,7054,1,612,0,615,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# +2279,0,0,20:22:24:26:28,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_POWERSWING#Power Swing# +2280,20:40:60:80:100,0,18:20:22:24:26,0,0,0,6:7,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_AXETORNADO#Axe Tornado# +2281,0,0,25:30:35:40:45,0,0,0,99,0,0,none,0,612,0,615,0,998,1,999,2,0,0,0,0,0,0,0,0,0,0,0,0 //NC_SILVERSNIPER#FAW - Silver Sniper# +2282,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,612,0,615,0,998,2,7054,1,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGICDECOY#FAW - Magic Decoy# 2283,0,0,15,0,0,0,99,0,0,none,0,6186,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_DISJOINT#FAW Removal# //**** // SC Shadow Chaser -2284,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SC_FATALMENACE#Fatal Menace# +2284,0,0,20:25:30:35:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SC_FATALMENACE#Fatal Menace# 2285,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SC_REPRODUCE#Reproduce# 2286,0,0,40:45:50:55:60:65:70:75:80:85,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SC_AUTOSHADOWSPELL#Auto Shadow Spell# 2287,0,0,40:50:60:70:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SC_SHADOWFORM#Shadow Form# @@ -656,21 +656,21 @@ 2308,0,0,20:20:20:20:20:25:25:25:25:25,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_BANISHINGPOINT#Banishing Point# 2309,0,0,30:45:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_TRAMPLE#Trample# 2310,0,0,10:12:14:16:18,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_SHIELDPRESS#Shield Press# -2311,0,0,40:50:60:70:80,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# -2312,0,0,30,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# +2311,0,0,60:80:100:120:140,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_REFLECTDAMAGE#Reflect Damage# +2312,0,0,50,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_PINPOINTATTACK#Pinpoint Attack# 2313,0,0,30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_FORCEOFVANGUARD#Force of Vanguard# 2314,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_RAGEBURST#Rage Burst# 2315,0,0,50,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_SHIELDSPELL#Shield Spell# -2316,0,0,24:28:32:36:40,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# -2317,0,0,42:44:46:48:50,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# +2316,0,0,20:32:44:56:68,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_EXEEDBREAK#Exceed Break# +2317,0,0,20:30:40:50:60,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_OVERBRAND#Over Brand# 2318,0,0,75:80:85:90:95,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_PRESTIGE#Prestige# 2319,0,0,30:36:42:48:54,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_BANDING#Banding# -2320,0,0,20:24:28:32:36,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# -2321,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis# +2320,0,0,20:24:28:32:36,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_MOONSLASHER#Moon Slasher# +2321,0,0,60:65:70:75:80,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_RAYOFGENESIS#Ray of Genesis# 2322,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,523,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_PIETY#Piety# 2323,0,0,52:60:68:76:84,0,0,0,99,0,0,shield,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_EARTHDRIVE#Earth Drive# -2324,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# -2325,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_INSPIRATION#Inspiration# +2324,0,0,80:90:100:110:120,0,0,0,4:5,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_HESPERUSLIT#Hesperus Lit# +2325,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_INSPIRATION#Inspiration# //**** // SR Sura @@ -680,7 +680,7 @@ 2329,0,0,20:30:40:50:60,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FALLENEMPIRE#Fallen Empire# 