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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-17 21:33:54 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-02-17 21:33:54 +0000
commitf06d3b26ad08bb054b6593fac39042cb20649c36 (patch)
tree53861eeb70d343a9d429f35d1cf29b1139c828b1 /db
parentff4c178309e0e18939d4077283a689e356311ce8 (diff)
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- Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)
- Removed the double-cast specific code and made it use skill_addtimerskill instead. - Modified party_foreachsamemap so that it returns to addition of the return value of the functions invoked. Type has been changed for "range", when 0, it scans all party members in the map. - Updated most skill/battle code to use map_foreachinrange rather than map_foreachinarea. - map_foreachinrange does not performs an exact range check anymore. However the relevant code is commented and anyone can enable it. - Updated most skills to use skill_get_splash instead of hardcoded ranges. - Added function skill_get_casttype which returns the type of function that should be invoked for that skill: skill_castend_pos, skill_castend_nodamage_id or skill_castend_damage_id. - self skills are sent to skill_castend_nodamage_id regardless of nk (nk should signal if the skill causes damage above everything, it is used on autospell/effects). - Due to the previous change, self skills where the target and src are different, and don't have an nk of no damage, they are sent to castend_damage_id (assumed target auto-selected skills) - Applied the relevant updates to db/skill_db.txt, db/skill_unit_db also got updated, as trap ranges should all be 1, the splash damage range is defined now in skill_db - Cleaned up the implementation of the code related to Gangster's paradise and TK_HP/SPtime git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5313 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r--db/Changelog.txt5
-rw-r--r--db/skill_db.txt139
-rw-r--r--db/skill_unit_db.txt4
3 files changed, 77 insertions, 71 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index b87f9d826..beac55a01 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -29,6 +29,11 @@
=========================
+20/17
+ - Updated skill_unit_db to use range 1 for all mines. The actual splash
+ range is now taken from skill_db. [Skotlex]
+ - Updated some skills who's NK should now be 3. Updated some splash ranges.
+ [Skotlex]
20/16
* Added a new column in the skill_db to specify the
splash-range/area-of-effect of skills. [Skotlex]
diff --git a/db/skill_db.txt b/db/skill_db.txt
index af541a8f0..1dcf67e76 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -4,15 +4,16 @@
// 03 hit (8- repeated hitting, 6- single-hit)
// 04 inf (0- passive, 1- enemy, 2- place, 4- self, 16- friend, 32- trap)
// 05 pl attributes (0- nothing, 1- water, 2- earth, 3- fire, 4- wind, 5- poison, 6- saint, 7- darkness, 8- sense, 9- immortality)
-// 06 nk (0- normal skill, 1-no damage skill, 2-splash damage skill)
+// 06 nk (0- normal skill, 1-no damage skill, 2-splash damage skill, 3-no damage area skill)
// 07 splash/effect range (-1 for screen-wide)
// 08 MaxLv
// 09 Hit frequency (number of hits skill does)
// 10 castcancelled (it is cancelled at 1. Are not cancelled with 0)
// 11 defense-reduction rate during cast.
-// 12 inf2 (skill information 2) (1- quest skill, 2- npc skill, 4- wedding skill, 8- spirit skill,
-// 16- guild skill, 32- song/dance, 64- ensemble skill, 128- trap (can be targetted),
-// 256- skill that damages/targets yourself, 512- skill that cannot be casted on self,
