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author | shennetsind <ind@henn.et> | 2013-06-19 08:47:00 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-06-19 08:47:00 -0300 |
commit | 75c34fa8b87126aaf2b998ef429efe253ce5d105 (patch) | |
tree | 8e0d1ccd07905b7c6212ef68e2d270b5edba9d83 /db | |
parent | 1edc31980be653e6482e4920862ac5d6ab0dd916 (diff) | |
parent | bd95eccf047bda9d72abcea0724ad34b31131ab0 (diff) | |
download | hercules-75c34fa8b87126aaf2b998ef429efe253ce5d105.tar.gz hercules-75c34fa8b87126aaf2b998ef429efe253ce5d105.tar.bz2 hercules-75c34fa8b87126aaf2b998ef429efe253ce5d105.tar.xz hercules-75c34fa8b87126aaf2b998ef429efe253ce5d105.zip |
Merge branch 'master' of https://github.com/HerculesWS/Hercules
Diffstat (limited to 'db')
-rw-r--r-- | db/castle_db.txt | 36 | ||||
-rw-r--r-- | db/const.txt | 13 | ||||
-rw-r--r-- | db/quest_db.txt | 3 | ||||
-rw-r--r-- | db/re/item_db.txt | 20 | ||||
-rw-r--r-- | db/sc_config.txt | 799 |
5 files changed, 443 insertions, 428 deletions
diff --git a/db/castle_db.txt b/db/castle_db.txt index 4e0f2e880..45a1443d5 100644 --- a/db/castle_db.txt +++ b/db/castle_db.txt @@ -3,33 +3,33 @@ // Structure of Database: // CastleID,MapName,CastleName,OnGuildBreakEventName,Flag // -// 01. CastleID Unique ID of the castle. Must remain unique across all map-servers. -// 02. MapName Map name to be considered as the castle map. -// 03. CastleName Name of the castle (used by scripts and guardian name tags). -// 04. OnGuildBreakEventName NPC unique name to invoke ::OnGuildBreak on, when a occupied -// castle is abandoned during guild break. -// 05. Flag Switch flag (reserved as of athena-dev mod0796~0801, not used by server). +// 01. CastleID Unique ID of the castle. Must remain unique across all map-servers. +// 02. MapName Map name to be considered as the castle map. +// 03. CastleName Name of the castle (used by scripts and guardian name tags). +// 04. OnGuildBreakEventName NPC unique name to invoke ::OnGuildBreak on, when a occupied +// castle is abandoned during guild break. +// 05. Flag Switch flag (reserved as of athena-dev mod0796~0801, not used by server). 0,aldeg_cas01,Neuschwanstein,Agit#aldeg_cas01,1 // kRO : Noisyubantian 1,aldeg_cas02,Hohenschwangau,Agit#aldeg_cas02,1 // kRO : Hohensyubangawoo 2,aldeg_cas03,Nuernberg,Agit#aldeg_cas03,1 // kRO : Nyirenverk 3,aldeg_cas04,Wuerzburg,Agit#aldeg_cas04,1 // kRO : Byirtsburi -4,aldeg_cas05,Rothenburg,Agit#aldeg_cas05,1 // kRO : Rotenburk +4,aldeg_cas05,Rothenburg,Agit#aldeg_cas05,1 // kRO : Rotenburk 5,gefg_cas01,Repherion,Agit#gefg_cas01,1 // kRO : Reprion -6,gefg_cas02,Eeyolbriggar,Agit#gefg_cas02,1 // kRO : Yolbriger -7,gefg_cas03,Yesnelph,Agit#gefg_cas03,1 // kRO : Isinlife -8,gefg_cas04,Bergel,Agit#gefg_cas04,1 // kRO : Berigel -9,gefg_cas05,Mersetzdeitz,Agit#gefg_cas05,1 // kRO : Melsedetsu +6,gefg_cas02,Eeyolbriggar,Agit#gefg_cas02,1 // kRO : Yolbriger +7,gefg_cas03,Yesnelph,Agit#gefg_cas03,1 // kRO : Isinlife +8,gefg_cas04,Bergel,Agit#gefg_cas04,1 // kRO : Berigel +9,gefg_cas05,Mersetzdeitz,Agit#gefg_cas05,1 // kRO : Melsedetsu 10,payg_cas01,Bright Arbor,Agit#payg_cas01,1 // kRO : Mingting 11,payg_cas02,Scarlet Palace,Agit#payg_cas02,1 // kRO : Tiantan -12,payg_cas03,Holy Shadow,Agit#payg_cas03,1 // kRO : Fuying +12,payg_cas03,Holy Shadow,Agit#payg_cas03,1 // kRO : Fuying 13,payg_cas04,Sacred Altar,Agit#payg_cas04,1 // kRO : Honglou 14,payg_cas05,Bamboo Grove Hill,Agit#payg_cas05,1 // kRO : Zhulinxian 15,prtg_cas01,Kriemhild,Agit#prtg_cas01,1 // kRO : Creamhilt 16,prtg_cas02,Swanhild,Agit#prtg_cas02,1 // kRO : Sbanhealt 17,prtg_cas03,Fadhgridh,Agit#prtg_cas03,1 // kRO : Lazrigees -18,prtg_cas04,Skoegul,Agit#prtg_cas04,1 // kRO : Squagul -19,prtg_cas05,Gondul,Agit#prtg_cas05,1 // kRO : Guindull +18,prtg_cas04,Skoegul,Agit#prtg_cas04,1 // kRO : Squagul +19,prtg_cas05,Gondul,Agit#prtg_cas05,1 // kRO : Guindull 20,nguild_alde,Earth,Agit_N01,2 21,nguild_gef,Air,Agit_N02,2 22,nguild_pay,Water,Agit_N03,2 @@ -38,9 +38,9 @@ 25,schg_cas02,Andlangr,Manager#schg_cas02,1 // kRO : Andlangr 26,schg_cas03,Viblainn,Manager#schg_cas03,1 // kRO : Viblainn 27,schg_cas04,Hljod,Manager#schg_cas04,1 // kRO : Hljod -28,schg_cas05,Skidbladnir,Manager#schg_cas05,1 // kRO : Skidbladnir +28,schg_cas05,Skidbladnir,Manager#schg_cas05,1 // kRO : Skidbladnir 29,arug_cas01,Mardol,Manager#arug_cas01,1 // kRO : Mardol -30,arug_cas02,Cyr,Manager#arug_cas02,1 // kRO : Cyr -31,arug_cas03,Horn,Manager#arug_cas03,1 // kRO : Horn -32,arug_cas04,Gefn,Manager#arug_cas04,1 // kRO : Gefn +30,arug_cas02,Cyr,Manager#arug_cas02,1 // kRO : Cyr +31,arug_cas03,Horn,Manager#arug_cas03,1 // kRO : Horn +32,arug_cas04,Gefn,Manager#arug_cas04,1 // kRO : Gefn 33,arug_cas05,Bandis,Manager#arug_cas05,1 // kRO : Bandis diff --git a/db/const.txt b/db/const.txt index cef0593e1..a5e52cb38 100644 --- a/db/const.txt +++ b/db/const.txt @@ -6,13 +6,13 @@ // Alternatively: // Identifier,Value[,Type] // -// 01. Identifier Unique name for the constant, must not have same name as script commands, functions or variables. -// 02. Value Value assigned to the constant. This value cannot be changed during the runtime of the server. -// 03. Type Specifies whether the identifier is a constant (0) or a parameter (1) (optional, defaults to 0). +// 01. Identifier Unique name for the constant, must not have same name as script commands, functions or variables. +// 02. Value Value assigned to the constant. This value cannot be changed during the runtime of the server. +// 03. Type Specifies whether the identifier is a constant (0) or a parameter (1) (optional, defaults to 0). // -// NOTE: Parameters are special in that they retrieve certain runtime values depending on the specified ID -// in field Value. Depending on the implementation values assigned by scripts to parameters will affect -// runtime values, such as Zeny, as well (see pc_readparam/pc_setparam). +// NOTE: Parameters are special in that they retrieve certain runtime values depending on the specified ID +// in field Value. Depending on the implementation values assigned by scripts to parameters will affect +// runtime values, such as Zeny, as well (see pc_readparam/pc_setparam). Job_Novice 0 Job_Swordman 1 @@ -1289,6 +1289,7 @@ SC_KINGS_GRACE 557 SC_TELEKINESIS_INTENSE 558 SC_OFFERTORIUM 559 SC_FRIGG_SONG 560 +SC_MONSTER_TRANSFORM 563 e_gasp 0 e_what 1 diff --git a/db/quest_db.txt b/db/quest_db.txt index 025a9e6ec..6b4108ad6 100644 --- a/db/quest_db.txt +++ b/db/quest_db.txt @@ -997,6 +997,9 @@ 7345,0,0,0,0,0,0,0,"List of Errands" 7346,0,0,0,0,0,0,0,"List of Errands" +// Hall of Abyss +7349,1800,0,0,0,0,0,0,"Vote" + // Port Malaya 7350,0,0,0,0,0,0,0,"Cautious Village" 7351,0,0,0,0,0,0,0,"Better than My Old Button" diff --git a/db/re/item_db.txt b/db/re/item_db.txt index 94a988e12..7696af4cb 100644 --- a/db/re/item_db.txt +++ b/db/re/item_db.txt @@ -5899,6 +5899,14 @@ 12646,Fried_Octopus_Legs,Fried Octopus Legs,2,20,,30,,,,,,,,,,,,,{},{},{} 12647,Sea_Ink,Sea Ink,2,20,,30,,,,,,,,,,,,,{},{},{} // +12658,Transformation_Scroll(Deviruchi),Transformation