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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-25 03:23:45 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-25 03:23:45 +0000 |
commit | 25ca739c12a1e73b7095b81cac803eba32561428 (patch) | |
tree | 404390523a65a08480902d09503e731c7d3a136d /db/skill_unit_db.txt | |
parent | 2ee02684c08bd57ae8562c2194f161f95fe96000 (diff) | |
download | hercules-25ca739c12a1e73b7095b81cac803eba32561428.tar.gz hercules-25ca739c12a1e73b7095b81cac803eba32561428.tar.bz2 hercules-25ca739c12a1e73b7095b81cac803eba32561428.tar.xz hercules-25ca739c12a1e73b7095b81cac803eba32561428.zip |
Corrected some typos and small details
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9912 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_unit_db.txt')
-rw-r--r-- | db/skill_unit_db.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt index 35b3ad979..7c0c65b19 100644 --- a/db/skill_unit_db.txt +++ b/db/skill_unit_db.txt @@ -18,7 +18,7 @@ // // Notes: // ------ -// 0x89,0x8a,0x8b •\Ž¦–³‚µ +// 0x89,0x8a,0x8b without indication // // u1 u2 lay r intr target flag // @@ -33,7 +33,7 @@ 79,0x84, , -1, 1,3000,enemy, 0x008 //PR_MAGNUS 80,0x87,0x88, 0, 1,2000,enemy, 0x002 //WZ_FIREPILLAR 83,0x86, , 0, 3,1000,enemy, 0x000 //WZ_METEOR - 85,0x86,,0,6:6:6:6:6:6:6:6:6:6:8,1250,enemy,0x008 //WZ_VERMILION + 85,0x86, , 0, 6:6:6:6:6:6:6:6:6:6:8,1250,enemy,0x008 //WZ_VERMILION 87,0x8d, , -1, 0, -1,all, 0x000 //WZ_ICEWALL 89,0x86, , 0, 5, 450,enemy, 0x008 //WZ_STORMGUST 91,0x86, , 0, 2,1000,enemy, 0x000 //WZ_HEAVENDRIVE @@ -55,7 +55,7 @@ 285,0x9a, , 3, 0, -1,all, 0x000 //SA_VOLCANO 286,0x9b, , 3, 0, -1,all, 0x000 //SA_DELUGE 287,0x9c, , 3, 0, -1,all, 0x000 //SA_VIOLENTGALE -288,0x9d,,3:3:4:4:5,0, -1,all, 0x000 //SA_LANDPROTECTOR +288,0x9d, , 3:3:4:4:5,0, -1,all, 0x000 //SA_LANDPROTECTOR 306,0x9e, , 4, 0,6000,all, 0x200 //BD_LULLABY 307,0x9f, , 4, 0, -1,enemy, 0x210 //BD_RICHMANKIM 308,0xa0, , 4, 0, -1,enemy, 0x200 //BD_ETERNALCHAOS @@ -92,4 +92,4 @@ 521,0xbe, , 0, 1,1000,enemy, 0x000 //GS_GROUNDDRIFT 527,0xbc, , -1, 0,2000,enemy, 0x000 //NJ_TATAMIGAESHI 535,0xbd, , -1, 0, 200,enemy, 0x008 //NJ_KAENSIN -538,0xbb,,1:1:1:2:2:2:3:3:3:4,0,-1,all,0x000 //NJ_SUITON +538,0xbb, , 1:1:1:2:2:2:3:3:3:4,0,-1,all,0x000 //NJ_SUITON |