+// 12 inf2 (skill information 2) (1- quest skill, 2- npc skill, 4- wedding skill
+// 8- spirit skill, 16- guild skill, 32- song/dance, 64- ensemble skill
+// 128- trap (can be targetted), 256- skill that damages/targets yourself
+// 512- skill that cannot be casted on self
// 1024- usable only on party-members, 2048- usable only on guild-mates)
// 13 maxcount: max amount of skill instances to place on the ground when
// player_land_skill_limit/monster_land_skill_limit is enabled.
@@ -27,21 +28,21 @@
7,0,6,4,3,2,2,10,1,no,0,0,0,weapon,2 //SM_MAGNUM#Magnum Break#
8,0,6,4,0,1,0,10,1,no,0,0,0,weapon,0 //SM_ENDURE#Endure#
9,0,0,0,0,0,0,10,0,no,0,0,0,none,0 //MG_SRECOVERY#Increase SP Recovery#
-10,3,6,4,3,1,0,1,1,yes,0,0,0,magic,0 //MG_SIGHT#Sight#
+10,0,6,4,3,3,3,1,1,yes,0,0,0,magic,0 //MG_SIGHT#Sight#
11,9,6,1,8,0,1,10,1,yes,0,0,0,magic,0 //MG_NAPALMBEAT#Napalm Beat#
-12,9,8,2,8,0,0,10,1,yes,0,0,0,magic,0 //MG_SAFETYWALL#Safety Wall#
+12,9,8,2,8,1,0,10,1,yes,0,0,0,magic,0 //MG_SAFETYWALL#Safety Wall#
13,9,8,1,8,0,0,10,1:1:2:2:3:3:4:4:5:5,yes,0,0,0,magic,0 //MG_SOULSTRIKE#Soul Strike#
14,9,8,1,1,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0 //MG_COLDBOLT#Cold Bolt#
15,9,6,1,1,0,0,10,1,yes,0,0,0,magic,0 //MG_FROSTDIVER#Frost Diver#
16,2,6,1,2,1,0,10,1,yes,0,0,0,magic,0 //MG_STONECURSE#Stone Curse#
-17,9,6,1,3,0,2,10,1,yes,0,0,0,magic,0 //MG_FIREBALL#Fire Ball#
+17,9,6,1,3,2,2,10,1,yes,0,0,0,magic,0 //MG_FIREBALL#Fire Ball#
18,9,6,2,3,0,0,10,1,yes,0,0,3,magic,2 //MG_FIREWALL#Fire Wall#
19,9,8,1,3,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0 //MG_FIREBOLT#Fire Bolt#
20,9,8,1,4,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
21,9,8,2,4,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0 //MG_THUNDERSTORM#Thunderstorm#
22,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0 //AL_DP#Divine protection#
23,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0 //AL_DEMONBANE#Divine Protection#
-24,0,6,4,6,1,2,1,1,yes,0,0,0,magic,0 //AL_RUWACH#Ruwach#
+24,0,6,4,6,3,2,1,1,yes,0,0,0,magic,0 //AL_RUWACH#Ruwach#
25,9,6,2,0,1,0,1,1,yes,0,0,0,magic,0 //AL_PNEUMA#Pneuma#
26,0,6,4,0,1,0,2,1,yes,0,0,0,magic,0 //AL_TELEPORT#Teleport#
27,9,6,2,0,1,0,4,1,yes,0,0,3,magic,0 //AL_WARP#Warp Portal#
@@ -49,8 +50,8 @@
29,9,6,16,0,1,0,10,1,yes,0,0,0,magic,0 //AL_INCAGI#Increase AGI#
30,9,6,1,0,1,0,10,1,yes,0,0,0,magic,0 //AL_DECAGI#Decrease AGI#
31,0,6,4,0,1,0,1,1,yes,0,0,0,magic,0 //AL_HOLYWATER#Aqua Benedicta#
-32,0,6,4,0,1,15,10,1,yes,0,0,0,magic,0 //AL_CRUCIS#Signum Crusis#
-33,0,6,4,0,1,-1,10,1,yes,0,0,0,magic,0 //AL_ANGELUS#Angelus#
+32,0,6,4,0,3,15,10,1,yes,0,0,0,magic,0 //AL_CRUCIS#Signum Crusis#
+33,0,6,4,0,3,-1,10,1,yes,0,0,0,magic,0 //AL_ANGELUS#Angelus#
34,9,6,16,0,1,0,10,1,yes,0,0,0,magic,0 //AL_BLESSING#Blessing#
35,9,6,16,0,1,0,1,1,yes,0,0,0,magic,0 //AL_CURE#Cure#
36,0,0,0,0,0,0,10,0,no,0,0,0,none,0 //MC_INCCARRY#Enlarge Weight Limit#
@@ -62,7 +63,7 @@
42,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //MC_MAMMONITE#Mammonite#
43,0,0,0,0,0,0,10,0,no,0,0,0,none,0 //AC_OWL#Owl's Eye#
44,0,0,0,0,0,0,10,0,no,0,0,0,none,0 //AC_VULTURE#Vulture's Eye#
-45,0,6,4,0,1,0,10,1,no,0,0,0,weapon,0 //AC_CONCENTRATION#Improve Concentration#
+45,0,6,4,0,3,1,10,1,no,0,0,0,weapon,0 //AC_CONCENTRATION#Improve Concentration#
46,-9,8,1,-1,0,0,10,2,no,0,0,0,weapon,0 //AC_DOUBLE#Double Strafe#
47,-9,6,2,-1,2,2,10,1,no,0,0,0,weapon,2 //AC_SHOWER#Arrow Shower#
48,-1,8,0,-1,0,0,10,2,no,0,0,0,weapon,0 //TF_DOUBLE#Double Attack#
@@ -78,7 +79,7 @@
58,-4,6,1,-1,2,0,10,1,no,0,0,0,weapon,6 //KN_SPEARSTAB#Spear Stab#
