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author | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-01-07 07:28:20 +0000 |
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committer | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-01-07 07:28:20 +0000 |
commit | ec655a58ffb1dc5d37a504aaac51f5393a1a81fb (patch) | |
tree | c3ae2a16fe13e388c611f1d9ef2003b15db01c54 /db | |
parent | 33c337fcfdde9e71a15b4f6856d1c22ce1b6a9bc (diff) | |
download | hercules-ec655a58ffb1dc5d37a504aaac51f5393a1a81fb.tar.gz hercules-ec655a58ffb1dc5d37a504aaac51f5393a1a81fb.tar.bz2 hercules-ec655a58ffb1dc5d37a504aaac51f5393a1a81fb.tar.xz hercules-ec655a58ffb1dc5d37a504aaac51f5393a1a81fb.zip |
* Added 'bDelayrate' and changed Phen card, Marduk Card and Berzebub Card's effects to use this
* Some tidying up of skill_castfix and skill_delayfix
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@928 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r-- | db/Changelog.txt | 6 | ||||
-rw-r--r-- | db/const.txt | 3 | ||||
-rw-r--r-- | db/item_db.txt | 8 | ||||
-rw-r--r-- | db/skill_cast_db.txt | 8 | ||||
-rw-r--r-- | db/skill_require_db.txt | 4 |
5 files changed, 19 insertions, 10 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index bf3fe98f6..08e6bf4c7 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -5,6 +5,12 @@ Ayathoya items == Added but no effect ( all are "ect" itens) Skill databases == celest working on them i believe. +01/07 + * Added midas' fix for Hammerfall and Adrenaline Rush [celest] + * Added 'bDelayrate' and changed Phen card, Marduk Card and Berzebub Card's + effects to use this instead of bCastrate (which was reducing casting time, + not delay time) [celest] + 01/05 * Added DracoRPG's changes [celest] - changed Gungnir to wind element diff --git a/db/const.txt b/db/const.txt index 36e826e71..63c502fba 100644 --- a/db/const.txt +++ b/db/const.txt @@ -215,6 +215,9 @@ bDisguise 1077 bClassChange 1078 bHPDrainValue 1079 bSPDrainValue 1080 +bWeaponAtk 1081 +bWeaponAtkRate 1082 +bDelayrate 1083 bRestartFullRecover 2000 bNoCastCancel 2001 diff --git a/db/item_db.txt b/db/item_db.txt index 9382a9620..4c3bcecdf 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1097,7 +1097,7 @@ 4074,BigFoot_Card,BigFoot Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,4,30; } 4075,Argos_Card,Argos Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bResEff,Eff_Stone,2000; bonus bDef,1; } 4076,Magnolia_Card,Magnolia Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddEff,Eff_Curse,500; bonus bBaseAtk,5; } -4077,Phen_Card,Phen Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bNoCastCancel,0; bonus bCastrate,25; } +4077,Phen_Card,Phen Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bNoCastCancel,0; bonus bDelayrate,25; } 4078,Savage_Card,Savage Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bVit,3; } 4079,Mantis_Card,Mantis Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bStr,3; } 4080,Flora_Card,Flora Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace,5,20; } @@ -1132,7 +1132,7 @@ 4109,Jakk_Card,Jakk Card,6,20,0,10,,,,,,,4,,,,{},{ bonus2 bSubEle,3,30; bonus bFlee,5; } 4110,Ghoul_Card,Ghoul Card,6,20,0,10,,,,,,,769,,,,{},{ bonus2 bResEff,Eff_Poison,2000; bonus bDef,1; } 4111,Strouf_Card,Strouf Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace,6,20; } -4112,Marduk_Card,Marduk Card,6,20,0,10,,,,,,,769,,,,{},{ bonus2 bResEff,Eff_Silence,10000; } +4112,Marduk_Card,Marduk Card,6,20,0,10,,,,,,,769,,,,{},{ bonus2 bResEff,Eff_Silence,10000; bonus bDelayrate,-5; } 4113,Marionette_Card,Marionette Card,6,20,0,10,,,,,,,4,,,,{},{ bonus2 bSubEle,8,30; bonus