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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-05 20:51:58 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-05 20:51:58 +0000
commitce9b9e74f648f3dd52e4161d3183612ecd002f80 (patch)
treeb6069d2b4687cd979685c6d803ec93a5e54d0590 /db/skill_db.txt
parentd9a43b19b761c9d1726fc971044634cd3fa917b8 (diff)
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Merging RREmu into rAthena -- quite a few stuff yet to be renamed, but we'll get it sorted.
Some of the stuff included in RREmu that is now part of rAthena: - RE Drop Rate Modifier - RE Experience Rate Modifier - RE Weapon MATK - RE Shield ASPD job-specific penalty - RE Cast Time - Renewal-specific item DEF - 3.1 classes. - All-New Mounts - Official Magical Reflection - And other perks, such as fully-functional @mapflag also merged eAthena 15006 into rAthena. For Bugs, Comments and Suggestions: http://rathena.org/board/tracker/ git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15009 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_db.txt')
-rw-r--r--db/skill_db.txt173
1 files changed, 151 insertions, 22 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt
index 2a39740df..eba695928 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -124,7 +124,8 @@
79,9,8,2,6,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0, PR_MAGNUS,Magnus Exorcismus
80,9,8,2,3,0x20,1:1:1:1:1:2:2:2:2:2:2,10,3:4:5:6:7:8:9:10:11:12:12,yes,0,0x80,5,magic,0, WZ_FIREPILLAR,Fire Pillar
81,0,6,4,3,0,3,10,1,yes,0,0,0,magic,5, WZ_SIGHTRASHER,Sightrasher
-//82,9,6,2,3,0,0,10,1,yes,0,0,0,magic,0, WZ_FIREIVY,Fire Ivy
+82,9,8,2,4,0,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,magic,0, WZ_FIREIVY,Fire Ivy
+//82,9,6,2,3,0,0,10,1,yes,0,0x200,1,magic,0, WZ_FIREIVY,Fire Ivy
83,9,8,2,3,0,3:3:3:3:3:3:3:3:3:3:14,10,1:1:2:2:3:3:4:4:5:5:15,yes,0,0,0,magic,0, WZ_METEOR,Meteor Storm
84,9,8,1,4,0,0,10,3:4:5:6:7:8:9:10:11:12,yes,0,0,0,magic,2:3:3:4:4:5:5:6:6:7, WZ_JUPITEL,Jupitel Thunder
85,9,8,2,4,0,0,10,-10,yes,0,0,0,magic,0, WZ_VERMILION,Lord of Vermilion
@@ -663,27 +664,155 @@
1018,9,6,1,3,0x1,0,1,1,yes,0,0x1,0,magic,0, SA_ELEMENTFIRE,Elemental Change Fire
1019,9,6,1,4,0x1,0,1,1,yes,0,0x1,0,magic,0, SA_ELEMENTWIND,Elemental Change Wind
-// Third Job Skills
-//2001,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_ENCHANTBLADE,
-//2002,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_SONICWAVE,
-//2003,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_DEATHBOUND,
-//2004,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_HUNDREDSPEAR,
-//2005,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_WINDCUTTER,
-//2006,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_IGNITIONBREAK,
-//2007,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_DRAGONTRAINING,
-//2008,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_DRAGONBREATH,
-//2009,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_DRAGONHOWLING,
-//2010,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_RUNEMASTERY,
-//2011,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_MILLENNIUMSHIELD,
-//2012,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_CRUSHSTRIKE,
-//2013,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_REFRESH,
-//2014,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_GIANTGROWTH,
-//2015,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_STONEHARDSKIN,
-//2016,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_VITALITYACTIVATION,
-//2017,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_STORMBLAST,
-//2018,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_FIGHTINGSPIRIT,
-//2019,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_ABUNDANCE,
-//2020,0,0,0,0,0,0,9,0,no,0,0,0,none,0 RK_PHANTOMTHRUST,
+//****
+// RK Rune Knight
+//****
+2001,1,6,16,0,0x1,0,5,1,yes,0,0,0,none,0, RK_ENCHANTBLADE,Enchant Blade
+2002,7:8:9:10:11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, RK_SONICWAVE,Sonic Wave
+2003,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0, RK_DEATHBOUND,Death Bound
+2004,1,8,1,-1,0,0,10,-5,no,0,0,0,weapon,0, RK_HUNDREDSPEAR,Hundred Spear
+2005,1,6,2,4,0x2,2,5,1,no,0,0,0,weapon,3, RK_WINDCUTTER,Wind Cutter
+2006,0,6,4,-1,0x2,5,5,1,no,0,0,0,weapon,0, RK_IGNITIONBREAK,Ignition Break
+2007,0,0,0,0,0,0,5,0,no,0,0,0,weapon,0, RK_DRAGONTRAINING,Dragon Training
+2008,9,6,2,3,0xC2,1:1:1:2:2:2:3:3:4:4,10,1,no,0,0,0,misc,0, RK_DRAGONBREATH,Dragon Breath //CHECK May have to change this back to a weapon type attack.