Scroll(Deviruchi),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1109,0,0,0; },{},{} +12659,Transformation_Scroll(Raydric),Transformation Scroll(Raydric),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1276,0,0,0; },{},{} +12660,Transformation_Scroll(Mavka),Transformation Scroll(Mavka),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1884,0,0,0; },{},{} +12661,Transformation_Scroll(Marduk),Transformation Scroll(Marduk),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1140,0,0,0; },{},{} +12662,Transformation_Scroll(Banshee),Transformation Scroll(Banshee),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1867,0,0,0; },{},{} +12663,Transformation_Scroll(Poring),Transformation Scroll(Poring),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1002,0,0,0; },{},{} +12664,Transformation_Scroll(Golem),Transformation Scroll(Golem),2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start4 SC_MONSTER_TRANSFORM,1200000,1040,0,0,0; },{},{} +// 12699,Tikbalang_Belt,Tikbalang Belt,2,20,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 2313; },{},{} 12700,Upside_Down_Shirt,Upside Down Shirt,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ warp "malaya",242,211; },{},{} 12701,Old_Blue_Box_F,Old Blue Box,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} @@ -7586,13 +7594,13 @@ 17030,St_Pat_Hat_box,St Pat Hat box,18,20,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 18565,1; },{},{} 17035,Energetic_Pisces_Scroll,Energetic Pisces Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17036,Energetic_Pisces_Box,Energetic Pisces Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17037,Trans_Box_Devi,Trans Box Devi,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17038,Trans_Box_Ray_Arch,Trans Box Ray Arch,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17039,Trans_Box_Mavka,Trans Box Mavka,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17040,Trans_Box_Marduk,Trans Box Marduk,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} -17041,Trans_Box_Banshee,Trans Box Banshee,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17037,Trans_Box_Devi,Trans Box Devi,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12658,10; },{},{} +17038,Trans_Box_Ray_Arch,Trans Box Ray Arch,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12659,10; },{},{} +17039,Trans_Box_Mavka,Trans Box Mavka,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12660,10; },{},{} +17040,Trans_Box_Marduk,Trans Box Marduk,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12661,10; },{},{} +17041,Trans_Box_Banshee,Trans Box Banshee,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12662,10; },{},{} 17042,Trans_Box_Poring,Trans Box Poring,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12663,10; },{},{} -17043,Trans_Box_Golem,Trans Box Golem,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} +17043,Trans_Box_Golem,Trans Box Golem,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 12664,10; },{},{} 17050,Aries_Scroll,Aries Scroll,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17051,Aries_Scroll_Box,Aries Scroll Box,2,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{},{},{} 17052,Holy_Mom_Blaze_Box,Holy Mom Blaze Box,18,20,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ getitem 6472,1; },{},{} diff --git a/db/sc_config.txt b/db/sc_config.txt index 2da6f3147..06de0bdf6 100644 --- a/db/sc_config.txt +++ b/db/sc_config.txt @@ -3,405 +3,408 @@ // Structure of Database: // SC_NAME, flag // -// flag 0x1 - SC cannot be removed by death. -// 0x2 - SC cannot be saved. -// 0x4 - SC cannot be reset by dispell. -// 0x8 - SC cannot be reset by clearance. -// 0x10 - SC considered as buff and be removed by Hermode and etc. -// 0x20 - SC considered as debuff and be removed by Gospel and etc. -// 0x40 - SC cannot be reset when MADO Gear is taken off. +// flag 1 - SC cannot be removed by death. +// 2 - SC cannot be saved. +// 4 - SC cannot be reset by dispell. +// 8 - SC cannot be reset by clearance. +// 16 - SC considered as buff and be removed by Hermode and etc. +// 32 - SC considered as debuff and be removed by Gospel and etc. +// 64 - SC cannot be reset when MADO Gear is taken off. +//Example: +//SC_ENDURE, 21 //SC_ENDURE: cannot be removed by death and dispell and cosidered as buff. (16 + 4 + 1 = 21) -SC_PROVOKE, 0x20 -SC_ENDURE, 0x15 -SC_TWOHANDQUICKEN, 0x18 -SC_CONCENTRATION, 0x10 -SC_ENCHANTPOISON, 0x10 -SC_POISONREACT, 0x10 -SC_QUAGMIRE, 0x2A -SC_ANGELUS, 0x10 -SC_BLESSING, 0x50 -SC_INC_AGI, 0x50 -SC_DEC_AGI, 0x22 -SC_SLOWPOISON, 0x18 -SC_IMPOSITIO, 0x10 -SC_SUFFRAGIUM, 0x10 -SC_ASPERSIO, 0x50 -SC_BENEDICTIO, 0x1A -SC_KYRIE, 0x10 -SC_MAGNIFICAT, 0x12 -SC_GLORIA, 0x10 -SC_LEXAETERNA, 0x12 -SC_ADRENALINE, 0x10 -SC_WEAPONPERFECT, 0x10 -SC_OVERTHRUST, 0x10 -SC_MAXIMIZEPOWER, 0x10 -SC_TRICKDEAD, 0x1A -SC_SHOUT, 0x10 -SC_ENERGYCOAT, 0x10 -SC_ATTHASTE_POTION1, 0x18 -SC_ATTHASTE_POTION2, 0x18 -SC_ATTHASTE_POTION3, 0x10 -//SC_MOVHASTE_POTION, 0x1A -//SC_POSTDELAY, 0x1D -SC_BARRIER, 0x10 -SC_NOEQUIPWEAPON, 0x1E -SC_NOEQUIPSHIELD, 0x1E -SC_NOEQUIPARMOR, 0x1E -SC_NOEQUIPHELM, 0x1E -SC_PROTECTWEAPON, 0x1C -SC_PROTECTSHIELD, 0x1C -SC_PROTECTARMOR, 0x1C -SC_PROTECTHELM, 0x1C -SC_AUTOGUARD, 0x18 -SC_REFLECTSHIELD, 0x18 -SC_DEVOTION, 0x12 -SC_PROVIDENCE, 0x12 -SC_DEFENDER, 0x10 -SC_MAGICROD, 0x1A -//SC_WEAPONPROPERTY, 0x18 -SC_AUTOSPELL, 0x15 -//SC_SPECIALZONE, 0x1A -//SC_MASK, 0x1A -SC_SPEARQUICKEN, 0x10 -SC_BLADESTOP, 0x1A -SC_EXPLOSIONSPIRITS, 0x1A -SC_STEELBODY, 0x12 -SC_PROPERTYFIRE, 0x1D -SC_PROPERTYWATER, 0x1D -SC_PROPERTYWIND, 0x1D -SC_PROPERTYGROUND, 0x1D -SC_STOP, 0x1A -SC_PROPERTYUNDEAD, 0x1A -//SC_STATUSONE, 0x1A -SC_AURABLADE, 0x12 -SC_PARRYING, 0x1A -SC_LKCONCENTRATION, 0x12 -SC_TENSIONRELAX, 0x1A -SC_BERSERK, 0x12 -SC_SACRIFICE, 0x1A -SC_GOSPEL, 0x22 -SC_ASSUMPTIO, 0x10 -SC_BASILICA, 0x1A -//SC_GROUNDMAGIC, 0x1A //is divided to SC_VOLCANO, 0xSC_DELUGE, 0xSC_VIOLENTGALE -SC_VOLCANO, 0x1A -SC_DELUGE, 0x1A -SC_VIOLENTGALE, 0x1A -SC_MAGICPOWER, 0x12 -SC_EDP, 0x17 -SC_TRUESIGHT, 0x12 -SC_WINDWALK, 0x12 -SC_MELTDOWN, 0x17 -SC_CARTBOOST, 0x17 -SC_BLOODING, 0x1A -SC_JOINTBEAT, 0x2A -SC_MINDBREAKER, 0x12 -SC_MEMORIZE, 0x12 -SC_FOGWALL, 0x1A -SC_SPIDERWEB, 0x2F -//SC_SUB_WEAPONPROPERTY, 0x17 -SC_RUN, 0x1A -SC_STRUP, 0x1A -SC_PROPERTYDARK, 0x1A -SC_ADRENALINE2, 0x12 -SC_PROPERTYTELEKINESIS, 0x1A -SC_SOULLINK, 0x1A -SC_PLUSATTACKPOWER, 0x58 -SC_PLUSMAGICPOWER, 0x58 -SC_KAITE, 0x1A -SC_KAAHI, 0x1A -SC_KAUPE, 0x1A -SC_ONEHANDQUICKEN, 0x1A -//SC_GDSKILL_POSTDELAY, 0x1D -SC_PRESERVE, 0x12 -SC_CHASEWALK2, 0x1A -//SC_MOVESLOW_POTION, 0x1A -SC_DOUBLECASTING, 0x1A -SC_GRAVITATION, 0x1A -SC_OVERTHRUSTMAX, 0x12 -SC_TAROTCARD, 0x2A -SC_CR_SHRINK, 0x17 -SC_WZ_SIGHTBLASTER, 0x17 -SC_RG_CCONFINE_M, 0x1F -SC_RG_CCONFINE_S, 0x1F -SC_NJ_UTSUSEMI, 0x1A -SC_NJ_BUNSINJYUTSU, 0x1A -SC_NJ_SUITON, 0x2F -//SC_MENTAL, 0x1A -//SC_EXPMEMORY, 0x1A -//SC_PERFORMANCE, 0x1A -//SC_GAIN, 0x1A -//SC_DRIFT, 0x1A -//SC_WALLSHIFT, 0x1A -//SC_REINCARNATION, 0x1A -//SC_DENERGY, 0x1A -//SC_DAURA, 0x1A -//SC_DFREEZER, 0x1A -//SC_DPUNISH, 0x1A -//SC_DBARRIER, 0x1A -//SC_DWARNING, 0x1A -//SC_MOUSEWHEEL, 0x1E -//SC_DACCEL, 0x1A -//SC_DBLOCK, 0x1A -SC_FOOD_STR, 