59,3:5:7:9:11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //KN_SPEARBOOMERANG#Spear Boomerang#
60,0,6,4,0,1,0,10,1,no,0,0,0,weapon,0 //KN_TWOHANDQUICKEN#Twohand Quicken#
-61,0,6,4,-1,1,0,5,1,no,0,0,0,weapon,0 //KN_AUTOCOUNTER#Counter Attack#
+61,0,6,4,-1,0,0,5,1,no,0,0,0,weapon,0 //KN_AUTOCOUNTER#Counter Attack#
62,-2,6,1,-1,2,1,10,1,no,33,0,0,weapon,1:1:2:2:3:3:4:4:5:5 //KN_BOWLINGBASH#Bowling Bash#
63,0,0,0,0,0,0,1,0,no,0,0,0,weapon,0 //KN_RIDING#Peco Peco Riding#
64,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0 //KN_CAVALIERMASTERY#Cavalier Mastery#
@@ -86,26 +87,26 @@
66,9,6,16,0,1,0,5,1,yes,0,0,0,magic,0 //PR_IMPOSITIO#Impositio Manus#
67,9,6,16,0,1,0,3,1,yes,0,512,0,magic,0 //PR_SUFFRAGIUM#Suffragium#
68,9,6,16,6,1,0,5,1,yes,0,0,0,magic,0 //PR_ASPERSIO#Aspersio#
-69,9,6,2,0,1,1,5,1,yes,0,64,0,magic,0 //PR_BENEDICTIO#B.S Sacramenti#
+69,9,6,2,0,3,1,5,1,yes,0,64,0,magic,0 //PR_BENEDICTIO#B.S Sacramenti#
70,9,6,2,6,1,0,10,1,yes,0,0,0,magic,2 //PR_SANCTUARY#Sanctuary#
71,9,6,16,0,1,0,4,1,yes,0,0,0,magic,0 //PR_SLOWPOISON#Slow Poison#
72,9,6,16,0,1,0,1,1,yes,0,0,0,magic,0 //PR_STRECOVERY#Status Recovery#
73,9,6,16,0,1,0,10,1,yes,0,0,0,magic,0 //PR_KYRIE#Kyrie Eleison#
-74,0,6,4,0,1,-1,5,1,yes,0,0,0,magic,0 //PR_MAGNIFICAT#Magnificat#
-75,0,6,4,0,1,-1,5,1,yes,0,0,0,magic,0 //PR_GLORIA#Gloria#
+74,0,6,4,0,3,-1,5,1,yes,0,0,0,magic,0 //PR_MAGNIFICAT#Magnificat#
+75,0,6,4,0,3,-1,5,1,yes,0,0,0,magic,0 //PR_GLORIA#Gloria#
76,5,6,1,0,1,0,10,0,yes,0,0,0,magic,0 //PR_LEXDIVINA#Lex Divina#
77,5,6,1,6,0,0,10,1,yes,0,0,0,magic,0 //PR_TURNUNDEAD#Turn Undead#
78,9,6,1,0,1,0,1,0,yes,0,0,0,magic,0 //PR_LEXAETERNA#Lex Aeterna#
79,9,8,2,6,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0 //PR_MAGNUS#Magnus Exorcismus#
-80,9,8,2,3,0,1,10,3:4:5:6:7:8:9:10:11:12,yes,0,128,5,magic,0 //WZ_FIREPILLAR#Fire Pillar#
-81,0,6,4,3,0,0,10,1,yes,0,0,0,magic,5 //WZ_SIGHTRASHER#Sightrasher#
+80,9,8,2,3,0,1:1:1:1:1:2:2:2:2:2,10,3:4:5:6:7:8:9:10:11:12,yes,0,128,5,magic,0 //WZ_FIREPILLAR#Fire Pillar#
+81,0,6,4,3,0,3,10,1,yes,0,0,0,magic,5 //WZ_SIGHTRASHER#Sightrasher#
//82,9,6,2,3,0,0,10,1,yes,0,0,0,magic,0 //WZ_FIREIVY#Fire Ivy#
-83,9,8,2,3,0,7,10,1:1:2:2:3:3:4:4:5:5,yes,0,0,0,magic,0 //WZ_METEOR#Meteor Storm#
+83,9,8,2,3,0,7:7:7:7:7:7:7:7:7:7:14,10,1:1:2:2:3:3:4:4:5:5,yes,0,0,0,magic,0 //WZ_METEOR#Meteor Storm#
84,9,8,1,4,0,0,10,3:4:5:6:7:8:9:10:11:12,yes,0,0,0,magic,2:3:3:4:4:5:5:6:6:7 //WZ_JUPITEL#Jupiter Thunder#
85,9,8,2,4,0,0,10,10,yes,0,0,0,magic,0 //WZ_VERMILION#Lord of Vermilion#
86,9,8,1,1,0,0,5,1,yes,0,0,0,magic,0 //WZ_WATERBALL#Water Ball#
87,9,6,2,1,0,0,10,1,yes,0,0,0,magic,0 //WZ_ICEWALL#Ice Wall#
-88,9,6,4,1,0,5,10,1,yes,0,0,0,magic,0 //WZ_FROSTNOVA#Frost Nova#
+88,9,6,4,1,2,5,10,1,yes,0,0,0,magic,0 //WZ_FROSTNOVA#Frost Nova#
89,9,6,2,1,0,0,10,1,yes,0,0,0,magic,2 //WZ_STORMGUST#Storm Gust#
90,9,8,1,2,0,0,5,1:2:3:4:5,yes,0,0,0,magic,0 //WZ_EARTHSPIKE#Earth Spike#
91,9,8,2,2,0,0,5,1:2:3:4:5,yes,0,0,0,magic,0 //WZ_HEAVENDRIVE#Heaven's Drive#
@@ -127,36 +128,36 @@
107,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0 //BS_WEAPONRESEARCH#Weaponry Research#
108,2,6,16,0,1,0,1,1,yes,0,0,0,weapon,0 //BS_REPAIRWEAPON#Weapon Repair#
109,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0 //BS_SKINTEMPER#Skin Tempering#
-110,1,6,2,0,1,2,5,1,no,0,0,0,weapon,0 //BS_HAMMERFALL#Hammer Fall#
-111,0,6,4,0,1,-1,5,1,no,0,0,0,weapon,0 //BS_ADRENALINE#Adrenaline Rush#
-112,0,6,4,0,1,-1,5,1,no,0,0,0,weapon,0 //BS_WEAPONPERFECT#Weapon Perfection#
-113,0,6,4,0,1,-1,5,1,no,0,0,0,weapon,0 //BS_OVERTHRUST#Power-Thrust#
