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authorMichieru <michieru@0-mail.com>2014-02-14 01:47:39 +0100
committerHaru <haru@dotalux.com>2014-02-14 02:26:58 +0100
commit6f264513874c80b912f47dbad1ec0347c67534e7 (patch)
tree51b684f659608eeca522c8095335340d5b846c95 /db/skill_improvise_db.txt
parent0642abcf9ef6e76861ee7d4b1a0b7f8bcd83f31f (diff)
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Renewal mechanics rebalance mega-update
- More info on the forums, at http://hercules.ws/board/topic/4428-michierus-renewal-update/ Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'db/skill_improvise_db.txt')
-rw-r--r--db/skill_improvise_db.txt56
1 files changed, 25 insertions, 31 deletions
diff --git a/db/skill_improvise_db.txt b/db/skill_improvise_db.txt
index f669ba9f4..f4fe8f487 100644
--- a/db/skill_improvise_db.txt
+++ b/db/skill_improvise_db.txt
@@ -1,34 +1,28 @@
-// Improvise Database
+// Improvise DB.
// Database for skills that can be summoned trough Randomize Spell/Improvised Song (Minstrel/Wanderer Skill).
+// Format: SkillID,Rate
+//
+// 01. SkillID Skill ID to be casted by Randomize Spell.
+// 02. Rate Chance at which the skill is selected (1 = 0.01%, 10000 = 100%).
+//
+// NOTE: The skill is picked at random from the entire database and then tested for rate. If it
+// does not succeed at that rate, an another skill is picked and tested. This continues
+// until a skill succeeds.
//
-// Structure of Database:
-// SkillID,Rate
-
-// Mage Skills
-10,5000 // Sight
-11,5000 // Napalm Beat
-12,5000 // Safety Wall
-13,5000 // Soul Strike
-14,5000 // Cold Bolt
-15,5000 // Frost Diver
-16,5000 // Stone Curse
-17,5000 // Fire Ball
-18,5000 // Fire Wall
-19,5000 // Fire Bolt
-20,5000 // Lightning Bolt
-21,5000 // Thunderstorm
-// Wizard Skills
-80,2500 // Fire Pillar
-81,2500 // Sightrasher
-83,2500 // Meteor Storm
-84,2500 // Jupitel Thunder
-85,2500 // Lord of Vermilion
-86,2500 // Water Ball
-87,2500 // Ice Wall
-88,2500 // Frost Nova
-89,2500 // Storm Gust
-90,2500 // Earth Spike
-91,2500 // Heaven's Drive
-92,2500 // Quagmire
-93,2500 // Sense
+11,6000 // Napalm Beat
+12,4000 // Safety Wall
+13,6000 // Soul Strike
+14,6000 // Cold Bolt
+15,6000 // Frost Diver
+17,6000 // Fire Ball
+18,4000 // Fire Wall
+19,6000 // Fire Bolt
+20,6000 // Lightning Bolt
+21,4000 // Thunderstorm
+80,4000 // Fire Pillar
+83,4000 // Meteor Storm
+84,6000 // Jupitel Thunder
+85,4000 // Lord of Vermilion
+86,6000 // Water Ball
+89,4000 // Storm Gust \ No newline at end of file