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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-11 02:49:44 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-11 02:49:44 +0000
commit770b5fc92df304517a37e701026b6f87f064a488 (patch)
tree3c6b792b228780b36b8fe18a31f46b77363c3425 /db/skill_db.txt
parent69e30e1de648a546d1faf3d058dfb88e2181d413 (diff)
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- Corrected Frost Nova's splash range and Land Protector's cast range. Thanks to Haplo.
- Fixed Beast Strafing not having inf2 = 512 (to make it a target-auto-select skill) - Fixed the duration of Land Protector, removed unusued time2 value from their entries in skill_cast_db. Thanks to Haplo. - Corrected Warp Portal being unable to warp people who are standing on it on the moment it triggers. - Fixed @follow stopping the moment you are warped. - Fixed pc_additem messing with the equip field of the passed item data. Fixes the famous "equip stuff on your arrow slot" bug. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7607 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_db.txt')
-rw-r--r--db/skill_db.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt
index 640120899..e84ca61fb 100644
--- a/db/skill_db.txt
+++ b/db/skill_db.txt
@@ -108,7 +108,7 @@
85,9,8,2,4,0,0,10,-10,yes,0,0,0,magic,0 //WZ_VERMILION#Lord of Vermilion#
86,9,8,1,1,0,0,5,1,yes,0,0,0,magic,0 //WZ_WATERBALL#Water Ball#
87,9,6,2,1,0,0,10,1,yes,0,0,0,magic,0 //WZ_ICEWALL#Ice Wall#
-88,9,6,4,1,2,5,10,1,yes,0,0,0,magic,0 //WZ_FROSTNOVA#Frost Nova#
+88,0,6,4,1,2,2,10,1,yes,0,0,0,magic,0 //WZ_FROSTNOVA#Frost Nova#
89,9,6,2,1,0,0,10,1,yes,0,0,0,magic,2 //WZ_STORMGUST#Storm Gust#
90,9,8,1,2,0,0,5,1:2:3:4:5,yes,0,0,0,magic,0 //WZ_EARTHSPIKE#Earth Spike#
91,9,8,2,2,0,0,5,1:2:3:4:5,yes,0,0,0,magic,0 //WZ_HEAVENDRIVE#Heaven's Drive#
@@ -308,7 +308,7 @@
285,2,6,2,0,1,0,5,1,yes,0,0,0,magic,0 //SA_VOLCANO#Volcano#
286,2,6,2,0,1,0,5,1,yes,0,0,0,magic,0 //SA_DELUGE#Deluge#
287,2,6,2,0,1,0,5,1,yes,0,0,0,magic,0 //SA_VIOLENTGALE#Whirlwind#
-288,2,6,2,0,1,0,5,1,yes,0,0,0,magic,0 //SA_LANDPROTECTOR#Magnetic Earth#
+288,7:7:9:9:11,6,2,0,1,0,5,1,yes,0,0,0,magic,0 //SA_LANDPROTECTOR#Magnetic Earth#
289,9,6,1,0,1,0,5,1,yes,0,0,0,magic,0 //SA_DISPELL#Dispel#
290,0,6,4,0,1,0,10,1,yes,0,0,0,magic,0 //SA_ABRACADABRA#Hocus-pocus#
291,9,6,1,0,1,0,1,1,yes,0,2,0,magic,0 //SA_MONOCELL#Monocell#
@@ -519,7 +519,7 @@
496,0,6,4,0,1,0,1,0,no,0,8,0,none,0 //AM_TWILIGHT1#Twilight Alchemy 1#
497,0,6,4,0,1,0,1,0,no,0,8,0,none,0 //AM_TWILIGHT2#Twilight Alchemy 2#
498,0,6,4,0,1,0,1,0,no,0,8,0,none,0 //AM_TWILIGHT3#Twilight Alchemy 3#
-499,-9,8,4,-1,0,0,1,2,no,0,8,0,weapon,0 //HT_POWER#Beast Strafing#
+499,-9,8,4,-1,0,0,1,2,no,0,520,0,weapon,0 //HT_POWER#Beast Strafing#
//Temp Plugs(using bash as base)
500,0,6,4,0,0,0,5,1,no,0,0,0,none,0 //GS_GLITTERING#Flip the Coin#
501,-3,6,1,0,0,0,1,1,no,0,0,0,weapon,0 //GS_FLING#Fling#