+110,1,6,2,0,3,2:2:2:2:2:14,5,1,no,0,0,0,weapon,0 //BS_HAMMERFALL#Hammer Fall#
+111,0,6,4,0,3,-1,5,1,no,0,0,0,weapon,0 //BS_ADRENALINE#Adrenaline Rush#
+112,0,6,4,0,3,-1,5,1,no,0,0,0,weapon,0 //BS_WEAPONPERFECT#Weapon Perfection#
+113,0,6,4,0,3,-1,5,1,no,0,0,0,weapon,0 //BS_OVERTHRUST#Power-Thrust#
114,0,6,4,0,1,0,5,1,no,0,0,0,weapon,0 //BS_MAXIMIZE#Maximize Power#
115,3,6,2,0,1,0,5,1,no,0,128,0,misc,6:7:8:9:10 //HT_SKIDTRAP#Skid Trap#
-116,3,6,2,2,1,0,5,1,no,0,128,0,misc,0 //HT_LANDMINE#Land Mine#
+116,3,6,2,2,0,0,5,1,no,0,128,0,misc,0 //HT_LANDMINE#Land Mine#
117,3,6,2,0,1,0,5,1,no,0,128,0,misc,0 //HT_ANKLESNARE#Ankle Snare#
-118,3,6,2,0,1,1,5,1,no,0,128,0,misc,0 //HT_SHOCKWAVE#Shockwave Trap#
-119,3,6,2,0,1,2,5,1,no,0,128,0,misc,0 //HT_SANDMAN#Sandman#
-120,3,6,2,0,1,1,5,1,no,0,128,0,misc,0 //HT_FLASHER#Flasher#
-121,3,6,2,1,1,1,5,1,no,0,128,0,misc,0 //HT_FREEZINGTRAP#Freezing Trap#
-122,3,6,2,3,1,1,5,1,no,0,128,0,misc,0 //HT_BLASTMINE#Blast Mine#
-123,3,6,2,2,1,2,5,1,no,0,128,0,misc,0 //HT_CLAYMORETRAP#Claymore Trap#
+118,3,6,2,0,2,1,5,1,no,0,128,0,misc,0 //HT_SHOCKWAVE#Shockwave Trap#
+119,3,6,2,0,3,2,5,1,no,0,128,0,misc,0 //HT_SANDMAN#Sandman#
+120,3,6,2,0,3,1,5,1,no,0,128,0,misc,0 //HT_FLASHER#Flasher#
+121,3,6,2,1,2,1,5,1,no,0,128,0,misc,0 //HT_FREEZINGTRAP#Freezing Trap#
+122,3,6,2,3,2,1,5,1,no,0,128,0,misc,0 //HT_BLASTMINE#Blast Mine#
+123,3,6,2,2,2,2,5,1,no,0,128,0,misc,0 //HT_CLAYMORETRAP#Claymore Trap#
124,2,6,32,0,1,0,1,1,no,0,0,0,misc,0 //HT_REMOVETRAP#Remove Trap#
125,3,6,2,0,1,0,1,1,no,0,0,0,misc,0 //HT_TALKIEBOX#Talkie Box#
126,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0 //HT_BEASTBANE#Beast Bane#
127,0,0,0,0,0,0,1,0,no,0,0,0,misc,0 //HT_FALCON#Falconry Mastery#
128,0,0,0,0,0,0,10,0,no,0,0,0,misc,0 //HT_STEELCROW#Steel Crow#
129,5,8,1,0,2,1,5,1:2:3:4:5,yes,0,0,0,misc,0 //HT_BLITZBEAT#Blitz Beat#
-130,3:5:7:9,6,2,0,1,3,4,1,no,0,0,0,misc,0 //HT_DETECTING#Detect#
+130,3:5:7:9,6,2,0,3,3,4,1,no,0,0,0,misc,0 //HT_DETECTING#Detect#
131,4:5:6:7:8,6,32,0,1,0,5,1,no,0,0,0,misc,0 //HT_SPRINGTRAP#Spring Trap#
132,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0 //AS_RIGHT#Righthand Mastery#
133,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0 //AS_LEFT#Lefthand Mastery#
134,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0 //AS_KATAR#Katar Mastery#
135,0,6,4,0,1,0,10,1,no,0,0,0,weapon,0 //AS_CLOAKING#Cloaking#
136,-1,8,1,-1,0,0,10,8,no,0,0,0,weapon,0 //AS_SONICBLOW#Sonic Blow#
-137,3:4:5:6:7,6,1,-1,0,1,5,1,no,0,0,0,weapon,0 //AS_GRIMTOOTH#Grimtooth#
+137,3:4:5:6:7,6,1,-1,2,1,5,1,no,0,0,0,weapon,0 //AS_GRIMTOOTH#Grimtooth#
138,1,6,16,5,1,0,10,1,no,0,1024,0,weapon,0 //AS_ENCHANTPOISON#Enchant Poison#
-139,0,6,4,0,1,0,10,1,no,0,0,0,weapon,0 //AS_POISONREACT#Poison React#
+139,0,6,4,0,0,0,10,1,no,0,0,0,weapon,0 //AS_POISONREACT#Poison React#
140,2,6,2,5,1,0,10,1,no,0,0,0,weapon,0 //AS_VENOMDUST#Venom Dust#
141,1,6,1,-1,1,2,10,1,yes,0,0,0,weapon,0 //AS_SPLASHER#Venom Splasher#
142,0,6,4,0,1,0,1,1,no,0,1,0,none,0 //NV_FIRSTAID#First Aid#
@@ -190,8 +191,8 @@
170,-1,6,1,-1,0,0,10,1,no,0,2,0,weapon,0 //NPC_CRITICALSLASH#Defense disregard attack#
171,-1,8,1,-1,0,0,10,2:3:4:5:6:7:8:9:10:11,no,0,2,0,weapon,0 //NPC_COMBOATTACK#Multi-stage Attack#
172,-1,6,1,-1,0,0,10,1,no,0,2,0,weapon,0 //NPC_GUIDEATTACK#On-target Impact Attack#
-173,1,6,4,3,0,0,10,1,no,0,2,0,misc,3 //NPC_SELFDESTRUCTION#Suicide bombing#
-174,-1,6,1,-1,0,3,10,1,no,0,2,0,weapon,0 //NPC_SPLASHATTACK#Range attack#
+173,1,6,4,3,2,5,10,1,no,0,2,0,misc,3 //NPC_SELFDESTRUCTION#Suicide bombing#
