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authorInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-07-11 04:48:40 +0000
committerInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-07-11 04:48:40 +0000
commit3317a790778189da1ad69f75947c519f0d0b3563 (patch)
treeaeea761a20b51c8dba4b3ae4247b5dbe799da60e /db
parent488848a43c44e4c3e29a9d8947f309c36ef5d192 (diff)
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* Some updates for range check. (bugreport:3339)
- Monsters shouldn't use skills if the target is within its attack range but is out of the skill range. - Monsters' skill range is no longer 9 by default. - Range for players' attacks and skills should always check for a circular area. - The range of Magnetic Earth is 2. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13944 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r--db/Changelog.txt2
-rw-r--r--db/skill_db.txt2
2 files changed, 3 insertions, 1 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index 2fd6a29a8..81cdf0822 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -34,6 +34,8 @@
2385 Recuvative_Armor Should trigger HP/SP return with magical kills as well.
=======================
+2009/07/11
+ * The range of Magnetic Earth should be 2. (bugreport:3339) [Inkfish]
2009/07/02
* Fixed a bug in Ifrit's drops (bugreport:3319) [Playtester]
2009/06/29
diff --git a/db/skill_db.txt b/db/skill_db.txt
index b2a026acb..900c4513a 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -330,7 +330,7 @@
285,2,6,2,3,0x1,0,5,1,yes,0,0,0,magic,0, SA_VOLCANO,Volcano
286,2,6,2,1,0x1,0,5,1,yes,0,0,0,magic,0, SA_DELUGE,Deluge
287,2,6,2,4,0x1,0,5,1,yes,0,0,0,magic,0, SA_VIOLENTGALE,Whirlwind
-288,3,6,2,0,0x1,0,5,1,yes,0,0,0,magic,0, SA_LANDPROTECTOR,Magnetic Earth
+288,2,6,2,0,0x1,0,5,1,yes,0,0,0,magic,0, SA_LANDPROTECTOR,Magnetic Earth
289,9,6,1,0,0x1,0:0:0:0:0:-1,5,1,yes,0,0xE00,0,magic,0, SA_DISPELL,Dispell
290,0,6,4,0,0x1,0,10,1,yes,0,0,0,magic,0, SA_ABRACADABRA,Hocus-pocus
291,9,6,1,0,0x1,0,1,1,yes,0,0x2,0,magic,0, SA_MONOCELL,Monocell