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author | reddozen <reddozen@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-24 23:13:37 +0000 |
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committer | reddozen <reddozen@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-24 23:13:37 +0000 |
commit | ea40b015cb26db701961714237380e2e64525ae7 (patch) | |
tree | ec0cfb1f98ea397c3bfd3f4f1d29bef001d72305 /db/skill_tree.txt | |
parent | 6677af13c59e6b643d561dcb17a45230e3b514fb (diff) | |
download | hercules-ea40b015cb26db701961714237380e2e64525ae7.tar.gz hercules-ea40b015cb26db701961714237380e2e64525ae7.tar.bz2 hercules-ea40b015cb26db701961714237380e2e64525ae7.tar.xz hercules-ea40b015cb26db701961714237380e2e64525ae7.zip |
* Fixed / finished most of Gunslinger [Reddozen]
- fixed some bullets in the item DB
- adjusted a few rates in skill_cast_db.txt for Gunslingers
- adjusted a couple skills in skill_db.txt to act correctly
- adjusted all the SP values for Gunslinger skills
- changed piercing shot to lv 5 from lv 10
- made ki Translation fail giving coins to Gunslingers
- equipping a weapon other than a gatlin gun should cancel SC_GATLINGING. Also made Gatlinfeaver on/off togelable
- GS_CRACKER will no longer stun players
- added GS_Disarm
* View changes here:
http://diviniaro.com/data/reddozen_3_24_2006.patch
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5739 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_tree.txt')
-rw-r--r-- | db/skill_tree.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/db/skill_tree.txt b/db/skill_tree.txt index 9adf75789..1cb03dc12 100644 --- a/db/skill_tree.txt +++ b/db/skill_tree.txt @@ -661,12 +661,12 @@ 24,511,10,509,1,0,0,0,0,0,0,0,0 //GS_CHAINACTION#Chain Action#
24,512,10,509,5,0,0,0,0,0,0,0,0 //GS_TRACKING#Tracking#
24,513,5,512,7,0,0,0,0,0,0,0,0 //GS_DISARM#Disarm#
-24,514,10,512,5,0,0,0,0,0,0,0,0 //GS_PIERCINGSHOT#Piercing Shot#
+24,514,5,512,5,0,0,0,0,0,0,0,0 //GS_PIERCINGSHOT#Piercing Shot#
24,515,10,511,3,0,0,0,0,0,0,0,0 //GS_RAPIDSHOWER#Rapid Shower#
24,516,10,515,5,0,0,0,0,0,0,0,0 //GS_DESPERADO#Desperado#
24,517,10,515,7,516,5,0,0,0,0,0,0 //GS_GATLINGFEVER#Gatling Fever#
24,518,10,509,5,0,0,0,0,0,0,0,0 //GS_DUST#Dust#
-24,519,5,518,3,0,0,0,0,0,0,0,0 //GS_FULLBUSTER#Full Buster#
+24,519,10,518,3,0,0,0,0,0,0,0,0 //GS_FULLBUSTER#Full Buster#
24,520,10,519,5,0,0,0,0,0,0,0,0 //GS_SPREADATTACK#Spread Attack#
24,521,10,519,5,520,7,0,0,0,0,0,0 //GS_GROUNDDRIFT#Ground Drift#
//Ninja
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