0x1C -SC_FOOD_AGI, 0x1C -SC_FOOD_VIT, 0x1C -SC_FOOD_DEX, 0x1C -SC_FOOD_INT, 0x1C -SC_FOOD_LUK, 0x1C -SC_FOOD_BASICAVOIDANCE, 0x58 -SC_FOOD_BASICHIT, 0x58 -//SC_FOOD_CRITICALSUCCESSVALUE, 0x18 -SC_CASH_PLUSEXP, 0x1D -SC_CASH_DEATHPENALTY, 0x1D -SC_CASH_RECEIVEITEM, 0x1D -SC_CASH_BOSS_ALARM, 0x1E -//SC_DA_ENERGY, 0x1A -//SC_DA_FIRSTSLOT, 0x1A -//SC_DA_HEADDEF, 0x1A -//SC_DA_SPACE, 0x1E -//SC_DA_ITEMREBUILD, 0x1E -//SC_DA_ILLUSION, 0x1A -//SC_DA_EARPLUG, 0x1E -//SC_DA_CONTRACT, 0x1D -//SC_DA_BLACK, 0x1E -//SC_DA_MAGICCART, 0x1A -//SC_CRYSTAL, 0x1E -//SC_DA_REBUILD, 0x1D -//SC_DA_EDARKNESS, 0x1A -//SC_DA_EGUARDIAN, 0x1A -//SC_DA_TIMEOUT, 0x1A -SC_FOOD_STR_CASH, 0x1D -SC_FOOD_AGI_CASH, 0x1D -SC_FOOD_VIT_CASH, 0x1D -SC_FOOD_DEX_CASH, 0x1D -SC_FOOD_INT_CASH, 0x1D -SC_FOOD_LUK_CASH, 0x1D -SC_MER_FLEE, 0x1C -SC_MER_ATK, 0x1C -SC_MER_HP, 0x1C -SC_MER_SP, 0x1C -SC_MER_HIT, 0x1C -SC_SLOWCAST, 0x1F -SC_CRITICALWOUND, 0x17 -SC_MOVHASTE_HORSE, 0x1F -SC_PROTECT_DEF, 0x1C -SC_PROTECT_MDEF, 0x1C -SC_HEALPLUS, 0x5C -SC_S_LIFEPOTION, 0x5C -SC_L_LIFEPOTION, 0x5C -SC_CRITICALPERCENT, 0x5C -SC_PLUSAVOIDVALUE, 0x5C -//SC_ATKER_ASPD, 0x1C -//SC_TARGET_ASPD, 0x5C -//SC_ATKER_MOVESPEED, 0x1C -SC_ATKER_BLOOD, 0x1C -SC_TARGET_BLOOD, 0x1E -SC_ARMOR_PROPERTY, 0x1D -//SC_REUSE_LIMIT_A, 0x1D -SC_HELLPOWER, 0x1D -//SC_STEAMPACK, 0x5C -//SC_REUSE_LIMIT_B, 0x1D -//SC_REUSE_LIMIT_C, 0x1D -//SC_REUSE_LIMIT_D, 0x1D -//SC_REUSE_LIMIT_E, 0x1D -//SC_REUSE_LIMIT_F, 0x1D -SC_CASH_PLUSONLYJOBEXP, 0x1D -SC_PARTYFLEE, 0x18 -//SC_ANGEL_PROTECT, 0x18 -//SC_ENDURE_MDEF, 0x15 -SC_ENCHANTBLADE, 0x10 -SC_DEATHBOUND, 0x1E -SC_REFRESH, 0x16 -SC_GIANTGROWTH, 0x14 -SC_STONEHARDSKIN, 0x17 -SC_VITALITYACTIVATION, 0x14 -SC_FIGHTINGSPIRIT, 0x14 -SC_ABUNDANCE, 0x14 -//SC_REUSE_MILLENNIUMSHIELD, 0x1D -//SC_REUSE_CRUSHSTRIKE, 0x1D -//SC_REUSE_REFRESH, 0x1D -//SC_REUSE_STORMBLAST, 0x1D -SC_EPICLESIS, 0x1D -SC_ORATIO, 0x14 -SC_LAUDAAGNUS, 0x14 -SC_LAUDARAMUS, 0x14 -SC_CLOAKINGEXCEED, 0x1E -SC_HALLUCINATIONWALK, 0x1C -SC_HALLUCINATIONWALK_POSTDELAY, 0x1F -SC_RENOVATIO, 0x14 -SC_WEAPONBLOCKING, 0x1C -//SC_WEAPONBLOCKING_POSTDELAY, 0x1F -SC_ROLLINGCUTTER, 0x1E -SC_EXPIATIO, 0x14 -SC_POISONINGWEAPON, 0x1C -SC_TOXIN, 0x14 -SC_PARALYSE, 0x14 -SC_VENOMBLEED, 0x14 -SC_MAGICMUSHROOM, 0x14 -SC_DEATHHURT, 0x14 -SC_PYREXIA, 0x14 -SC_OBLIVIONCURSE, 0x14 -SC_LEECHESEND, 0x14 -SC_DUPLELIGHT, 0x14 -SC_FEARBREEZE, 0x1C -SC_ELECTRICSHOCKER, 0x1E -SC_MARSHOFABYSS, 0x14 -SC_RECOGNIZEDSPELL, 0x14 -//SC_WUGRIDER, 0x1D -SC_WUGDASH, 0x1E -SC_WUGBITE, 0x1E -SC_CAMOUFLAGE, 0x1E -SC_ACCELERATION, 0x1C -SC_HOVERING, 0x1C -SC_SUMMON1, 0x18 -SC_SUMMON2, 0x18 -SC_SUMMON3, 0x18 -SC_SUMMON4, 0x18 -SC_SUMMON5, 0x18 -//SC_MVPCARD_TAOGUNKA, 0x1C -//SC_MVPCARD_MISTRESS, 0x1C -//SC_MVPCARD_ORCHERO, 0x1C -//SC_MVPCARD_ORCLORD, 0x1C -SC_OVERHEAT_LIMITPOINT, 0x1C -SC_OVERHEAT, 0x1C -SC_SHAPESHIFT, 0x1C -SC_INFRAREDSCAN, 0x1C -SC_MAGNETICFIELD, 0x1E -SC_NEUTRALBARRIER, 0x1E -SC_NEUTRALBARRIER_MASTER, 0x1E -SC_STEALTHFIELD_MASTER, 0x1E -SC_MANU_ATK, 0x1C -SC_MANU_DEF, 0x1C -SC_SPL_ATK, 0x1C -SC_SPL_DEF, 0x1C -SC__REPRODUCE, 0x1C -SC_MANU_MATK, 0x1C -SC_SPL_MATK, 0x1C -//SC_STR_SCROLL, 0x1D -//SC_INT_SCROLL, 0x1D -SC_FORCEOFVANGUARD, 0x1C -//SC_BUCHEDENOEL, 0x1C -SC__AUTOSHADOWSPELL, 0x10 -SC__SHADOWFORM, 0x1E -SC_RAID, 0x1C -SC_SHIELDSPELL_DEF, 0x10 -SC_SHIELDSPELL_MDEF, 0x10 -SC_SHIELDSPELL_REF, 0x10 -SC__BODYPAINT, 0x14 -SC_EXEEDBREAK, 0x1C -SC_ADORAMUS, 0x10 -SC_PRESTIGE, 0x10 -SC__INVISIBILITY, 0x1E -SC__DEADLYINFECT, 0x14 -SC_BANDING, 0x1C -SC_BANDING_DEFENCE, 0x1C -SC_EARTHDRIVE, 0x14 -SC_INSPIRATION, 0x1C -SC__ENERVATION, 0x10 -SC__GROOMY, 0x10 -SC_RAISINGDRAGON, 0x1E -SC__IGNORANCE, 0x10 -SC__LAZINESS, 0x10 -SC_LIGHTNINGWALK, 0x1C -//SC_ACARAJE, 0x18 -SC__UNLUCKY, 0x10 -SC_CURSEDCIRCLE_ATKER, 0x1C -SC_CURSEDCIRCLE_TARGET, 0x1C -SC__WEAKNESS, 0x10 -SC_CRESCENTELBOW, 0x1C -//SC_NOEQUIPACCESSARY, 0x1E -SC__STRIPACCESSARY, 0x1C -SC__MANHOLE, 0x5E -//SC_POPECOOKIE, 0x1C -SC__BLOODYLUST, 0x20 -SC_SWING, 0x1C -SC_SYMPHONY_LOVE, 0x1C -SC_PROPERTYWALK, 0x12 -SC_SPELLFIST, 0x10 -SC_NETHERWORLD, 0x10 -SC_SIREN, 0x10 -SC_DEEP_SLEEP, 0x22 -SC_SIRCLEOFNATURE, 0x10 -SC_GLOOMYDAY, 0x10 -SC_GLOOMYDAY_SK, 0x10 -SC_SONG_OF_MANA, 0x10 -SC_DANCE_WITH_WUG, 0x10 -SC_RUSH_WINDMILL, 0x1C -SC_ECHOSONG, 0x1C -SC_HARMONIZE, 0x10 -SC_MOONLIT_SERENADE, 0x1C -SC_SATURDAY_NIGHT_FEVER, 0x10 -SC_SITDOWN_FORCE, 0x1C -SC_ANALYZE, 0x1C -SC_LERADS_DEW, 0x1C -SC_MELODYOFSINK, 0x1C -SC_BEYOND_OF_WARCRY, 0x1C -SC_UNLIMITED_HUMMING_VOICE, 0x1C -SC_WARMER, 0x2 -SC_VENOMIMPRESS, 0x4 -SC_FROSTMISTY, 0x20 -//SC_ASSUMPTIO2, 0x10 -//SC_GN_TRAINING_SWORD, 0x1F -//SC_GN_REMODELING_CART, 0x1F -SC_STOMACHACHE, 0x20 -SC_MYSTERIOUS_POWDER, 0x20 -//SC_ELEMENTAL_AGGRESSIVE, 0x2 -//SC_ELEMENTAL_WAIT, 0x2 -//SC_ELEMENTAL_PASSIVE, 0x2 -//SC_ELEMENTAL_DEFENSIVE, 0x2 -SC_WATER_BARRIER, 0x2 -SC_ZEPHYR, 0x2 -SC_POWER_OF_GAIA, 0x2 -SC_FIRE_INSIGNIA, 0x2 -SC_WATER_INSIGNIA, 0x2 -SC_WIND_INSIGNIA, 0x2 -SC_EARTH_INSIGNIA, 0x2 -//SC_MORA_BUFF, 0x2 -//SC_REUSE_LIMIT_G, 0x1D -//SC_REUSE_LIMIT_H, 0x1D -SC_NEEDLE_OF_PARALYZE, 0x1 -SC_PAIN_KILLER, 0x1 -//SC_G_LIFEPOTION, 0x44 -//SC_VITALIZE_POTION, 0x4 -SC_LIGHT_OF_REGENE, 0x1 -//SC_SONIC_CLAW_POSTDELAY, 0x2 -//SC_SILVERVEIN_RUSH_POSTDELAY, 0x2 -//SC_MIDNIGHT_FRENZY_POSTDELAY, 0x2 -//SC_TINDER_BREAKER, 0x2 -//SC_TINDER_BREAKER_POSTDELAY, 0x2 -//SC_CBC, 0x2 -//SC_CBC_POSTDELAY, 0x2 -//SC_EQC, 0x2 -//SC_MAGIC_CANDY, 0x5C -//SC_ALL_RIDING_REUSE_LIMIT, 0x1 -//SC_HANDICAPSTATE_DEEP_SLEEP, 0x50 +SC_PROVOKE, 32 +SC_ENDURE, 21 +SC_TWOHANDQUICKEN, 24 +SC_CONCENTRATION, 16 +SC_ENCHANTPOISON, 16 +SC_POISONREACT, 16 +SC_QUAGMIRE, 42 +SC_ANGELUS, 16 +SC_BLESSING, 80 +SC_INC_AGI, 80 +SC_DEC_AGI, 34 +SC_SLOWPOISON, 24 +SC_IMPOSITIO, 16 +SC_SUFFRAGIUM, 16 +SC_ASPERSIO, 80 +SC_BENEDICTIO, 26 +SC_KYRIE, 16 +SC_MAGNIFICAT, 18 +SC_GLORIA, 16 +SC_LEXAETERNA, 18 +SC_ADRENALINE, 16 +SC_WEAPONPERFECT, 16 +SC_OVERTHRUST, 16 +SC_MAXIMIZEPOWER, 16 +SC_TRICKDEAD, 26 +SC_SHOUT, 16 +SC_ENERGYCOAT, 16 +SC_ATTHASTE_POTION1, 24 +SC_ATTHASTE_POTION2, 24 +SC_ATTHASTE_POTION3, 16 +//SC_MOVHASTE_POTION, 26 +//SC_POSTDELAY, 29 +SC_BARRIER, 16 +SC_NOEQUIPWEAPON, 30 +SC_NOEQUIPSHIELD, 30 +SC_NOEQUIPARMOR, 30 +SC_NOEQUIPHELM, 30 +SC_PROTECTWEAPON, 28 +SC_PROTECTSHIELD, 28 +SC_PROTECTARMOR, 28 +SC_PROTECTHELM, 28 +SC_AUTOGUARD, 24 +SC_REFLECTSHIELD, 24 +SC_DEVOTION, 18 +SC_PROVIDENCE, 18 +SC_DEFENDER, 16 +SC_MAGICROD, 26 +//SC_WEAPONPROPERTY, 24 +SC_AUTOSPELL, 21 +//SC_SPECIALZONE, 26 +//SC_MASK, 26 +SC_SPEARQUICKEN, 16 +SC_BLADESTOP, 26 +SC_EXPLOSIONSPIRITS, 26 +SC_STEELBODY, 18 +SC_PROPERTYFIRE, 29 +SC_PROPERTYWATER, 29 +SC_PROPERTYWIND, 29 +SC_PROPERTYGROUND, 29 +SC_STOP, 26 +SC_PROPERTYUNDEAD, 26 +//SC_STATUSONE, 26 +SC_AURABLADE, 18 +SC_PARRYING, 26 +SC_LKCONCENTRATION, 18 +SC_TENSIONRELAX, 26 +SC_BERSERK, 18 +SC_SACRIFICE, 26 +SC_GOSPEL, 34 +SC_ASSUMPTIO, 16 +SC_BASILICA, 26 +//SC_GROUNDMAGIC, 26 //is divided to SC_VOLCANO, 0xSC_DELUGE, 0xSC_VIOLENTGALE +SC_VOLCANO, 26 +SC_DELUGE, 26 +SC_VIOLENTGALE, 26 +SC_MAGICPOWER, 18 +SC_EDP, 23 +SC_TRUESIGHT, 18 +SC_WINDWALK, 18 +SC_MELTDOWN, 23 +SC_CARTBOOST, 23 +SC_BLOODING, 26 +SC_JOINTBEAT, 