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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-10 15:27:53 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-10 15:27:53 +0000
commit971a38ee78040cb50519df3b8db46d5553193939 (patch)
tree7d67d49746a09cfd915db29bbd687d9124791d6b /db
parent63a949f169e63a4eae859bc92b8edbbd0c4be532 (diff)
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- Removed the inf2 = TRAP of FirePillar and Spider Web so they are blocked by Land Protector.
- Renamed skill_landprotector to skill_cell_overlap since that is more coherent with what that function does now. - Corrected fog of wall, so that the deleted/doubled-duration effects are calculated on a cell-by-cell basis. - Updated Land Protector: It will now delete/block effects of ALL ground skills EXCEPT: Song/Dances/Traps (encores are still blocked). Land skills blocked/deleted by LP also can't be casted on top of an existing LP. The code uses the inf2 value of the skill to determine if it is a song/dance/trap. - Ganbantein, mimicking LP, will now also remove ensembles. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9191 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r--db/Changelog.txt3
-rw-r--r--db/skill_db.txt4
2 files changed, 5 insertions, 2 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index afe7e8161..3e897eb53 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -19,6 +19,9 @@
-----
========================
+11/10
+ * Removed the inf2 = TRAP of FirePillar and Spider Web so they are blocked
+ by Land Protector. [Skotlex]
11/09
* More accurate Max HP values for TK/SG/SL/GS/NJ [Playtester]
- TK/SG/SL are official up to level 70
diff --git a/db/skill_db.txt b/db/skill_db.txt
index 78b776dcc..8072c67fb 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -103,7 +103,7 @@
77,5,6,1,6,0,0,10,1,yes,0,0,0,magic,0 //PR_TURNUNDEAD#Turn Undead#
78,9,6,1,0,1,0,1,0,yes,0,0,0,magic,0 //PR_LEXAETERNA#Lex Aeterna#
79,9,8,2,6,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0 //PR_MAGNUS#Magnus Exorcismus#
-80,9,8,2,3,0,1:1:1:1:1:2:2:2:2:2:2,10,3:4:5:6:7:8:9:10:11:12:12,yes,0,128,5,magic,0 //WZ_FIREPILLAR#Fire Pillar#
+80,9,8,2,3,0,1:1:1:1:1:2:2:2:2:2:2,10,3:4:5:6:7:8:9:10:11:12:12,yes,0,0,5,magic,0 //WZ_FIREPILLAR#Fire Pillar#
81,0,6,4,3,0,3,10,1,yes,0,0,0,magic,5 //WZ_SIGHTRASHER#Sightrasher#
//82,9,6,2,3,0,0,10,1,yes,0,0,0,magic,0 //WZ_FIREIVY#Fire Ivy#
83,9,8,2,3,0,3:3:3:3:3:3:3:3:3:3:14,10,1:1:2:2:3:3:4:4:5:5:15,yes,0,0,0,magic,0 //WZ_METEOR#Meteor Storm#
@@ -428,7 +428,7 @@
402,9,6,1,0,1,0,5,1,no,0,0,0,none,0 //PF_MINDBREAKER#Mind Breaker#
403,0,0,4,0,1,0,1,1,yes,0,0,0,magic,0 //PF_MEMORIZE#Foresight#
404,9,6,2,2,1,0,5,1,yes,0,256,2,magic,0 //PF_FOGWALL#Blinding Mist#
-405,7,6,1,0,1,0,1,1,no,0,128,3,magic,0 //PF_SPIDERWEB#Fiber Lock#
+405,7,6,1,0,1,0,1,1,no,0,0,3,magic,0 //PF_SPIDERWEB#Fiber Lock#
406,0,6,4,-1,2,2,10,1,no,33,0,0,weapon,0 //ASC_METEORASSAULT#Meteor Assault#
407,0,6,4,0,1,0,1,0,no,0,0,0,none,0 //ASC_CDP#Create Deadly Poison#
408,9,6,4,0,1,0,1,1,yes,0,4,0,none,0 //WE_BABY#Baby#