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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-13 19:48:56 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-02-13 19:48:56 +0000 |
commit | 13c3b8e817abaddba678717d5428844607dbf487 (patch) | |
tree | 2d538dcfdc9c9394ea675416b679135c1bd1011d /db | |
parent | 44ade8dfd6c775c9c2c0e47f049e2b99807ed3c1 (diff) | |
download | hercules-13c3b8e817abaddba678717d5428844607dbf487.tar.gz hercules-13c3b8e817abaddba678717d5428844607dbf487.tar.bz2 hercules-13c3b8e817abaddba678717d5428844607dbf487.tar.xz hercules-13c3b8e817abaddba678717d5428844607dbf487.zip |
- Made the NPC_BREAK* skills attack skills again, their chance of equipment breaking code was moved to skill_additional_effect.
- Added zeroing of skilltarget in skill_castend_id when skill fails.
- Now when the exp table does not has enough data to reach the max level specified, the max level will not be reduced to enable leveling through quests/scripts/gm-commands/etc.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5271 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r-- | db/skill_db.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt index 7ff7d02c2..02cc2cc49 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -359,10 +359,10 @@ 340,9,8,1,7,0,10,1:1:2:2:3:3:4:4:5:5,yes,0,2,0,magic,0 //NPC_DARKSTRIKE#Soul Strike of Darkness#
341,9,8,1,7,0,10,3:4:5:6:7:8:9:10:11:12,yes,0,2,0,magic,2:3:3:4:4:5:5:6:6:7 //NPC_DARKTHUNDER#Darkness Jupiter#
342,9,6,1,0,1,1,0,no,0,2,0,none,0 //NPC_STOP
-343,9,6,1,0,1,10,1,no,0,2,0,weapon,0 //NPC_BREAKWEAPON#Break weapon#
-344,9,6,1,0,1,10,1,no,0,2,0,weapon,0 //NPC_BREAKARMOR#Break armor#
-345,9,6,1,0,1,10,1,no,0,2,0,weapon,0 //NPC_BREAKHELM#Break helm#
-346,9,6,1,0,1,10,1,no,0,2,0,weapon,0 //NPC_BREAKSHIELD#Break shield#
+343,9,6,1,-1,0,10,1,no,0,2,0,weapon,0 //NPC_BREAKWEAPON#Break weapon#
+344,9,6,1,-1,0,10,1,no,0,2,0,weapon,0 //NPC_BREAKARMOR#Break armor#
+345,9,6,1,-1,0,10,1,no,0,2,0,weapon,0 //NPC_BREAKHELM#Break helm#
+346,9,6,1,-1,0,10,1,no,0,2,0,weapon,0 //NPC_BREAKSHIELD#Break shield#
347,-1,6,1,9,0,10,1,no,0,2,0,weapon,0 //NPC_UNDEADATTACK
348,0,0,4,9,1,10,1,no,0,2,0,magic,0 //NPC_CHANGEUNDEAD
349,0,6,4,0,1,10,0,no,0,2,0,weapon,0 //NPC_POWERUP
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