2330,0,0,1:2:3:4:5:6:7:8:9:10,-12:-14:-16:-18:-20:-22:-24:-26:-28:-30,-6:-7:-8:-9:-10:-11:-12:-13:-14:-15,0,99,0,0,explosionspirits,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_TIGERCANNON#Tiger Cannon# 2331,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_HELLGATE#Hell Gate# -2332,0,0,110:120:130:140:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster# +2332,0,0,150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_RAMPAGEBLASTER#Rampage Blaster# 2333,0,0,80,0,0,0,99,0,0,none,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CRESCENTELBOW#Crescent Elbow# 2334,0,0,40:60:80:100:120,-1:-2:-3:-4:-5,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_CURSEDCIRCLE#Cursed Circle# 2335,0,0,80:70:60:50:40,-5:-4:-3:-2:-1,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_LIGHTNINGWALK#Lightning Walk# @@ -721,22 +721,22 @@ 2416,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_REVERBERATION_MAGIC#Reverberation Magic# 2417,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_DOMINION_IMPULSE#Dominion Impulse# 2418,0,0,80:90:100:110:120,0,0,0,11,1,20,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SEVERE_RAINSTORM#Severe Rainstorm# -2419,0,0,12:16:20:24:28,0,0,0,99,0,0,none,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem of Netherworld# +2419,0,0,12:16:20:24:28,0,0,0,13:14,0,0,none,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_POEMOFNETHERWORLD#Poem of Netherworld# 2420,0,0,48:56:64:72:80,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_VOICEOFSIREN#Voice of Siren# -2421,0,0,50:53:56:59:62,0,0,0,99,0,0,none,0,6144,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley of Death# +2421,0,0,50:53:56:59:62,0,0,0,13:14,0,0,none,0,6144,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_DEADHILLHERE#Valley of Death# 2422,0,0,80:90:100:110:120,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_LULLABY_DEEPSLEEP#Deep Sleep Lullaby# 2423,0,0,42:46:50:54:58,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SIRCLEOFNATURE#Circle of Nature's Sound# -2424,0,0,40:45:50:55:60,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song# -2425,0,0,60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //MW_GLOOMYDAY#Gloomy Day# -2426,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# - Missing 1 Lozange. Need item ID. -2427,0,0,120:140:160:180:200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SONG_OF_MANA#Song of Mana# -2428,0,0,120:140:160:180:200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With Warg# -2429,0,0,50:60:70:80:90,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction# -2430,0,0,150:160:170:180:190,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# -2431,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# -2432,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody of Sink# -2433,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_WARCRY_OF_BEYOND#Warcry of Beyond# -2434,0,0,120:130:140:150:160,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# +2424,0,0,40:45:50:55:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_RANDOMIZESPELL#Improvised Song# +2425,0,0,60:75:90:105:120,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //MW_GLOOMYDAY#Gloomy Day# +2426,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,11513,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_GREAT_ECHO#Great Echo# +2427,0,0,120:140:160:180:200,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SONG_OF_MANA#Song of Mana# +2428,0,0,120:140:160:180:200,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_DANCE_WITH_WUG#Dance With Warg# +2429,0,0,50:60:70:80:90,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SOUND_OF_DESTRUCTION#Sound of Destruction# +2430,0,0,150:160:170:180:190,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_SATURDAY_NIGHT_FEVER#Saturday Night Fever# +2431,0,0,120:130:140:150:160,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_LERADS_DEW#Lerad's Dew# +2432,0,0,120:130:140:150:160,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_MELODYOFSINK#Melody