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author | shadow <shadow@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-01 22:46:03 +0000 |
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committer | shadow <shadow@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-01 22:46:03 +0000 |
commit | c18d4eaa0335d8c873a87debb8cbd0a60bfcb436 (patch) | |
tree | 55547cc3965c75daccc79637cd47f13f197d3f55 /db/skill_require_db.txt | |
parent | eab80afc285eb803d4f48bd2eab9e68b607ad281 (diff) | |
download | hercules-c18d4eaa0335d8c873a87debb8cbd0a60bfcb436.tar.gz hercules-c18d4eaa0335d8c873a87debb8cbd0a60bfcb436.tar.bz2 hercules-c18d4eaa0335d8c873a87debb8cbd0a60bfcb436.tar.xz hercules-c18d4eaa0335d8c873a87debb8cbd0a60bfcb436.zip |
Fixes from 2008/10/13 bugreport:2077 (Only commiting because nobody did until now and those bugs would get lost)
* Fixed monster's Spiral Pierce, now it is always blocked by Pneuma.
* Fixed Monk Absorb Spirits mana recovery per spirit absorbed, 7, not 10.
* Fixed Monk spirit balls not being removed on death (like happens with gunslingers).
* Fixed Swordman Auto-Berserk sp cost, 1, not 5. Should be 0, but eA wont allow the skill to work.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13555 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_require_db.txt')
-rw-r--r-- | db/skill_require_db.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/db/skill_require_db.txt b/db/skill_require_db.txt index 607171f65..57503b618 100644 --- a/db/skill_require_db.txt +++ b/db/skill_require_db.txt @@ -135,7 +135,7 @@ 142,0,0,3,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#?急手?# 143,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //NV_TRICKDEAD#死んだふり# -146,0,0,5,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#オ?トバ?サ?ク# +146,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SM_AUTOBERSERK#オ?トバ?サ?ク# 147,0,0,10,0,0,0,99,0,0,recover_weight_rate,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AC_MAKINGARROW#矢作成# 148,0,0,15,0,0,0,11,1,1,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //AC_CHARGEARROW#チャ?ジアロ?# 149,0,0,9,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //TF_SPRINKLESAND#砂まき# @@ -267,7 +267,7 @@ 356,0,0,50,0,0,0,3,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LK_PARRYING#パリイング# 357,0,0,14:18:22:26:30,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LK_CONCENTRATION#コンセントレ?ション# 358,0,0,15,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LK_TENSIONRELAX#テンションリラックス# -359,0,0,100,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#バ?サ?ク# +359,0,0,200,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //LK_BERSERK#バ?サ?ク# 361,0,0,20:30:40:50:60,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //HP_ASSUMPTIO#アスムプティオ# 362,0,0,80:90:100:110:120,0,0,0,99,0,0,none,0,715,1,716,1,717,1,523,1,0,0,0,0,0,0,0,0,0,0,0,0 //HP_BASILICA#バジリカ# |