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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-12 21:02:47 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-12 21:02:47 +0000 |
commit | 09f021160ac8fed2cfe50babe9db8f76bed32da2 (patch) | |
tree | a2d7e18bd321f9b618197fd4f5b54e22934e53cc /db/skill_unit_db.txt | |
parent | 228db31910c3c6ae732eb67393ddae7649c0f67d (diff) | |
download | hercules-09f021160ac8fed2cfe50babe9db8f76bed32da2.tar.gz hercules-09f021160ac8fed2cfe50babe9db8f76bed32da2.tar.bz2 hercules-09f021160ac8fed2cfe50babe9db8f76bed32da2.tar.xz hercules-09f021160ac8fed2cfe50babe9db8f76bed32da2.zip |
- Fixed NJ_TATAMIGAESHI to use ground-tiles rather than "for each in path" calls. The skill should be working correctly now, except for the fact that the correct "unit id" is missing (this is what would give the ground tile it's correct display). Temporarily it is using 0xba until the correct value is found.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7641 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_unit_db.txt')
-rw-r--r-- | db/skill_unit_db.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt index 889ea0967..1df96b18f 100644 --- a/db/skill_unit_db.txt +++ b/db/skill_unit_db.txt @@ -87,7 +87,7 @@ 430,0x86, , 0, 1, 500,enemy, 0x000 //SG_STAR_WARM
484,0xb8, , 2, 0,1000,enemy, 0x808 //HW_GRAVITATION
488,0xb9, , 3, 0, -1,all, 0x200 //CG_HERMODE
-527,0xbc, , -1, 1,2000,enemy, 0x000 //NJ_TATAMIGAESHI
+527,0xba, , -1, 0,2000,enemy, 0x000 //NJ_TATAMIGAESHI
535,0xbd, , 2, 0,2000,enemy, 0x000 //NJ_KAENSIN
536,0x86, , 2, 0, 300,enemy, 0x000 //NJ_BAKUENRYU
541,0x86,,0,2:2:3:3:4,1000,enemy,0x000 //NJ_RAIGEKISAI
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