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author | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-31 17:12:59 +0000 |
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committer | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-31 17:12:59 +0000 |
commit | 76da1004104ac328b5004883fc14aba3c24c9284 (patch) | |
tree | a776e929aa1940c4c4763a0a5dee346ac00a7305 /db | |
parent | 224d69209851fc53e7a8454460a6013ff6264c36 (diff) | |
download | hercules-76da1004104ac328b5004883fc14aba3c24c9284.tar.gz hercules-76da1004104ac328b5004883fc14aba3c24c9284.tar.bz2 hercules-76da1004104ac328b5004883fc14aba3c24c9284.tar.xz hercules-76da1004104ac328b5004883fc14aba3c24c9284.zip |
Updated some new cards
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1357 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r-- | db/Changelog.txt | 3 | ||||
-rw-r--r-- | db/item_db.txt | 12 |
2 files changed, 8 insertions, 7 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index 3220f7c14..892304888 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -9,12 +9,13 @@ Skill databases == celest working on them i believe. 03/31 + * Updated some cards effects from 3/25 patch [DracoRPG] * Updated freeze time for Frost Diver and Frost Nova * Updated cast time for Preserve, thanks to Neko2 03/29 * Some optimizatons, added missing skill to Electric Guitar [Lupus] * Added new items (thanx to Landarma) [Lupus] - * Added effedcts to Spring Rabbit, Galapago, Sea Otter Cards [Lupus] + * Added effects to Spring Rabbit, Galapago, Sea Otter Cards [Lupus] It seems that item heal rate doesn't work yet 03/27 * Re-Updated MOB DB with correct file now 8) [Lupus] diff --git a/db/item_db.txt b/db/item_db.txt index 29b620baf..6a22c3e30 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1095,7 +1095,7 @@ 4058,Thara_Frog_Card,Thara Frog Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,7,30; } 4059,Soldier_Andre_Card,Soldier Andre Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,3,30; } 4060,Goblin_Card,Goblin Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace,2,20; } -4061,Cornutus_Card,Cornutus Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bUnbreakableWeapon,0; bonus bDef,1; } +4061,Cornutus_Card,Cornutus Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bUnbreakableArmor,0; bonus bDef,1; } 4062,Anacondaq_Card,Anacondaq Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddEle,5,20; } 4063,Caramel_Card,Caramel Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace,4,20; } 4064,Zerom_Card,Zerom Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bDex,3; } @@ -1252,7 +1252,7 @@ 4204,Mini_Demon_Card,Mini Demon Card,6,20,0,10,,,,,,,64,,,,{},{ bonus2 bSubRace,2,-20; } //missing increaseexponracekill?? 4205,Mimic_Card,Mimic Card,6,20,0,10,,,,,,,136,,,,{},{} //missing getitemonkill?? 4206,Myst_Case_Card,Mystcase Card,6,20,0,10,,,,,,,769,,,,{},{} //missing getitemonkill?? -4207,Mysteltainn_Card,Mysteltainn Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,0,30; } //OK +4207,Mysteltainn_Card,Mysteltainn Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,0,25; bonus bDef,1; } //OK 4208,Miyabi_Ningyo_Card,Miyabi Ningyo Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMaxSPrate,10; bonus2 bSkillAtk,15,5; } //OK 4209,Violy_Card,Violy Card,6,20,0,10,,,,,,,136,,,,{},{ if(getskilllv(318)==5) goto FJ_5; bonus3 bAutoSpell,318,1,1; end; FJ_5: bonus3 bAutoSpell,318,5,1; } //??OK 4210,Wanderer_Card,Wanderer Card,6,20,0,10,,,,,,,4,,,,{},{ bonus3 bAutoSpell,219,1,1; if(callfunc("Is_Thief_Class")) bonus bFlee,20; } //??OK @@ -1295,11 +1295,11 @@ 