+174,-1,6,1,-1,2,3,10,1,no,0,2,0,weapon,0 //NPC_SPLASHATTACK#Range attack#
175,0,0,4,0,1,0,10,1,no,0,2,0,misc,0 //NPC_SUICIDE#Suicide#
176,-1,6,1,-1,0,0,10,1,no,0,2,0,weapon,0 //NPC_POISON#Poison Attack#
177,7,6,1,-1,0,0,10,1,no,0,2,0,weapon,0 //NPC_BLINDATTACK#Darkness Attack#
@@ -231,7 +232,7 @@
211,1,6,1,0,1,0,10,1,no,0,0,0,weapon,0 //RG_STEALCOIN#Mug#
212,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //RG_BACKSTAP#Back Stab#
213,0,0,0,0,0,0,5,0,no,0,0,0,none,0 //RG_TUNNELDRIVE#Stalk#
-214,0,6,4,-1,1,1,5,1,no,0,0,0,weapon,0 //RG_RAID#Sightless Raid#
+214,0,6,4,-1,2,1,5,1,no,0,0,0,weapon,0 //RG_RAID#Sightless Raid#
215,1,6,1,0,1,0,5,1,no,0,0,0,weapon,0 //RG_STRIPWEAPON#Divest Weapon#
216,1,6,1,0,1,0,5,1,no,0,0,0,weapon,0 //RG_STRIPSHIELD#Divest Shield#
217,1,6,1,0,1,0,5,1,no,0,0,0,weapon,0 //RG_STRIPARMOR#Divest Armor#
@@ -239,8 +240,8 @@
219,-1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //RG_INTIMIDATE#Snatch#
220,1,6,2,0,1,0,1,1,no,0,0,0,none,0 //RG_GRAFFITI#Scribble#
221,0,6,2,0,1,0,5,1,no,0,0,0,none,0 //RG_FLAGGRAFFITI#Piece#
-222,1,6,2,0,1,0,1,1,no,0,0,0,none,0 //RG_CLEANER#Remover#
-223,0,0,0,0,0,0,1,0,no,0,0,0,none,0 //RG_GANGSTER#Slyness#
+222,1,6,2,0,3,5,1,1,no,0,0,0,none,0 //RG_CLEANER#Remover#
+223,0,0,0,0,0,1,1,0,no,0,0,0,none,0 //RG_GANGSTER#Slyness#
224,0,0,0,0,0,0,5,0,no,0,0,0,none,0 //RG_COMPULSION#Haggle#
225,0,0,0,0,0,0,10,0,no,0,0,0,none,0 //RG_PLAGIARISM#Intimidate#
226,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0 //AM_AXEMASTERY#Axe Mastery#
@@ -267,9 +268,9 @@
247,9,6,4,0,1,0,5,0,no,0,0,0,none,0 //AM_RESURRECTHOMUN#Ressurect Homunculus#
248,0,0,0,0,0,0,10,0,no,0,0,0,none,0 //CR_TRUST#Faith#
249,0,6,4,0,1,0,10,1,no,0,0,0,weapon,0 //CR_AUTOGUARD#Guard#
-250,3,6,1,0,2,0,5,1,no,0,0,0,weapon,5:6:7:8:9 //CR_SHIELDCHARGE#Smite#
+250,3,6,1,0,0,0,5,1,no,0,0,0,weapon,5:6:7:8:9 //CR_SHIELDCHARGE#Smite#
251,3:5:7:9:11,6,1,0,0,0,5,1,no,0,0,0,weapon,0 //CR_SHIELDBOOMERANG#Shield Boomerang#
-252,0,6,4,0,1,0,10,1,no,0,0,0,weapon,0 //CR_REFLECTSHIELD#Shield Reflect#
+252,0,6,4,0,0,0,10,1,no,0,0,0,weapon,0 //CR_REFLECTSHIELD#Shield Reflect#
253,-2,8,1,6,0,0,10,2,no,0,0,0,weapon,0 //CR_HOLYCROSS#Holy Cross#
254,9,5,4,6,0,0,10,1,no,33,256,0,magic,0 //CR_GRANDCROSS#Grand Cross#
255,7:8:9:10:11,6,16,0,1,0,5,1,yes,0,3584,0,none,0 //CR_DEVOTION#Sacrifice#
@@ -335,7 +336,7 @@
315,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0 //BA_MUSICALLESSON#Music Lesson#
316,9,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //BA_MUSICALSTRIKE#Melody Strike#
317,0,8,4,0,1,0,5,1,no,0,0,0,misc,0 //BA_DISSONANCE#Unchained Serenade#
-318,0,6,4,0,1,-1,5,1,no,0,0,0,misc,0 //BA_FROSTJOKE#Unbarring Octave#
+318,0,6,4,0,3,-1,5,1,no,0,0,0,misc,0 //BA_FROSTJOKE#Unbarring Octave#
319,0,6,4,0,1,0,10,1,no,0,32,0,misc,0 //BA_WHISTLE#Perfect Tablature#
320,0,6,4,0,1,0,10,1,no,0,32,0,misc,0 //BA_ASSASSINCROSS#Impressive Riff#
321,0,6,4,0,1,0,10,1,no,0,32,0,misc,0 //BA_POEMBRAGI#Magic Strings#
@@ -343,7 +344,7 @@
323,0,0,0,0,0,0,10,0,no,0,0,0,weapon,0 //DC_DANCINGLESSON#Dance Lessons#
324,9,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //DC_THROWARROW#Slinging Arrow#
325,0,8,4,0,1,0,5,1,no,0,32,0,misc,0 //DC_UGLYDANCE#Hip Shaker#
-326,0,6,4,0,1,-1,5,1,no,0,0,0,misc,0 //DC_SCREAM#Dazzler#
+326,0,6,4,0,3,-1,5,1,no,0,0,0,misc,0 //DC_SCREAM#Dazzler#
327,0,6,4,0,1,0,10,1,no,0,32,0,misc,0 //DC_HUMMING#Focus Ballet#
328,0,6,4,0,1,0,10,1,no,0,32,0,misc,0 //DC_DONTFORGETME#Slow Grace#
329,0,6,4,0,1,0,10,1,no,0,32,0,misc,0 //DC_FORTUNEKISS#Lady Luck#
@@ -378,7 +379,7 @@
358,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0 //LK_TENSIONRELAX#Relax#
