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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-09-14 18:46:41 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-09-14 18:46:41 +0000
commitd83a44942aa80b5392a1b7cf519ccfe83ead0b6e (patch)
treeda900aa664f3b95ce8f5a62877bd773a658cc103 /db
parent16d3c9a29e6418c61060e967ee355f833a5502a5 (diff)
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- Gravitional Field is now a MISC type of attack.
- battle_calc_return_damage now is only for BF_WEAPON attacks, added skill_magic_reflect to check whether a spell is bounced back or not. - Magic reflection now effectively switches the caster/target (after damage has been calculated) - Now when GTB completely blocks a spell, the spell animation will still come off, but with a single bolt and MISS damage. - Removed hom_setting&0x2 since Homunculus can be hit by land spells. - Monster Property now gives a Skill Failed message when attempted on players. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11203 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r--db/Changelog.txt3
-rw-r--r--db/skill_db.txt2
2 files changed, 4 insertions, 1 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index e0294738c..893f49d63 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -27,6 +27,9 @@
4425 Atros_Card Chance that for 10 seconds your aspd will increase by 100% while attacking.
========================
+
+09/14
+ * Gravitional Field is now a MISC type of attack. [Skotlex]
09/13
* Rev. 11191 Added a few more items. (idRO RIC items, etc) [L0ne_W0lf]
- RIC Stat Boost items will only last 1 minute until we have a proper time.
diff --git a/db/skill_db.txt b/db/skill_db.txt
index e1e9b8dda..23e930950 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -523,7 +523,7 @@
481,0,0,0,0,0,0,5,0,no,0,0,0,none,0 //HP_MANARECHARGE#Mana Recharge#
482,0,6,4,0,0x1,0,5,1,no,0,0,0,magic,0 //PF_DOUBLECASTING#Double Casting#
483,9,6,2,0,0x1,1:2:3:4:5,1,1,no,0,0,0,none,0 //HW_GANBANTEIN#Ganbantein#
-484,9,6,2,2,0xB1,0,5,1,yes,0,0,0,magic,0 //HW_GRAVITATION#Gravity Field#
+484,9,6,2,2,0x91,0,5,1,yes,0,0,0,misc,0 //HW_GRAVITATION#Gravity Field#
485,-2,6,1,-1,0x8,0,10,1,no,0,0,0,weapon,0 //WS_CARTTERMINATION#Cart Termination#
486,0,6,4,0,0x1,0,5,1,no,0,0,0,weapon,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust#
487,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0 //CG_LONGINGFREEDOM#Longing for Freedom#