+2009,0,6,4,0,0x3,3:4:5:6:7,5,1,yes,0,0,0,weapon,0, RK_DRAGONHOWLING,Dragon Howling
+2010,0,0,0,0,0,0,10,0,no,0,0,0,none,0, RK_RUNEMASTERY,Rune Mastery
+2011,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, RK_MILLENNIUMSHIELD,Millenium Shield
+2012,1,6,1,-1,0,0x8,1,1,yes,0,0,0,weapon,0, RK_CRUSHSTRIKE,Crush Strike
+2013,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, RK_REFRESH,Refresh
+2014,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, RK_GIANTGROWTH,Giant Growth
+2015,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, RK_STONEHARDSKIN,Stone Hard Skin
+2016,0,6,4,0,0x1,0,1,1,yes,0,0,0,none,0, RK_VITALITYACTIVATION,Vitality Activation
+2017,0,6,4,-1,0x2,3,1,1,no,0,0,0,weapon,7, RK_STORMBLAST,Storm Blast
+2018,0,6,4,0,0x3,-1,1,1,yes,0,0,0,none,0, RK_FIGHTINGSPIRIT,Fighting Spirit //CHECK Is this splash needed?
+2019,9,6,4,6,0x1,0,1,1,yes,0,0,0,none,0, RK_ABUNDANCE,Abundance
+2020,5:6:7:8:9,6,1,-1,0,0,5,1,yes,0,0,0,weapon,0, RK_PHANTOMTHRUST,Phantom Thrust
+
+//****
+// WL Warlock
+//****
+2201,11,6,16,0,0,0,5,1,yes,0,0,0,magic,0, WL_WHITEIMPRISON,White Imprison
+2202,11,8,1,8,0x2,1:1:1:2:2,5,-2,yes,0,0,0,magic,0, WL_SOULEXPANSION,Soul Expansion
+2203,0,8,4,1,0x2,13,5,-3:-4:-5:-6:-7,yes,0,0,0,magic,0, WL_FROSTMISTY,Frosty Misty
+2204,0,8,4,1,0x2,13,5,-5,yes,0,0,0,magic,0, WL_JACKFROST,Jack Frost
+2205,11,6,1,0,0x1,0,5,1,yes,0,0,0,magic,0, WL_MARSHOFABYSS,Marsh of Abyss
+2206,0,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, WL_RECOGNIZEDSPELL,Recognized Spell
+2207,7,6,1,2,0x3,1:2:2:3:3,5,1,yes,0,0,0,magic,0, WL_SIENNAEXECRATE,Sienna Execrate
+2208,0,0,0,0,0,0,3,0,no,0,0,0,none,0, WL_RADIUS,Radius
+2209,0,6,4,0,0x3,9:10:11:12:13,5,1,yes,0,0,0,magic,0, WL_STASIS,Stasis
+2210,11,6,1,0,0,0,5,1,yes,0,0,0,magic,0, WL_DRAINLIFE,Drain Life
+2211,11,8,1,3,0x2,3,5,-7,yes,0,0,0,magic,3, WL_CRIMSONROCK,Crimson Rock
+2212,11,6,1,3,0,0,5,1,yes,0,0,0,magic,0, WL_HELLINFERNO,Hell Inferno
+2213,11,8,2,0,0x2,15,5,-20,yes,0,0,0,magic,2, WL_COMET,Comet //CHECK AoE in official code appears to be 15 x 15, yet casting circle is much bigger then that.
