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author | Kenpachi Developer <Kenpachi.Developer@gmx.de> | 2020-04-14 07:56:00 +0200 |
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committer | Kenpachi Developer <Kenpachi.Developer@gmx.de> | 2020-04-14 07:56:00 +0200 |
commit | f1f32ffa5d5a28654a1e7cdaf6638e6f5adfc6c8 (patch) | |
tree | 10df14aa0611643ec7d20ae100a240c204159955 /db | |
parent | a719b01d46a6285a205b1a90a36ce61482038cf8 (diff) | |
download | hercules-f1f32ffa5d5a28654a1e7cdaf6638e6f5adfc6c8.tar.gz hercules-f1f32ffa5d5a28654a1e7cdaf6638e6f5adfc6c8.tar.bz2 hercules-f1f32ffa5d5a28654a1e7cdaf6638e6f5adfc6c8.tar.xz hercules-f1f32ffa5d5a28654a1e7cdaf6638e6f5adfc6c8.zip |
Update mob skill DB file headers (entry structure)
Diffstat (limited to 'db')
-rw-r--r-- | db/mob_skill_db2.conf | 8 | ||||
-rw-r--r-- | db/pre-re/mob_skill_db.conf | 8 | ||||
-rw-r--r-- | db/re/mob_skill_db.conf | 8 |
3 files changed, 12 insertions, 12 deletions
diff --git a/db/mob_skill_db2.conf b/db/mob_skill_db2.conf index 6a732ff2d..de4b014fa 100644 --- a/db/mob_skill_db2.conf +++ b/db/mob_skill_db2.conf @@ -36,20 +36,20 @@ mob_skill_db:( <Skill_Constant>: { ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob. SkillLevel: (int, defaults to 1) - SkillState: (int, defaults to 0) - SkillTarget: (int, defaults to 0) + SkillState: (string, defaults to "MSS_ANY") + SkillTarget: (string, defaults to "MST_TARGET") Rate: (int, defaults to 1) CastTime: (int, defaults to 0) Delay: (int, defaults to 0) Cancelable: (boolean, defaults to false) - CastCondition: (int, defaults to 0) + CastCondition: (string, defaults to "MSC_ALWAYS") ConditionData: (int, defaults to 0) val0: (int, defaults to 0) val1: (int, defaults to 0) val2: (int, defaults to 0) val3: (int, defaults to 0) val4: (int, defaults to 0) - Emotion: (int, defaults to 0) + Emotion: (int, defaults to -1) ChatMsgID: (int, defaults to 0) } } diff --git a/db/pre-re/mob_skill_db.conf b/db/pre-re/mob_skill_db.conf index 11af05e98..b6e3af07f 100644 --- a/db/pre-re/mob_skill_db.conf +++ b/db/pre-re/mob_skill_db.conf @@ -36,20 +36,20 @@ mob_skill_db:( <Skill_Constant>: { ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob. SkillLevel: (int, defaults to 1) - SkillState: (int, defaults to 0) - SkillTarget: (int, defaults to 0) + SkillState: (string, defaults to "MSS_ANY") + SkillTarget: (string, defaults to "MST_TARGET") Rate: (int, defaults to 1) CastTime: (int, defaults to 0) Delay: (int, defaults to 0) Cancelable: (boolean, defaults to false) - CastCondition: (int, defaults to 0) + CastCondition: (string, defaults to "MSC_ALWAYS") ConditionData: (int, defaults to 0) val0: (int, defaults to 0) val1: (int, defaults to 0) val2: (int, defaults to 0) val3: (int, defaults to 0) val4: (int, defaults to 0) - Emotion: (int, defaults to 0) + Emotion: (int, defaults to -1) ChatMsgID: (int, defaults to 0) } } diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf index 624970c5f..ee764ac9d 100644 --- a/db/re/mob_skill_db.conf +++ b/db/re/mob_skill_db.conf @@ -36,20 +36,20 @@ mob_skill_db:( <Skill_Constant>: { ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob. SkillLevel: (int, defaults to 1) - SkillState: (int, defaults to 0) - SkillTarget: (int, defaults to 0) + SkillState: (string, defaults to "MSS_ANY") + SkillTarget: (string, defaults to "MST_TARGET") Rate: (int, defaults to 1) CastTime: (int, defaults to 0) Delay: (int, defaults to 0) Cancelable: (boolean, defaults to false) - CastCondition: (int, defaults to 0) + CastCondition: (string, defaults to "MSC_ALWAYS") ConditionData: (int, defaults to 0) val0: (int, defaults to 0) val1: (int, defaults to 0) val2: (int, defaults to 0) val3: (int, defaults to 0) val4: (int, defaults to 0) - Emotion: (int, defaults to 0) + Emotion: (int, defaults to -1) ChatMsgID: (int, defaults to 0) } } |