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author | rud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-01 17:27:37 +0000 |
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committer | rud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-01 17:27:37 +0000 |
commit | 9755833db59badc0e1c890646db6dcc504a654a4 (patch) | |
tree | 109f0d1580fd8cbf6e2afb3ff1336de09aea0e25 /db | |
parent | bff5eb4080d3f376c13956ccfc9fe77a268656b9 (diff) | |
download | hercules-9755833db59badc0e1c890646db6dcc504a654a4.tar.gz hercules-9755833db59badc0e1c890646db6dcc504a654a4.tar.bz2 hercules-9755833db59badc0e1c890646db6dcc504a654a4.tar.xz hercules-9755833db59badc0e1c890646db6dcc504a654a4.zip |
Fixed bugreport:5788 WL_READING_SB should now work like official behavior(save preserved spell on relog, proper skill fail message, maximum number of spell that a char can hold)
Fixed bugreport:5657 WL_EARTHSTRAIN should now work like official behavior(total number of range [15x4+lv], layout when casted, interval)
Updated WL_IMPRISON duration, rate and proper skill fail message.
Special thanks to Yommy and his amazing tool...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16365 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db')
-rw-r--r-- | db/pre-re/skill_cast_db.txt | 12 | ||||
-rw-r--r-- | db/pre-re/skill_unit_db.txt | 2 | ||||
-rw-r--r-- | db/re/skill_cast_db.txt | 12 | ||||
-rw-r--r-- | db/re/skill_unit_db.txt | 2 |
4 files changed, 14 insertions, 14 deletions
diff --git a/db/pre-re/skill_cast_db.txt b/db/pre-re/skill_cast_db.txt index 3cb1b0542..0525571e6 100644 --- a/db/pre-re/skill_cast_db.txt +++ b/db/pre-re/skill_cast_db.txt @@ -1184,8 +1184,8 @@ //========================================== //===== Warlock ============================ -//-- WL_WHITEIMPRISON //CHECK Is reuse delay hard coded to work only if successful? Duration 1 may be incorrect. Is duration 2 for if casted on self? -2201,0,0,0,10000:12000:14000:16000:18000,5000,0 +//-- WL_WHITEIMPRISON +2201,0,0,0,6000:8000:10000:12000:14000,15000,0,0 //-- WL_SOULEXPANSION 2202,2000,500,0,0,0,0 //-- WL_FROSTMISTY @@ -1212,8 +1212,8 @@ //-- WL_CHAINLIGHTNING //CHECK Whats duration 1 used for? 2214,4500:5000:5500:6000:6500,3000,0,1000,0,0 -//-- WL_EARTHSTRAIN //CHECK What is duration 2 used for? -2216,3000:4000:5000:6000:7000,1000,0,500,60000,10000 +//-- WL_EARTHSTRAIN +2216,2000:3000:4000:5000:6000,1000,0,150,0,10000,2000 //-- WL_TETRAVORTEX //CHECK Duration 1 might be correct? 2217,6000:7000:8000:9000:10000,2000,0,20000,0,15000 @@ -1227,8 +1227,8 @@ //-- WL_SUMMONSTONE 2229,2000,0,0,30000:40000:50000:60000:70000,0,0 -//-- WL_READING_SB //CHECK Is duration 1 how long the spell will be stored for? -2231,4000,500,0,30000,0,5000 +//-- WL_READING_SB +2231,4000,500,0,0,0,5000 //========================================== //===== Ranger ============================= diff --git a/db/pre-re/skill_unit_db.txt b/db/pre-re/skill_unit_db.txt index 21f62ca4c..89fd3ba5d 100644 --- a/db/pre-re/skill_unit_db.txt +++ b/db/pre-re/skill_unit_db.txt @@ -101,7 +101,7 @@ 2032,0xe1, , 2, 0,1000,enemy, 0x018 //GC_POISONSMOKE 2214,0x86, , 0, 5, 100,enemy, 0x080 //WL_CHAINLIGHTNING -2216,0xcb, , -1, 2,2000,enemy, 0x018 //WL_EARTHSTRAIN +2216,0xcb, , -1, 0, 150,enemy, 0x018 //WL_EARTHSTRAIN 2238,0xd8, , 0, 1,1000,enemy, 0x006 //RA_ELECTRICSHOCKER 2239,0xd9, , 0, 1,1000,enemy, 0x006 //RA_CLUSTERBOMB diff --git a/db/re/skill_cast_db.txt b/db/re/skill_cast_db.txt index 25bd2bc75..c061dbf7a 100644 --- a/db/re/skill_cast_db.txt +++ b/db/re/skill_cast_db.txt @@ -1185,8 +1185,8 @@ //========================================== //===== Warlock ============================ -//-- WL_WHITEIMPRISON //CHECK Is reuse delay hard coded to work only if successful? Duration 1 may be incorrect. Is duration 2 for if casted on self? -2201,0,0,0,10000:12000:14000:16000:18000,5000,0,0 +//-- WL_WHITEIMPRISON +2201,0,0,0,6000:8000:10000:12000:14000,15000,0,0 //-- WL_SOULEXPANSION 2202,2000,500,0,0,0,0,0 //-- WL_FROSTMISTY @@ -1213,8 +1213,8 @@ //-- WL_CHAINLIGHTNING //CHECK Whats duration 1 used for? 2214,4500:5000:5500:6000:6500,3000,0,1000,0,0,0 -//-- WL_EARTHSTRAIN //CHECK What is duration 2 used for? -2216,3000:4000:5000:6000:7000,1000,0,500,60000,10000,0 +//-- WL_EARTHSTRAIN +2216,2000:3000:4000:5000:6000,1000,0,150,0,10000,2000 //-- WL_TETRAVORTEX //CHECK Duration 1 might be correct? 2217,6000:7000:8000:9000:10000,2000,0,20000,0,15000,0 @@ -1228,8 +1228,8 @@ //-- WL_SUMMONSTONE 2229,2000,0,0,30000:40000:50000:60000:70000,0,0,0 -//-- WL_READING_SB //CHECK Is duration 1 how long the spell will be stored for? -2231,4000,500,0,30000,0,5000,0 +//-- WL_READING_SB +2231,4000,500,0,0,0,5000,0 //========================================== //===== Ranger ============================= diff --git a/db/re/skill_unit_db.txt b/db/re/skill_unit_db.txt index 273f9aff8..be86ef62e 100644 --- a/db/re/skill_unit_db.txt +++ b/db/re/skill_unit_db.txt @@ -101,7 +101,7 @@ 2032,0xe1, , 2, 0,1000,enemy, 0x018 //GC_POISONSMOKE 2214,0x86, , 0, 5, 100,enemy, 0x080 //WL_CHAINLIGHTNING -2216,0xcb, , -1, 2,2000,enemy, 0x018 //WL_EARTHSTRAIN +2216,0xcb, , -1, 0, 150,enemy, 0x018 //WL_EARTHSTRAIN 2238,0xd8, , 0, 1,1000,enemy, 0x006 //RA_ELECTRICSHOCKER 2239,0xd9, , 0, 1,1000,enemy, 0x006 //RA_CLUSTERBOMB |