bFlee,5; } 4114,Argiope_Card,Argiope Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bDefEle,5; bonus bDef,1; } 4115,Hunter_Fly_Card,Hunter Fly Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bHpDrainRate,3,15; } @@ -1165,7 +1165,7 @@ 4142,Doppelganger_Card,Doppelganger Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAspdRate,15; } 4143,Orc_Hero_Card,Orc Hero Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bVit,3; bonus2 bResEff,Eff_Stan,10000; } 4144,Osiris_Card,Osiris Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bRestartFullRecover,0; } -4145,Berzebub_Card,Berzebub Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bCastrate,-30; bonus bMaxSPrate,-15; bonus bMaxHPrate,-5; } +4145,Berzebub_Card,Berzebub Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bDelayrate,-30; bonus bMaxSPrate,-15; bonus bMaxHPrate,-5; } 4146,Maya_Card,Maya Card,6,20,0,10,,,,,,,32,,,,{},{ bonus bMagicDamageReturn,30; } 4147,Baphomet_Card,Baphomet Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bHit,-10; bonus bSplashRange,1; } 4148,Pharaoh_Card,Pharaoh Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bUseSPrate,-30; } @@ -1181,7 +1181,7 @@ 4158,Dark_Priest_Card,Dark Priest Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bUseSPrate,-15; } 4159,Punk_Card,Punk Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bUseSPrate,-5; } 4160,Zherlthsh_Card,Zherlthsh Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bUseSPrate,-10; } -4161,Mysteltainn_Card,Mysteltainn Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bAtk,30; bonus bMaxHPrate,-22; bonus bCastrate,-10; } +4161,Mysteltainn_Card,Mysteltainn Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bAtk,30; bonus bMaxHPrate,-22; bonus bDelayrate,-10; } 4162,Tirfing_Card,Tirfing Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAgi,3; bonus bFlee,10; } 4163,Executioner_Card,Executioner Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bRandomAttackIncrease,300, 4; } 4164,Anolian_Card,Anolian Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bStr,2; } diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt index 342212dbb..af93d845d 100644 --- a/db/skill_cast_db.txt +++ b/db/skill_cast_db.txt @@ -270,7 +270,7 @@ 476,1000,1000,75000:90000:105000:120000:135000,0 //ST_FULLSTRIP## 479,2000,0,120000:240000:360000:480000:600000,0 //CR_FULLPROTECTION## -10010,100,60000,0 //GD_BATTLEORDER## -10011,100,60000,0 //GD_REGENERATION## -10012,100,0,0 //GD_RESTORE## -10013,100,0,0 //GD_EMERGENCYCALL## +10010,100,1000,60000,0 //GD_BATTLEORDER## +10011,100,1000,60000,0 //GD_REGENERATION## +10012,100,1000,0,0 //GD_RESTORE## +10013,100,1000,0,0 //GD_EMERGENCYCALL## diff --git a/db/skill_require_db.txt b/db/skill_require_db.txt index 317badb90..ec109af85 100644 --- a/db/skill_require_db.txt +++ b/db/skill_require_db.txt @@ -85,8 +85,8 @@ 108,0,0,5,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BS_REPAIRWEAPON#武器修理# -110,0,0,10,0,0,0,7:8,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#ハンマ?フォ?ル# -111,0,0,20:23:26:29:32,0,0,0,6:7:8:9,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BS_ADRENALINE#アドレナリンラッシュ# +110,0,0,10,0,0,0,6:7:8,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BS_HAMMERFALL#ハンマ?フォ?ル# +111,0,0,20:23:26:29:32,0,0,0,6:7:8,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BS_ADRENALINE#アドレナリンラッシュ# 112,0,0,18:16:14:12:10,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BS_WEAPONPERFECT#ウェポンパ?フェクション# 113,0,0,18:16:14:12:10,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BS_OVERTHRUST#オ?バ?トラスト# 114,0,0,10,0,0,0,99,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //BS_MAXIMIZE#マキシマイズパワ?# |