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author | panikon <panikon@zoho.com> | 2014-02-19 17:10:57 -0300 |
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committer | panikon <panikon@zoho.com> | 2014-02-19 17:10:57 -0300 |
commit | c4a9dd3f2804b75c1d49b5ab58a3ba80ea4303c2 (patch) | |
tree | 53b779650a2821dc8bf2a9deb00d5a03890449fe /db/skill_improvise_db.txt | |
parent | 58544d7f610261a903b3e843a795efd7571b2d56 (diff) | |
parent | d0b9510cf0d7a47e53aa341462a1175326dfc09d (diff) | |
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Merge branch 'master' of https://github.com/HerculesWS/Hercules
Diffstat (limited to 'db/skill_improvise_db.txt')
-rw-r--r-- | db/skill_improvise_db.txt | 56 |
1 files changed, 25 insertions, 31 deletions
diff --git a/db/skill_improvise_db.txt b/db/skill_improvise_db.txt index f669ba9f4..f4fe8f487 100644 --- a/db/skill_improvise_db.txt +++ b/db/skill_improvise_db.txt @@ -1,34 +1,28 @@ -// Improvise Database +// Improvise DB. // Database for skills that can be summoned trough Randomize Spell/Improvised Song (Minstrel/Wanderer Skill). +// Format: SkillID,Rate +// +// 01. SkillID Skill ID to be casted by Randomize Spell. +// 02. Rate Chance at which the skill is selected (1 = 0.01%, 10000 = 100%). +// +// NOTE: The skill is picked at random from the entire database and then tested for rate. If it +// does not succeed at that rate, an another skill is picked and tested. This continues +// until a skill succeeds. // -// Structure of Database: -// SkillID,Rate - -// Mage Skills -10,5000 // Sight -11,5000 // Napalm Beat -12,5000 // Safety Wall -13,5000 // Soul Strike -14,5000 // Cold Bolt -15,5000 // Frost Diver -16,5000 // Stone Curse -17,5000 // Fire Ball -18,5000 // Fire Wall -19,5000 // Fire Bolt -20,5000 // Lightning Bolt -21,5000 // Thunderstorm -// Wizard Skills -80,2500 // Fire Pillar -81,2500 // Sightrasher -83,2500 // Meteor Storm -84,2500 // Jupitel Thunder -85,2500 // Lord of Vermilion -86,2500 // Water Ball -87,2500 // Ice Wall -88,2500 // Frost Nova -89,2500 // Storm Gust -90,2500 // Earth Spike -91,2500 // Heaven's Drive -92,2500 // Quagmire -93,2500 // Sense +11,6000 // Napalm Beat +12,4000 // Safety Wall +13,6000 // Soul Strike +14,6000 // Cold Bolt +15,6000 // Frost Diver +17,6000 // Fire Ball +18,4000 // Fire Wall +19,6000 // Fire Bolt +20,6000 // Lightning Bolt +21,4000 // Thunderstorm +80,4000 // Fire Pillar +83,4000 // Meteor Storm +84,6000 // Jupitel Thunder +85,4000 // Lord of Vermilion +86,6000 // Water Ball +89,4000 // Storm Gust
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