359,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0 //LK_BERSERK#Frenzy#
//360,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0 //LK_FURY#Fury#
-361,9,6,16,0,1,1,5,1,yes,0,0,0,magic,0 //HP_ASSUMPTIO#Assumptio#
+361,9,6,16,0,3,1,5,1,yes,0,0,0,magic,0 //HP_ASSUMPTIO#Assumptio#
362,4,6,4,0,1,0,5,1,yes,0,0,0,magic,2 //HP_BASILICA#Basilica#
363,0,0,0,0,0,0,10,0,no,0,0,0,magic,0 //HP_MEDITATIO#Meditatio#
364,0,0,0,0,0,0,10,1,no,0,0,0,magic,0 //HW_SOULDRAIN#Soul Drain#
@@ -400,19 +401,19 @@
380,0,6,4,0,1,0,10,1,no,0,0,0,weapon,0 //SN_SIGHT#Falcon Eyes#
381,5,8,1,0,0,0,5,1,yes,0,0,0,misc,0 //SN_FALCONASSAULT#Falcon Assault#
382,4,8,1,-1,0,2,5,1,yes,0,0,0,weapon,0 //SN_SHARPSHOOTING#Focused Arrow Strike#
-383,0,6,4,0,1,-1,10,1,yes,0,0,0,weapon,0 //SN_WINDWALK#Wind Walker#
+383,0,6,4,0,3,-1,10,1,yes,0,0,0,weapon,0 //SN_WINDWALK#Wind Walker#
384,0,0,4,0,1,0,10,1,yes,0,0,0,weapon,0 //WS_MELTDOWN#Shattering Strike#
//385,0,0,4,0,1,0,1,1,yes,0,0,0,none,0 //WS_CREATECOIN#Create Coins#
//386,0,0,4,0,1,0,1,1,yes,0,0,0,none,0 //WS_CREATENUGGET#Create Nuggets#
387,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0 //WS_CARTBOOST#Cart Boost#
//388,9,6,2,0,1,0,5,1,no,0,0,0,none,0 //WS_SYSTEMCREATE#Auto Attack System#
389,0,6,4,0,1,0,5,1,no,0,0,0,none,0 //ST_CHASEWALK#Stealth#
-390,0,0,4,0,1,0,5,1,yes,0,0,0,weapon,0 //ST_REJECTSWORD#Counter Instinct#
+390,0,0,4,0,0,0,5,1,yes,0,0,0,weapon,0 //ST_REJECTSWORD#Counter Instinct#
//391,0,0,4,0,1,0,1,1,yes,0,0,0,magic,0 //ST_STEALBACKPACK#Steal Backpack#
392,0,0,4,0,1,0,1,1,yes,0,0,0,none,0 //CR_ALCHEMY#Alchemy#
393,0,0,4,0,1,0,1,1,yes,0,0,0,none,0 //CR_SYNTHESISPOTION#Potion Synthesis#
394,9,8,1,-1,0,0,10,9,yes,0,0,0,weapon,0 //CG_ARROWVULCAN#Vulcan Arrow#
-395,3,0,4,0,1,0,1,1,yes,0,0,0,misc,0 //CG_MOONLIT#Sheltering Bliss#
+395,0,0,4,0,1,3,1,1,yes,0,0,0,misc,0 //CG_MOONLIT#Sheltering Bliss#
396,-1,6,16,0,1,0,1,1,yes,0,1536,0,none,0 //CG_MARIONETTE#Marionette Control#
397,5,8,1,-1,0,0,5,5,no,0,0,0,weapon,0 //LK_SPIRALPIERCE#Spiral Pierce#
398,4,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //LK_HEADCRUSH#Traumatic Blow#
@@ -423,31 +424,31 @@
403,0,0,4,0,1,0,1,1,yes,0,0,0,magic,0 //PF_MEMORIZE#Foresight#
404,3,6,2,2,1,0,5,1,yes,0,256,2,magic,0 //PF_FOGWALL#Blinding Mist#
405,3,6,2,0,1,0,1,1,no,0,128,3,magic,0 //PF_SPIDERWEB#Fiber Lock#
-406,0,6,4,-1,1,2,10,1,no,33,0,0,weapon,0 //ASC_METEORASSAULT#Meteor Assault#
+406,0,6,4,-1,2,2,10,1,no,33,0,0,weapon,0 //ASC_METEORASSAULT#Meteor Assault#
407,0,6,4,0,1,0,1,0,no,0,0,0,none,0 //ASC_CDP#Create Deadly Poison#
408,9,6,4,0,1,0,1,1,yes,0,4,0,none,0 //WE_BABY#Baby#
409,9,6,4,0,1,0,1,1,yes,0,4,0,none,0 //WE_CALLPARENT#Call Parent#
410,9,6,4,0,1,0,1,1,yes,0,4,0,none,0 //WE_CALLBABY#Call Baby#
411,0,6,4,0,1,0,10,1,yes,0,0,0,misc,0 //TK_RUN#Running#
412,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0 //TK_READYSTORM#Prepare Whirlwind#
-413,0,6,4,-1,0,2,7,1,no,0,0,0,weapon,0 //TK_STORMKICK#Whirlwind Kick#
+413,0,6,4,-1,2,2,7,1,no,0,0,0,weapon,0 //TK_STORMKICK#Whirlwind Kick#
414,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0 //TK_READYDOWN#Prepare Axe Kick#
415,-2,6,4,-1,0,0,7,1,no,0,0,0,weapon,0 //TK_DOWNKICK#Axe Kick#
416,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0 //TK_READYTURN#Prepare Round Kick#
-417,-2,6,4,-1,2,0,7,1,no,0,0,0,weapon,2 //TK_TURNKICK#Round Kick#
+417,-2,6,4,-1,2,1,7,1,no,0,0,0,weapon,2 //TK_TURNKICK#Round Kick#
418,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0 //TK_READYCOUNTER#Prepare Counter Kick#
419,-2,6,4,-1,0,0,7,1,no,0,0,0,weapon,0 //TK_COUNTER#Counter Kick#
