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author | Vicious <Vicious@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-08 05:52:55 +0000 |
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committer | Vicious <Vicious@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-08 05:52:55 +0000 |
commit | cfe300e3dde5b98e44e61650a09bb587384060f8 (patch) | |
tree | 4f172a9967cc9dfcdeeb84a714c192f599d624b5 /db/skill_db.txt | |
parent | 521590c9bf7714d5b7fef748dc8cb55efe6809d8 (diff) | |
download | hercules-cfe300e3dde5b98e44e61650a09bb587384060f8.tar.gz hercules-cfe300e3dde5b98e44e61650a09bb587384060f8.tar.bz2 hercules-cfe300e3dde5b98e44e61650a09bb587384060f8.tar.xz hercules-cfe300e3dde5b98e44e61650a09bb587384060f8.zip |
fixed compile issue. fixed ninja issues.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5510 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_db.txt')
-rw-r--r-- | db/skill_db.txt | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt index 10fdf38d1..a1b3bab6e 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -518,28 +518,28 @@ 498,0,6,4,0,1,0,1,0,no,0,8,0,none,0 //AM_TWILIGHT3#Twilight Alchemy 3#
499,-9,8,4,-1,0,0,1,2,no,0,8,0,weapon,0 //HT_POWER#Beast Strafing#
//Temp Plugs(using bash as base)
-500,-1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //GS_GLITTERING#Flip the Coin#
-501,-1,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_FLING#Fling#
-502,-1,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_TRIPLEACTION#Triple Action#
-503,-1,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_BULLSEYE#Bulls Eye#
-504,-1,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_MADNESSCANCEL#Madness Canceler#
-505,-1,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_ADJUSTMENT#AdJustment#
-506,-1,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_INCREASING#Increasing Accuracy#
-507,-1,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_MAGICALBULLET#Magical Bullet#
-508,-1,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_CRACKER#Cracker#
-509,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_SINGLEACTION#Single Action#
-510,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_SNAKEEYE#Snake Eye#
-511,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_CHAINACTION#Chain Action#
-512,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_TRACKING#Tracking#
-513,-1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //GS_DISARM#Disarm#
-514,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_PIERCINGSHOT#Piercing Shot#
-515,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_RAPIDSHOWER#Rapid Shower#
-516,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_DESPERADO#Desperado#
-517,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_GATLINGFEVER#Gatling Fever#
-518,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_DUST#Dust#
-519,-1,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //GS_FULLBUSTER#Full Buster#
-520,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_SPREADATTACK#Spread Attack#
-521,-1,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_GROUNDDRIFT#Ground Drift#
+500,-5,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //GS_GLITTERING#Flip the Coin#
+501,-5,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_FLING#Fling#
+502,-5,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_TRIPLEACTION#Triple Action#
+503,-5,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_BULLSEYE#Bulls Eye#
+504,-5,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_MADNESSCANCEL#Madness Canceler#
+505,-5,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_ADJUSTMENT#AdJustment#
+506,-5,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_INCREASING#Increasing Accuracy#
+507,-5,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_MAGICALBULLET#Magical Bullet#
+508,-5,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_CRACKER#Cracker#
+509,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_SINGLEACTION#Single Action#
+510,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_SNAKEEYE#Snake Eye#
+511,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_CHAINACTION#Chain Action#
+512,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_TRACKING#Tracking#
+513,-5,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //GS_DISARM#Disarm#
+514,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_PIERCINGSHOT#Piercing Shot#
+515,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_RAPIDSHOWER#Rapid Shower#
+516,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_DESPERADO#Desperado#
+517,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_GATLINGFEVER#Gatling Fever#
+518,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_DUST#Dust#
+519,-5,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //GS_FULLBUSTER#Full Buster#
+520,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_SPREADATTACK#Spread Attack#
+521,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_GROUNDDRIFT#Ground Drift#
522,0,0,0,0,0,0,10,1,no,0,0,0,weapon,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU#
523,9,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_SYURIKEN#NJ_SYURIKEN#
524,9,8,1,-1,0,0,5,3,no,0,0,0,weapon,0 //NJ_KUNAI#NJ_KUNAI#
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