42 +SC_MINDBREAKER, 18 +SC_MEMORIZE, 18 +SC_FOGWALL, 26 +SC_SPIDERWEB, 47 +//SC_SUB_WEAPONPROPERTY, 23 +SC_RUN, 26 +SC_STRUP, 26 +SC_PROPERTYDARK, 26 +SC_ADRENALINE2, 18 +SC_PROPERTYTELEKINESIS, 26 +SC_SOULLINK, 26 +SC_PLUSATTACKPOWER, 88 +SC_PLUSMAGICPOWER, 88 +SC_KAITE, 26 +SC_KAAHI, 26 +SC_KAUPE, 26 +SC_ONEHANDQUICKEN, 26 +//SC_GDSKILL_POSTDELAY, 29 +SC_PRESERVE, 18 +SC_CHASEWALK2, 26 +//SC_MOVESLOW_POTION, 26 +SC_DOUBLECASTING, 26 +SC_GRAVITATION, 26 +SC_OVERTHRUSTMAX, 18 +SC_TAROTCARD, 42 +SC_CR_SHRINK, 23 +SC_WZ_SIGHTBLASTER, 23 +SC_RG_CCONFINE_M, 31 +SC_RG_CCONFINE_S, 31 +SC_NJ_UTSUSEMI, 26 +SC_NJ_BUNSINJYUTSU, 26 +SC_NJ_SUITON, 47 +//SC_MENTAL, 26 +//SC_EXPMEMORY, 26 +//SC_PERFORMANCE, 26 +//SC_GAIN, 26 +//SC_DRIFT, 26 +//SC_WALLSHIFT, 26 +//SC_REINCARNATION, 26 +//SC_DENERGY, 26 +//SC_DAURA, 26 +//SC_DFREEZER, 26 +//SC_DPUNISH, 26 +//SC_DBARRIER, 26 +//SC_DWARNING, 26 +//SC_MOUSEWHEEL, 30 +//SC_DACCEL, 26 +//SC_DBLOCK, 26 +SC_FOOD_STR, 28 +SC_FOOD_AGI, 28 +SC_FOOD_VIT, 28 +SC_FOOD_DEX, 28 +SC_FOOD_INT, 28 +SC_FOOD_LUK, 28 +SC_FOOD_BASICAVOIDANCE, 88 +SC_FOOD_BASICHIT, 88 +//SC_FOOD_CRITICALSUCCESSVALUE, 24 +SC_CASH_PLUSEXP, 29 +SC_CASH_DEATHPENALTY, 29 +SC_CASH_RECEIVEITEM, 29 +SC_CASH_BOSS_ALARM, 30 +//SC_DA_ENERGY, 26 +//SC_DA_FIRSTSLOT, 26 +//SC_DA_HEADDEF, 26 +//SC_DA_SPACE, 30 +//SC_DA_ITEMREBUILD, 30 +//SC_DA_ILLUSION, 26 +//SC_DA_EARPLUG, 30 +//SC_DA_CONTRACT, 29 +//SC_DA_BLACK, 30 +//SC_DA_MAGICCART, 26 +//SC_CRYSTAL, 30 +//SC_DA_REBUILD, 29 +//SC_DA_EDARKNESS, 26 +//SC_DA_EGUARDIAN, 26 +//SC_DA_TIMEOUT, 26 +SC_FOOD_STR_CASH, 29 +SC_FOOD_AGI_CASH, 29 +SC_FOOD_VIT_CASH, 29 +SC_FOOD_DEX_CASH, 29 +SC_FOOD_INT_CASH, 29 +SC_FOOD_LUK_CASH, 29 +SC_MER_FLEE, 28 +SC_MER_ATK, 28 +SC_MER_HP, 28 +SC_MER_SP, 28 +SC_MER_HIT, 28 +SC_SLOWCAST, 31 +SC_CRITICALWOUND, 23 +SC_MOVHASTE_HORSE, 31 +SC_PROTECT_DEF, 28 +SC_PROTECT_MDEF, 28 +SC_HEALPLUS, 92 +SC_S_LIFEPOTION, 92 +SC_L_LIFEPOTION, 92 +SC_CRITICALPERCENT, 92 +SC_PLUSAVOIDVALUE, 92 +//SC_ATKER_ASPD, 28 +//SC_TARGET_ASPD, 92 +//SC_ATKER_MOVESPEED, 28 +SC_ATKER_BLOOD, 28 +SC_TARGET_BLOOD, 30 +SC_ARMOR_PROPERTY, 29 +//SC_REUSE_LIMIT_A, 29 +SC_HELLPOWER, 29 +//SC_STEAMPACK, 92 +//SC_REUSE_LIMIT_B, 29 +//SC_REUSE_LIMIT_C, 29 +//SC_REUSE_LIMIT_D, 29 +//SC_REUSE_LIMIT_E, 29 +//SC_REUSE_LIMIT_F, 29 +SC_CASH_PLUSONLYJOBEXP, 29 +SC_PARTYFLEE, 24 +//SC_ANGEL_PROTECT, 24 +//SC_ENDURE_MDEF, 21 +SC_ENCHANTBLADE, 16 +SC_DEATHBOUND, 30 +SC_REFRESH, 22 +SC_GIANTGROWTH, 20 +SC_STONEHARDSKIN, 23 +SC_VITALITYACTIVATION, 20 +SC_FIGHTINGSPIRIT, 20 +SC_ABUNDANCE, 20 +//SC_REUSE_MILLENNIUMSHIELD, 29 +//SC_REUSE_CRUSHSTRIKE, 29 +//SC_REUSE_REFRESH, 29 +//SC_REUSE_STORMBLAST, 29 +SC_EPICLESIS, 29 +SC_ORATIO, 20 +SC_LAUDAAGNUS, 20 +SC_LAUDARAMUS, 20 +SC_CLOAKINGEXCEED, 30 +SC_HALLUCINATIONWALK, 28 +SC_HALLUCINATIONWALK_POSTDELAY, 31 +SC_RENOVATIO, 20 +SC_WEAPONBLOCKING, 28 +//SC_WEAPONBLOCKING_POSTDELAY, 31 +SC_ROLLINGCUTTER, 30 +SC_EXPIATIO, 20 +SC_POISONINGWEAPON, 28 +SC_TOXIN, 20 +SC_PARALYSE, 20 +SC_VENOMBLEED, 20 +SC_MAGICMUSHROOM, 20 +SC_DEATHHURT, 20 +SC_PYREXIA, 20 +SC_OBLIVIONCURSE, 20 +SC_LEECHESEND, 20 +SC_DUPLELIGHT, 20 +SC_FEARBREEZE, 28 +SC_ELECTRICSHOCKER, 30 +SC_MARSHOFABYSS, 20 +SC_RECOGNIZEDSPELL, 20 +//SC_WUGRIDER, 29 +SC_WUGDASH, 30 +SC_WUGBITE, 30 +SC_CAMOUFLAGE, 30 +SC_ACCELERATION, 28 +SC_HOVERING, 28 +SC_SUMMON1, 24 +SC_SUMMON2, 24 +SC_SUMMON3, 24 +SC_SUMMON4, 24 +SC_SUMMON5, 24 +//SC_MVPCARD_TAOGUNKA, 28 +//SC_MVPCARD_MISTRESS, 28 +//SC_MVPCARD_ORCHERO, 28 +//SC_MVPCARD_ORCLORD, 28 +SC_OVERHEAT_LIMITPOINT, 28 +SC_OVERHEAT, 28 +SC_SHAPESHIFT, 