+2214,11,6,1,0,0,3,5,1,yes,0,0,0,magic,0, WL_CHAINLIGHTNING,Chain Lightning //CHECK Is the splash being used for the target search?
+2215,11,6,1,4,0,0,5,1,no,0,0,0,magic,0, WL_CHAINLIGHTNING_ATK,Chain Lightning Attack
+2216,3,8,2,2,0,0,5,-6:-7:-8:-9:-10,yes,0,0,0,magic,0, WL_EARTHSTRAIN,Earth Strain
+2217,11,6,1,0,0,0,5,1,yes,0,0,0,magic,0, WL_TETRAVORTEX,Tetra Vortex
+2218,11,6,1,3,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_FIRE,Tetra Vortex Fire
+2219,11,6,1,1,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_WATER,Tetra Vortex Water
+2220,11,6,1,4,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_WIND,Tetra Vortex Wind
+2221,11,6,1,2,0,0,5,1,no,0,0,0,magic,0, WL_TETRAVORTEX_GROUND,Tetra Vortex Earth
+2222,0,6,4,3,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONFB,Summon Fire Ball
+2223,0,6,4,4,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONBL,Summon Lightning Ball
+2224,0,6,4,1,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONWB,Summon Water Ball
+2225,11,6,1,3,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_FIRE,Summon Attack Fire //CHECK Summon attack ID's dont appear to have a range.
+2226,11,6,1,4,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_WIND,Summon Attack Wind
+2227,11,6,1,1,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_WATER,Summon Attack Water
+2228,11,6,1,2,0,0,5,1,no,0,0,1,magic,0, WL_SUMMON_ATK_GROUND,Summon Attack Earth
+2229,0,6,4,2,0x1,0,5,1,yes,0,0,0,magic,0, WL_SUMMONSTONE,Summon Stone
+2230,11,8,1,0,0,0,2,1,yes,0,0,0,magic,0, WL_RELEASE,Release //CHECK Should it be left to do multi hit or single hit?
+2231,0,6,4,0,0x1,0,1,1,yes,0,0,0,magic,0, WL_READING_SB,Reading Spellbook
+2232,0,0,0,0,0,0,5,0,no,0,0,0,none,0, WL_FREEZE_SP,Freeze Spell
+
+
+//****
+// GC Guillotine Cross
+//****
+
+//****
+// AB Arch Bishop
+//****
+2038,11,8,1,6,0x2,3,5,-3,yes,0,0,0,magic,0, AB_JUDEX,Judex
+2039,0,6,4,0,0x1,0,1,1,yes,0,0,0,magic,0, AB_ANCILLA,Ancilla
+2040,11,8,1,6,0,0,10,-10,yes,0,0,0,magic,0, AB_ADORAMUS,Adoramus
+2041,0,6,4,6,0x3,3:7:15,3,1,yes,0,0,0,magic,0, AB_CLEMENTIA,Crementia
+2042,0,6,4,6,0x3,3:7:15,3,1,yes,0,0,0,magic,0, AB_CANTO,Canto Candidus
+2043,0,6,4,6,0x3,3:7:15,3,1,yes,0,0,0,magic,0, AB_CHEAL,Coluceo Heal
+2044,11,6,2,6,0x1,0,5,1,yes,0,0,1,magic,0, AB_EPICLESIS,Epiclesis
+2045,0,6,4,6,0x3,15,10,1,yes,0,0,0,magic,0, AB_PRAEFATIO,Praefatio
+2046,0,6,4,6,0x3,15,10,1,yes,0,0,0,magic,0, AB_ORATIO,Oratio
+2047,0,6,4,6,0x3,15,4,1,yes,0,0,0,magic,0, AB_LAUDAAGNUS,Lauda Agnus
+2048,0,6,4,6,0x3,15,4,1,yes,0,0,0,magic,0, AB_LAUDARAMUS,Lauda Ramus
+2049,0,0,0,0,0,0,10,0,no,0,0,0,none,0, AB_EUCHARISTICA,Eucharistica
+2050,11,6,16,6,0x1,0,1,1,yes,0,0,0,magic,0, AB_RENOVATIO,Renovatio
+2051,11,6,16,6,0x21,0,5,1,yes,0,0,0,magic,0, AB_HIGHNESSHEAL,Highness Heal //CHECK Info shows this has magic attack.
