summaryrefslogtreecommitdiff
path: root/db/skill_db.txt
diff options
context:
space:
mode:
authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-02-07 00:07:47 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-02-07 00:07:47 +0000
commit1c388b20fe58a62b05aa7364def81f196a9d1146 (patch)
tree12aaa4d0ae4d9ce5838bbc6eb5916f477a9e0d33 /db/skill_db.txt
parent666e165062c189847ee654e8ac22d98075f75fe5 (diff)
downloadhercules-1c388b20fe58a62b05aa7364def81f196a9d1146.tar.gz
hercules-1c388b20fe58a62b05aa7364def81f196a9d1146.tar.bz2
hercules-1c388b20fe58a62b05aa7364def81f196a9d1146.tar.xz
hercules-1c388b20fe58a62b05aa7364def81f196a9d1146.zip
- Fixed Freezing Trap doing no damage (changed type from misc to weapon)
- Changed suiton's element to water (apparently fixes not being able to use water-based skills on it) - Fixed Landmine doing no damage (decreased trigger range to 0 to match its splash range) - Fixed the disguise commands using the wrong variable when attempting to disguise as an npc. - Fixed a compilation warning on CELL_CHKNODAMAGE (which is a totally bad-ripoff of basilica cells anyway) - Corrected and optimized npc_remove_map's npc array cleanup (@reloadscripts no longer report 'too many npcs per map and related dangling pointer crashes are fixed) - Removed suspicious, yet totally unused npc_data variable 'n' - HP loss item scripts can no longer kill you. - Corrected the item-drop-rate check to avoid duplicate entries in @whodrops after a @reloadmobdb - Cleaned up and optimized map_addnpc (there are never any gaps in the npc array so npc_num always points to the last valid entry) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12180 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_db.txt')
-rw-r--r--db/skill_db.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt
index be3eebda5..b63f14fad 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -162,7 +162,7 @@
118,3,6,2,0,0x2,1,5,1,no,0,0x80,0,misc,0, HT_SHOCKWAVE,Shockwave Trap
119,3,6,2,0,0x3,2,5,1,no,0,0x80,0,misc,0, HT_SANDMAN,Sandman
120,3,6,2,0,0x3,1,5,1,no,0,0x80,0,misc,0, HT_FLASHER,Flasher
-121,3,6,2,1,0x42,1,5,1,no,0,0x80,0,misc,0, HT_FREEZINGTRAP,Freezing Trap
+121,3,6,2,1,0x42,1,5,1,no,0,0x80,0,weapon,0, HT_FREEZINGTRAP,Freezing Trap
122,3,6,2,4,0x42,1,5,1,no,0,0x80,0,misc,0, HT_BLASTMINE,Blast Mine
123,3,6,2,3,0x42,2,5,1,no,0,0x80,0,misc,0, HT_CLAYMORETRAP,Claymore Trap
124,2,6,32,0,0x1,0,1,1,no,0,0,0,misc,0, HT_REMOVETRAP,Remove Trap
@@ -579,7 +579,7 @@
535,0,8,4,3,0,0,10,1,yes,0,0,0,magic,1, NJ_KAENSIN,Crimson Fire Formation
536,9,8,1,3,0x2,2,5,3,yes,0,0,0,magic,0, NJ_BAKUENRYU,Raging Fire Dragon
537,9,8,1,1,0,0,10,3:4:5:6:7:8:9:10:11:12,yes,0,0,0,magic,0, NJ_HYOUSENSOU,Spear of Ice
-538,9,6,2,0,0x1,0,10,1,yes,0,0,0,magic,0, NJ_SUITON,Hidden Water
+538,9,6,2,1,0x1,0,10,1,yes,0,0,0,magic,0, NJ_SUITON,Hidden Water
539,0,6,4,1,0x2,3,5,1,yes,0,0,0,magic,0, NJ_HYOUSYOURAKU,Ice Meteor
540,9,8,1,4,0,0,10,1:2:2:3:3:4:4:5:5:6,yes,0,0,0,magic,0, NJ_HUUJIN,Wind Blade
541,9,6,4,4,0x2,2:2:3:3:4,5,1,yes,0,0,0,magic,0, NJ_RAIGEKISAI,Lightning Strike of Destruction