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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-11 22:21:45 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-11 22:21:45 +0000 |
commit | bcf9383bbdf186d6c1cc0477ba1c39a7b1d8b123 (patch) | |
tree | 4257b0877d8ddea3083679791831af971c4ae0c5 /db/skill_castnodex_db.txt | |
parent | f24a3d43c43fc28c292cd7af10defae894aedc6d (diff) | |
download | hercules-bcf9383bbdf186d6c1cc0477ba1c39a7b1d8b123.tar.gz hercules-bcf9383bbdf186d6c1cc0477ba1c39a7b1d8b123.tar.bz2 hercules-bcf9383bbdf186d6c1cc0477ba1c39a7b1d8b123.tar.xz hercules-bcf9383bbdf186d6c1cc0477ba1c39a7b1d8b123.zip |
- Fixed NPC_PROVOCATION (now the casting mob doesn't keep attacking)
- Fixed some typos in skill_castnodex_db.txt
- Small update to the effects list by Au{R}oN
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10747 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_castnodex_db.txt')
-rw-r--r-- | db/skill_castnodex_db.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/db/skill_castnodex_db.txt b/db/skill_castnodex_db.txt index 57fbd3901..a942d99ce 100644 --- a/db/skill_castnodex_db.txt +++ b/db/skill_castnodex_db.txt @@ -3,15 +3,15 @@ // Cast: 0 - everything affects the skill's cast time // 1 - skill's cast time is not affected by dex // 2 - skill's cast time is not affected by statuses (Suffragium, etc) -// 4 - skill's cast time cannot be reduced by items (equip, cards, etc) +// 4 - skill's cast time is not affected by item bonuses (equip, cards) // // Delay: 0 - everything affects the skill's delay // 1 - skill's delay is not affected by dex -// 2 - skill's delay cannot be reduced by statuses (Magic Strings, etc) -// 4 - skill's delay cannot be reduced by items (equip, cards, etc) +// 2 - skill's delay is not affected by statuses (Magic Strings, etc) +// 4 - skill's delay is not affected by item bonuses (equip, cards) // // Note: Values are bit fields, add them up to combine their effects. -// Note: Delay setting 2 only makes sense when delay_dependon_dex is enabled. +// Note: Delay setting '1' only makes sense when delay_dependon_dex is enabled. // Example: 46,1,1 = Double Strafe's cast time and delay is not affected by dex. 263,0,2 //MO_TRIPLEATTACK |