+2052,11,6,1,0,0x1,0,5,1,yes,0,0xA00,0,magic,0, AB_CLEARANCE,Clearance //CHECK Also shows this as a magic attack. Why?
+2053,0,6,4,0,0x1,0,5,1,yes,0,0,0,magic,0, AB_EXPIATIO,Expiatio //CHECK Does this also give the buff to party members?
+2054,0,6,4,6,0x1,0,10,1,yes,0,0,0,none,0, AB_DUPLELIGHT,Duple Light //CHECK Had issues adding a skill level check to make the % go higher with the skills level. Will do later.
+2055,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0, AB_DUPLELIGHT_MELEE,Duple Light Melee
+2056,-1,6,1,0,0,0,10,1,no,0,0,0,magic,0, AB_DUPLELIGHT_MAGIC,Duple Light Magic
+2057,0,6,4,6,0x3,4:5:6:7:8,5,1,yes,0,0,0,magic,0, AB_SILENTIUM,Silentium //CHECk Marked magic attack as well. Hmmmm....
+
+2515,11,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, AB_SECRAMENT,Secrament
+
+//****
+// RA Ranger
+//****
+2233,9,8,1,-1,0x2,2:2:2:2:2:3:3:3:3:4,10,3,yes,0,0,0,weapon,0, RA_ARROWSTORM,Arrow Storm
+2234,0,6,4,0,0,0,5,1,yes,0,0,0,none,0, RA_FEARBREEZE,Fear Breeze
+2235,0,0,0,0,0,0,10,0,no,0,0,0,none,0, RA_RANGERMAIN,Ranger Main
+2236,9,8,1,-1,0,0,10,1,yes,0,0,0,weapon,0, RA_AIMEDBOLT,Aimed Bolt
+2237,9,6,2,0,0x3,3,1,1,no,0,0,0,none,0, RA_DETONATOR,Detonator
+2238,3,6,2,0,0x3,2,5,1,no,0,0x80,3,misc,0, RA_ELECTRICSHOCKER,Electric Shocker
+2239,3,6,2,0,0x42,3,5,1,no,0,0x80,3,misc,0, RA_CLUSTERBOMB,Cluster Bomb
+2240,0,6,4,0,0,0,1,1,no,0,0,0,none,0, RA_WUGMASTERY,Warg Mastery
+2241,0,6,4,0,0,0,3,1,no,0,0,0,none,0, RA_WUGRIDER,Warg Rider
+2242,0,6,4,-1,0x2,1,1,0,no,0,0,0,weapon,0, RA_WUGDASH,Warg Dash
+2243,9,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, RA_WUGSTRIKE,Warg Strike
+2244,9,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, RA_WUGBITE,Warg Bite
+2245,0,0,0,0,0,0,10,0,no,0,0,0,none,0, RA_TOOTHOFWUG,Tooth of Warg
+2246,0,6,4,0,0x2,3:4:5:6:7,5,1,no,0,0,0,weapon,0, RA_SENSITIVEKEEN,Sensitive Keen
+2247,0,6,4,0,0x1,0,5,1,no,0,0,0,none,0, RA_CAMOUFLAGE,Camouflage
+2248,0,0,0,0,0,0,5,0,no,0,0,0,none,0, RA_RESEARCHTRAP,Research Trap
+2249,3,6,2,3,0x43,2,1,1,no,0,0x80,1,misc,0, RA_MAGENTATRAP,Magenta Trap
+2250,3,6,2,1,0x43,2,1,1,no,0,0x80,1,misc,0, RA_COBALTTRAP,Cobalt Trap
+2251,3,6,2,2,0x43,2,1,1,no,0,0x80,1,misc,0, RA_MAIZETRAP,Maize Trap
+2252,3,6,2,4,0x43,2,1,1,no,0,0x80,1,misc,0, RA_VERDURETRAP,Verdure Trap
+2253,3,6,2,0,0x42,2,5,1,no,0,0x80,2,misc,0, RA_FIRINGTRAP,Firing Trap
+2254,3,6,2,0,0x42,2,5,1,no,0,0x80,2,misc,0, RA_ICEBOUNDTRAP,Icebound Trap
+
+//****
+// NC Mechanic
+2255,0,0,0,0,0,0,5,0,no,0,0,0,none,0, NC_MADOLICENCE,Mado License
