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author | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-20 14:53:23 +0000 |
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committer | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-20 14:53:23 +0000 |
commit | d797656909b641d32ad5e419987e6ec63a47929c (patch) | |
tree | d999bda1fb180e4135bd9cf87c91f80b666b0645 /db/skill_unit_db.txt | |
parent | 37a2acc73fd02ebfda500a08e1c0a520504e4303 (diff) | |
download | hercules-d797656909b641d32ad5e419987e6ec63a47929c.tar.gz hercules-d797656909b641d32ad5e419987e6ec63a47929c.tar.bz2 hercules-d797656909b641d32ad5e419987e6ec63a47929c.tar.xz hercules-d797656909b641d32ad5e419987e6ec63a47929c.zip |
* Some more updates to the skill unit code
- renamed SKILLUNITTIMER_INVERVAL to SKILLUNITTIMER_INTERVAL
- Heat now depends on the interval settings rather than firewall_hits_on_undead
- if you want Heat to do more or less hits you can now change the interval value in the skill_unit_db.txt (official+default: 20ms)
- Icewall doesn't break anymore when the SKILLUNITTIMER_INTERVAL gets changed
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11526 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_unit_db.txt')
-rw-r--r-- | db/skill_unit_db.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt index 12aa8fa92..edde3c7df 100644 --- a/db/skill_unit_db.txt +++ b/db/skill_unit_db.txt @@ -83,9 +83,9 @@ 405,0xb7, , 0, 1,1000,enemy, 0x000 //PF_SPIDERWEB 409,0xb2, , 0,-1, -1,noone, 0x000 //WE_CALLBABY 410,0xb2, , 0,-1, -1,noone, 0x000 //WE_CALLPARENT -428,0x86, , 0, 1, 1,enemy, 0x000 //SG_SUN_WARM -429,0x86, , 0, 1, 1,enemy, 0x000 //SG_MOON_WARM -430,0x86, , 0, 1, 1,enemy, 0x000 //SG_STAR_WARM +428,0x86, , 0, 1, 20,enemy, 0x000 //SG_SUN_WARM +429,0x86, , 0, 1, 20,enemy, 0x000 //SG_MOON_WARM +430,0x86, , 0, 1, 20,enemy, 0x000 //SG_STAR_WARM 484,0xb8, , 2, 0,1000,enemy, 0x808 //HW_GRAVITATION 488,0xb9, , 3, 0, -1,all, 0x200 //CG_HERMODE 516,0xba, , 3, 0, 100,enemy, 0x000 //GS_DESPERADO |