of Sink# +2433,0,0,120:130:140:150:160,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_BEYOND_OF_WARCRY#Warcry of Beyond# +2434,0,0,120:130:140:150:160,0,0,0,13:14,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_UNLIMITED_HUMMING_VOICE#Unlimited Humming Voice# //**** // SO Sorcerer @@ -761,15 +761,15 @@ 2461,0,0,50,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_EL_ACTION#Elemental Action# 2462,0,0,10:20,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_EL_ANALYSIS#Four Spirit Analysis# 2464,0,0,10,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_EL_CURE#Spirit Recovery# -2465,0,0,22:30:38,0,0,0,99,0,0,none,0,6360,1,6360,2,6360,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia# -2466,0,0,22:30:38,0,0,0,99,0,0,none,0,6361,1,6361,2,6361,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia# -2467,0,0,22:30:38,0,0,0,99,0,0,none,0,6362,1,6362,2,6362,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia# -2468,0,0,22:30:38,0,0,0,99,0,0,none,0,6363,1,6363,2,6363,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia# +2465,0,0,22:30:38,0,0,0,99,0,0,none,0,6360,1:2:3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_FIRE_INSIGNIA#Fire Insignia# +2466,0,0,22:30:38,0,0,0,99,0,0,none,0,6361,1:2:3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_WATER_INSIGNIA#Water Insignia# +2467,0,0,22:30:38,0,0,0,99,0,0,none,0,6362,1:2:3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_WIND_INSIGNIA#Wind Insignia# +2468,0,0,22:30:38,0,0,0,99,0,0,none,0,6363,1:2:3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_EARTH_INSIGNIA#Earth Insignia# //**** // GN Genetic 2476,0,0,30,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_CART_TORNADO#Cart Tornado# -2477,0,0,40:42:46:48:50,0,0,0,99,8,1,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon# +2477,0,0,40:42:44:46:48,0,0,0,99,8,1,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_CARTCANNON#Cart Cannon# 2478,0,0,20:24:28:32:36,0,0,0,99,0,0,cart,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_CARTBOOST#Cart Boost# 2479,0,0,22:26:30:34:38,0,0,0,99,0,0,none,0,6210,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_THORNS_TRAP#Thorn Trap# 2480,0,0,30:35:40:45:50,0,0,0,99,0,0,none,0,6211,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_BLOOD_SUCKER#Blood Sucker# @@ -797,7 +797,7 @@ 2534,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RETURN_TO_ELDICASTES#Return To Eldicastes# 2535,0,0,1,0,0,0,99,0,0,none,0,6377,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store 2536,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_GUARDIAN_RECALL#Guardian's Recall# -2537,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ODINS_POWER#Odin's Power# +2537,0,0,70:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_ODINS_POWER#Odin's Power# //2538,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BEER_BOTTLE_CAP#Beer Bottle Cap# @@ -863,18 +863,18 @@ // EP 14.3 Part 2 3rd Job Skills 5001,0,0,22:34:46:58:70,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GC_DARKCROW#Dark Claw# 5002,0,0,100:120:140:160:180,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RA_UNLIMIT#Unlimited# -5003,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOPING#Illusion Doping# +5003,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,970,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //GN_ILLUSIONDOPING#Illusion Doping# 5004,0,0,30:35:40:45:50:55:60:65:70:75,0,0,0,99,0,0,dragon,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_DRAGONBREATH_WATER#Dragon Breath - Water# 5005,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //RK_LUXANIMA#Lux Anima# 5006,0,0,60:70:80:90:100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NC_MAGMA_ERUPTION#Magma Eruption# -5007,0,0,200:230:260:290:320,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#Frigg's Song# -5008,0,0,120:120:120:120:120,0,0,0,99,0,0,elementalspirit,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_ELEMENTAL_SHIELD#Elemental