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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-02-07 00:07:47 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-02-07 00:07:47 +0000 |
commit | 1c388b20fe58a62b05aa7364def81f196a9d1146 (patch) | |
tree | 12aaa4d0ae4d9ce5838bbc6eb5916f477a9e0d33 /db/skill_db.txt | |
parent | 666e165062c189847ee654e8ac22d98075f75fe5 (diff) | |
download | hercules-1c388b20fe58a62b05aa7364def81f196a9d1146.tar.gz hercules-1c388b20fe58a62b05aa7364def81f196a9d1146.tar.bz2 hercules-1c388b20fe58a62b05aa7364def81f196a9d1146.tar.xz hercules-1c388b20fe58a62b05aa7364def81f196a9d1146.zip |
- Fixed Freezing Trap doing no damage (changed type from misc to weapon)
- Changed suiton's element to water (apparently fixes not being able to use water-based skills on it)
- Fixed Landmine doing no damage (decreased trigger range to 0 to match its splash range)
- Fixed the disguise commands using the wrong variable when attempting to disguise as an npc.
- Fixed a compilation warning on CELL_CHKNODAMAGE (which is a totally bad-ripoff of basilica cells anyway)
- Corrected and optimized npc_remove_map's npc array cleanup (@reloadscripts no longer report 'too many npcs per map and related dangling pointer crashes are fixed)
- Removed suspicious, yet totally unused npc_data variable 'n'
- HP loss item scripts can no longer kill you.
- Corrected the item-drop-rate check to avoid duplicate entries in @whodrops after a @reloadmobdb
- Cleaned up and optimized map_addnpc (there are never any gaps in the npc array so npc_num always points to the last valid entry)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12180 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_db.txt')
-rw-r--r-- | db/skill_db.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt index be3eebda5..b63f14fad 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -162,7 +162,7 @@ 118,3,6,2,0,0x2,1,5,1,no,0,0x80,0,misc,0, HT_SHOCKWAVE,Shockwave Trap 119,3,6,2,0,0x3,2,5,1,no,0,0x80,0,misc,0, HT_SANDMAN,Sandman 120,3,6,2,0,0x3,1,5,1,no,0,0x80,0,misc,0, HT_FLASHER,Flasher -121,3,6,2,1,0x42,1,5,1,no,0,0x80,0,misc,0, HT_FREEZINGTRAP,Freezing Trap +121,3,6,2,1,0x42,1,5,1,no,0,0x80,0,weapon,0, HT_FREEZINGTRAP,Freezing Trap 122,3,6,2,4,0x42,1,5,1,no,0,0x80,0,misc,0, HT_BLASTMINE,Blast Mine 123,3,6,2,3,0x42,2,5,1,no,0,0x80,0,misc,0, HT_CLAYMORETRAP,Claymore Trap 124,2,6,32,0,0x1,0,1,1,no,0,0,0,misc,0, HT_REMOVETRAP,Remove Trap @@ -579,7 +579,7 @@ 535,0,8,4,3,0,0,10,1,yes,0,0,0,magic,1, NJ_KAENSIN,Crimson Fire Formation 536,9,8,1,3,0x2,2,5,3,yes,0,0,0,magic,0, NJ_BAKUENRYU,Raging Fire Dragon 537,9,8,1,1,0,0,10,3:4:5:6:7:8:9:10:11:12,yes,0,0,0,magic,0, NJ_HYOUSENSOU,Spear of Ice -538,9,6,2,0,0x1,0,10,1,yes,0,0,0,magic,0, NJ_SUITON,Hidden Water +538,9,6,2,1,0x1,0,10,1,yes,0,0,0,magic,0, NJ_SUITON,Hidden Water 539,0,6,4,1,0x2,3,5,1,yes,0,0,0,magic,0, NJ_HYOUSYOURAKU,Ice Meteor 540,9,8,1,4,0,0,10,1:2:2:3:3:4:4:5:5:6,yes,0,0,0,magic,0, NJ_HUUJIN,Wind Blade 541,9,6,4,4,0x2,2:2:3:3:4,5,1,yes,0,0,0,magic,0, NJ_RAIGEKISAI,Lightning Strike of Destruction |