28 +SC_INFRAREDSCAN, 28 +SC_MAGNETICFIELD, 30 +SC_NEUTRALBARRIER, 30 +SC_NEUTRALBARRIER_MASTER, 30 +SC_STEALTHFIELD_MASTER, 30 +SC_MANU_ATK, 28 +SC_MANU_DEF, 28 +SC_SPL_ATK, 28 +SC_SPL_DEF, 28 +SC__REPRODUCE, 28 +SC_MANU_MATK, 28 +SC_SPL_MATK, 28 +//SC_STR_SCROLL, 29 +//SC_INT_SCROLL, 29 +SC_FORCEOFVANGUARD, 28 +//SC_BUCHEDENOEL, 28 +SC__AUTOSHADOWSPELL, 16 +SC__SHADOWFORM, 30 +SC_RAID, 28 +SC_SHIELDSPELL_DEF, 16 +SC_SHIELDSPELL_MDEF, 16 +SC_SHIELDSPELL_REF, 16 +SC__BODYPAINT, 20 +SC_EXEEDBREAK, 28 +SC_ADORAMUS, 16 +SC_PRESTIGE, 16 +SC__INVISIBILITY, 30 +SC__DEADLYINFECT, 20 +SC_BANDING, 28 +SC_BANDING_DEFENCE, 28 +SC_EARTHDRIVE, 20 +SC_INSPIRATION, 28 +SC__ENERVATION, 16 +SC__GROOMY, 16 +SC_RAISINGDRAGON, 30 +SC__IGNORANCE, 16 +SC__LAZINESS, 16 +SC_LIGHTNINGWALK, 28 +//SC_ACARAJE, 24 +SC__UNLUCKY, 16 +SC_CURSEDCIRCLE_ATKER, 28 +SC_CURSEDCIRCLE_TARGET, 28 +SC__WEAKNESS, 16 +SC_CRESCENTELBOW, 28 +//SC_NOEQUIPACCESSARY, 30 +SC__STRIPACCESSARY, 28 +SC__MANHOLE, 94 +//SC_POPECOOKIE, 28 +SC__BLOODYLUST, 32 +SC_SWING, 28 +SC_SYMPHONY_LOVE, 28 +SC_PROPERTYWALK, 18 +SC_SPELLFIST, 16 +SC_NETHERWORLD, 16 +SC_SIREN, 16 +SC_DEEP_SLEEP, 34 +SC_SIRCLEOFNATURE, 16 +SC_GLOOMYDAY, 16 +SC_GLOOMYDAY_SK, 16 +SC_SONG_OF_MANA, 16 +SC_DANCE_WITH_WUG, 16 +SC_RUSH_WINDMILL, 28 +SC_ECHOSONG, 28 +SC_HARMONIZE, 16 +SC_MOONLIT_SERENADE, 28 +SC_SATURDAY_NIGHT_FEVER, 16 +SC_SITDOWN_FORCE, 28 +SC_ANALYZE, 28 +SC_LERADS_DEW, 28 +SC_MELODYOFSINK, 28 +SC_BEYOND_OF_WARCRY, 28 +SC_UNLIMITED_HUMMING_VOICE, 28 +SC_WARMER, 2 +SC_VENOMIMPRESS, 4 +SC_FROSTMISTY, 32 +//SC_ASSUMPTIO2, 16 +//SC_GN_TRAINING_SWORD, 31 +//SC_GN_REMODELING_CART, 31 +SC_STOMACHACHE, 32 +SC_MYSTERIOUS_POWDER, 32 +//SC_ELEMENTAL_AGGRESSIVE, 2 +//SC_ELEMENTAL_WAIT, 2 +//SC_ELEMENTAL_PASSIVE, 2 +//SC_ELEMENTAL_DEFENSIVE, 2 +SC_WATER_BARRIER, 2 +SC_ZEPHYR, 2 +SC_POWER_OF_GAIA, 2 +SC_FIRE_INSIGNIA, 2 +SC_WATER_INSIGNIA, 2 +SC_WIND_INSIGNIA, 2 +SC_EARTH_INSIGNIA, 2 +//SC_MORA_BUFF, 2 +//SC_REUSE_LIMIT_G, 29 +//SC_REUSE_LIMIT_H, 29 +SC_NEEDLE_OF_PARALYZE, 1 +SC_PAIN_KILLER, 1 +//SC_G_LIFEPOTION, 68 +//SC_VITALIZE_POTION, 4 +SC_LIGHT_OF_REGENE, 1 +//SC_SONIC_CLAW_POSTDELAY, 2 +//SC_SILVERVEIN_RUSH_POSTDELAY, 2 +//SC_MIDNIGHT_FRENZY_POSTDELAY, 2 +//SC_TINDER_BREAKER, 2 +//SC_TINDER_BREAKER_POSTDELAY, 2 +//SC_CBC, 2 +//SC_CBC_POSTDELAY, 2 +//SC_EQC, 2 +//SC_MAGIC_CANDY, 92 +//SC_ALL_RIDING_REUSE_LIMIT, 1 +//SC_HANDICAPSTATE_DEEP_SLEEP, 80 +SC_MONSTER_TRANSFORM, 12 -SC_FULL_THROTTLE, 0x12 -SC_REBOUND, 0x12 -SC_TELEKINESIS_INTENSE, 0x12 +SC_FULL_THROTTLE, 18 +SC_REBOUND, 18 +SC_TELEKINESIS_INTENSE,18 // Unremovable -SC_WEIGHTOVER50, 0x4F -SC_WEIGHTOVER90, 0x4F -SC_XMAS, 0x4D -SC_SUMMER, 0x4D -SC_NOCHAT, 0x4D -SC_FUSION, 0x4D -SC_EARTHSCROLL, 0x4D -SC_STORMKICK_READY, 0x4D -SC_DOWNKICK_READY, 0x4D -SC_COUNTERKICK_READY, 0x4D -SC_TURNKICK_READY, 0x4D -SC_DODGE_READY, 0x4D -SC_JAILED, 0x4D -SC_AUTOTRADE, 0x4D -SC_WHISTLE, 0x4F -SC_ASSNCROS, 0x4F -SC_POEMBRAGI, 0x4F -SC_APPLEIDUN, 0x4F -SC_HUMMING, 0x4F -SC_DONTFORGETME, 0x4F -SC_FORTUNE, 0x4F -SC_SERVICEFORYOU, 0x4F -SC_INCHIT, 0x4D -SC_PUSH_CART, 0x4D
\ No newline at end of file +SC_WEIGHTOVER50, 79 +SC_WEIGHTOVER90, 79 +SC_XMAS, 77 +SC_SUMMER, 77 +SC_NOCHAT, 77 +SC_FUSION, 77 +SC_EARTHSCROLL, 77 +SC_STORMKICK_READY, 77 +SC_DOWNKICK_READY, 77 +SC_COUNTERKICK_READY, 77 +SC_TURNKICK_READY, 77 +SC_DODGE_READY, 77 +SC_JAILED, 77 +SC_AUTOTRADE, 77 +SC_WHISTLE, 79 +SC_ASSNCROS, 79 +SC_POEMBRAGI, 79 +SC_APPLEIDUN, 79 +SC_HUMMING, 79 +SC_DONTFORGETME, 79 +SC_FORTUNE, 79 +SC_SERVICEFORYOU, 79 +SC_INCHIT, 77 +SC_PUSH_CART, 0x4D |