Shield# -5009,0,0,75:65:55:45:35,0,0,0,99,0,0,none,5:5:4:4:3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO#Flash Combo# +5007,0,0,200:230:260:290:320,0,0,0,13:14,0,0,none,0,6144,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WM_FRIGG_SONG#Frigg's Song# +5008,0,0,120,0,0,0,99,0,0,elementalspirit,0,717,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SO_ELEMENTAL_SHIELD#Elemental Shield# +5009,0,0,65,0,0,0,99,0,0,none,5:5:4:4:3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO#Flash Combo# 5010,0,0,30:26:22:18:14,0,0,0,99,0,0,none,0,7940,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SC_ESCAPE#Emergency Escape# 5011,0,0,30:60:90:120:150,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AB_OFFERTORIUM#Offertorium# 5012,0,0,100:150:200:250:300,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WL_TELEKINESIS_INTENSE#Intense Telekinesis# 5013,0,0,200:180:160:140:120,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LG_KINGS_GRACE#King's Grace# -5014,0,0,1:1:1:1:1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# +5014,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //ALL_FULL_THROTTLE#Full Throttle# 5015,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP1#Flash Combo Attack Step 1#//All 4 steps are using temp req SP values for now. 5016,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP2#Flash Combo Attack Step 2# 5017,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SR_FLASHCOMBO_ATK_STEP3#Flash Combo Attack Step 3# diff --git a/db/re/skill_unit_db.txt b/db/re/skill_unit_db.txt index 4e2c5b865..54f9d7a2c 100644 --- a/db/re/skill_unit_db.txt +++ b/db/re/skill_unit_db.txt @@ -28,7 +28,7 @@ 12,0x7e, , 0, 0, -1,all, 0x003 //MG_SAFETYWALL 18,0x7f, , -1, 0, 20,enemy, 0x010 //MG_FIREWALL 21,0x86, , 0, 2,1000,enemy, 0x018 //MG_THUNDERSTORM - 25,0x85, , 1, 0, -1,all, 0x003 //AL_PNEUMA + 25,0x85, , 1, 0, -1,all, 0x2003 //AL_PNEUMA 27,0x81,0x80, 0, 0, -1,all, 0x00E //AL_WARP 47,0x86, , 0, 2:2:2:2:2:3:3:3:3:3,1000,enemy, 0x080 //AC_SHOWER 70,0x83, , -1, 1,1000,all, 0x018 //PR_SANCTUARY @@ -101,58 +101,57 @@ //706,0xfd, , 0, 0,1000,all, 0x000 //NPC_VENOMFOG -2044,0xca, , 0, 3,1000,all, 0x018 //AB_EPICLESIS +2044,0xca, , 0, 2,1000,all, 0x018 //AB_EPICLESIS 2032,0xe1, , 2, 0,1000,enemy, 0x018 //GC_POISONSMOKE 2213,0x86, , 0, 8, 100,enemy, 0x018 //WL_COMET 2216,0xcb, , -1, 0, 100,enemy, 0x018 //WL_EARTHSTRAIN -2238,0xd8, , 0, 1,1000,enemy, 0x006 //RA_ELECTRICSHOCKER -2239,0xd9, , 0, 1,1000,enemy, 0x006 //RA_CLUSTERBOMB -2249,0xd2, , 0, 1,1000,enemy, 0x022 //RA_MAGENTATRAP -2250,0xd3, , 0, 1,1000,enemy, 0x022 //RA_COBALTTRAP -2251,0xd4, , 0, 1,1000,enemy, 0x022 //RA_MAIZETRAP -2252,0xd5, , 0, 1,1000,enemy, 0x022 //RA_VERDURETRAP +2238,0xd8, , 0, 2,1000,enemy, 0x006 //RA_ELECTRICSHOCKER +2239,0xd9, , 0, 0,1000,enemy, 0x006 //RA_CLUSTERBOMB +2249,0xd2, , 0, 2,1000,enemy, 0x022 //RA_MAGENTATRAP +2250,0xd3, , 0, 2,1000,enemy, 0x022 //RA_COBALTTRAP +2251,0xd4, , 0, 2,1000,enemy, 0x022 //RA_MAIZETRAP +2252,0xd5, , 0, 2,1000,enemy, 0x022 //RA_VERDURETRAP 2253,0xd6, , 0, 1,1000,enemy, 0x002 //RA_FIRINGTRAP 2254,0xd7, , 0, 1,1000,enemy, 0x002 //RA_ICEBOUNDTRAP -2273,0xe2, , 1, 0, 500,friend,0x000 //NC_NEUTRALBARRIER -2274,0xe3, , 1, 0, 500,all, 0x000 //NC_STEALTHFIELD +2273,0xe2, , 2, 0, 500,friend,0x000 //NC_NEUTRALBARRIER +2274,0xe3, , 2, 0, 500,all, 0x000 //NC_STEALTHFIELD 2299,0xcc, , 0, 1,1000,all, 0x006 //SC_MANHOLE 2300,0xcd, , 0, 1,1000,all, 0x006 //SC_DIMENSIONDOOR -2301,0xce, , 2, 0, -1,all, 0x200E //SC_CHAOSPANIC -2302,0xcf, , 0, 2, -1,enemy, 0x002 //SC_MAELSTROM +2301,0xce, , 2, 0, -1,enemy, 0x200E //SC_CHAOSPANIC +2302,0xcf, , 2, 0, -1,all, 0x2002 //SC_MAELSTROM 2303,0xd0, , 3, 0, -1,all, 0x2018 //SC_BLOODYLUST -2304,0xd1, , 0, 2, -1,enemy, 0x000 //SC_FEINTBOMB +2304,0xd1, , 0, 2,1000,enemy, 0x018 //SC_FEINTBOMB 2319,0xec, , 0, 3,5000,all, 0x000 //LG_BANDING -2414,0xda, , 0, 0,1000,enemy, 