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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-08 15:11:25 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-08 15:11:25 +0000 |
commit | 0cd2095db1f8373b8b1b253ef850c2a4059316d0 (patch) | |
tree | 9ff401051665a8856cae8e128bde902db728d625 /db/skill_cast_db.txt | |
parent | 210788081168459afc15b7f970d6ff6d60611a4e (diff) | |
download | hercules-0cd2095db1f8373b8b1b253ef850c2a4059316d0.tar.gz hercules-0cd2095db1f8373b8b1b253ef850c2a4059316d0.tar.bz2 hercules-0cd2095db1f8373b8b1b253ef850c2a4059316d0.tar.xz hercules-0cd2095db1f8373b8b1b253ef850c2a4059316d0.zip |
- Removed SP_DISGUISE from the bonus list.
- Moved Sharp Shooting display to the block with Auto-Counter (since that's the other skill that can show critical as well)
- Corrected some fields in the still packet (guild emblem being stored as a Long when it should be Short)
- Modified most fields of view_data to be unsigned shorts rather than signed ones.
- On-Touch NPCs will now make you stop walking when you trigger them.
- Reduced stun duration of most skills to 3 secs.
- ShadowJump/JumpKick will make you land on the target's cell now.
- Fixed Kaahi triggering only once per skill duration.
- Added the kaahi_heal_timer to the list of status change functions.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6516 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'db/skill_cast_db.txt')
-rw-r--r-- | db/skill_cast_db.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt index 2c95327a1..fd5a6f391 100644 --- a/db/skill_cast_db.txt +++ b/db/skill_cast_db.txt @@ -200,7 +200,7 @@ //-- BS_REPAIRWEAPON
108,7500,0,0,0,0
//-- BS_HAMMERFALL
-110,0,0,0,0,2000:3000:4000:5000:6000
+110,0,0,0,0,3000
//-- BS_ADRENALINE
111,0,0,0,30000:60000:90000:120000:150000,0
//-- BS_WEAPONPEFECT
@@ -244,7 +244,7 @@ //-- AS_CLOAKING
135,0,0,0,500:1000:2000:3000:4000:5000:6000:7000:8000:9000,0
//-- AS_SONICBLOW
-136,0,2000,0,0,6000:7000:8000:9000:10000:11000:12000:13000:14000:15000
+136,0,2000,0,0,3000
//-- AS_GRIMTOOTH
137,0,0,0,0,1000
//-- AS_ENCHANTPOISON
@@ -296,7 +296,7 @@ //-- NPC_SILENCEATTACK
178,0,0,0,0,10000:12000:14000:16000:18000:20000:22000:24000:26000:28000
//-- NPC_STUNATTACK
-179,0,0,0,0,2000:3000:4000:5000:6000
+179,0,0,0,0,3000
//-- NPC_PETRIFYATTACK
180,0,0,0,0,10000:11000:12000:13000:14000:15000:16000:17000:18000:19000
//-- NPC_CURSEATTACK
@@ -483,7 +483,7 @@ //-- DC_UGLYDANCE
325,0,0,0,30000,3000
//-- DC_SCREAM
-326,0,3000,0,0,10000:11000:12000:13000:14000
+326,0,3000,0,0,3000
//-- DC_HUMMING
327,0,0,0,60000,20000
//-- DC_DONTFORGETME
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