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authorHaru <haru@dotalux.com>2017-03-23 10:34:12 +0100
committerGitHub <noreply@github.com>2017-03-23 10:34:12 +0100
commit04f57d1c837e6b4e03f1d003862bddb8e064459a (patch)
tree9b8aa54666bca26d7495259776387fd5e40f8d04 /db
parentc07dcc80c3d5a6375c3f78eaa517e3df3020d69a (diff)
parent0023b7380e028676e6e81f4e3ccd63932386b3c8 (diff)
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Merge pull request #1638 from Asheraf/hami
Correct Castling skill to use cooldown
Diffstat (limited to 'db')
-rw-r--r--db/re/skill_db.conf13
1 files changed, 1 insertions, 12 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index 03d35b687..ffc5e4e52 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -33989,18 +33989,7 @@ skill_db: (
NoDamage: true
}
NumberOfHits: 0
- SkillData2: {
- Lv1: 60000
- Lv2: 70000
- Lv3: 80000
- Lv4: 90000
- Lv5: 129000
- Lv6: 129000
- Lv7: 129000
- Lv8: 129000
- Lv9: 129000
- Lv10: 129000
- }
+ CoolDown: 1000
FixedCastTime: -1
Requirements: {
SPCost: 10