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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-02 03:59:59 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-02 03:59:59 +0000 |
commit | c8f8a541c9ab0b9152d08e7dc8193100a63b4381 (patch) | |
tree | 09313869327c83b957343fd73b8c1bb5023dd339 /db/skill_db.txt | |
parent | 34a0a33b55454561c73188a7c2fade46288d8341 (diff) | |
download | hercules-c8f8a541c9ab0b9152d08e7dc8193100a63b4381.tar.gz hercules-c8f8a541c9ab0b9152d08e7dc8193100a63b4381.tar.bz2 hercules-c8f8a541c9ab0b9152d08e7dc8193100a63b4381.tar.xz hercules-c8f8a541c9ab0b9152d08e7dc8193100a63b4381.zip |
- Fixed Jump Kick's range to 9.
- Allowed SG_FEEL memorizing the same map for all three.
- SC_FUSION won't end when you die now.
- Added knockback when you run into a wall during running. However position is not being refreshed on the client yet...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6443 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_db.txt')
-rw-r--r-- | db/skill_db.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt index 157f7fb5b..a17adea55 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -430,7 +430,7 @@ 408,9,6,4,0,1,0,1,1,yes,0,4,0,none,0 //WE_BABY#Baby#
409,9,6,4,0,1,3,1,1,yes,0,4,1,none,0 //WE_CALLPARENT#Call Parent#
410,9,6,4,0,1,3,1,1,yes,0,4,1,none,0 //WE_CALLBABY#Call Baby#
-411,0,6,4,0,1,0,10,1,yes,0,0,0,misc,0 //TK_RUN#Running#
+411,0,6,4,0,1,0,10,1,yes,0,0,0,misc,4 //TK_RUN#Running#
412,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0 //TK_READYSTORM#Prepare Whirlwind#
413,-2,8,4,-1,2,2,7,-3,no,0,512,0,weapon,0 //TK_STORMKICK#Whirlwind Kick#
414,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0 //TK_READYDOWN#Prepare Axe Kick#
@@ -440,7 +440,7 @@ 418,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0 //TK_READYCOUNTER#Prepare Counter Kick#
419,-2,8,4,-1,0,0,7,-3,no,0,512,0,weapon,0 //TK_COUNTER#Counter Kick#
420,0,6,4,0,1,0,1,1,no,0,0,0,weapon,0 //TK_DODGE#Break Fall#
-421,8,8,4,-1,0,0,7,-3,no,0,512,0,weapon,0 //TK_JUMPKICK#Flying Side Kick#
+421,9,8,4,-1,0,0,7,-3,no,0,512,0,weapon,0 //TK_JUMPKICK#Flying Side Kick#
422,0,0,0,0,0,1,10,0,no,0,0,0,none,0 //TK_HPTIME#Peaceful Rest#
423,0,0,0,0,0,1,10,0,no,0,0,0,none,0 //TK_SPTIME#Enjoyable Rest#
424,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0 //TK_POWER#Fighting Chant#
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