4247,Aster_Card,Aster Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,5; bonus2 bAddDamageClass,1074,30; } //OK 4248,Ancient_Mummy_Card,Ancient Mummy Card,6,20,0,10,,,,,,,32,,,,{},{ bonus4 bAutoSpellWhenHit,32,5,1,0; } 4249,Ancient_Worm_Card,Ancient Worm Card,6,20,0,10,,,,,,,64,,,,{},{ bonus2 bSubRace,6,-20; } //missing increaseexponracekill?? -4250,Executioner_Card,Executioner Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,2,30; } //OK +4250,Executioner_Card,Executioner Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,2,25; bonus bDef,1; } //OK 4251,Elder_Card,Elder Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,5,40; } //OK 4252,Alligator_Card,Alligator Card,6,20,0,10,,,,,,,136,,,,{},{ bonus bLongAtkDef,5; } //OK 4253,Alice_Card,Alice Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,10,40; bonus2 bSubRace,11,-40; } //??OK -4254,Tirfing_Card,Tirfing Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,1,30; } //OK +4254,Tirfing_Card,Tirfing Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,1,25; bonus bDef,1; } //OK 4255,Orc_Lady_Card,Orc Lady Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddRace2,3,30; } //OK 4256,Orc_Archer_Card,Orc Archer Card,6,20,0,10,,,,,,,136,,,,{},{} //missing getitemonkill?? (item not implemented) 4257,Wild_Rose_Card,Wild Rose Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bAgi,1; if(callfunc("Is_Thief_Class")) bonus bFlee2,5; } //OK @@ -1321,7 +1321,7 @@ 4273,Shellfish_Card,Shellfish Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,5; bonus2 bAddDamageClass,1073,30; } //OK 4274,Zombie_Master_Card,Zombie Master Card,6,20,0,10,,,,,,,2,,,,{},{} //missing recoversponracekill?? 4275,Zombie_Prisoner_Card,Zombie Prisoner Card,6,20,0,10,,,,,,,64,,,,{},{ bonus2 bSubRace,1,-20; } //missing increaseexponracekill?? -4276,Lord_of_Death_Card,Lord of Death Card,6,20,0,10,,,,,,,2,,,,{},{} //missing Coma Effect?? +4276,Lord_of_Death_Card,Lord of Death Card,6,20,0,10,,,,,,,2,,,,{},{ bonus2 bAddEff,Eff_Stan,100; bonus2 bAddEff,Eff_Curse,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Bleeding,100; } //missing Coma Effect?? 4277,Zherlthsh_Card,Zherlthsh Card,6,20,0,10,,,,,,,32,,,,{},{ bonus bLuk,2; bonus2 bSkillAtk,316,10; bonus2 bSkillAtk,324,10; } //??OK 4278,Gibbet_Card,Gibbet Card,6,20,0,10,,,,,,,769,,,,{},{ if(getrefine<6) bonus bMdef,5; } //OK 4279,Earth_Deleter_Card,Earth Deleter Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bNoRegen,2; bonus bSPGainValue,15; } //??OK @@ -1349,7 +1349,7 @@ 4299,Clock_Card,Clock Card,6,20,0,10,,,,,,,16,,,,{},{ if(getskilllv(249)==10) goto AG_10; bonus4 bAutoSpellWhenHit,249,3,1,0; end; AG_10: bonus4 bAutoSpellWhenHit,249,10,1,0; } //??OK 4300,Chimera_Card,Chimera Card,6,20,0,10,,,,,,,16,,,,{},{ if(BaseJob!=Job_Assassin) bonus2 bAddEffWhenHit,Eff_Poison,1000; if(BaseJob==Job_Assassin) bonus2 bAddEffWhenHit,Eff_Poison,3000; } //??OK 4301,Killer_Mantis_Card,Killer Mantis Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,Eff_Bleeding,2000; } //??OK -4302,Tao_Gunka_Card,Tao Gunka Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bMaxHPrate,100; bonus bDefRate,-50; } //??OK +4302,Tao_Gunka_Card,Tao Gunka Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bMaxHPrate,100; bonus bDef,-50; bonus bMdef,-50; } //??OK //4303,Some_card 4304,Tamruan_Card,Tamruan Card,6,20,0,10,,,,,,,32,,,,{},{ bonus bDef,2; bonus2 bSkillAtk,250,10; bonus2 bSkillAtk,251,10; } //??OK 4305,Turtle_General_Card,Turtle General Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtkRate,20; if(callfunc("Is_Sword_Class")!=0) bonus3 bAutoSpell,7,10,1; } //??OK |