420,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0 //TK_DODGE#Break Fall#
421,10,6,4,-1,0,0,7,1,no,0,0,0,weapon,0 //TK_JUMPKICK#Flying Side Kick#
-422,0,0,0,0,0,0,10,0,no,0,0,0,none,0 //TK_HPTIME#Peaceful Rest#
-423,0,0,0,0,0,0,10,0,no,0,0,0,none,0 //TK_SPTIME#Enjoyable Rest#
+422,0,0,0,0,0,1,10,0,no,0,0,0,none,0 //TK_HPTIME#Peaceful Rest#
+423,0,0,0,0,0,1,10,0,no,0,0,0,none,0 //TK_SPTIME#Enjoyable Rest#
424,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0 //TK_POWER#Fighting Chant#
425,0,6,4,2:4:1:3:8:7:6,1,0,7,1,no,0,0,0,weapon,0 //TK_SEVENWIND#Mild Wind#
426,0,6,4,0,1,0,5,1,no,0,0,0,weapon,0 //TK_HIGHJUMP#Taekwon Jump#
427,0,6,4,0,1,0,3,1,yes,0,0,0,magic,0 //SG_FEEL#Feeling the Sun, Moon and Stars#
-428,1,6,4,-1,1,1,3,1,yes,0,0,0,weapon,2 //SG_SUN_WARM#Warmth of the Sun#
-429,1,6,4,-1,1,1,3,1,yes,0,0,0,weapon,2 //SG_MOON_WARM#Warmth of the Moon#
-430,1,6,4,-1,1,1,3,1,yes,0,0,0,weapon,2 //SG_STAR_WARM#Warmth of the Star#
+428,1,6,4,-1,2,1,3,1,yes,0,0,0,weapon,2 //SG_SUN_WARM#Warmth of the Sun#
+429,1,6,4,-1,2,1,3,1,yes,0,0,0,weapon,2 //SG_MOON_WARM#Warmth of the Moon#
+430,1,6,4,-1,2,1,3,1,yes,0,0,0,weapon,2 //SG_STAR_WARM#Warmth of the Star#
431,0,0,4,0,1,0,4,1,yes,0,0,0,magic,0 //SG_SUN_COMFORT#Comfort of the Sun#
432,0,0,4,0,1,0,4,1,yes,0,0,0,magic,0 //SG_MOON_COMFORT#Comfort of the Moon#
433,0,0,4,0,1,0,4,1,yes,0,0,0,magic,0 //SG_STAR_COMFORT#Comfort of the Star#
@@ -476,7 +477,7 @@
456,9,6,16,0,1,0,5,1,yes,0,0,0,magic,0 //SL_ROGUE#Spirit of the Rogue#
457,9,6,16,0,1,0,5,1,yes,0,0,0,magic,0 //SL_ASSASIN#Spirit of the Assasin#
458,9,6,16,0,1,0,5,1,yes,0,0,0,magic,0 //SL_BLACKSMITH#Spirit of the Blacksmith#
-459,0,6,4,0,1,-1,1,1,no,0,8,0,weapon,0 //BS_ADRENALINE2#Full Adrenaline Rush#
+459,0,6,4,0,3,-1,1,1,no,0,8,0,weapon,0 //BS_ADRENALINE2#Full Adrenaline Rush#
460,9,6,16,0,1,0,5,1,yes,0,0,0,magic,0 //SL_HUNTER#Spirit of the Hunter#
461,9,6,16,0,1,0,5,1,yes,0,512,0,magic,0 //SL_SOULLINKER#Spirit of the Soul Linker#
462,9,6,16,0,1,0,7,1,no,0,0,0,magic,0 //SL_KAIZEL#Kaizel#
@@ -495,7 +496,7 @@
475,0,0,4,0,1,0,1,1,yes,0,0,0,none,0 //ST_PRESERVE#Preserve#
476,1,6,1,0,1,0,5,1,yes,0,0,0,weapon,0 //ST_FULLSTRIP#Divest All#
477,0,6,4,0,1,0,10,1,no,0,0,0,weapon,0 //WS_WEAPONREFINE#Upgrade Weapon#
-478,3,6,2,0,1,3,10,1,no,0,0,0,none,0 //CR_SLIMPITCHER#Aid Condensed Potion#
+478,3,6,2,0,3,3,10,1,no,0,0,0,none,0 //CR_SLIMPITCHER#Aid Condensed Potion#
479,1,6,16,0,1,0,5,1,yes,0,0,0,weapon,0 //CR_FULLPROTECTION#Full Protection#
480,4,8,1,0,0,0,5,5,no,0,0,0,weapon,0 //PA_SHIELDCHAIN#Shield Chain#
481,0,0,0,0,0,0,5,0,no,0,0,0,none,0 //HP_MANARECHARGE#Mana Recharge#
@@ -505,7 +506,7 @@
485,-2,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //WS_CARTTERMINATION#Cart Termination#
486,0,6,4,0,1,0,5,1,no,0,0,0,weapon,0 //WS_OVERTHRUSTMAX#Maximum Power Thrust#
487,0,6,4,0,1,0,5,1,no,0,0,0,none,0 //CG_LONGINGFREEDOM#Longing for Freedom#
-488,0,6,4,0,1,0,5,1,no,0,0,0,misc,0 //CG_HERMODE#Wand of Hermod#
+488,0,6,4,0,1,3,5,1,no,0,0,0,misc,0 //CG_HERMODE#Wand of Hermod#
489,9,6,1,0,1,0,5,1,no,0,0,0,misc,0 //CG_TAROTCARD#Tarot Card of Fate#
490,9,8,1,0,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,misc,0 //CR_ACIDDEMONSTRATION#Acid Demonstration#
491,1,6,2,0,1,0,2,1,no,0,0,0,none,0 //CR_CULTIVATION#Cultivation#
@@ -523,17 +524,17 @@
1003,0,0,0,0,0,0,1,0,no,0,1,0,weapon,0 //AS_SONICACCEL#Sonic Acceleration#
1004,9,8,1,0,0,0,1,1,no,0,1,0,weapon,0 //AS_VENOMKNIFE#Throw Venom Knive#
1005,1,6,1,0,1,0,1,1,no,0,1,0,weapon,0 //RG_CLOSECONFINE#Close Confine#
-1006,0,6,4,3,1,2,1,1,yes,0,1,0,magic,3 //WZ_SIGHTBLASTER#Sight Blaster#