0x008 //WM_REVERBERATION +2414,0xda, , 0, 0, -1,enemy, 0x000 //WM_REVERBERATION 2418,0xdb, , 0, 5, 300,enemy, 0x800 //WM_SEVERE_RAINSTORM 2419,0xde, , 0, 1,1000,all, 0x014 //WM_POEMOFNETHERWORLD -2443,0xdc, , 0, 0,1000,enemy, 0x00A //SO_FIREWALK +2443,0xdc, , 0, 0,300,enemy, 0x00A //SO_FIREWALK 2444,0xdd, , 0, 0,1000,enemy, 0x00A //SO_ELECTRICWALK 2446,0x86, , 0, 3:3:3:4:4,1000,enemy, 0x018 //SO_EARTHGRAVE 2447,0x86, , 0, 3:3:3:4:4,1000,enemy, 0x018 //SO_DIAMONDDUST 2449,0xdf, , 0, 3:3:4:4:5,500,enemy, 0x018 //SO_PSYCHIC_WAVE -2450,0xe0, , 0, 3, 500,enemy, 0x010 //SO_CLOUD_KILL +2450,0xe0, , 3, 0, 500,enemy, 0x010 //SO_CLOUD_KILL 2452,0xe4, , 0, 3,3000,all, 0x010 //SO_WARMER -2453,0xeb, , 0, 1:1:2:2:3,1000,enemy,0x010 //SO_VACUUM_EXTREME +2453,0xeb, , 0, 1:1:2:2:3,500,enemy,0x010 //SO_VACUUM_EXTREME 2465,0xf1, , 0, 1,1000,all, 0x010 //SO_FIRE_INSIGNIA 2466,0xf2, , 0, 1,1000,all, 0x010 //SO_WATER_INSIGNIA 2467,0xf3, , 0, 1,1000,all, 0x010 //SO_WIND_INSIGNIA 2468,0xf4, , 0, 1,1000,all, 0x010 //SO_EARTH_INSIGNIA -2479,0xe5, , 0, 1,1000,enemy, 0x000 //GN_THORNS_TRAP -2482,0xe6,0x7f, -1, 1, -1,all, 0x000 //GN_WALLOFTHORN -2484,0x86, , 0, 1, 100,enemy, 0x080 //GN_CRAZYWEED_ATK -2485,0xe7, , 0, 3,1000,enemy, 0x098 //GN_DEMONIC_FIRE +2479,0xe5, , 0, 1,1000,enemy, 0x006 //GN_THORNS_TRAP +2482,0xe6,0x7f, -1, 2, -1,all, 0x000 //GN_WALLOFTHORN +2485,0xe7, , 0, 3,2000,enemy, 0x098 //GN_DEMONIC_FIRE 2487,0xe8, , 0, 3,1000,enemy, 0x000 //GN_FIRE_EXPANSION_SMOKE_POWDER 2488,0xe9, , 0, 3,1000,enemy, 0x000 //GN_FIRE_EXPANSION_TEAR_GAS -2490,0xea, , 0, 1,1000,enemy, 0x002 //GN_HELLS_PLANT +2490,0xea, , 0, 1,1000,all, 0x002 //GN_HELLS_PLANT 2555,0x104, , 0, 1:2:2:3:3,500,enemy,0x006 //RL_B_TRAP @@ -163,7 +162,8 @@ 3010,0xfc, , 0, 0,5000,enemy, 0x018 //KO_MAKIBISHI 5006,0x101, , 0, 3,2000,enemy, 0x018 //NC_MAGMA_ERUPTION -5010,0xfe, , 0, 2, -1,enemy, 0x000 //SC_SCAPE +5008,0x7e, , 0, 0, -1,all, 0x003 //SO_ELEMENTAL_SHIELD +5010,0xfe, , 0, 2, -1,enemy, 0x000 //SC_ESCAPE 8020,0xf5, , 0, 3,2300:2100:1900:1700:1500,enemy, 0x018 //MH_POISON_MIST 8033,0x7e, , 0, 0, -1,all, 0x003 //MH_STEINWAND diff --git a/db/skill_improvise_db.txt b/db/skill_improvise_db.txt index f669ba9f4..f4fe8f487 100644 --- a/db/skill_improvise_db.txt +++ b/db/skill_improvise_db.txt @@ -1,34 +1,28 @@ -// Improvise Database +// Improvise DB. // Database for skills that can be summoned trough Randomize Spell/Improvised Song (Minstrel/Wanderer Skill). +// Format: SkillID,Rate +// +// 01. SkillID Skill ID to be casted by Randomize Spell. +// 02. Rate Chance at which the skill is selected (1 = 0.01%, 10000 = 100%). +// +// NOTE: The skill is picked at random from the entire database and then tested for rate. If it +// does not succeed at that rate, an another skill is picked and tested. This continues +// until a skill succeeds. // -// Structure of Database: -// SkillID,Rate - -// Mage Skills -10,5000 // Sight -11,5000 // Napalm Beat -12,5000 // Safety Wall -13,5000 // Soul Strike -14,5000 // Cold Bolt -15,5000 // Frost Diver -16,5000 // Stone Curse -17,5000 // Fire Ball -18,5000 // Fire Wall -19,5000 // Fire Bolt -20,5000 // Lightning Bolt -21,5000 // Thunderstorm -// Wizard Skills -80,2500 // Fire Pillar -81,2500 // Sightrasher -83,2500 // Meteor Storm -84,2500 // Jupitel Thunder -85,2500 // Lord of Vermilion -86,2500 // Water Ball -87,2500 // Ice Wall -88,2500 // Frost Nova -89,2500 // Storm Gust -90,2500 // Earth Spike -91,2500 // Heaven's Drive -92,2500 // Quagmire -93,2500 // Sense +11,6000 // Napalm Beat +12,4000 // Safety Wall +13,6000 // Soul Strike +14,6000 // Cold Bolt +15,6000 // Frost Diver +17,6000 // Fire Ball +18,4000 // Fire Wall +19,6000 // Fire Bolt +20,6000 // Lightning Bolt +21,4000 // Thunderstorm +80,4000 // Fire Pillar +83,4000 // Meteor Storm +84,6000 // Jupitel Thunder +85,4000 // Lord of Vermilion +86,6000 // Water Ball +89,4000 // Storm Gust
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