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author | reddozen <reddozen@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-24 23:13:37 +0000 |
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committer | reddozen <reddozen@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-24 23:13:37 +0000 |
commit | ea40b015cb26db701961714237380e2e64525ae7 (patch) | |
tree | ec0cfb1f98ea397c3bfd3f4f1d29bef001d72305 /db/skill_db.txt | |
parent | 6677af13c59e6b643d561dcb17a45230e3b514fb (diff) | |
download | hercules-ea40b015cb26db701961714237380e2e64525ae7.tar.gz hercules-ea40b015cb26db701961714237380e2e64525ae7.tar.bz2 hercules-ea40b015cb26db701961714237380e2e64525ae7.tar.xz hercules-ea40b015cb26db701961714237380e2e64525ae7.zip |
* Fixed / finished most of Gunslinger [Reddozen]
- fixed some bullets in the item DB
- adjusted a few rates in skill_cast_db.txt for Gunslingers
- adjusted a couple skills in skill_db.txt to act correctly
- adjusted all the SP values for Gunslinger skills
- changed piercing shot to lv 5 from lv 10
- made ki Translation fail giving coins to Gunslingers
- equipping a weapon other than a gatlin gun should cancel SC_GATLINGING. Also made Gatlinfeaver on/off togelable
- GS_CRACKER will no longer stun players
- added GS_Disarm
* View changes here:
http://diviniaro.com/data/reddozen_3_24_2006.patch
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5739 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_db.txt')
-rw-r--r-- | db/skill_db.txt | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt index 884beae25..7d86422b2 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -527,21 +527,21 @@ 504,0,6,4,0,1,0,5,1,no,0,0,0,weapon,0 //GS_MADNESSCANCEL#Madness Canceler#
505,0,6,4,0,1,0,5,1,no,0,0,0,weapon,0 //GS_ADJUSTMENT#AdJustment#
506,0,6,4,0,1,0,5,1,no,0,0,0,weapon,0 //GS_INCREASING#Increasing Accuracy#
-507,-5,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_MAGICALBULLET#Magical Bullet#
+507,-5,6,1,7,0,0,1,1,no,0,0,0,weapon,0 //GS_MAGICALBULLET#Magical Bullet#
508,-5,6,1,-1,0,0,1,1,no,0,0,0,weapon,0 //GS_CRACKER#Cracker#
-509,0,0,0,0,0,0,10,0,no,0,0,0,none,0 //GS_SINGLEACTION#Single Action#
+509,-5,0,0,0,0,0,10,0,no,0,0,0,none,0 //GS_SINGLEACTION#Single Action#
510,0,0,0,0,0,0,10,0,no,0,0,0,none,0 //GS_SNAKEEYE#Snake Eye#
511,-5,8,0,-1,0,0,10,2,no,0,0,0,weapon,0 //GS_CHAINACTION#Chain Action#
512,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_TRACKING#Tracking#
513,-5,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //GS_DISARM#Disarm#
-514,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_PIERCINGSHOT#Piercing Shot#
+514,-5,6,1,-1,0,0,5,1,no,0,0,0,weapon,0 //GS_PIERCINGSHOT#Piercing Shot#
515,-5,8,1,-1,0,0,10,5,no,0,0,0,weapon,0 //GS_RAPIDSHOWER#Rapid Shower#
-516,-5,8,4,-1,2,2,10,10,no,0,0,0,weapon,0 //GS_DESPERADO#Desperado#
-517,0,6,4,0,1,0,5,1,no,0,0,0,weapon,0 //GS_GATLINGFEVER#Gatling Fever#
+516,-5,8,4,-1,2,2,10,-10,no,0,0,0,weapon,0 //GS_DESPERADO#Desperado#
+517,-5,6,4,0,1,0,10,1,no,0,0,0,weapon,0 //GS_GATLINGFEVER#Gatling Fever#
518,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_DUST#Dust#
519,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_FULLBUSTER#Full Buster#
-520,-5,6,4,-1,2,1:1:1:2:2:2:3:3:3:4,10,1,no,0,0,0,weapon,0 //GS_SPREADATTACK#Spread Attack#
-521,-5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_GROUNDDRIFT#Ground Drift#
+520,-5,6,1,-1,2,1:1:1:2:2:2:3:3:3:4,10,1,no,0,0,0,weapon,0 //GS_SPREADATTACK#Spread Attack#
+521,5,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //GS_GROUNDDRIFT#Ground Drift#
522,0,0,0,0,0,0,10,1,no,0,0,0,weapon,0 //NJ_TOBIDOUGU#NJ_TOBIDOUGU#
523,9,6,1,-1,0,0,10,1,no,0,0,0,weapon,0 //NJ_SYURIKEN#NJ_SYURIKEN#
524,9,8,1,-1,0,0,5,3,no,0,0,0,weapon,0 //NJ_KUNAI#NJ_KUNAI#
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