+2256,11,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, NC_BOOSTKNUCKLE,Boost Knuckle
+2257,3,6,1,-1,0,0,3,1,no,0,0,0,weapon,0, NC_PILEBUNKER,Pile Bunker
+2258,13,6,1,-1,0,0,3,1,no,0,0,0,weapon,0, NC_VULCANARM,Vulcan Arm
+2259,5,6,1,3,0,2,3,1,no,0,0,5,weapon,0, NC_FLAMELAUNCHER,Flame Launcher
+2260,7,6,2,1,0x2,2:3:4,3,1,no,0,0,0,weapon,0, NC_COLDSLOWER,Cold Slower
+2261,7,6,2,-1,0x42,3:2:1,3,1,no,0,0,0,weapon,0, NC_ARMSCANNON,Arm Cannon
+2262,0,6,4,0,0x1,0,3,1,no,0,0,0,none,0, NC_ACCELERATION,Acceleration
+2263,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, NC_HOVERING,Hovering
+2264,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7, NC_F_SIDESLIDE,Front-Side Slide
+2265,0,6,4,0,0x1,0,1,1,no,0,0,0,none,7, NC_B_SIDESLIDE,Back-Side Slide
+2266,0,0,0,0,0,0,4,0,no,0,0,0,none,0, NC_MAINFRAME,Mainframe Restructure // Check me. Part of the code notes translated to "The amount of fuel have".
+2267,0,6,4,-1,0x42,2:3:4,3,1,no,0,0,0,misc,5, NC_SELFDESTRUCTION,Self Destruction
+2268,0,6,4,0,0x1,0,4,1,yes,0,0,0,none,0, NC_SHAPESHIFT,Shape Shift
+2269,0,6,4,0,0x1,0,1,1,no,0,0,0,none,0, NC_EMERGENCYCOOL,Emergency Cool
+2270,0,6,4,0,0x3,7,1,1,yes,0,0,0,none,0, NC_INFRAREDSCAN,Infrared Scan
+2271,9,6,1,0,0x1,0,3,1,yes,0,0,0,none,0, NC_ANALYZE,Analyze
+2272,0,6,4,0,0x3,1:2:3,3,1,yes,0,0,0,none,0, NC_MAGNETICFIELD,Magnetic Field
+2273,0,6,4,0,0x1,0,3,1,yes,0,0,0,none,0, NC_NEUTRALBARRIER,Neutral Barrier
+2274,0,6,4,0,0x1,0,3,1,yes,0,0,0,none,0, NC_STEALTHFIELD,Stealth Field
+2275,5,6,16,0,0x1,0,5,1,yes,0,0,0,magic,0, NC_REPAIR,Repair
+2276,0,0,0,0,0,0,10,0,no,0,0,0,none,0, NC_TRAININGAXE,Axe Training
+2277,0,0,0,0,0,0,5,0,no,0,0,0,none,0, NC_RESEARCHFE,Research Fire/Earth
+2278,4:5:6:7:8,6,1,-1,0,0,5,1,no,0,0,0,weapon,2:3:4:5:6, NC_AXEBOOMERANG,Axe Boomerang
+2279,1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0, NC_POWERSWING,Power Swing
+2280,0,8,4,-1,0x2,2:2:3:3:3,5,-6,no,0,0,0,weapon,0, NC_AXETORNADO,Axe Tornado // Check me. Takes 20 * Skill LV amount of HP each use.
+2281,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0, NC_SILVERSNIPER,FAW - Silver Sniper
+2282,2,6,2,0,0x1,0,5,1,yes,0,0,2,none,0, NC_MAGICDECOY,FAW - Magic Decoy //CHECK FIX ME!!!! Wind and Earth stones spawning opposite decoys.
+2283,2,6,1,0,0x1,0,1,1,no,0,0,0,none,0, NC_DISJOINT,FAW Removal
+
//2021,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_VENOMIMPRESS,
//2022,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_CROSSIMPACT,
//2023,0,0,0,0,0,0,9,0,no,0,0,0,none,0 GC_DARKILLUSION,