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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-29 14:53:22 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-29 14:53:22 +0000
commit5498a520d7b5bc65d8b8c2ab949cf2986848c104 (patch)
tree344e3e2fc87dc5bc3a515730da90423ee3074dc1 /db/skill_require_db.txt
parent008f7c84a7220474b1c6a8a0463dc72d3e3364d5 (diff)
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- Some cleaning of the mob_ai. Mobs should stop chasing once you are beyond their min_chase range. Improved rude-attacked checking when mobs can't move.
- range3 is now used as min-chase value of mobs. - Added a debug message when status_change_timer fails. - Fixed tick direct modifications increasing duration instead of decreasing it. - Fixed inf2 of Jump-Kick to make it a "combo-skill" so that it may do a BCT_ENEMY check. - When sd->state.skill_flag is set, auto-targetting through combo-skills is disabled. - You can't SG_FEEL maps already memorized. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5796 54d463be-8e91-2dee-dedb-b68131a5f0ec
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