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author | Vicious <Vicious@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-07 16:37:59 +0000 |
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committer | Vicious <Vicious@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-07 16:37:59 +0000 |
commit | 0ab69f954771d77c509022c4dd6fc968b6bf4691 (patch) | |
tree | 1561ff36c8292a8930f4d42194597beb0132cc8e /db/skill_db.txt | |
parent | 3907092f298c42f3e020976319beb7769fde7c9e (diff) | |
download | hercules-0ab69f954771d77c509022c4dd6fc968b6bf4691.tar.gz hercules-0ab69f954771d77c509022c4dd6fc968b6bf4691.tar.bz2 hercules-0ab69f954771d77c509022c4dd6fc968b6bf4691.tar.xz hercules-0ab69f954771d77c509022c4dd6fc968b6bf4691.zip |
Ninja skill db temp plug
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5483 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_db.txt')
-rw-r--r-- | db/skill_db.txt | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt index 710c35707..82f3f7afb 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -519,6 +519,53 @@ 498,0,6,4,0,1,0,1,0,no,0,8,0,none,0 //AM_TWILIGHT3#Twilight Alchemy 3#
499,-9,8,4,-1,0,0,1,2,no,0,8,0,weapon,0 //HT_POWER#Beast Strafing#
+//Temp Plugs(using bash as base)
+522,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_TOBIDOUGU#ºñµµ_¼ö·Ã#
+523,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_SYURIKEN#¼ö¸®°Ë_´øÁö±â#
+524,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_KUNAI#Äí³ªÀÌ_´øÁö±â#
+525,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_HUUMA#dz¸¶¼ö¸®°Ë_´øÁö±â#
+526,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_ZENYNAGE#µ·_´øÁö±â#
+527,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_TATAMIGAESHI#´Ù´Ù¹Ì_µÚÁý±â#
+528,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_KASUMIKIRI#¾È°³_º£±â#
+529,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_SHADOWJUMP#±×¸²ÀÚ_µµ¾à#
+530,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_KIRIKAGE#±×¸²ÀÚ_º£±â#
+531,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_UTSUSEMI#¸Å¹ÌÇã¹°_¹þ±â#
+532,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_BUNSINJYUTSU#ȯ¿µºÐ½Å#
+533,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_NINPOU#Àιý_¼ö·Ã#
+534,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_KOUENKA#È«¿°È(ûõæúü¤)#
+535,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_KAENSIN#È¿°Áø(ûýæúòæ)#
+536,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_BAKUENRYU#Æø¿°·æ(øïæú×£)#
+537,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_HYOUSENSOU#ºù¼¶Ã¢(Þ¼àìóæ)#
+538,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_SUITON#¼öµÐ(â©Ôí)#
+539,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_HYOUSYOURAKU#ºùÁ¤¶ô(Þ¼ïÜÑæ)#
+540,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_HUUJIN#dzÀÎ(ù¦ìÓ)#
+541,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_RAIGEKISAI#³ú°Ý¼â(Òâ̪áï)#
+542,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_KAMAITACHI#»èdz(Þýù¦)#
+543,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_NEN#¿°(æö)#
+544,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_ISSEN#Àϼ¶#
+//545,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_GLITTERING#Çø³_´õ_ÄÚÀÎ#
+//546,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_FLING#Çøµ#
+//547,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_TRIPLEACTION#Æ®¸®ÇÃ_¾×¼Ç#
+//548,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_BULLSEYE#ºÒ½º_¾ÆÀÌ#
+//549,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_MADNESSCANCEL#¸Åµå´Ï½º_ĵ½½·¯#
+//550,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_ADJUSTMENT#¾ÖµåÀú½ºÆ®¸ÕÆ®#
+//551,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_INCREASING#ÀÎÅ©¸®Â¡_¾îÅ¥·¯½Ã#
+//552,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_MAGICALBULLET#¸ÅÁöÄÃ_ºí¸´#
+//553,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_CRACKER#Å©·¡Ä¿#
+//554,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_SINGLEACTION#½Ì±Û_¾×¼Ç#
+//555,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_SNAKEEYE#½º³×ÀÌÅ©_¾ÆÀÌ#
+//556,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_CHAINACTION#üÀÎ_¾×¼Ç#
+//557,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_TRACKING#Æ®·¡Å·#
+//558,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_DISARM#µð½º¾Ï#
+//559,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_PIERCINGSHOT#ÇǾî½Ì_¼¦#
+//560,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_RAPIDSHOWER#·¡Çǵå_»þ¿ö#
+//561,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_DESPERADO#µ¥½ºÆä¶óµµ#
+//562,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_GATLINGFEVER#ijƲ¸µ_Çǹö#
+//563,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_DUST#´õ½ºÆ®#
+//564,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_FULLBUSTER#Ç®_¹ö½ºÅÍ#
+//565,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_SPREADATTACK#½ºÇÁ·¹µå_¾îÅÃ#
+//566,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_GROUNDDRIFT#±×¶ó¿îµå_µå¸®ÇÁÆ®#
+
1001,9,6,1,-1,0,0,1,1,no,0,1,0,weapon,0 //KN_CHARGEATK#Charge Attack#
1002,0,6,4,0,1,0,1,0,no,0,1,0,weapon,2 //CR_SHRINK#Shrink#
1003,0,0,0,0,0,0,1,0,no,0,1,0,weapon,0 //AS_SONICACCEL#Sonic Acceleration#
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