+1006,0,6,4,3,0,2,1,1,yes,0,1,0,magic,3 //WZ_SIGHTBLASTER#Sight Blaster#
1007,0,6,4,0,1,0,10,0,no,0,1,0,none,0 //SA_CREATECON#Create Converter#
1008,9,6,1,1,1,0,1,1,yes,0,1,0,magic,0 //SA_ELEMENTWATER#Elemental Change Water#
1009,-9,6,1,0,0,0,1,1,no,0,1,0,weapon,3 //HT_PHANTASMIC#Phantasmic Arrow#
1010,9,6,1,0,1,0,1,0,no,0,1,0,misc,0 //BA_PANGVOICE#Pang Voice#
1011,9,6,1,0,1,0,1,0,no,0,1,0,misc,0 //DC_WINKCHARM#Wink of Charm#
1012,0,0,0,0,0,0,1,0,no,0,1,0,weapon,0 //BS_UNFAIRLYTRICK#Unfair Trick#
-1013,0,6,4,0,1,2,1,0,no,0,1,0,weapon,0 //BS_GREED#Greed#
-1014,14,6,4,6,1,-1,10,1,yes,0,1,0,magic,0 //PR_REDEMPTIO#Redemptio#
+1013,0,6,4,0,3,2,1,0,no,0,1,0,weapon,0 //BS_GREED#Greed#
+1014,14,6,4,6,3,-1,10,1,yes,0,1,0,magic,0 //PR_REDEMPTIO#Redemptio#
1015,9,6,16,0,1,0,1,1,no,0,1025,0,weapon,0 //MO_KITRANSLATION#Ki Translation#
-1016,0,6,1,0,0,1,1,1,no,0,1,0,weapon,5 //MO_BALKYOUNG#Ki Explosion#
+1016,0,6,1,0,2,1,1,1,no,0,1,0,weapon,5 //MO_BALKYOUNG#Ki Explosion#
1017,9,6,1,2,1,0,1,1,yes,0,1,0,magic,0 //SA_ELEMENTGROUND#Elemental Change Earth#
1018,9,6,1,3,1,0,1,1,yes,0,1,0,magic,0 //SA_ELEMENTFIRE#Elemental Change Fire#
1019,9,6,1,4,1,0,1,1,yes,0,1,0,magic,0 //SA_ELEMENTWIND#Elemental Change Wind#
@@ -545,12 +546,12 @@
10003,0,0,0,0,0,0,1,0,no,0,16,0,none,0 //GD_GUARDUP#Guardian Training#
10004,0,0,0,0,0,0,10,0,no,0,16,0,none,0 //GD_EXTENSION#Guild Extension#
10005,0,0,0,0,0,0,1,0,no,0,16,0,none,0 //GD_GLORYGUILD#Guild's Glory#
-10006,0,0,0,0,0,0,1,0,no,0,16,0,none,0 //GD_LEADERSHIP#Great Leadership#
-10007,0,0,0,0,0,0,1,0,no,0,16,0,none,0 //GD_GLORYWOUNDS#Wounds of Glory#
-10008,0,0,0,0,0,0,1,0,no,0,16,0,none,0 //GD_SOULCOLD#Cold Soul#
-10009,0,0,0,0,0,0,1,0,no,0,16,0,none,0 //GD_HAWKEYES#Sharp Eyes#
-10010,0,0,4,0,1,0,1,0,yes,0,16,0,none,0 //GD_BATTLEORDER#Battle Orders#
-10011,0,0,4,0,1,0,3,0,yes,0,16,0,none,0 //GD_REGENERATION#Regeneration#
-10012,0,0,4,0,1,0,1,0,yes,0,16,0,none,0 //GD_RESTORE#Restore#
-10013,0,0,4,0,1,0,1,0,yes,0,16,0,none,0 //GD_EMERGENCYCALL#Rally Guild#
+10006,0,0,0,0,0,2,1,0,no,0,16,0,none,0 //GD_LEADERSHIP#Great Leadership#
+10007,0,0,0,0,0,2,1,0,no,0,16,0,none,0 //GD_GLORYWOUNDS#Wounds of Glory#
+10008,0,0,0,0,0,2,1,0,no,0,16,0,none,0 //GD_SOULCOLD#Cold Soul#
+10009,0,0,0,0,0,2,1,0,no,0,16,0,none,0 //GD_HAWKEYES#Sharp Eyes#
+10010,0,0,4,0,3,15,1,0,yes,0,16,0,none,0 //GD_BATTLEORDER#Battle Orders#
+10011,0,0,4,0,3,15,3,0,yes,0,16,0,none,0 //GD_REGENERATION#Regeneration#
+10012,0,0,4,0,3,15,1,0,yes,0,16,0,none,0 //GD_RESTORE#Restore#
+10013,0,0,4,0,3,0,1,0,yes,0,16,0,none,0 //GD_EMERGENCYCALL#Rally Guild#
10014,0,0,0,0,0,0,1,0,no,0,16,0,none,0 //GD_DEVELOPMENT#Extend Guild#
diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt
index ee5e7fa62..20b26f451 100644
--- a/db/skill_unit_db.txt
+++ b/db/skill_unit_db.txt
@@ -40,11 +40,11 @@
116,0x93, , 0, 1,1000,enemy, 0x006 //HT_LANDMINE#ランドマイン
117,0x91, , 0, 1,1000,enemy, 0x006 //HT_ANKLESNARE#アンクルスネア
118,0x94, , 0, 1,1000,enemy, 0x006 //HT_SHOCKWAVE#ショックウェーブトラップ
-119,0x95, , 0, 2,1000,enemy, 0x006 //HT_SANDMAN#サンドマン
+119,0x95, , 0, 1,1000,enemy, 0x006 //HT_SANDMAN#サンドマン
120,0x96, , 0, 1,1000,enemy, 0x006 //HT_FLASHER#フラッシャー
121,0x97, , 0, 1,1000,enemy, 0x006 //HT_FREEZINGTRAP#フリージングトラップ
122,0x8f, , 0, 1,1000,enemy, 0x006 //HT_BLASTMINE#ブラストマイン
-123,0x98, , 0, 2,1000,enemy, 0x006 //HT_CLAYMORETRAP#クレイモアトラップ
+123,0x98, , 0, 1,1000,enemy, 0x006 //HT_CLAYMORETRAP#クレイモアトラップ
125,0x99, , 0, 1,1000,all, 0x002 //HT_TALKIEBOX#トーキーボックス
140,0x92, , -1, 0,1000,enemy, 0x000 //AS_VENOMDUST#ベナムダスト
220,0xb0, , 0, 0, -1,all, 0x002 //RG_GRAFFITI#グラフィティ