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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-16 20:22:31 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-16 20:22:31 +0000 |
commit | 67187efcbbd3568d4ceaa584658854f38770a54a (patch) | |
tree | 7fdd7cb1cb6621c3377ec16baf28a1902130d854 /db | |
parent | 7d9a2511382e90bc468602fec78f1f473cacf637 (diff) | |
download | hercules-67187efcbbd3568d4ceaa584658854f38770a54a.tar.gz hercules-67187efcbbd3568d4ceaa584658854f38770a54a.tar.bz2 hercules-67187efcbbd3568d4ceaa584658854f38770a54a.tar.xz hercules-67187efcbbd3568d4ceaa584658854f38770a54a.zip |
- Adjusted UTSUSEMI/BUNSINJYUTSU so that they block range/melee weapon attacks and only melee misc attacks. This isn't 100% correct, but it's a better approximation to the way these skills behave.
- Corrected issen's range to 5, as per the login packet information.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9001 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r-- | db/Changelog.txt | 2 | ||||
-rw-r--r-- | db/skill_db.txt | 2 |
2 files changed, 3 insertions, 1 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index a4640b0ca..c3ca83110 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -20,6 +20,8 @@ ========================
10/16
+ * Corrected issen's range to 5, as per the login packet information.
+ [Skotlex]
* Applied most of Mpeg's work on Ninja Skills. For information see:
http://gpegon.free.fr/ea/ninja_10-15-06_mpeg.txt [Skotlex]
* Small Kiel MVP drop rate increase [Playtester]
diff --git a/db/skill_db.txt b/db/skill_db.txt index 03e93eb96..2c9267f88 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -568,7 +568,7 @@ 541,9,6,4,4,2,2:2:3:3:4,5,1,yes,0,0,0,magic,0 //NJ_RAIGEKISAI#NJ_RAIGEKISAI#
542,5:6:7:8:9,8,1,4,0,1,5,1,yes,0,0,0,magic,0 //NJ_KAMAITACHI#NJ_KAMAITACHI#
543,0,6,4,0,1,0,5,1,yes,0,0,0,none,0 //NJ_NEN#NJ_NEN#
-544,-4,6,1,0,0,0,10,1,no,0,0,0,weapon,0 //NJ_ISSEN#NJ_ISSEN#
+544,-5,6,1,0,0,0,10,1,no,0,0,0,weapon,0 //NJ_ISSEN#NJ_ISSEN#
1001,9,6,1,-1,0,0,1,1,no,0,1,0,weapon,0 //KN_CHARGEATK#Charge Attack#
1002,0,6,4,0,1,0,1,0,no,0,1,0,weapon,2 //CR_SHRINK#Shrink#
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